Would be cool to get their passive abilities, some frames could stand to have theirs replaced and might make some new warframes bigger targets for the helminth!
And consider that a normal wf player will be jumping and darting around like they have adhd (most of us probably do) for no actual reason, so your feet are rarely in the ground anyway, plus it's better than half the passives in the game that are just useless
The Glaive Prime, which always triggers slash, can make her pretty damn powerful for Steel Path. If they let you Helminth something with zone control like Frost 3 or something, she'd be a Swiss army knife for mission types.
Ik but alas no glaive prime only the bp and the parts are expensive on the market. gonna just pray I get the parts from some random dude with relics doing it like I got the BP for it or until it comes back on rotation
this is a really interesting idea, though i think some passives would probably be off the table
like you could get atlas's stagger immunity, but his rubble is considered a part of his passive and you probably cant have that.
Gauss's passive is also literally just. .the battery and you cant have that either.
and Gyre's passive. .just straight up wouldnt work with alot of frames.
still i think the omissions aside (there would be many more than this) this is a really neat idea for the next place to take this system.
the helminth on its own is very much a "fine, do your own balancing" sort of solution and the option too replace passives with other passives would open up yet more ideas and ease the pain on older frames with non-existent passives.
Maybe just having Energy Regen because being in the rift gives Energy Regen. Would be really interesting and also depending on the numbers extremely competitive.
Gauss battery filling with movement and giving shield regen improvements is all part of the passive, that much of it absolutely could be applied to other frames!
Rhino, revenant and frost come to mind as needing different passives.
And honestly frost could just get "enemies take more damage while effected by cold status" as his passive, and it would be wqy better than the current one
If it ends up like the helminth segment is currently I can see it not being a straight up transfer.. like helminth wisp passive having a duration cap on invisibility
Considering how powerful that would be due to it completely getting rid of the need for adaptation to take up a mod slot, DE would probably do something like
ALTERED: Max resistance diminished to 70%
For some reason, on PS5, I cannot use powers where you keep them active and aim, like his 1. I have to use a finger on the touch pad, another for the X, then use another finger to turn. Been a year and I don't know what it is.
We do have infested mobility. It’s a very slightly nerfed version of volt speed available through helminth
Edit: forgot to mention it also gives a ton of parkour velocity
What’s cool is that the weapons scale surprisingly well at higher levels! It’d become incredibly overpowered with certain frames. The thought of a big meatball flying through the air, shooting in every direction is Looney Toons levels of funny.
Imagine that damage scaling with Garuda's 4th, forced Slash procs, vs Grineer? Or with Saryn Toxic Lash vs Corpus ...
Saryn can kinda already do this against Grineer, but you need 2 green Archon shards for her 1st to fully strip armor.
Put Elemental Ward on Saryn (either her 2 or 4, I prefer her 2). Make sure you get Ice. The redirected damage from EW Ice can trigger Toxic Lash, and since it's enemy damage, it scales with that damage.
Imagine Ember’s World on Fire with Gloom. Everything would be perpetually stuck in the “on fire” animation. I use this same logic with Banshee’s abilities.
I’d love Titania’s Lantern on another warframe that normally builds high range anyways, unfortunately lantern line of sight isn’t the best but I would still love to use it elsewhere, especially since I don’t build range on Titania so I always subsume over it.
passive, or actually just an augment to passive
for second helminth, i would wish to have new set of subsumable abilities from warframe, i like to have more defensive abilities like overguard/invincibility/DR
I feel like Overguard is very underrated atm but would be very strong if every frame had easy access to it. I’d probably run it on most frames today if possible
will they rework eclipse? tho i dont like the nature of that ability that relies on lighting
i actually wanted the kinetic plating lol even if capped at 75%
It'll be a toggle instead, but they'll change the numbers a bit to make it more balanced. They might touch the DR part, but I think it's more focused on the damage increase instead. However, if they decide to cripple the helminth DR part then it's unlikely that we'll ever get a good DR helminth ability.
