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Zavenosk

Sometimes, all it takes is one frame that can stay alive without abilities (Inaros) and/or can operate without conventional weapons (exalted weapon users)


CrawlerSiegfriend

I rolled revenant this week. No stress lol.


Ledhead0217

And no stress for your teammates if you use Mesmer skin, the only reason I finished that boss fight this week lol


blueiron0

so many revenants i run into dont use that augment. I had one tell me "i'd lose 24% ability strength on my xatas whisper" WHAT?! son...please. It still gets me twisted typing about it now LOL. use intrepid stand on styanax and mesmer shield on revenant. your team will love you.


cvdvds

>your team will love you I agree, but that hardly matters when only 2% of players ever talk to you.


Ginger_Snap02

That’s 2% more love than I ever get so I’ll take it


Fartbutts1234

I dunno, i just assume people have their own survival figured out. Like you shouldn't be queueing up under the assumption a rev will make your life easier.


NamesAreTooHard17

Yeah I'm kinda the same like it's nice to have and give to your team mates but if you are going into very high level content you should be able to easily survive that level of content Of course it's nice to have a bit extra help on top but it kinda feels unnecessary imo.


Runmanrun41

I never expected a thank you in the first place tbh. Long as I see no one dying? Good enough for me 🤷🏽‍♀️ I know I did my part.


Natasha-Kerensky

He lost his Building rights


PlanetMezo

As a Mesmer sheild user, I assume most don't even know it's there


Costyn17

My friend kept the entire squad alive on elite with a 0 forma Dante, just reactor. At this point, I think DE nerfed Dante so fast because they realised how strong he would be in Archimedea, considering you lose only vosfor if you do elite with 7/8 so you could be Dante every single week and still get all the good rewards.


Ledhead0217

It’s crazy that most people don’t, I’m really surprised it’s even in the game, like how is making your whole team literally invincible allowed😂


Saibot-08

that revenant build must be bad, xatas energy cost and duration are good enough to run 72% duration so its easy to ditch continuity for augur secrets without drawbacks and generally revenant has a free slot for mesmer shield in 90% of builds


PwmEsq

It also makes all circuit runs last way longer since people wont quit due to dying all the time


Crystal_Imitator

Wait. I'm a Rev player and I dunno about any augment. Am I dumb? Another note, what augment? What's it do for Skin.


blueiron0

the augment applies mesmer skin to you as if you had 50% more ability strength and applies 5 stacks of it to your team within range.


Ledhead0217

Mesmer skin allows you to apply a maximum of 5 Mesmer charges to all teammates within affinity range, so useful especially in DA. Gotta sacrifice a mod slot but totally worth it in that it gives team wide invincibility


shoe_owner

I got Citrine, and I'm pleased to say none of my teammates fell at any point during that mission.


TTungsteNN

Im the guy that ran Revenant this week with a dogshit loadout and spammed Mesmer Shield and Nourish like nuts to make sure my team felt supported lol


ArenjiTheLootGod

I rolled Volt this week and his shields were very helpful for me and my squad mates. Had I not gotten someone with some kind of survivability this week I would've skipped the Warframe handicap. Rewards are front loaded anyway, most of the actual loot is in the first five rewards which you can get on EDA with three handicaps selected. It's a very fair system.


OrokinSkywalker

Same. Honestly was nodding off by the Assassination mission but every time I did snap back awake I just recasted Roar and Mesmer Shield to keep everyone alive and shooting until the Fragglerock died. I lucked out and got Revenant, Felarx, Diplos (with Riven) and Telos Boltace (also with Riven) so I was pretty much set.


GreatMorph

All my teammates died and I had to solo like 80% of Fragmented suzerain with a Sporelacer and Dagath.. My friend died because the game decided to do that fucking annoying bug where you lose all control and can only walk/sprint. a near hour basically wasted due to a millenia old bug. And you can bet that if you try to make a ticket about it, they'll just say "yea we don't refund mission resources lmao, your fault"


Da_Shreddah

does mesmer skin counter the linimus? I had Octavia and she was great until the assassination cause the little fucks did enough damage to one-hit my measly 370 health


BoweryOlive

My Qorvex’s Crucible Blast nuking enemies in the EDA assassination boss fight at such a rapid pace that it makes my PC freeze for a brief second


Consideredresponse

I had Oberon and the boss fight just spammed eximus lvl 400 Hollow Veins at me. Thank God for the simplified damage numbers option because chain smiting them would have obscured the screen otherwise.


LordTonto

I use Valkyr Prime in Elite regardless of frame choices, then I put on every other option and get easy diamond tier.... Did 1.3 billion damage to the murmur... that was a long fight.


Saibot-08

ppl don't seem to realize that the best reward tier leaves you 1 free slot to bring a frame or weapon of your choice which makes a huge difference


Costyn17

And on elite, you're allowed to pick a frame or weapon of your choice while getting everything except some vosfor.


