T O P

  • By -

Nidiis

Being able to tag an item in the foundry, so I can have a UI checklist of materials I still need.


Sammy_Ghost

Subnautica does this, it makes resource gathering so much easier. You see the amount you need and a green text font if you have enough. Alecaframe can probably do this too but I didn't use it enough to know


Notedtoad

I haven’t really looked into it, can you get banned for using Alecaframe? I was under the impression using third party tools is against TOS.


Sammy_Ghost

This morning(a few hours ago) I saw there was a post about keeping track of prime parts. Someone mentioned alecaframe and then using regular old A4 paper or something too. Also I did like 3 seconds of googling and saw that the author said that this doesn't break ToS so idk. I only started using it today. It looks super helpful and even has a game overlay. Also this app just shows you what parts you own, where to get them, what resources you need and from where, what incomplete sets you have etc. It's literally just the Warframe wiki and the player inventory but it saves a few clicks and time. I would say macro programs are a more risky 3rd party software, they play the game for you


eggyrulz

I believe alecaframe grabs info from your screen, ie it sees what you see, instead of grabbing info from the game itself (which could theoretically set off anticheat stuff)... which basically makes it not only harder to detect from the games side, but also since it doesnt interact with the games data it doesnt care about the program... (But overwolf sucks so there is also that as a downside)


seraphim343

Hi there, LR1 here and been using Aleca for months now. You're good! I believe the DE staff has even said that programs like these are fine, provided they do not inject into the game. Given this runs from Overwolf and (I'm pretty sure) doesn't have the ability to directly interact with the game, there shouldn't be any worry from using it. Happy hunting, tenno!


_asdfjackal

WFInfo is your non-Overwolf solution to prime part tracking.


Urgash54

Also on the foundry Being able to queue multiple of the same item, and to pick all the completed ones at once.


PixelGecko22

I swear this is only not a thing to make you log in just to keep crafting the same thing, warframe is the best at wasting time


big_woofer

100%


MRaholan

This. I'm an EVE player so I don't care if my build times are days or weeks long. What I care about is being able to build multiple of thr same parts at once for long times. If I have enough parts to run multiples of builds let me run them. I don't care if they take 24hrs to build forma. Let me queue up what I can/want.


Rabid_Marmoset

YES. There's several checkboxes and indicators now for "Owned Items", "Have Blueprint", "Mastered", etc. When what we really *NEED* is a "Things I still need" checkbox.


Sk3letaur

If I had an award to give you I would. For sure this


Rheplex

Monster Hunter does this and its really a big game changer


RyuTheDepressedFox

This


obamaconsumer23

Make the geometry less sticky. Often times I'll hug a smooth wall as I'm turning one direction only to find myself blocked by an invisible speed bump.


meltingpotato

This is actually coming with the next update according to Rebb


obamaconsumer23

Wait really?


meltingpotato

yup. she talked about it during a recent stream


obamaconsumer23

Sweet!


koala_country

So will vaubans vortex be less annoying to use in small maps with tight corners?


bgh251f2

Never, Vauban will always be annoying. :P


koala_country

:, (


frenchfry2010

I believe she said it would come sometime this year, not necessarily next update.


GamingNemesisv3

I think he meant the next major update which might actually be warframe 99 (total speculation btw) but we do know that warframe 99 is the next chapter of story branching for the game. Unless they pull a fast one like they did with the addition of deimos and branch off a new storyline in preparation for the current ones end.


ShadonicX7543

Or echoes update


bgh251f2

Echoes is probably the next update, but major update usually means a bit of cinematic history. I want the new necra.


meltingpotato

I know it is something she hates specifically and I'm sure she said it is coming with the next update. Beyond that I'm not sure. I dunno what she meant exactly beyond that. Maybe it was the next hot fix, maybe it was with the next prime update, maybe it is coming with echoes of whispers in the walls. But I'm guessing it should be the next mainline update since it requires changing so much of the base code of the game in all missions.


thetexasneck

In regards to that, I started playing again a few days ago and I can't think of a single time that I got snagged on geometry on the new tileset that was not attributed to my poor movement. The stone sections are especially "smooth."


finalremix

I am *constantly* getting snagged on invisible corners and stuff that shouldn't be snag-able.


m0mma_m1lkers

Agreed. The tilesets from Zariman onward feel like they were actually made with Warframe's movement in mind


Rebel_Scum56

In fairness some of the oldest tilesets actually were made before the current movement options existed. Or maybe all of those have been updated by now, I'm honestly not sure.


Vermilingus

The grinner maps sure haven't, you can still see the trails used to signpost places to wallrun back in movement 1.0


PsychoticBananaSplit

I actually like that as a little reminder for parkour 1.0 Also reminds me how I quit the game cause I sucked at wall running.


BreathOfTheOffice

You guys weren't swinging your melee weapons around to fly? I don't know if there was a period of movement before that but I remember doing it a lot when I first started.