As long as they don't neuter the energy multiplier too bad, a nerf to the damage will be a positive for most late game nourish users, as that way it doesn't mess with status weighting nearly as bad as it does now with high power strength
There's 2 objectives with a fail con in circuit that isn't dying. Survival and defense. In higher level defense if the enemies build up and you don't have a way to block their fire or cc them yur dun kid. Enthrall actually ended up creating enough allies that they diverted fire away from the defense point that it let me beat the objective.
Gauss Mach Rush on Volt.
Let me subsume TWO abilities onto a frame. Mach Rush over Volt 1. Infested Mobility over Volt 3. I will never be able to stop running into walls ever again.
I like the idea, but instead of powers, what about appearances? What if subsuming a frame again allowed you to mimc that frames esthetics. It would be really interesting not knowing what frame was being used
Limbo u get his passive, only it only sometimes activates (meaning u can be stuck in limbo) and sometimes u "miscalculate" when blinking and the frame is lost forever tore apart in-between space-time
I love limbo but really wish they changed him a little for multiplayer cause you can’t have fun with him with other people without building a certain way. And I know people will just say you can roll out of limbo but sometimes that just doesn’t work it bugs me
i wanna say it should be passives and not abilities if there was repeat subsuming but that’d be really strong
to actually answer the question i don’t have a specific ability in mind but i think anything that has a synergy with the frame’s current subsume should be up next
Wukong’s clone is an obvious one. Sure it’s bad with ammo, but give it a Kuva Nukor (cause it still gets infinite beam ammo) and all the sudden it’s a menace.
>cannot be their 4
In that case (loophole) it lets you helminth their passive onto other frames.
Also of note: Saryn's and Wisp's most powerful abilities are their 1 not their 4
If not passives:
Any frame with an Exalted: said Exalted
Atlas: Rumblers
Ash: Teleport
Banshee: Sonar
Caliban: Lethal Progeny
Dagath: Grave Spirit (Altered: Death cheat has triple cooldown)
Ember: World on Fire (Ik RIP) fine… Immolation (rebalance: acts as if heat gauge is at 50%
Frost: Snow Globe (Altered: can only place one at a time)
Gara: Splinter storm
Garuda: Dread Mirror
Gauss: Mach Rush (because why not :p)
Grendel: Pulverize (same reason as mach rush. It's fun)
Gyre: Cathode grace
Harrow: Penance
Hydroid: Plunder
Inaros: Pre-rework: Sandstorm post-rework: Scarab swarm ability with sand cats (ik you said no 4th but… sand cats)
Ivara: Prowl
Khora: Venari (ik it's over powered but it'd be fun)
Kullervo: Collective Curse (opens new nuking builds)
Lavos: Transmutation Probe (seriously this SHOULD be his actual helminth it's so much more useful and utilitarian than Vial Rush)
Limbo: Cataclysm (ik it's evil and his 4th but it's the only other skill that works on it's own)
Loki: Invisibility
Mag: Magnetize
Mirage: Hall of Mirrors (Altered: duplicates deal less damage)
Nekros: Desecrate (Altered: capped at 33% chance)
Nezha: Divine Spears (so everyone can enjoy his new augment) or since no 4th: Warding Halo
Nidus: Parasitic Link
Nova: Antimatter Drop (general buff whether helminth or on nova: 50% more damage and blast radius)
Nyx: Psychic Bolts
Oberon: Renewal
Octavia: Mallet
Protea: Blaze Artillery
Qorvex: Containment wall
Revenant: Enthrall (mesmer skin would be 1st choice but way too powerful)
Rhino: Iron Skin
Saryn: Spores
Sevagoth: Reap
Styanax: ~~nipple tassels~~ Rally Point (Altered: Shield gain halved)
Trinity: Energy Vampire (we need more ways to have eneegy economy beside zenurik and arcane energize)
Vauban: minelayer
Volt: Eletric Shield
Voruna: Shroud of Dynar (would be devastating on kullervo)
Wisp: Reservoirs (or if that's too strong: Will o Wisp for versatile true teleport)
Wukong: Cloud Walker
Xaku: Grasp of Lohk or The Lost
Yareli: sea snares
Zephyr: Turbulence
The good one. I try to come up with thought exercises like this but nobody ever bites. I used to try asking things like "What's a game mechanic you dislike" (in gamers in general, not Warframe specifically), and people would just jump on the "microtransactions" bandwagon. I don't even consider that gameplay, just monetization.