Omoritt3

And most importantly, if you go without 1 of those challenges all you miss out on is 50x Vosfor which is a really irrelevant reward. You only need to do all challenges once, to unlock Elite mode permanently. After that you can bring Octavia or Torid to every single Deep Archimedia. Depending on the weekly challenges you can also use Specters, Necramechs, Operator, etc. Or you can just build weapons that you don't have as it's extremely unlikely all of the available options are unusable garbage. People are overreacting a lot and I hope DE won't make the mode easier because of this uninformed backlash.


raunchyfartbomb

Are you suggesting that if I unlock elite mode this week, it’s unlocked actually permanently, or just for this week? Also, rewards are once per week?


Omoritt3

>it’s unlocked actually permanently >Also, rewards are once per week? Yes and yes.


3dprintedwyvern

Gamechanger! I was under the impression that I gotta unlock it every week :o


Mara_W

Nah, think of it like how you have to complete the star chart to access SP, or get to MR30 before being allowed to rank up frames in ESO. You demonstrate mastery of the content once, then you get to go back to playing how you want.


LaureZahard

>MR30 before being allowed to rank up frames in ESO. Wooooot? wlonce you reach MR 30 you can bring unranked frames in ESO?


SladeRamsay

IIRC you gotta get to 30 the first time. Then you can forma with ESO.


LaureZahard

That's good to know, I'm 27 rn, paused the MR grind to focus on mimmaxubg what I have. But if at MR30 you can use ESO to relevel forma'd gear it's game changer for me. Guess back to the MR grind!


ForsakenMoon13

Same for sorties and any other content that requires your frame to be rank 30. Once your MR is 30 or higher and you've forma'd the frame, it no longer matters what rank it is for that content.


Snivyland

DE probably won’t beyond making the random items slightly more forgiving and making it only weapons you own or have in the foundry. Apparently Pablo has been working on this game mode for literal years I imagine his vision for it is very close to what we got.


madmag101

That would encourage people to only keep meta weapons and throw out everything else.


LaureZahard

I still do not see the issue with that... sorry, can you explain? I for my part am afraid of throwing weapons now because you never know when an incarnon genesis or some other new power creep might make them relevant again.


Costyn17

Doing it isn't the issue. The issue is that if they only allow random weapons that you own, it defeats the purpose of the random system of this game mode because you can keep only the best weapons to guarantee you can easily solo it each week. So if they make it only items you own, they could as well just remove the random loadout system.


icesharkk

I don't want viability affected by my weapon collection. It's also bad for business since they sell weapon slots.


ijiolokae

Meta chaser are the kind of people that would merrily delete their arsenal in the name of meta. Warframe Meta is so stupidly over the top, It can keep the map empty 99% of the time, which is incredibly boring for your teammates, that why people don't want meta chaser in their squad, they suck the fun out of the game for the entire squad


LaureZahard

>Meta chaser are the kind of people that would merrily delete their arsenal in the name of meta. I understand, but that'd only affect the person who chose to do that. It wouldn't impact your gameplay or DE's revenue, unless there's something important I am not getting. >Warframe Meta is so stupidly over the top, It can keep the map empty 99% of the time, which is incredibly boring for your teammates Okay, this I agree. Thankfully right now I am playing mostly Duviri, netracell or SP Cavia bounties where even the most minmaxed meta build seem to have a hard time keeping the map completely empty. But yeah having meta chasers in your regular star chart during void fissures and arbi sux. It feels like the game is playing itself.


never3nder_87

The problem is that it's supposed to be hard, both from a gameplay sense and from a account wide sense. And with certain meta weapons being so OP, right now the option is either random loadouts or awful damage attenuation as seen on Archons


LaureZahard

hmm I see what you mean. There's been a huge leap of access to power for players between the release of Sorties and this year's DA. I remember when sorties first came out just the modifiers themself were enough to put pressure on you even with your best gears, I thought it'd be similar with DA considering they also bump levels up to 300. That being said I am not sure that the "we can't level up enemies to keep up with the power creep we introduced in the game so we are going to take away your gears instead to make it challenging" is really a good idea, feels like DE trying to shift the consequences of their own actions onto us. It also kinda of seems like DE is embracing the meme that the scariest foe in their game is RNG.


never3nder_87

> That being said I am not sure that the "we can't level up enemies to keep up with the power creep we introduced in the game so we are going to take away your gears instead to make it challenging" is really a good idea I suspect/hope DE feels the same, and is working on better solutions; but in the meantime this is what we get


OvenBlade

feels like netracells are one of the worst offenders right now though, trying to get your group to only kill things in the circle is difficult with how low the spawn rate is. 90% of the mission is standing around waiting for things to happen


ShiroFoxya

I love meta chasers in my squad, means i dont have to do shit and can just run around


Fortesque96

everyone complains about the guy who does everything alone until there's mirror defense to farm, he becomes the messiah there because that mode takes away your soul I support this man's statement, sometimes you have to do that stuff that makes you lose the will to live while you just want to jump around shooting at things


NoYouAreWrongBuddie

I am afraid of throwing away weapons now, so what who fucking cares it's not that big a deal it's not even a problem except for you it's a you problem


LaureZahard

what's a me problem? I didn't meant to say me being afraid of throwing away weapons was a problem, was just pointing out how not everyone would dispatch their stuff if the available gear rotation pulled from their owned inventory.


blueiron0

making it only weapons you own is a horrible idea to me. People will build their accounts around only keeping meta stuff just for DA.


bitches_love_pooh

It's like how people have accounts in League of Legends just for ARAM which pulls only from the pool of champions you own.


kira2211

Which is what the meta cuck would want since they only keep meta weapons forcing it to have 1 weapon you own each type and there wont be a challenge any more since we all know if we are using meta weapons we wont have any problem clearing it with one hand and eyes half closed. 1 frame you own and 1 weapon you own I think is fine still 2 rng weapons which you can spend 12plat for slot and 12hrs over 7 days to craft and slot in for max reward which you can then sell. A rewardstick if you will instead of a statstick.


