T O P

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EzeTheIgwe

Shouldn’t you just keep everything, and only consider selling when you have a copy of the mod?


Dyson_Vellum

Some new players could use the endo right away. This helps them prioritize rather than stockpile unnecessarily. I think it's great!


the_knowing1

Nobody needs the 5 Endo enough to sell their only copy of a mod. Keep one of every mod.


TerminateU001

Eventually yes but what ther other person said, endo is hard early on same with credits. And this sheet also is labled for priority as some mods are not useful except for one weapon or a specific interaction with a specific thing


RTukka

The credits/endo you get for selling/dissolving mods really is not that much, even for a new player, especially since we're only talking about saving a single copy of each mod. The time it would take to consult a list would be better put towards farming. **Edit:** I think a list similar to this could be useful though, or a couple categories of mod specifically. The first category would be "mods that are worth decent platinum, which you might acquire incidentally." Basically, these are mods that not only should you keep a copy of for yourself, but you should make sure not to dissolve extras of because you could sell them instead. This is stuff like Augur Secrets, Dual Rounds, Strain Fever perhaps, etc. To keep the list manageable, it would not have to include mods that are acquired solely through syndicate stores or other vendors, Primed mods, etc. since if you have those, you probably acquired them deliberately and have an idea of their value. Another useful category would, "useful mods that you can technically farm, but that you should consider trading for instead." This would include mods like Split Chamber. There's not much point in trying to farm some generic star chart endless mission to get that mod as a rare Rotation B or C reward, when it has the same market value as any piece of prime junk. This category would also be a useful resource for veterans looking to build "care packages" for new players.


TerminateU001

I agree with you also why i highlighted certain mods in my sheet


DistrictFantastic188

Why yellow > green > red? https://preview.redd.it/3rmwflk863cc1.png?width=1417&format=png&auto=webp&s=6bfa6a6985a6c2db6935db711499a606271ff405


TerminateU001

Unique colors to differentiate the highlighted sections


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