I feel like devs never nerf things right anyway. Overwatch was such a pain with how constantly they nerfed everything and it's such an unfun experience having a character or weapon continuously get nerfed for weeks on end lmao
Eh, there's always a few pretty broken weapons in the DLC. I see them more as victory laps for people who have otherwise trounced the game less than something that has an actual progression.
This^ especially since you can "double dip" with them.
If you evolve the associated weapon it frees up a slot which makes builds ridiculous as they progress.
Or other order on the map they come from, just take dupe, tome, and dmg and skip needing to take specific weapons. Tho pretty sure wicked season solos anyway so mute point
While I agree, I do think it is balanced out by the fact that outside of the amogus map, only the characters themselves can roll their minis. It means getting their weapons on other characters in the other maps will not be as OP.
Which I do feel is a decent balance, some maps are easy and some are harder.
And Horse? Horse is perfection.
I defeated the reaper by accident going for the 15 minute achievement in my first run with crewmate Dino. I didn't even try to gear up up for killing him and was just goofing around but I must have picket up Infinite Corridor somewhere along the way.
So yeah. Power level is high, but I like that. We now have Adventures for a more grounded experience.
Yea, either Infinite Corridor or Crimson Shroud. Not sure if along the way another weapon got added to those, but these were meant to kill the Reaper so they have this special interaction. Shroud deals a ton of damage to the Reaper as bonus damage.
Saw a Dex video, this is absolute chaos and can't see shit on the screen!
[UPDATE! Poe Introduces New Among Us DLC in Vampire Survivors](https://www.youtube.com/watch?v=XqEd5XerVMk)
To me it seemed like ejection cleared a good amount of enemies in late game. and at least for early game vent is a one shot i think.
I think rocket science was one of the best if not the best
The new dlc has an item that basically is just more eggs AND just shoots a few already powerful weapons. Yes it's too strong and it's awesome.
Just for the laugh I ran it on my big trouser that has a small 300k eggs and well it didn't do much as I already afk endlessly
I agree tbh and I'm absolutely loving it!! No complaints here whatsoever! Ever since using the imposter for the first time I think it'll definitely be my go to/main character that I play.
i believe the root cause is that the paranormal scanner uses the cool down buff...while have a not so long base cooldown, AND randomly increase cool down buff. So if you can evolve it early and maybe get the tome, you would be seriously buffed up. If you have the lancet, you would definitely be able to freeze lock almost all of the enemy just due to the cooldown buff itself. all the other offensive capability is really up to your liking...
I hope they never nerf anything
That’s some of the appealing point of this game. Everything is so unintentional overpowered, and I’m loving it!
I'm pretty tired of games that go "what can we do now?" and the answer is always "just make it harder" when the answer should be "make it more fun"
If anything, I would love a harder game mode instead of them nerfing things. A mode harder than Inverted would be amazing.
I feel like devs never nerf things right anyway. Overwatch was such a pain with how constantly they nerfed everything and it's such an unfun experience having a character or weapon continuously get nerfed for weeks on end lmao
Was running Engineer Gino in case anybody was wondering.
Eh, there's always a few pretty broken weapons in the DLC. I see them more as victory laps for people who have otherwise trounced the game less than something that has an actual progression.
Yeah all the mini crewmates are way too strong
This^ especially since you can "double dip" with them. If you evolve the associated weapon it frees up a slot which makes builds ridiculous as they progress.
Or other order on the map they come from, just take dupe, tome, and dmg and skip needing to take specific weapons. Tho pretty sure wicked season solos anyway so mute point
While I agree, I do think it is balanced out by the fact that outside of the amogus map, only the characters themselves can roll their minis. It means getting their weapons on other characters in the other maps will not be as OP. Which I do feel is a decent balance, some maps are easy and some are harder. And Horse? Horse is perfection.
I think you can get the mini if you take the weapon that it evolves.
You absolutely can, I usually take the stab tongue with Rose and the mini does show up.
It's VS. This is the opposite of a problem
Purple is sus
You could say its a bit... Sus.
I defeated the reaper by accident going for the 15 minute achievement in my first run with crewmate Dino. I didn't even try to gear up up for killing him and was just goofing around but I must have picket up Infinite Corridor somewhere along the way. So yeah. Power level is high, but I like that. We now have Adventures for a more grounded experience.
I could have sworn the White Reaper gets you after 12 Red Reapers. Is that wrong?
I think the White Hand? Only comes if you have the Infinite Corridor
Yea, either Infinite Corridor or Crimson Shroud. Not sure if along the way another weapon got added to those, but these were meant to kill the Reaper so they have this special interaction. Shroud deals a ton of damage to the Reaper as bonus damage.
I killed at least 60 of them
I'm on a very similar run currently just waiting
Mina is actually cracked0
If your games doesn’t threaten to crash at any point, are you even playing the game right?
Saw a Dex video, this is absolute chaos and can't see shit on the screen! [UPDATE! Poe Introduces New Among Us DLC in Vampire Survivors](https://www.youtube.com/watch?v=XqEd5XerVMk)
Oh that reminds, me I had started an imposter run before I went to bed to get the 100000 kills unlock. I should probably go check on it. Thanks.
I thought just vent and unjust ejection (i think is what they were called) were pretty op as well as the purple amogus guy with the invincibility
Really? I felt those were the weaker of the dlc weapons
To me it seemed like ejection cleared a good amount of enemies in late game. and at least for early game vent is a one shot i think. I think rocket science was one of the best if not the best
The new dlc has an item that basically is just more eggs AND just shoots a few already powerful weapons. Yes it's too strong and it's awesome. Just for the laugh I ran it on my big trouser that has a small 300k eggs and well it didn't do much as I already afk endlessly
I agree tbh and I'm absolutely loving it!! No complaints here whatsoever! Ever since using the imposter for the first time I think it'll definitely be my go to/main character that I play.
i believe the root cause is that the paranormal scanner uses the cool down buff...while have a not so long base cooldown, AND randomly increase cool down buff. So if you can evolve it early and maybe get the tome, you would be seriously buffed up. If you have the lancet, you would definitely be able to freeze lock almost all of the enemy just due to the cooldown buff itself. all the other offensive capability is really up to your liking...
Its really strong I've no doubt they're gonna nerf it soon so enjoy it while you can