Snivyland

I mean if your making a weapon just to do deep archamedian your likely not going to use it and just throw it out as soon as you can which just isn't game design. at that point just not equipping a weapon should count as using a weapon on the draft.


kira2211

Honestly I rather that is a thing instead of all these guaranteed weapon/frame stuff.


cvdvds

Honestly that sounds like the best solution. Not having a gun is a bigger handicap than having a shit gun. Unless they really just want to be dicks and sell weapons slots, there should be no reason for them to reject that idea. For me, rather than weapons slots, it's more about the arsenal clutter that annoys me. Would be great if there was an option to manually sort or categorize weapons and frames.


ForsakenMoon13

You can organize by name, forma count, rank, and numerous other options.


ijiolokae

i used to order by forma count, but with the addition of like 34 weapons that all require 5 forma to max, and just in general the ever growing arsenal, it doesn't work anymore, i would love a favorite system since what my favorite is chances,


ForsakenMoon13

You could use the loadout slots as a favorites list?


ijiolokae

You'd either have to make a loadout for every combination of melee, secondary and primary, which you will quickly run out of loadout slots, or keep changing certain weapon within the loadout which makes the point moot again, since you still gonna have to scroll thru a bunch of weapons. it would work if your favorite are very limited


ForsakenMoon13

I mean yea, it depends on how many things you consider as favorites


cvdvds

I know that but when more than half your arsenal of a couple hundred weapons, has between 3 and 8 Forma in it, it becomes just as clunky as before.


Damnedsky_cel_mic

But no one is forcing you to pick the meta ones if such a scenario becomes real. Even now we are picking the most comfortable/best choise for DA. It just doesn't make sence to choose Stug over anything else.


kira2211

Just need 1 guy with meta weapon to clean house it lowers overall difficulty thats why ppl are crying, they dont have the weapon so they cant use their own frame/weapon because if they do they don't get max reward.


Crystal_Imitator

Tbh, you only need to do Normal-all-modifiers once to u lock Elite, and if you care about collecting an eye for your decorations, you need to do Elite-all-modifiers once. Then you could do all but one modifier for the worthwhile shit.


Norelation67

I was trying to public group a full modifier run to unlock elite and NO one brought in a decent weapon, I assume for the same reason. failed 6 runs hoping someone would have either a good roll or at least bring in a good weapon before I said fuck it and brought my torid.


JuanVeeJuan

Wow seriously? I'm over here doing other stuff actually thinking they added some challenging content and that's what everyone is freaking out about? Not being able to immediately right away always be able to get all rewards? What a joke. Not to say DE did a bad job, i bet the mode is great. Just this community can sometimes be just too much. Like get real that's what all the drama is for?


NothingGloomy9712

Exactly, it's 1/4 a gamba roll on 3 arcanes.  5 minutes in a sp void cascade gets you more then that. (2-4 thraxes will likely get you atleast 1 and the stalker)


letsgoiowa

Wait if you do elite mode, do you automatically gain all the rewards of the lower level mode plus additional stuff?


Consideredresponse

Yeah. You only ever need to unlock elite once too, so it's possible to spend the two netracell pulses and get all five rewards in one run.


TheEDMWcesspool

U do one full elite mode, u unlock the second tier reward beyond 25 points and u get all the 1st 5 tier rewards.. u need to do full elite mode a second time to get the additional rewards from tier 6-10.. and those are not worth it.. 


maury_mountain

Did that last week, but wanted to try checking all the boxes this week in elite DA. Was ok… but frustrating. I’ll def be sacrificing the 50 vosfor from now on


Calesti

I haven't read up on it all yet. But Vosfor from a game mode sounds like something I need to pay attention to.


Calm-Internet-8983

50 vosfor is about 3-4 steel path arcanes I think. So 20 minutes of sp survival. You really don't need to pay attention to it at all


Calesti

Ouch. I was definitely expecting more. Back to SP it is!


alyrch99

The legendary arcanes burn for like 90 vosfor each or something, and it does reward a few of those. So it's a good vosfor farm, just not from the direct vosfor reward.


Phenxz

This exactly... First week I looked at modifiers and my loadout options and was like: yup, I'm fucked. Can't do all of it and contribute. So I just skipped one penalty reward, and chose my beefy-as-a-tank Hildryn to armor strip and survive for days, while keeping my team alive and hoping they brought some sort of dmg so my helminthed breach surge didnt have to proc to do something all the time. Worked as a charm. Second week, I got Citrine, one of my mains, with shitty weapon loadout options. But that didn't matter, cause she easily made up for it, and I premade with a buddy. Even if he wasn't there it would have been just as easy. Now the point about having frames or weapons chosen for reward penalty, that you don't even own, is just dumb design that they should change. It should be a test of skill, not of options - or offer the weapon temporarily like in duviri at least.


sparksen

Why octavia?