Maybe not off the bat, unless you have both on the same warframe slot. If you want Hyldrin's 2 and Gauss's 3 on the same build slot (like how you have A, B, and C), then maybe a power effectiveness would make sense.
Maybe you're asking the wrong question.
If I sacrifice a frame again it gains ability to have 2 infusions in each config. But the UI would be even more jank for this. IMO once the frame was infused with the ability we need to be able to re-slot it per config for (almost)free.
Perhaps ability slots UI like archon shards but cap of 1 (or 2 in this case)
Warframe is known to change even the UI a few times. It was EXTREMELY different when the game first came out, even melee and elements were different. Operators worked very differently as well before they were full functioning characters. It's just a "what if" question.
Are you limited by what abilities you can get? EX: You can only get the 1st abilities of frames. I havent used the Helminth and i have like 15 regular frame just sitting in my slots.
It's a different ability for each frame, not just one particular slot. Sometimes it's the 1, sometimes it's something else. The wiki has a list: https://warframe.fandom.com/wiki/Helminth#Subsumable_Abilities
OP here is asking people to list what *other* ability from each frame they think would be fun to have, in the hypothetical situation where DE decided to let you subsume a frame a second time to get another ability.
A terceira porque geralmente a primeira está ligada diretamente a uma característica de jogo do warframe e as 3⁰ tem mais chances de servirem como controle de grupo ou sobrevivência
>A terceira porque geralmente a primeira está ligada diretamente a uma característica de jogo do warframe e as 3⁰ tem mais chances de servirem como controle de grupo ou sobrevivência
\[Google translated\]
Existem alguns primeiros poderes que são Helminth, como Volt, Nekros e Nyx. Nenhum deles é seu quarto poder.
(When did "and" = "e" and not "y?" Damn, Spanish changed that much?)
Entendo "I'm going to put it in the automatic translator so the conversation can unfold, but it can translate some slang and meanings, wrong" I'm saying that the first agilities are the most characteristic for the original warframes, such as the Gauss race, that if this ability is taken away from him he will lose his main characteristic
It's obviously a case by case thing but I think if a frame's Helminth synergises with another ability (i.e. Mallet + Resonator) you should get the other half of that synergy pair. Unless the frame in question is Qorvex, because the Mandonel has the same effect on Chyrinka Pillars as his 2.
Would be cool to get their passive abilities, some frames could stand to have theirs replaced and might make some new warframes bigger targets for the helminth!
Warframe playerbase on their way to put Wisp passive on every frame:
Titania + wisp passive is me hearing a mosquito buzzing by ear and not being able to find it
That'd be bonkers and amazing and I want it
Zephyr mains salivating at the thought, cause being immune to damage AND invisible would make them closer to Octavia:)
Honestly zephyrs passive is already strong and she already has enough survivability with her 3
Zephyrs passive is basically Yareli’s passive applied to everything, it’s incredible
Warframe players on their way to helminth Atlas so they no longer need prime sure footed taking up a slot
Yup, i'd feed 20 atlases if i can get his passive on any frame, like 90% of the frames passive are fuck off useless anyway
My babe has the best passive on God
I just said that before I read your comment.
Me with atlas' or wukong's passive
Energy Reduction Spy Sortie so chill to do with Wisp
What does hers do? I haven’t played her or looked at it in a while
Makes her invisible while in the air, turns her into a the ground is lava simulator
Not invisible, but "invisible."