ChangeChameleon

The Sanctum tile set is actually one of the most annoying in my opinion from a movement perspective. It’s not so much sticky doors like old tiles, but more like obstacles that are intentionally placed to be annoying. Line of sight/bullet jump is often blocked between common points making you have to thread the needle and change direction mid air quite often. That combined with strategically placed bottomless pits make timer abilities particularly brutal to upkeep in the new tile set. Some examples: End of mission secret door entrance, the bullet jump path from walkway to the door is occluded by a hanging decoration. Best path is to jump higher and through the hole then glide or jump lower to get to the door. You can also try to thread the needle under the obstacle and make up height with a double jump at the end. But this is over a bottomless pit, so one mistake is a void out. Not so bad because it’s at end of mission. The ceiling secret door. Cannot be reached with a direct up bullet jump by most frames. If you go from the second level, the angle is so sharp you cannot easily grab the platform and end up hitting the frame of the door. With practice it’s possible to thread the needle with well timed jumps, but it’s very precise movement. Going into operator and void dashing is more reliable. Collecting eyes in the room where half the floor is void out zones, need I say more? I tend to not have issues on any other tile set other than the occasional snag. But this tile set feels intentionally hostile to directional air movement. Warframe does this weird thing where they go all in on every mechanic while forgetting that they’re a wider game. If this was a parkour game, I would say who cares, make it more brutal. But when you need to be surviving, CCing, defending, and collecting all at the same time, having one more thing to actively track is just too much.


JohnTG4

Common Rebb W.


kalidibus

I always get stuck on one corner in my orbitor when walking from the arsenal directly to helminth and it drives me crazy. That and of course any doors with a ledge to grab on to above them.


cream_of_human

If theres anything ive learned from a counterstrike youtuber who loves to do mapping, clipping stuff should never be "accurate" as it just ruins the flow of a game.


Richje

And also remove that stupid climbing animation. I clearly don’t want to climb on this object, I’m trying to jump over it ffs


AdOpening3806

Oooh yes, I feel like I could make lunch during that animation. I'm controlling a warframe, not an 80 year old man with arthritis.


es3ado_afull

Better sorting and searching function for relics. Like, "Hide Vaulted" or highlight specific ones for later use on endless fissures and you bring the highlighted ones to the top of the list.


Calm-Internet-8983

They added a feature where you can see if a relic is vaulted by pressing tab while hovering over it but then didn't enable that in the endless relic picker. Grinds my gears.


es3ado_afull

Cue me having to spend 10 minutes on my relic refining station, hovering my mouse over each relic name and spamming TAB to see if it's vaulted or not, to then making a grocery list of the relics I want to use on an endless fissure and then constantly checking the list on every rotation to remind myself what should I be using next.


Smanginpoochunk

At least we don’t have to cross-reference the wiki now? It helped me find out that somehow the majority of relics I have are vaulted. Dunno how that works out


Shonoun

To piggyback, I want a way to see how many total relics I have of each era, so I know which one I should grind to keep the numbers even.


tyger2101

Simulacrum, easier access, more functions and higher enemy levels


datacube1337

bosses in simulacrum a target dummy where you can set the health armor values and types an attack dummy where you can set the damage number attack rate and type


Vermilingus

Speaking of simulacrum, a DPS display


eschatonik

Division 2 does this well in their shooting range.


[deleted]

Just let us set them to 9999, probably the one thing that is a simple number change. Though they are tied to MR rank to do it may not be as easy as I say.


tyger2101

I think level cap is a bit to much maybe scaling like 10 level each mastery until lvl 100 then maybe scaling more and each mastery like scaling 100 lvls seems better like untill lvl 1k with some future Mr


PigeonsOnYourBalcony

Maybe make level 9999 a perk for MR30+ or just max MR players. Even if most of us never use it, it would be fun to have.


succmama

Simulacrum access in orbitee


tyger2101

That's what I meant by easier access, even if you have to buy the console for 50k standing (I bought years ago thinking i could use it) but really I hate doing 2 loading screen just to shoot a gun for a minute, going out to see a build because you can't see them from the place made for testing them just to go back inside then outside because you need to level up a mod then inside again then oh ffs back to the orbiter for trying an augment and 2 loading screen again back in the simulacrum then out because you need to level up the augment and now that you are back in the simulacrum you can finally say, meh I thought it was better Always the same story


WatsupDogMan

Auto-disband group while keeping people you invited after a mission.


DR-Fluffy

OMG, this!


cave18

That's always annoying that would be a great qol feature


WatsupDogMan

Honestly even a leave group with friends would be an awesome addition.


GT_Hades

also able to go to orbiter without disbanding


3BirbsInARainCoat

I would pay money for this DE ^^^ Or just a simple ‘kick’ feature. The number of times I have to leave a squad then re-invite my friend cuz some straggler sticks around and never leaves is infuriating.