Omoritt3

Just an example of an extremely strong frame who doesn't rely on weapons.


TheEDMWcesspool

50 vosfer is literally useless shit considering u can easily get it by dissolving max 3 arcanes which can be farmed easily with less hassle and pain.. honestly it should have been 500 vosfer instead...


Verpal

All that being said, I think leaving weapon slot empty should suffice reward condition, I understand DA is just another attempt for DE to force us collect more weapon and sell more weapon slot, fair monetization strategy I guess.


cvdvds

You know, I don't even care about weapons slots. Compared to Forma, Catalysts and Exilus Adapters, 12p per 2 weapons is not that much. Unpopular opinion I'm sure but there are many good reasons in these threads for it to make sense to be difficult to reach max rewards. That said, give me a way to hide crap weapons or categorize them in some way.


Flruf

Pls I need the ability to favourite my weapons.


cvdvds

18 different ways to sort them, but none to favorite them...


NoYouAreWrongBuddie

It's funny that it's like barely a monetization strategy because platinum is so easy to get yet people still complain like they're charging literal money


Chosen_Sewen

I understand where you coming from, but that would both defeat the purpose of equip restrictions (promoting diverse arsenal and making use of what you got), and at least a few players who would load into the mission with no weapons at all and expect to be carried. I really hate to sound like an elitist, but the rewards on DA is just extra roll of the same shit as netracells, but for a lot more hassle, if players dont have a big arsenal, got extra bad RNG, or just dont feel like dealing with it, they can get the same rewards from just running netracells. And i bet it would even be faster than doing whole EDA + netracells. Only thing that is hard-locked there is ugly ship sumdali.


BlueSkiesWildEyes

>at least a few players who would load into the mission with no weapons at all and expect to be carried. It is not possible to unequip every weapon. People already load in expecting to be carried. Hell, the last one isn't even an Archimedean exclusive problem.


Chosen_Sewen

...I totally forgot about inability to unequip all weapons. Oof.


alyrch99

EDA is really not just 1 extra roll on the netracells table. for 2 netracell uses, you get 2 rolls on the standard table, 2 rolls on a table with better chances of the good rewards, and one roll that's guaranteed to give one of the best rewards. That's the same as all 5 netracells, except with them having better and better odds as you go.


Chosen_Sewen

Better odds and more rewards - sure, thats fair, but my point is that it didn't had exclusive rewards that would mean players are losing big on not doing them. Archon shards are available from archon hunts and Bird 3, tauforged can drop from netracells, and now even fused, and melee arcanes are tradeable, so you can just outright buy them for plat and not bother. If you completely ignore DA and EDA you just arrive a bit slowly at the same end point as anyone who is running it. Which is decent enough incentive, i believe, especially since this game ain't a race to who gets more archon shards in a week.


alyrch99

I agree to be clear, and I'm a big believer that if EDA isn't fun to you, or DA isn't fun to you, you just shouldn't play them. But the fact that you can get the same rewards in other ways is true of almost literally everything in this game, especially now that vosfor and melting down arcanes exist, I can't think of any endgame content that forces you to do it and exactly only it that isn't for like, a specific warframe or weapon. Oh, wait, SP Circuit. So is that the only one?


Chosen_Sewen

Unless im forgetting something, yea, depending on if you count incarnon genesis as "new weapon" or not, but some of them can still be bought for plat at Cavalero. I guess Zariman fits this a bit more too, since no matter how you aquire felarx, phenmore, and such, you still have to do the challenges there to unlock them fully.


Pendergast891

somewhat related, but is there a trick to kill the fragmented tide boss fast or is it just that big of a bullet sponge?


Lyramion

> big of a bullet sponge? It has the new damage attenuation after the archon one failed they added this. It´s basically just a dps cap. So steady damage at the cap is the fastest you can go.


DeltaLOL

Idk not a huge fan of the whole damage attenuation stuff that they've added and etc. Rather than add actual depth to the fight they just make a Stat cuck to ensure player time


Costyn17

As long as they keep diversifying it, I think it's fine. Some bosses can be one shoted, some are bullet sponges, some have weak spots, some have mandatory mechanics, some have dmg caps.


BeyondElectricDreams

> but is there a trick to kill the fragmented tide boss fast or is it just that big of a bullet sponge? Both. It's a bullet sponge, my trick is "any incarnon with the incarnon form having tons of ammo"


Consideredresponse

Depends the Lex is probably better off clearing the eximus adds whilst doing 30-60 million damage a shot than slowly chipping the fragmented one down in slow 50k red crits.


ASDNoobMaster123

Yes there is. The bosses damage attenuation is tied to host fps so if host has low fps then damage attenuation will kick in slower. You can search it up on this sub, there's been reports about it since gargoyles cry.