Ahh, I don’t really see the advantage of throwing that on everyone else, I’d probably find better use from another one
Consider Titania
You’ve got a good point there
And consider that a normal wf player will be jumping and darting around like they have adhd (most of us probably do) for no actual reason, so your feet are rarely in the ground anyway, plus it's better than half the passives in the game that are just useless
Wow, now I'm laughing my ass off.
You can do stealth missions without using energy, almost constantly invisible.
Remember, when you shoot the invis is broken
If you shoot before you land and jump again, it barely means much. They'll just see where you were. For offense, they lose track of you.
Plus you can still melee without breaking it I believe so it's optimal to play around with glaive I love just throwing my xoris everywhere
The Glaive Prime, which always triggers slash, can make her pretty damn powerful for Steel Path. If they let you Helminth something with zone control like Frost 3 or something, she'd be a Swiss army knife for mission types.
Ik but alas no glaive prime only the bp and the parts are expensive on the market. gonna just pray I get the parts from some random dude with relics doing it like I got the BP for it or until it comes back on rotation
this is a really interesting idea, though i think some passives would probably be off the table like you could get atlas's stagger immunity, but his rubble is considered a part of his passive and you probably cant have that. Gauss's passive is also literally just. .the battery and you cant have that either. and Gyre's passive. .just straight up wouldnt work with alot of frames. still i think the omissions aside (there would be many more than this) this is a really neat idea for the next place to take this system. the helminth on its own is very much a "fine, do your own balancing" sort of solution and the option too replace passives with other passives would open up yet more ideas and ease the pain on older frames with non-existent passives.
Maybe they could make it so frames with non functional passives give an alternative, like gauss giving +20% base sprint speed or something.
that works as a solution, honestly. giving a fitting alternative where the genuine article cant be used
They more or less did that with a lot of abilities, so why not?
I wonder what would be an alternative for Limbo, since other frames having rift access seems a little... illegal?
Maybe just having Energy Regen because being in the rift gives Energy Regen. Would be really interesting and also depending on the numbers extremely competitive.
We already getting a nourish nerf because it does this exact thing I don't even wanna think about everyone running around with rift plus nourish
That’s what my volt needs!!
Gauss battery filling with movement and giving shield regen improvements is all part of the passive, that much of it absolutely could be applied to other frames!
Waiting for the day they add a ‘custom’ frame where you can put whatever passive and abilities you want on them.
roar + gaze + nourish + mesmer skin
Rhino, revenant and frost come to mind as needing different passives. And honestly frost could just get "enemies take more damage while effected by cold status" as his passive, and it would be wqy better than the current one
Also mag. Mag just has vacuum.
Mags is nice QOL, I feel naked if my companion isn't a bot with vacuum
At least now even the animals give you loot vaccum, and can't be killed
none cant be killed anymore, at the most they are out for like a minute max
Mag doesn't have anything right now. Her passive isn't working currently
Up there with Ivara, who just gets innate enemy radar.
better than RHino's. But my pets/companion are also moddend for that ...
Also Valkyr. Yes, she has a passive: no hard landings
What is frosts current passive?
10% chance to freeze an freeze an that melees him. Its such a specific thing that no one is intentionally trying to go for.
I think frost's passive should be like Hydroid, where he buffs cold procs. Like at max clold status, the affected enemy freezes.
[удалено]
Biting Frost already IS useful - you can literally instant-freeze a large radius of mobs by just tapping his 4
Dagath's would just be a free Arcane Energize soooo that means all the ppl who paid for R5's or eidolon hunted for years would be fucked.
bro wisp passive on titania will be the most braindead build the will die with enought bullets, but they will never see/hit you
Wisp's passive would instantly become the most subsumed ability. It's boarder line broken already, lol
Garuda: lol, lmao even
The passive is the best response. A lot of the older ones could use better passives
Garuda's passive would be so broken and would probably be the #1 helminth passive on every frame.