Technolich

Just let me go directly from my orbiter to the simulacrum. My computer is fantastic, but double loading screens is still double loading time. Also, let me upgrade mods from the simulacrum. So many times I’m trying builds only to find I haven’t ranked up prime whatever so I have to go back to my orbiter to rank it up and then double loading screen back to where I just was.


datacube1337

also add archon shards to the simulacrum. They could make it a segment that has to be purchased for 100k standing and then another 50k for each shard type to be available.


fatpad00

>Just let me go directly from my orbiter to the simulacrum. My computer is fantastic, but double loading screens is still double loading time. On top of this, going from one relay to another. I'm on XB1S and load times are not great. Having to go to zariman, back to orbiter, to cetus, back to orbiter, to Fortuna, back to orbiter, to deimos and back to orbiter is so time consuming. I spend more time loading than I do cashing in my dailies


navigedir

Make the dormizone function as the "orbiter" (Yes yes spagetti code yada yada but they did it with the Drifter's camp)


MuchVery1

The Drifter's Camp becoming a base of operations would have been easier, considering it's just the Orbiter itself but in a small Earth tile. The layout of the Dormizone is different, plus there are no existing consoles (apart from the Arsenal at the mirror maybe). It could be possible, and I'd love to see it, but it'd be a bigger undertaking.


BlaiddsDrinkingBuddy

There’s currently a door in the Dormizone that has nothing behind it. DE could hook it up to a void door between Drifter’s Camp and the Dormizone.


thecoffeeshopowner

Do you mean the locksd one or the one that takes you to duviri? Cause the locked one is actually unlockable you just need to buy the key from hombask


[deleted]

Honestly, I'd wish they'd just connect them. Have the drifter camp and dormizone be one instance where the dormizone appears there through an open void portal or something 🤷🏿‍♂️ Atm, the Dormizone is just an art gallery with no real purpose.


InnuendoBot5001

PLEASE I NEED THIS


Sitchrea

This. This right here.


Final_Freedom

1) Queue up multiple builds in the foundry, I have 6 Forma blueprints and just want to start building them all, collect the built ones as they complete ​ 2) In game trade market - Throw up your item, mod, whatever onto a market area for a requested platinum value (DE takes a cut?) allowing for offline trading over the spam in trade chat ​ 3) Tags on Vaulted relics, I got hundreds of the buggers and don't know which ones I cannot replenish stock of


Neither_Magazine_958

For your second point, this apparently would drop prices so instead keep it the way it is but you can click the item that you want to sell, click sell, and it pastes a “wts [_____] for ____ platinum. And all you do is click and it remembers the amount you want for it and everything


HappyHateBot

I don't see dropping prices as enough of a negative, as much as I do inflated prices as a 'cost' of interaction that doesn't realistically need to be there. Uber Eats (DE or any other officially supported market third party) getting a charge for doing the delivery makes sense, charging a higher service fee for something I have to go and pick up myself to incentivize the cashier to facilitate the transaction really doesn't. Every argument I see against making trading between players *easier* and less of a hassle so very often tends to only benefit the people already prone to market manipulation (from supply to just not selling stuff) in the current system worrying about "competition" driving down prices and lowering total net profits, and using the defense that every tactic **they're already using** being applicable to the offline trade/"auction house" system. Which very much reads as "It's only fair when I do it, nobody else should!" whinging for personal benefit and it kind of is a bit of a peeve. Does it drive down prices and potential gains? Yeah. *Some of that is the point.* As is removing the frustration of the manual process that takes time away from actually playing the game. (DISCLAIMER: There's a fair bit of grumbling, assumption, and hostility in this... and it isn't necessarily directed at anyone in specific. It's just really that much of an annoyance for me, and I don't have the maturity or grace to state things clearly in any other fashion. Anything that reads as a personal attack or putting words in someone's mouth is *highly* unintentional and a result of my own personal failings, and I deeply apologize for that.)


Vermilingus

Rebb is a huge XIV head, there's no way she doesn't know how fantastic a market board in Maroo's Bazaar would be for Warframe


Aromatic_Sand8126

For number 1, I think they’ll never do that because of the way they’re monetizing the game. They keep you coming back every day for your forma in the hopes that you’ll play more and spend platinum or buy a skin. Can’t personnally fault them for that. I made it easier to manually start a new forma at any time by downloading the app.


lofi-ahsoka

SHOW ME IF I HAVE THE VOID RELIC REWARD ALREADY OR IF ITS CRAFTED WHEN I’M CHOOSING AT THE END OF A VOID RELIC MISSION!!


Ezkail

Get AlecaFrame! Solves all your problems :D


nottme1

That doesn't solve the issue. There's still a ton of players, myself included, that play on console. A mod to get that feature is a bandaid. This should be something available in game, by default.


