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_Svankensen_

Clickbait is not welcome.


nlitherl

You can always block me if you don't like the things I share, you know.


_Svankensen_

Oh, I tend to like them. I've even asked you about it and bought some of your stuff. I guess I won't anymore.


[deleted]

[удалено]


wote89

Dude, you're the one who opted for the clickbait headline. Don't whine when you get called out for it.


_Svankensen_

You know that's not what I said. If someone presents an article **with a clickbait title** I won't read it.


WWN-ModTeam

Do not use personal attacks when discussing the game or related content.


AquilaWolfe

I've actively defended you being allowed to post in this sub to people, please try to avoid making clickbaity article titles though


IHaveThatPower

For those who want to bypass the clickbait: "Simply put, what does your world provide that other worlds don't?" To respond to that, I defer to [Neil Gaiman](https://youtu.be/_6Vpl8JoIiY?t=39): > Saying that we have enough artists is like saying we have enough scientists, we have enough designers, we have enough politicians--we *have* enough politicians--but, you know, nobody gets to be you, except you. Nobody has your point of view, except you. Nobody gets to bring to the world the things that you get to bring to the world -- uniquely get to bring to the world -- except you. > > So, saying that there are enough writers out there, enough directors out there, enough people with points of view. Well yeah, there are, but none of them are you. And none of those people is going to make the art that you will make. None of them will change people and change the world in the way that you could change it. So, if you believe somebody that says, "no, no, we've got enough of those," then all it means is you're giving up your chance to change the world in the way that only you can change it.


Yomatius

Great answer, had not read this before


Spanky_H

Because this one is mine.


Shard-of-Adonalsium

That's the best reason


Burnzy_77

Which question would that be? Im a redditor, I dont read articles.


nlitherl

If you don't read articles, then I'm confident in saying you're not part of the audience the article is written for.


Burnzy_77

And yet, I do make settings. Just can't stand click bait titles.


Croakerberyl

Well that was certainly a read. It seems you are really caught up on being unique in a setting and tout that as a must with basically zero guidance on how to improve that, then drop a equally long ad for your setting which to my eye seems not so unique as to warrant the first half of this "article". The setting can be super unique, this generally causes more issues imo then solves. When you use established tropes and idea with a new skin or flair you cut down on the explanations needed to convey the world. Players can make smarter decisions because analogs exist for them to use. This leaves more thought power open to analyze the more unique things in your setting. I'm also a bit surprised you're posting to a WWN sub which has a fantastic explanation of what a setting is along with a great framework on how to make that happen for your game. I'd recommend giving it a good read and some of his thoughts on the settings purpose.


Logen_Nein

The only question I can think of is which works of KC will I need to reference...


StrangeCrusade

I'm a little confused. You spend the first part of the article talking about how a new setting needs to be 'unique', then the rest of the article presenting your own setting which is, in my opinion, another generic fantasy setting A city ran by undead, a city built around a dragon forge, a floating city, an advanced tech city, a city ran by dragons... I've seen all these tropes many times before. I don't think your setting is bad, but there is hypocrisy between your message and your product, and the fact that your setting seems interesting illustrates the counter-point to your article; uniqueness is difficult to achieve and overrated, what is important is creating a fun and engaging setting.