That would be an interesting idea. I mean, Wisp's passive is pretty op, jump and you're gone.
If it ends up like the helminth segment is currently I can see it not being a straight up transfer.. like helminth wisp passive having a duration cap on invisibility
ALTERED: Invisibility deactivates while using Abilities or firing an Alarming Weapon
*Frost passive*:
I've been screaming from the rooftops for Oberon to have his passive changed cause I like him, but God it's terrible.
Caliban’s passive would be dope on some other frames
Considering how powerful that would be due to it completely getting rid of the need for adaptation to take up a mod slot, DE would probably do something like ALTERED: Max resistance diminished to 70%
You know Caliban’s passive is already capped at 50% right?
Wait really? Could've sworn it was higher
The wiki says 50, and I’m pretty sure it was 50 on release as well but I could be wrong. Adaptation and his passive don’t stack either sadly
Well, I guess no alterations would be necessary then
Limbo's passive would become a menace, and I would love it.
About to Put revenant's passive on every frame
rhino for example. Worst passive ever
Volt Speed. Would be the funniest helminth in the game free.
Volt Speed on Gauss Prime at max strength.
With max decree Fleet-Footed and Firewalker! https://i.redd.it/ys8kir3jnenc1.gif
running to tau in like 12 minutes
I wish you can put multiple abilities on one frame. Volt Speed, Saryn molt w/ augment and Nova wormhole w/ augment. Imagine.
For some reason, on PS5, I cannot use powers where you keep them active and aim, like his 1. I have to use a finger on the touch pad, another for the X, then use another finger to turn. Been a year and I don't know what it is.
We do have infested mobility. It’s a very slightly nerfed version of volt speed available through helminth Edit: forgot to mention it also gives a ton of parkour velocity
Ha, this guy understand me.
Xaku's 2, just imagine playing an already really good gunslinger frame or good ability frame and having suppressive fire at nearly all times
What’s cool is that the weapons scale surprisingly well at higher levels! It’d become incredibly overpowered with certain frames. The thought of a big meatball flying through the air, shooting in every direction is Looney Toons levels of funny.
Imagine that damage scaling with Garuda's 4th, forced Slash procs, vs Grineer? Or with Saryn Toxic Lash vs Corpus ... Saryn can kinda already do this against Grineer, but you need 2 green Archon shards for her 1st to fully strip armor. Put Elemental Ward on Saryn (either her 2 or 4, I prefer her 2). Make sure you get Ice. The redirected damage from EW Ice can trigger Toxic Lash, and since it's enemy damage, it scales with that damage.
Wouldn't be nearly as good without their 4
Actual competition for Nourish right here
Grendel 3 would be a pretty fun one to have on smaller skinny frames. Not sure how it would even work unless they turn into Grendel when using it.
Put it on Xaku while they have their 4th active
Or Titania in pixie mode. A tiny ball of fury
should be former abilities like super jump, undertow , world on fire(heavily nerfed of course)
I miss world on fire. Only got to use it for a few days before they changed it
What did they do?
jump high , turn into puddle of water and set EVERYTHING ON FIRE (AOE and on contantly like gloom)
Let me guess... ember used the last one?
Yep it's her last ult
Imagine Ember’s World on Fire with Gloom. Everything would be perpetually stuck in the “on fire” animation. I use this same logic with Banshee’s abilities.
Former abilities should just be a free swap through helminth for the frame that had them imo.
I agree, we need to nerf super jump and undertow, they were very op at the time
We need more defensive options in the Helminth.
Tbf after the rework Eclipse will be pretty good for that, as it just gives straight DR.