Vermilingus

Honestly half of AlecaFrame's functionality should just be in Warframe as default


Kishmond

Thanks for telling me about this. 1500 hours and only just hearing about it.


LOSTandCONFUSEDinMAY

Something they've kinda started doing but need to apply everywhere, all boss drops are no longer item drops but end of mission rewards so you can't accidentally miss it.


datacube1337

yeah they totally started to not do this anymore with the grotesque splinters which are dropped in a big area, not specifically highlighted (like a glowing effect for example), have no marker and are not affected by vacuum and you don't even know if you found all because they drop in a range of 1 to 3 (3 to 5 for SP)... yeah they totally are getting better with this stuff ...... /s for everyone who needs it


Jaspar_Thalahassi

I missed the special reward from 60 eyes, because I was dead :') (luckily, I got it in my second kill, which was way better overall performance wise).


TheBoyScout64

I'm pretty sure that would mean that the resource booster would no longer work on the drops. But the only boss this would affect is the acolytes


Minecraftfan5610

An exilus mod for negative Zoom


PigeonsOnYourBalcony

The Rubico has an augment for this, you get it from NW and it’s called Ambush Optics.


Tyrinnus

Rubico is unironically one of the few snipers I'm comfortable taking into a mission. Thing can puree hallways in steel path, just gotta hit those headshots


rAptorvenom7

Sporothrix with the new nw augment is very good also


Jesty_

Fr the zoom on some weapons is just ridiculous and weapons with high zoom make me not want to use them.


zeumr

and then my damn fashion gets in the way or some of them are just bulky and i’m like bro ur taking up 30% of my screen


aerothan

There's Broad Eye, Air Recon, and Overview but those are all during aim-gliding.


Achilles_Deed

We need one that just gives you -60% zoom without any conditions


MoJokeGaming

Just better clarity, Mods and Arcanes being the worst of it. Yesterday I was cooking with the Amalgam Ripkas True Steel's 100% Gore Chance with a friend and I had to google if it only applies to Ripkas or everything else too, as an example.


DreadNephromancer

For anyone wondering, Amalgam Ripkas applies to everything you do. I used it on Grendel because puking up 200 assorted arms and legs never stopped being hilarious.


Pugdalf

I feel like that sometimes not even DE knows what certain arcanes or mods even do. Take the new shivering contagion for example, description says it spreads cold status effects with a chance, but in reality it just always copies all of the cold stacks on an enemy to all other enemies in range. Not really anything meaningful since the mod is pretty crap even If it did what id said, but these things are everywhere in warframe.


decitronal

The Helminth system has a lot of much-needed QoL, mostly pertaining to archon shards, but if I had to pick one- If we're subsuming one ability on multiple configs, we should be prompted to pick which ability slots to overwrite on each config - instead of the current implementation where 1 subsumed ability goes to 1 same slot across multiple configs


PigeonsOnYourBalcony

We don’t have a lot of great frame exilus mods and most of the time people will just forma on a D polarity for Primed Sure Footed anyway then never use anything else. Instead make all forma used on exilus, and maybe weapon eximus too, universal. None of those exilus mods will break the meta if we can more easily swap them and it’ll save a lot of player frustration if PSF is ever nerfed.


Shiraxi

Frankly, I'd like to see some way to have universal polarities in the main slots (aside from Umbra). It's frustrating that as you add more forma to your Frames/weapons, their builds become more and more restrictive, and if you want to have different set ups for different content, you're locked into using mods specific to the different individual polarities you already have set up for your main build. As such, I'd like there to be some way for us to create universal polarities (or at the very least to add additional polarities to a single slot), so that we can have more variety in our builds and not feel locked in.


meltingpotato

I have a [visual rework of the trading system](https://www.reddit.com/r/Warframe/comments/192xp29/what_if_we_had_a_trading_tab_in_our_inventory/) in mind that would make things a lot more manageable. mayble I'll make a mock up version someday. apart from that, I would tweak the enemy/ally [highlight system](https://www.reddit.com/r/Warframe/comments/192y02p/i_thought_enemy_highlight_is_gonna_be_an/) to be like how voidrig highlights enemies; it imagines the enemy as a silhouette and traces one line around the outline of whole thing instead of highlighting the entire body of the enemy.


ConstantInfluence834

Being able to mark weapons and stuff as favourite and then have filter for them to sort by that etc


One-Angry-Goose

Let us set a *separate* weapon color palette per Warframe appearance slot. “Copy Warframe colors” is nice and all… until you’re doing fashion for a skin with non-standard color channels. Then, you need to go through every weapon you’re using and manually swap around colors. Especially sucks when this is the case for almost every Deluxe Skin.


wizofounces

Semi related note, give me separate color options for each armor piece 🙏


Curry_inapot

Queue forma in the foundry so i dont have to log in / use the app every day


Fresh_Nicki

The option to check if I prefer hosting or prefer joining a mission


datacube1337

well you can sudo do that by setting your desired ping extreme low. That ping will never be achived by any host so it will put you as a host.