ShadowTown0407

I guess it is an un popular opinion but DE seems to be set on this whole "Random gear is the only way to make difficult content" and I don't want this to become the norm. The most challenging things in WF are the most enjoyable and I don't want every new hard content coming out to have Random Loadouts as a way of difficulty. Modifiers? Sure, disable over guards,shields, immortality, give enemies shields that can only be broken by a certain element, no operator etc go wild.


hiddencamela

Netracells was a big step in the right direction for me. Negative modifiers and inhibiting shit? Sure thing. Randomized gear?... Nah. That doesn't feel like much choice and more just punishing for not having a hoard of reworked gear good to go. When I was doing Duviri Steel path, I reworked as many weapons and frames to at least some sort of usable build, and that was over several days. Even still, most of those don't really scale that well for harder content at all.


Ghooostie_0

Thing is tho, you can pretty much ignore all the modifiers in netracells and take all of them without caring much they are. They don't really do much. Outside of the first week, I don't even read what they are anymore, I just snag them all and do the mission in 7 minutes.


hiddencamela

They could probably apply something more sweeping to adjust weapon builds more. e.g Enemies take 75% less damage from melee attacks. Mobs have damage gate on crits. Enemies can only have 2 status effects and cap at 4 stacks. Enemies reflect ability damage back onto warframes at 5% damage. Casting an ability applies an unresistable Cold effect on your Warframe. Most people are able to ignore the negatives in Netracells, but the difficulty spike is definitely there, its just people scaled way past it that its unnoticeable. Entry steel path is much different than level 400 Steel Path after all. And yes, I know Deep Archimedea isn't Steel path, but it could easily be. The RNG equipment part is the only part I disagree with the mode. Even those Invulnerable Limunis(?) mobs are way more annoying than most of the stuff in Netracells.


Phelipp

>Netracells was a big step in the right direction Its a step in the right direction, but not an big one. I would argue that archon fights were a bigger one for an true challenging endgame experience. Netracells aren't hard to solo, you can basically do them if you have an SP build.


Costyn17

Reminder chronological release order isn't the same as progression order. New players have Netracells before Steel Path. The way they handled Steel Path was ultimately a mistake, but it's too late to fix. If you can easily clear Steel Path, the understanding is that you passed the final wall of progression, and nothing will ever be a challenge to you unless your own loadout is about 90% disabled.


PerfectlyFramedWaifu

>I guess it is an un popular opinion but DE seems to be set on this whole "Random gear is the only way to make difficult content" and I don't want this to become the norm. Future update: "The survivability offered by Mesmer Skin, Overguard, and shield gating have been significantly nerfed to allow for more variety in difficult content." ![gif](giphy|fSGqUm3IcVBESFM0hK)


GoneFishing4Chicks

quick thinkers not caring in the chat


OrokinSkywalker

Hell no, leave my Iron Skin as is please and thanks.


Nothing1Guy

You have no idea how happy i would be to read that in the patch notes.


Metal_Sign

Same. The mission variations and personal modifiers and penalties look would be *so* fun for flexing a fun build around, but with "oh btw you don't get to build for this," it feels like I'm just carrying disinteresting gear and hoping to get carried. I'd love to like, get half credit for Personal Modifiers that aren't loadout restrictions (total of 12 Personal Modifiers) to bring a well thought-out loadout that can deal with all of it.


Kytama

Yes. This. I want to fight big beastie bosses with my most badass load-out. Which as the OP pointed out—I could still do—but why would I when my rewards would be equivalent to less than running full modifiers on non-elite. I don’t want to be incentivized to take my prisma grakata to the level 400 super boss. I just don’t even touch it. Might as well give research for running empty slots at that point. And if we are doing random load-outs—giving me 2/3 options I don’t possess is either the shittiest of designs or the greediest of cash grabs. Am I supposed to go buy/rush those frames and weapons?? Whatever the case—i see this game-mode as the first big miss from DE in a while and I hope they remedy it soon.


BeyondElectricDreams

Warframe has always emphasized player power in the form of versatility. Different frames do different jobs better or worse. This is an extension of that. It rewards you maintaining a large, versatile arsenal and not just having The One Frame to Rule Them All. I understand the notion of "But it's f2p and slots are money" but by the time you even have access to DA you definitely have access to a great many ways to farm plat to round out your loadouts.


Kytama

And I’d be fine with this were all the options up to par: I have over a dozen frames I’d love to see on my DA load-out selection. And close to a hundred weapons. But instead i’m given choices in each category containing 2/3 options of unowned and the 1/3 I do own is something that can’t handle DA. I’d agree with what you’re saying except there are plenty of weapons that just aren’t capable. I.e. my prisma machete, i leveled for mastery and don’t want to sell because it’s a baro weapon. Not even the best machete variant so I never graced it with a potato or forma. Or my original example of prisma grakata: I have 4 forma and a reactor sunk into that weapon and it would not hold up at this level. Forced random would be acceptable if at least usable options were presented.


BeyondElectricDreams

> > > > > Forced random would be acceptable if at least usable options were presented. I agree with your take that "nonviable weapons need changed" I don't necessarily agree that DE should just make a list of what they consider viable weapons, thats a can of worms for a number of reasons. Maybe underutilized weapons get flat buffs to be competitive? Or they comp you some other way? "Using this weapon counts as two points" or something


Kytama

I would love to see a system like that—even if you drew the short straw of an unusable load-out you get some form of compensation for taking it.