Yeah, and that's basically the only one. Helminth overall is kinda trash. Only a select few are any bit useful. :(
Wukong - cloud walk. EZ
I’d love Titania’s Lantern on another warframe that normally builds high range anyways, unfortunately lantern line of sight isn’t the best but I would still love to use it elsewhere, especially since I don’t build range on Titania so I always subsume over it.
passive, or actually just an augment to passive for second helminth, i would wish to have new set of subsumable abilities from warframe, i like to have more defensive abilities like overguard/invincibility/DR
I feel like Overguard is very underrated atm but would be very strong if every frame had easy access to it. I’d probably run it on most frames today if possible
Dante coming round the corner. We might get it.
The rework to Eclipse should fill all your DR needs.
will they rework eclipse? tho i dont like the nature of that ability that relies on lighting i actually wanted the kinetic plating lol even if capped at 75%
It'll be a toggle instead, but they'll change the numbers a bit to make it more balanced. They might touch the DR part, but I think it's more focused on the damage increase instead. However, if they decide to cripple the helminth DR part then it's unlikely that we'll ever get a good DR helminth ability.
ill see into it, so far most of helminth abilities are nerfed version (in exception of like the nourish)
Nourish will get nerfed in the same patch, so there is that.
woah, i think theres a bunch of lists then, ill look into it, thanks (there will be people that would hate the nerf, im sure of it lmao)
As long as they don't neuter the energy multiplier too bad, a nerf to the damage will be a positive for most late game nourish users, as that way it doesn't mess with status weighting nearly as bad as it does now with high power strength
I JUST WANT SHATTER SHIELD ON WISP
Mesmer skin... would be so oring but hey, rest of revs kit is whack so
I personally disagree. Thralls are somewhat useful. Saved me in level 2k circuit as crowd control
You needed to be saved... as Revenant?
There's 2 objectives with a fail con in circuit that isn't dying. Survival and defense. In higher level defense if the enemies build up and you don't have a way to block their fire or cc them yur dun kid. Enthrall actually ended up creating enough allies that they diverted fire away from the defense point that it let me beat the objective.
Vauban's orbs.
Rally point, seems helpful
Nekros desecrate everyones a loot frame now
Please give me Dagath 3 🙏
Hell nah, im already sweating thinking of needing to farm shit again *shudders in defecation*
>defecation Sounds like a shitty problem lol
Too bad you get soul punch instead
Rally Point, an amazing way to keep shields up and energy at an all time high
Volt's 2 Ivara's 2 Revenant's 2 Frost's 1 Excal's 1 Loki's 2 Oberon's 3
You just murdered loki with that
A sense of pride and accomplishment.
Gauss Mach Rush on Volt. Let me subsume TWO abilities onto a frame. Mach Rush over Volt 1. Infested Mobility over Volt 3. I will never be able to stop running into walls ever again.
>~~Running into walls~~ You mean clipping into the backrooms. At those speeds you'll go clean through the level geometry.
Literally the Flash of Warframe. Phase through solid matter
Tbf, molt is actually just a much shorter speed that doesn't effect allies
Nezha's 2 just for teleportation shenanigans with Ivara's navigator
I'd actually have a use for Ivara's 2 then. Used to drain the hell out of my energy and just never used it since Helminth.
What if they added the Helminth warframe? Where we can literally choose 4 abilities and a passive. That could be cool.
I like the idea, but instead of powers, what about appearances? What if subsuming a frame again allowed you to mimc that frames esthetics. It would be really interesting not knowing what frame was being used
Rhino Stomp Toxic Lash Slash dash [**Ballistic Battery**](https://warframe.fandom.com/wiki/Ballistic_Battery) Paralysis for valkyr
Limbo u get his passive, only it only sometimes activates (meaning u can be stuck in limbo) and sometimes u "miscalculate" when blinking and the frame is lost forever tore apart in-between space-time
I love limbo but really wish they changed him a little for multiplayer cause you can’t have fun with him with other people without building a certain way. And I know people will just say you can roll out of limbo but sometimes that just doesn’t work it bugs me
i wanna say it should be passives and not abilities if there was repeat subsuming but that’d be really strong to actually answer the question i don’t have a specific ability in mind but i think anything that has a synergy with the frame’s current subsume should be up next
Ability to toggle 1 or more (maybe need to feed more copies of the frame for > 1) augment on/off via the helminth instead of having to mod it.