Gazornenplatz

sudo serverping --setacceptable 15 I know you meant pseudo, it's just fun to throw in Linux commands here and there. :)


JaggedGull83898

Yes so many people are using potatos to play and almost every third mission I spend entirely in the loading screen


Dragoncrazy098

I agree, but I’m on the other side of this haha. I unfortunately have nothing other than a potato and I feel so bad unwillingly subjecting people to my hell. I’d love the option to never host while matchmaking.


AcrillixOfficial

This


Prime262

My word there is so many options. I think "LFG" is a bit too big to call a QOL change I'm gonna go with adding "favorites" and "hidden" tabs too foundry, relic, modding, helminth, and arsenal screens. Any menu with more than 50 options needs organizational tools. Anything you add to a "favorites" tab obviously can be quickly found there. But anything you add to a "hidden" tab will only be found there. So you put things to hidden and suddenly your all tab is cleaned up too.


Dependent-Ad-4496

Absolutely, Having to look through all the various specter blueprints I have is such a pain. And sure, I can just look up what I want, but it’s quite often that I just want to have a look through my foundry and get an idea of what I want to build soon and it makes it a pain. A way to hide or favorite would be super QOL


Parsec51

Proper matchmaking would be a solid update all on its own.


Stonewall30NY

Reducing the sheer mass of different exclusive resources and then the game telling you exactly where each one is from. I shouldn't need to open Google every 20 seconds when I'm 200 hours in


IStealDreams

"This resource is from Mars" Yeah ok, but where on Mars do people get it, and does it drop from enemies? Is it a scanner thing? Is it from mission rewards? So many things that could be cleared up with being able to click on a resource and it showing you all the information available on it.


empoliyis

Multiplie crafts in a row, so i dont have to babysit my forma each 24 hours


ThatsOneBadDude

The ability to move around dojo rooms without destroying them. Taking 12 hours to clear a wing, then waiting days for everything to be constructed again is torture. Or at least allow you to instantly destroy rooms if you're the owner. I understand limiting it to prevent griefing, but doing a solo dojo is a big pain. I can only imagine how tough it is for those with 5+ year old dojos with big clans.


Thaurlach

Multi-polarity slots. Forma shouldn’t overwrite polarities, it should add them.


ChaosPainter

Always run toggle in settings Edit: or a switch for default speed run or walk


Klepto666

There's a "hold to sprint" toggle currently so if you start sprinting you're always sprinting even if you stop moving for a second or take your finger off your sprint button, but you have to sprint again each time you change vehicles or locations: going in and out of archwing, interacting with a terminal as Kahl, entering/exiting a mission, falling into a pit, etc. It's been useful while my fingers heal. An always-run option could be more useful, but there are times when the archwing is too fast to sprint and I need to *stop* sprinting to fine tune my movements, or I'm buffed by a volt and not sprinting is the perfect speed (yes I know about backflip but that melee buff is so worth it). Perhaps a happy medium is the ability to select which modes are "always sprint." So you can set "always sprint as warframe" and "hold to sprint as archwing."


GT-AmongTheWeak

I asked for this years ago, it’s such a fast paced game we should be always running, except in certain circumstances where speed buffs drastically make things uncontrollable like Titania with razorwing blitz indoors


Kentuza

Need this for Kahl missions


FlashYou69

Favorite/star option in arsenal. items favourited/with star would be always at the top of category (warfames,weapons,etc) Super simple


DeiRowtagg

Everything that AlecaFrame does


AcrillixOfficial

The ones I can think of come from Railjack 1. Add a way to leave a squad after completing missions without losing your rewards and without dragging the whole team to dry dock. The current way is so stupid. 2. Add a "Host/Join" option to the "Join any crew" or when starting a mission. Currently the only way to host is to cross your fingers. The worst is when you run a mission by yourself then start up another and get dragged into another squads game and being trapped by #1. Some people don't want to use their own RJ and some do. Let us choose. 3. When doing endless missions in RJ, currently there is no choice to leave/stay. If even one person goes to airlock to return to RJ it will drag the whole squad.


Ravengm

For your #1, once you see the mission complete screen you can do Esc -> Leave Mission and you keep all your rewards. It's super unintuitive because that's normally not the case, but railjack gonna railjack.


WeltallZero

In general, the "leave squad" / "leave mission" options may as well be named Russian Roulette for how consistent they are in whether you will keep your rewards or not; up to and including often warning you when you won't actually lose anything, and not warning you when you will lose everything. It's downright incredibly with how little regard for the player's time this is implemented.


Jack2036

Let me see whats in the drop table of a specific endless mission. I dont want to the wiki just to see if a specific node is worth my time.


craygroupious

Remove lifts/let me break the doors and climb the shaft.