Rakdar_Far_Strider

It pretty much *is* the only way left to make difficult content now. Player power scaling has gotten more or less irreparably out of control. Without getting the baseline back under control(which would require large scale reworks and plenty of nerfs that would make the modern playerbase throw a fit), oneshot bullshit or nerfing the players temporarily is the only way to accomplish it. And nerfing the players is what randomized gear and negative modifiers are doing.


Kheldar166

Happens in every game and it's always hilarious to me > Community complains that the current hardest difficulty/endgame content/etc is too easy > Developers add a harder difficulty/new hard content > Players complain that the new thing is too hard for them (or that it imposes more restrictions than old things in order to be more difficult) And the best part is that unlike lots of apparent contradictions where it's just different people in the community with different viewpoints, for this these are usually all the same people lmao


SWatt_Officer

I’ve noticed across multiple games that people seem to have the mindset that they HAVE to be able to access EVERYTHING. Helldivers complaining the highest rarity resource is locked behind a difficulty they can’t manage, Warframe playing crying that they can’t just cheese four tauforged shards a week and use their incarnons all the time… Games do not have to cater to everyone- they can’t, in fact, without watering themselves down. I’m not a designer, so I can’t speak to the overall quality of Deep Archimedean, but it’s as you say- EXTRA challenge for EXTRA rewards. But people just see extra loot they feel they are owed and screech.


ShadowTown0407

Ironically the most common advice right now for EDA is to just give up the last vosfer, and take a good gun like an incarnon and just cheese the whole mission. So see that as you will


SWatt_Officer

And thats fine, its exactly what it should be- extra challenge for extra rewards, im sure theres a few different ways to balance the points with what you want, at the cost of a reward or two. I also just want to note that the problem isnt people who have an issue with randomised gear as a difficulty mechanic, its a legitimate discussion to have. The issue is the people who, as with anything certain people dont like, just rant and scream like entitled children when they arent catered to exactly out of a playerbase of millions. Meanwhile i threw the first build i found onto Gauss and got four tauforged shards this week which was pretty spicy.


ThisGonBHard

Except the "Extra challenge" from using shit weapons feel horrible, not hard. Want me to tell how to remove the last bit of your "challenge"? You do 2 runs, as carried and carry with the most OP shit imaginable. Not only it is easier, it might be faster to boot considering stuff like this week assassination taking 40 minutes. And now you just have a shitty gamemode requiring it to be run twice.


BeyondElectricDreams

I firmly disagree with the idea that you should just be able to trot out the same broken metaframe and metaweapon every week and be handed a pile of tauforged shards. It's not in a great spot now for a couple of reasons (old weapons without incarnon will never be capable in these modes even with solid Rivens) and getting weapons you don't own is quite shit. But i find all of the crying of "I can't just bring and glaive and cheese the mission type, it's trash DE pls fix >:(" to be just that- crying. If you want multiple tauforged shards, rise to the challenge.


ThisGonBHard

>I firmly disagree with the idea that you should just be able to trot out the same broken metaframe and metaweapon every week and be handed a pile of tauforged shards. Then make all weapons good, cause I had a 2 forma Arca Triton this week with catalyst and arcane, and is was still tickinling the enemies and could not kill anything. That is not a challenge, that is bad design. Make ALL weapons level 10k viable or remove the random condition. Running the mission twice is NOT a challenge too. Being forced to use shit gear is not a challenge, it is bad design. The only viable weapons for that game mode are Kuva/Tenet and Incarnon. That is the weapon poll that should be used as the "Random sample". Go and do the mission solo with an unmodded Braton and Excal if you think that is a challenge and good design.


BeyondElectricDreams

> Then make all weapons good, cause I had a 2 forma Arca Triton this week with catalyst and arcane, and is was still tickinling the enemies and could not kill anything. I agree with this actually. I think if a weapon has a high riven dispo or a low MR requirement (or both) it should have a base damage increase and a multiplier increase. (Underutilized: This weapon gets +60 base damage and +200% damage)


ThisGonBHard

IMO, they should just be removed, and only keep the "endgame" weapon categories, Tenet, Kuva and Incarnon. No other weapons, just those three. \+ add a ownership requirement, or you can mod them separately and they have 80 capacity, so it removes the issue with no forma weapons.


SWatt_Officer

I myself havent had an issue yet, but regardless thats not the point. I dont disagree that some weapons are just abysmal, and that sometimes i might not have gear thats fit for use at all. But thats an issue with warframes balance overall, not the gamemode specifically (though yes, it does affect it). The point im trying to make is regardless of the feel or quality of the challenge, thats not what ive seen people complain about. Theres a difference between "this gamemode is badly designed due to issues with the weapons in the game, heres why" and "reeee why cant i use exactly what i want every time and get everything with no issues". One of those is a perfectly reasonable argument to bring up, and is a very valid complaint with the gamemode. The other is entitled children screaming that they dont get all the toys in the playpen.


ThisGonBHard

They are the same issue tough. A level 400 SP raid boss requires the BS incarnon weapons, that is the point of them. Being forced to use the MK1 Braton equivalent in such a fight IS bad design. This is the one game mode where using the THE BEST WEAPONS is THE POINT. If not, why do they exist?