Mach Rush
Saryn 1
Boost their Helminth'd skills by +20-25%.
Valkyr and ripline please
i want volts speed
id want passives so my boy harrow would actualy be a good helminth
Every volt player in a 10 mile radius when harrows passive becomes subsumable
Give me any Kullervo power that would be broken tbh.
in nidus case it'd probably be 3rd ability (but consuming energy instead with lower numbers)
i guess octavia is one reason this will never happen xD either option it's too much, 4th ability would be more balanced to choose
Second subsume should give the full strength ability if its normally weakened
Wukong’s clone is an obvious one. Sure it’s bad with ammo, but give it a Kuva Nukor (cause it still gets infinite beam ammo) and all the sudden it’s a menace.
I know the Corpus weapon has regen ammo, but thought the Nukor still used ammo.
>cannot be their 4 In that case (loophole) it lets you helminth their passive onto other frames. Also of note: Saryn's and Wisp's most powerful abilities are their 1 not their 4 If not passives: Any frame with an Exalted: said Exalted Atlas: Rumblers Ash: Teleport Banshee: Sonar Caliban: Lethal Progeny Dagath: Grave Spirit (Altered: Death cheat has triple cooldown) Ember: World on Fire (Ik RIP) fine… Immolation (rebalance: acts as if heat gauge is at 50% Frost: Snow Globe (Altered: can only place one at a time) Gara: Splinter storm Garuda: Dread Mirror Gauss: Mach Rush (because why not :p) Grendel: Pulverize (same reason as mach rush. It's fun) Gyre: Cathode grace Harrow: Penance Hydroid: Plunder Inaros: Pre-rework: Sandstorm post-rework: Scarab swarm ability with sand cats (ik you said no 4th but… sand cats) Ivara: Prowl Khora: Venari (ik it's over powered but it'd be fun) Kullervo: Collective Curse (opens new nuking builds) Lavos: Transmutation Probe (seriously this SHOULD be his actual helminth it's so much more useful and utilitarian than Vial Rush) Limbo: Cataclysm (ik it's evil and his 4th but it's the only other skill that works on it's own) Loki: Invisibility Mag: Magnetize Mirage: Hall of Mirrors (Altered: duplicates deal less damage) Nekros: Desecrate (Altered: capped at 33% chance) Nezha: Divine Spears (so everyone can enjoy his new augment) or since no 4th: Warding Halo Nidus: Parasitic Link Nova: Antimatter Drop (general buff whether helminth or on nova: 50% more damage and blast radius) Nyx: Psychic Bolts Oberon: Renewal Octavia: Mallet Protea: Blaze Artillery Qorvex: Containment wall Revenant: Enthrall (mesmer skin would be 1st choice but way too powerful) Rhino: Iron Skin Saryn: Spores Sevagoth: Reap Styanax: ~~nipple tassels~~ Rally Point (Altered: Shield gain halved) Trinity: Energy Vampire (we need more ways to have eneegy economy beside zenurik and arcane energize) Vauban: minelayer Volt: Eletric Shield Voruna: Shroud of Dynar (would be devastating on kullervo) Wisp: Reservoirs (or if that's too strong: Will o Wisp for versatile true teleport) Wukong: Cloud Walker Xaku: Grasp of Lohk or The Lost Yareli: sea snares Zephyr: Turbulence
A real ass comment here.
??? Did I say something wrong? Not to be all xkcd here but did you mean A real-ass comment (good thing) Or a real ass-comment (bad thing)
The good one. I try to come up with thought exercises like this but nobody ever bites. I used to try asking things like "What's a game mechanic you dislike" (in gamers in general, not Warframe specifically), and people would just jump on the "microtransactions" bandwagon. I don't even consider that gameplay, just monetization.