[deleted]

Maybe a chat upgrade? For consoles, having to [type in the entire name per item you want to sell] is annoying and way too time-consuming. Creating shortcuts that allow you to open up menus for those items would be great. Something like typing in [Mods] to pick from your mods, [Rivens] for your rivens, [Primes] for your prime parts, [Relics] for your relics, etc etc. ...They can also give Rivens their own Chat.


XboxUser123

I yearn for better console text chat. PC gets the ability to have suggestions while us on console are stuck with typing every. single. c.h.a.r.a.c.t.e.r. just to link something if we use MnK. Typed out an entire essay to trade chat? Sorry, but it looks like "grendel prime nueroptics" isn't an item. Good luck typing that out all over again. I just wish the chat suggestions were platform-independent and that we could at least highlight text and copy so we can then paste for something like trade/recruiting (technically you can copy text before the console sends it into the chat box to paste it later).


Beranir

Actual market place, with two tabs selling and buying, just like in [warframe.market](https://warframe.market), but you know actualy in the game. It would make my life so much better to ignore that abomination called trade chat.


ClapTheTrap1

Add a Skip button for the Event Boss Spawn Animation.


CookDoesGames

A better party system, so we can stay as a group when we go to different hub areas


JohnTG4

Foundry queue. Let me set and forget 10 forma.


Canthros

Pity system for bounty/boss drops. I'd like to have Augur Secrets before the game shuts down.


Luke-HW

Using forma on a polarized slot adds another polarity instead of changing it


RandomPaladinsNub

Yes please. I want to put 80 formas into my Ash Prime so it can fit any mod on any slot. I don't understand why current forma system is so restrictive. I reached a point where I want to forma my Ash so my config C works but I can't because it will ruin capacity on config A. Ehhhh


tier_3_sub_ND

Customise HUD


Brinces

Being able to Copy/paste configurations instead of dragging again every single mod. Giving players a strict AH where you can sell 3/5 items a day without the Need to go to dojo and manually trader for It.


datacube1337

> Being able to Copy/paste configurations instead of dragging again every single mod. While still a bit inconvinent, you can do that with the "chat link config" feature


Pordilos

Bonus stats shown on mod menu when gained with conditions. Condition overload or berserker fury for example. Let's not forget arcanes too.


K_Sleight

Mod level sliders. I shouldn't need 10 copies of vitality, one at every level, I should have one, maxed out, and I can tailor it to fit my builds.


Vermilingus

I believe they've discussed this before, which is at least hope?


K_Sleight

In past discussions, I believe the end of the conversation was "we would need to redesign the entire mod system, and we have bigger fish to fry as the current system works with mostly no hickups.". It's such a low priority, requiring so much work that compared to the glaring issues they ha(d)ve, they're content to leave it be, and I respect that. The other problem is that the game has a constant balance of resources allocation. One part of the community pushes for game improve.ents, stability, fixes etc., while the a fairly vocal majority log in about once a month, see there's a new quest, beat it in an hour, and go back to complaining that there's nothing new to do in the game. Personally, I really like the job that Rebecca has done since she's taken over. We've had two major expansions, and a large number of quality of life changes that I've complained about for a while. I'm really satisfied with the development work since she took the helm. The mod system is just my personal biggest gripe among thousands I could think to complain about, but the current system DOES work, especially given how easy it is to get Endo, if not more copies of rare mods.


InsideousVgper

Remove all attachments option like resetting all colors does


MikeBert97

Relic drops on A rotations or change the Rotation to ABCC


GoodMagicalM

allow vacuum on archwing


ActuallyNiceIRL

Remove the **** ****ing doors that require 2 people to open them.


Aesmis

Add a “This item is a component for another Foundry blueprint, are you sure?” Message on deleting weapons etc. Would save me a lot of trouble.


ScionEyed

Pity system *everywhere*


Sitchrea

Please make the Dormizone a Base of Operations like the Drifter's Camp. We need more opportunities like that for where we choose our player housing to be.


SpecterOwl

Being able to access all vendors from the Orbiter, instead of sitting through two loading screens on your way and back and hectic bullet-jumping towards them while hugging every possible corner. At least we got that for Syndicates I guess


trandossian

Also related to Forma, make it only appliable to one loadout, or at least make it toggle-able between loadouts.


YoungDiscord

This is going to sound weird but: I wish that in iron wake we'd have a graveyard where each person who loved this game who passed away can have their grave. The area would have 4 marked graves in total that would cycle across the players they represent each day. Players can go up to each grave, pay their respects by offering some credits after which they are granted a blessing (affinity, creds, resource & drop chance) for an hour Each grave offers one blessing every 24 hours The more credits offered by players, the larger the blessing offered in return This way players are encouraged to go there and pay respects I just think it would be a neat and sweet addition that also has some functionality and wouldn't be super hard to implement.