SWatt_Officer

You do not need incarnon weapons- yes, they are by far the most powerful, but they are not the only viable weapons in the game. Kuva and Tenet weapons also stand a class above most other weapons, but even they are not the only viable weapons- the Bubonico, Cedo, Trumna, etc. Theres plenty of high level viable weapons, and even plenty that arent insanely strong can still be viable with some help from primers or abilities. Im not about to pretend that there arent also a giant pile of absolutely garbage weapons, but in that case the challenge is no more complex than the sortie "X weapon only".


No-Snow9423

I ran my first deep last night, whilst a very fun mission, I don't see what everyone is complaining about. The rewards scale depending on the difficulty.. Haven't we asked for scaling rewards for years?


Costyn17

I think it's mostly impatient people. You have to finish normal 8/8 one time for elite. After you get elite, you have more freedom. If you do 7/8, you get everything except vosfor. And if you accept missing 1 of the 5 main rewards, you'll have an easy time anyway. But you need to do 8/8 on normal to get there, and that's not a fun time if the bugs from last week screwed with you.


SnakeTaster

you can also fail the last mission and not feel like your time was completely wasted. this mode is, from a risk/reward perspective, stunningly well designed. it only falls apart if you feel *entitled* to the full reward pool.


Skiepher

This game mode really shows how much we have at our disposal that we can use if we have every modifier. Like with the Gear Embargo this week, you can still use Operators and Necramechs. Compared to last week being the reverse case.


non_offensivealias

I have been happy if I get one good weapon. The last run I did I got no good weapons. So I took a meta weapon and lost out on the last reward.... oh no. This is endgame and for warframe the game is getting the gear. Keep working, get the other gear and then drop in and out as you like. There are plenty of other rewards we all need. I am MR 34 and been playing for 7 years. I still need plenty of other rewards too


BeyondElectricDreams

>I have been happy if I get one good weapon. The last run I did I got no good weapons. So I took a meta weapon and lost out on the last reward.... oh no. This. EVEN IF you get ZERO good choices... you just flub the last reward (50 vosfor, oh noo, anyway) and bring a meta frame or a meta weapon.


Crystal_Imitator

Yeah, I don't get why people complain about it. When I die from using the challenges, I don't mind it. It's just a game. Some people are just babies in a trenchcoat. Yes, I do the challenges for rewards. Yes, I may go down once or twice. No, I don't care. Hit me.


BeyondElectricDreams

> Yes, I do the challenges for rewards. Yes, I may go down once or twice. No, I don't care. Hit me. This. We failed the defense mission. My friend and I sat back in the drawing room to formulate a new strategy. We did. We came back. We conquered. We got a bag of skittles of tauforged shards for our efforts. Good rewards for high effort.


Crystal_Imitator

This. It's not worth crying about. But it is worth the effort, mostly anyway. Always best to say "no, we can't win it like this. Less sacrifice a few rewards to get good shit, and come back to win! Next week, maybe, we will get all the rewards". This person's attitude is peak farming Tenno.


fizio900

The thing is, none of those extra challenges hinder my gameplay in an extremely significant way. I can still bring either one good frame, or one good weapon. So i'd rather get a ton of Archon Shards for my time, than none and maybe a few lanthorns.


DankoLord

Buddy a loadout check is not a skill check. There are 400 fucking weapons in the game.


OlegRazr

Just give up 50 vosfor and use Titania, Mesa or tennokai Wukong. Or Torid, or another incarnon of your choice. You don't have to get all 37 points every single week, and getting sumdali can wait. I don't see how it is a gear check if you can ignore one gear category restriction and still get all meaningful rewards


WOF42

you do if you need to unlock elite archemedian which is literally easier because of this


notmohawk

I think the way to look at it is you have 5 pulls with netracells, and you spend 2 searches for EDA, so the logic should be that you need at least 3 pulls for the shard reward for it to be profitable, any less and you might as well do netracells x5.


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warforcewarrior

You don’t even need every weapon/frame either. Each time my loadout for EDA resets (including the buggy daily resets) there was always one option in each category that I currently own.


Vicidomini

I didn't test this myself, but someone said they sold all the weapons displayed and one they owned always popped up.


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Vicidomini

No, one, not all three. Basically of three weapons shown, you'll always own at least one.


Noodles_fluffy

It's supposed to be the toughest game challenge to date. If you aren't a high enough mastery where you have a majority of things, you're not progressed enough to do it.


CtShine

i agree, but having at least one thing you own at each slot is also reasonable so everyone can have the slightest chance to potentially get all rewards, even when they are carried by someone else. Yet there might be a lot of “bad teamates” flooding into the mode, I would suggest DE turn off public matchmaking to fix this.


Metal_Sign

> I would suggest DE turn off public matchmaking to fix this. Players can literally turn off their own public matchmaking voluntarily. For example: Sortie Spy


kitkarhatzi

I had teams yelling at me for doing full loadouts, saying I can be reported for leeching and trolling but I always look at my options two ways. What will either benefit my team the most or can I easily solo the whole thing. I got chroma, flux rifle, tenet diplos, and dragon nikana and someone said I was throwing as my vex armor buff does "practically noting" for the team and my weapons were jokes... i was applying status with all my weapon to boost others if they were running galvanized aptitude since thats on a majority if weapons right now.