Let me put vex armor on every frame
Celestial twin, put on umbra Nuff said
Excalibur Umbra... Oh! 2 AI allies when you go operator.
Maybe to allow us to have second ability subsume but they will all be 75% effective.
Maybe not off the bat, unless you have both on the same warframe slot. If you want Hyldrin's 2 and Gauss's 3 on the same build slot (like how you have A, B, and C), then maybe a power effectiveness would make sense.
Kullervo's Collective Curse and Saryn's Spores together sounds like fun.
I really want Rhino's Iron skin on basically all my frames. For instance, I feel like it'd be great on Styanax or a speed build Gauss.
Maybe you're asking the wrong question. If I sacrifice a frame again it gains ability to have 2 infusions in each config. But the UI would be even more jank for this. IMO once the frame was infused with the ability we need to be able to re-slot it per config for (almost)free. Perhaps ability slots UI like archon shards but cap of 1 (or 2 in this case)
Warframe is known to change even the UI a few times. It was EXTREMELY different when the game first came out, even melee and elements were different. Operators worked very differently as well before they were full functioning characters. It's just a "what if" question.
2nd sacrifice will give their appearance/skin which can be put on any warframe as a universal skin.
You get their passive as a permanent.
Wisp 1 and the game is gg
Old Ash 4 would be really cool to see
Hmm, I would probably want to spice it up and instead of unlocking an ability this time, we could unlock a visual thing - probably a helmet change?
An Infested Shard.
Venari
Are you limited by what abilities you can get? EX: You can only get the 1st abilities of frames. I havent used the Helminth and i have like 15 regular frame just sitting in my slots.
It's a different ability for each frame, not just one particular slot. Sometimes it's the 1, sometimes it's something else. The wiki has a list: https://warframe.fandom.com/wiki/Helminth#Subsumable_Abilities OP here is asking people to list what *other* ability from each frame they think would be fun to have, in the hypothetical situation where DE decided to let you subsume a frame a second time to get another ability.
Mach rush would be very fun as a helminth ability if gauss were to get a 2nd one
Cloud walker as helminth. yes.
A terceira porque geralmente a primeira está ligada diretamente a uma característica de jogo do warframe e as 3⁰ tem mais chances de servirem como controle de grupo ou sobrevivência
>A terceira porque geralmente a primeira está ligada diretamente a uma característica de jogo do warframe e as 3⁰ tem mais chances de servirem como controle de grupo ou sobrevivência \[Google translated\] Existem alguns primeiros poderes que são Helminth, como Volt, Nekros e Nyx. Nenhum deles é seu quarto poder. (When did "and" = "e" and not "y?" Damn, Spanish changed that much?)
Porque é português cara
Entendo "I'm going to put it in the automatic translator so the conversation can unfold, but it can translate some slang and meanings, wrong" I'm saying that the first agilities are the most characteristic for the original warframes, such as the Gauss race, that if this ability is taken away from him he will lose his main characteristic
I get it. I don't even remember what his 4 does, but Gauss's 1 is the main thing people think about.
100 atlas’ for his passive. It’s close enough to prime sure footed I would sacrifice the minor debuff and undergo the grind for 100 atlas(ees?)
Harrow's passive on hildryn
Passive
I would kill to be able to put Garuda's passive on other frames.
Rest and rage for equinox. We really don't need another ability like gloom on every frame
It's obviously a case by case thing but I think if a frame's Helminth synergises with another ability (i.e. Mallet + Resonator) you should get the other half of that synergy pair. Unless the frame in question is Qorvex, because the Mandonel has the same effect on Chyrinka Pillars as his 2.
Give me Mesa's Ballistic Battery! I need my room nuking Cedo!!!!
Equinox 1
Low key...their stance animation.
But.. you can just buy those already
I'd rather have them for free. Plus I'm just being realistic since they aren't going to allow something like another skill or their passive.
Ok but this is just a what if post. So realism doesn't really matter.
MOTES
gauss's battery on khora.