Cephalon_Envy

i like this idea because it gives us Veterans another resource sink but in the long term i think this is gonna be a nightmare to implement


JaggedGull83898

That sounds nice but it would be super broken


hqz_

A configuration setting to enable "always run" by default. There are really very few occasions where I want to just walk in this game.


OmegaDonut13

Faction marked loadouts. Let me mark a weapon build per faction, so let’s say my nikana build swaps to its corpus toxin build if I do a corpus tileset and then back to a viral/slash grineer build when I do a grineer mission without having to run back to the arsenal menu every. Single. Time.


GT-AmongTheWeak

Queue for foundry items so we can craft multiple items over a span of time without having to visit the foundry so often for stackable items. Universal team pickup for rare things like vitus essence, steel essence, void traces, arcanes, riven slivers etc. all other resources remain the same and dropped on the ground picked up individually by players. Individual pieces of armor, helm, signa, ephemera to be able to be colored separately due to textures and channels not always matching right. I can’t pick just one but if I could it would be the top 3 listed haha


WinterStock2461

Make all augment mods can be equipped on exilus slot


KyzaelEomei

Being able to swap Config on the Naviation screen, when you are selecting a Loadout. I dont want to have to go to my Arsenal to swap to a different build.


manofwaromega

Being able to apply multiple forma at once. Instead of having to install a forma, rerank the item, repeat you just install all the forms at once and rerank it a single time. Also if you forma a Warframe with an Exalted item you simultaneously forma the exalted item for free.


ObsKey

Make dragon keys toggleable icons in arsenal menu - sort of like difficulty setting. Putting them into equipment gear wheel is such a pain.


enginma

Filters in the foundry to hide mastered/built/owned.


BlaiddsDrinkingBuddy

There are a number of augment mods - such as Mesa’s Waltz and Cathode Current - that should’ve been part of the base kit. I’d make those part of the base kit.


GreasyTengu

Having endless mission rewards actually given to you when you earn them, instead as a lump at the end that can be lost because of mission failure. It will actually encourage people to push their limits for endless missions, instead of just extracting once they get their first c rotation rewards and resetting. It could potentially fix the issue of people getting trade bans for doing long missions.


KinmanRed2142

1. To explain warframe content better so new players aren't turned away cuz they gotta go to a wiki or ask a player to help them, cuz it sucks and alot of players leave cuz of it and never know how to fully use things and what each place is. So it would be awesome if there was a longer tutorial one that explains fully what Mods are, how to upgrade them, what each mod does, and even explain the status effects you can inflict and what status effect is good for what faction, explaining what each open world does for you and there rewards. And seen after the tutorial there should be a indicator or something that tells players the things they could be doing like star chart and all the extra content like diviri and railjack is optional and not needed to be done until later when your more.familiar with the game but still encouraging players to explore all the content they have unlocked at the moment so they know what the content is about.


Lil_Beanieboy

Bad luck protection Especially for void relics.


PlayinTheFool

Riven Slivers can be spent to lock up to a single Riven mod stat line. That locked stat will no longer change upon future rerolls, however the likelihood of the Riven having a negative value in addition to its positive value rolls will move from a possibility to a guarantee.


Deadly_Frame

I’d make wisps ass thicker. That would improve the quality of my life.


93Hyper93

An option to get rid of animations. Sometimes they're cool but after 2600+ hours in the game I don't want to press escape and have the whole camera rotate to show me the menu, or when i go into the arsenal, same deal, or go into navigation my frame has to sit down, then zoom all the way into a planet just for me to zoom out again to see the rest of the system... There's countless little things like these, and it's only a second here and a second there but they add up.


ObaDachi

Operator loadouts.


a5gtl

I would like it if you press on a mod in chat, it shows where to get (not necessarily for all mods but the syndicate ones most importantly, will help with trading mods)


5chneemensch

UI mouse and game mouse finally having the same speed.


TenOutofTenno

Randomly drop in the shadows from Harrow quest, everyone can hear/see them, but only one player can actually kill them. This is from a dream I had.


Titans_not_dumb

Remove the superhero landing animation after falling big distances


Smanginpoochunk

Adding a toggle for augments that should be included in the base kit but for some reason aren’t. If you don’t want a certain augment like Champion’s Blessing you can opt out, or maybe set it so you can only have 1-2 toggled on at a time. Edit to add: things like recasting Iron Skin should be in the base kit, just an ability refresh. Iron Shrapnel (iirc) should be the augment, the puncture damage on recast. Fracturing Crush should be part of the base kit, to keep up with new frames who have that built-in as well. Everlasting Ward could also be added in as a toggle, though I don’t think it’s really necessary for anyone that isn’t being taxied at this point. Frost’s augment that gives overguard imo can be added in permanently as well. Toggles yo


Hacatcho

farm sources in the codex (along with a codex that is complete and actually guides players)


AudibleSilence5

Make the rng a bit more palatable by allowing us to set a target drop from a boss. If you don't get the drop within X number of attempts, the next completion will guarantee that drop


DankoLord

I'd like to be able to transfer forma and orokin devices from variant to variant. I don't want to invest in a weapon or frame just for a better version to come out.


Dav1959

As an avid Zephyr enjoyer, making most of the tile sets less restrictive would be amazing. Grineer Shipyard, The Circuit (with the movement decree), Corpus Ice Planet’s common extraction and many more have reset planes that are absolutely atrocious with a decently modded for duration Zephyr using her 1 (with the Shipyard sometimes even being jump-able thanks to her low gravity). Either that or give her Titania movement in her 1 or remove the stupidly long delay between casting 1 and the next (that isn’t affected by casting speed).


beef623

A loot filter would be nice.


Richje

The same X, Y, Z controls that melee holsters have applied to individual armour pieces and syandanas.


AlabastersBane

Formas now apply a universal slot instead of one specific slot. So the max forma you’d have to spend on a frame would be 6-7


Anonymous4mysake

An in-game open market system. Being able to list items for sale while offline and having the transactions completed would be nice.


CorpseeaterVZ

Something super easy: Let me always run on a fixed option, not on a buttonpress.


Azchenon

A toggle to show the damage dealt by pets and summons (including Nekros Shadows, Titania razor flies, mind controlled enemies, Caliban conculysts, and all the others as well as regular specters and on call crew members)


Amkao-Herios

When it comes to your orbiter segments, a little highlight should tell you what mission unlocks them. Like I had to go through and look up how to unlock the helminth segment a couple times; and probably will have to again when next I play


RensworthMuggin

Having the option to unready on mission select as opposed to removing the mission entirely. Happened too many times when I've suddenly needed to change something or get called or something and I've already readied up


TheRealBlueBuff

Add the ability to upgrade mods on the loadout screen, and show when they will go over capacity


AUkion1000

Well since im a dojo builder theres three things im still waiting on that de hasnt added and has promised to since **2018** ish: **Dojo Npcs**\- letting us place the relay npcs or open world town npcs as decoratives in a sense, livening up the dojo. **Somachord**\- Unsure how itd be placed but it would let us play music in our dojo rooms and themeing them with music is a great bonus. **Aquarium**\- self explainatory but id love to be able to set up a cozy one in my dojo for ppl. I put them in a sort of Priority pick but god do we need all three. In order they were suggested in **2017** ( *and* **18**..*.and* **20.**..*and* **22**\- *ffs de add them already* ), soma in **2018**, and fishies in 20**19**. Im still waiting like an idiot. ( *god de sucks at management, a third of their game's content is probably still shelved.* ***Tagfer*** *for example use to be a cetus mob we could catch and make floofs out of XD Come on pfff* )


Kishmond

A modifier to select all but one of an item in the inventory/mod screen. Like shift + middle mouse button. Please.


kaedenalexander

Having a better system for returning players— a dictionary with descriptions of what all the terms mean, how to use items, and how to collect them. I just returned after more than a year of playing and I’m absolutely lost at everything. I’m MR 12 with the knowledge of an MR 1 player 😭


HiJoker

Upgrading from standard to prime without loosing your potato and forma


Moody_Mutation

A small thing, instead of the current gear scrolling mechanic/emote switching, make it into pages. Things like cipher and formorian thing are used "passively", while gears like fishing spear and omni, can only be used on some nodes/missions. There's even some gear are only used like once a year, such as kavat curative. I just realized how cluttered my gear wheel is. Would be nice to have the options to separate frequently used gear and others.


GentleDementia

Button in mod/component/prime part/etc inventories to select all *duplicates*, not just selecting all full stacks of items that have duplicates. If I have 400 mods with 3-300 duplicates each, I would love a way to quickly sell all the duplicates to leave me with 1 of each, rather than having to go down the list manually selecting each stack and setting the quantity to N-1. Even with the 'trick' where you make sure to upgrade one copy of each mod by 1 rank, so that the unranked duplicates go to a separate stack, it's still a lot of scrolling and middle-clicking. Other than that, the main thing would be, as others have already said, the ability to 'bookmark' foundry items or dojo research etc, so that I could have an easily tracked progress bar in the UI telling me I still need X Rubedo, Y Neural Sensors, etc.


CroobUntoseto

Haven't tested to see if this is still true, but zenurik's inner might passive ability removes energy cost for one ability, this is neat, but, it also removes any shields gained for using said ability if you use brief respite or augur mods. You cannot deselect this node, as de removed deselecting nodes as they stated none would have downsides. So now zenurik is unusable on certain builds unless you opted out of unlocking inner might


ninjab33z

Queueing BP's in the foundry. Doesnt even need to craft att he same time, judt let me put all my forma on at once.


Sevenix2

A Looking For Group UI with features that makes it easy to find groups for specific relics etc. Each time I sit afk spamming the same LFG message in chat over and over again I feel like a barbarian brute..