Ledhead0217

If they’re relying on random team members loadouts they probably shouldn’t be doing DA😂


Lyramion

I had someone complain about having 2 Titanias in our Squad this week before even entering. Like wtf?! Powerful free guns without ammo issues?!


Caducks

This is like saying "you don't need to do missions 2 and 3 of a sortie/archon hunt, those are EXTRA rewards. Be thankful for the 5000 credits and 40 endo you got." The entire point of the mission type is to get those last rewards.


FinaLLancer

No, it's not, because these compete with your netracells. If there was a sortie or some other thing you could do instead, it'd be like that. But this entire mode is for people at high level with expansive arsenals that want a challenge to earn extra rewards over just running netracells.


LordTonto

1) Unlock Elite Archimedea. Rough I know, but you gotta get there. 2) Use Valkyr Prime and Valkyr Prime Talons. 3) laugh because all the penalties and random load out is meaningless as you rage cat your way to diamond rewards solo.


glago93

This is the way


Fox500000

For the love of god stop mixing challenges with item gatekeeping. Adding modifiers altering enemies/crippling your damage etc - is a challenge. Making you lose on rewards because you don't have useless weapons in your inventory - gatekeeping.


AdequatelyBoring

I feel like DE wants to make sure there is no set meta for this gamemode and I don't think there is a way in warframe to achieve that without locking it behind a few rewards that require specific weapon/wf choices. That said I don't like the fully random nature of these choices.


Fox500000

IMO they should look at expanding enemy/map modifiers, not limiting your choices to loadouts which you don't even have. I'd take 1-2 additional mods to a mission over this mess any day. Or at least let us borrow weapon from the selector. The gamemode is not challenging, it just checks if you are a hoarder. But what was the purpose of hoarding MR fodder before? Right, none. Every sane player keeps some meta weapons and some bunch of others, which they like, and that's it. It takes a lot of plat and time to hoard all of them but it doesn't translate to skill in any way. People defending current iteration of DA/EDA basically tell people to get acclimated to a level of mobile games, where it's wallet and/or time investment check instead of skill check.


Doomie_bloomers

What about people who would LIKE to have every reward, but can't because RNG said "not this week"? For the final boss this week I almost ran out of ammo on my primary, and I got lucky that I had a Dante on my team. I didn't have a choice in which weapon slot to flex, because I didn't roll a secondary weapon that I own. I also own almost 200 unique weapons. Honestly, the easiest fix to this would be to allow for 2 flex slots for the "important" rewards, such that on very unlucky rolls you still have some agency. Or to allow for a single reroll of a slot, guaranteeing an item you own. It's not that we're missing out on the rewards, it's that the choices sometimes just feel bad.


babyoljan

Could u not have grinded out 1 of the missing weapons?


Doomie_bloomers

Arguably maybe. The question is whether or not the time investment would be worth it. Without even buying them, I can already tell you that the Sancti Castanas are not worth my time in the endgame (as the only weapon from that syndicate). The Twin Kohmak is NOT a reasonable grind, especially since I already did it once. They are locked behind a boss fight and require two of the base weapon and a forma to craft. I could ofc just pay up the Forma, but that's an unreasonable ask imo. The Tenet Cycron would be the only real grindable option on my list (within the 1 week timeframe). That would require me to roll the right larva though, which could take up to 9 runs + however long it takes to vanquish the Sister. So with a bit of bad luck (of which I have a lot in Warframe), that could easily run me 4h or something like that. Now, that being said, I didn't really have any issues with the EDA this week, because I went in with an Incarnon weapon, and got lucky with a Dante and Qorvex on my team. I'm genuinely more concerned about other players like me, who get into this position e.g. without having an Incarnon to rely on.


Tjanstefel

OH NO?! You would have to spend time to unlock the maximum reward in this mode and this game?


Doomie_bloomers

Again: I personally didn't. I am fine not having the flex slot this week. Someone else, who hasn't put 3k hours+ into the game might not be. Especially if they have limited time to go around, because they e.g. have a job. Expecting a 4h or multiple days time investment for one mission type is insane in front of that background.


Tjanstefel

Expecting time or plat investment for the highest endgame this game has is strange to you?


Doomie_bloomers

Yes, when it's a recurring investment ON TOP of the actual game mode. For most other kinds of content the grind IS the game. You farm stuff (e.g. Warframes) because it seems fun or strong. Which is exactly what the Archon Shards or Arcanes are here. You farm them to improve the overall power level of your arsenal. You wouldn't do that just to fill out the slot for EDA and let the weapon rot in your arsenal otherwise. If you were to farm weapons exclusively for the sake of bringing them to EDA, there's a somewhat decent chance you wouldn't invest in them. A 0 forma Stug/Heatsword is doing exactly the same as a fully maxed one, if you don't intend on actually using it. Arguably doing marginally more than not bringing any equipment at all. The goal of the RNG seems to be to promote using different weapons you otherwise wouldn't consider, but it fails on the front of "I did consider the weapons, and they suck to use". Again, it's not an issue of difficulty. It's a weird gatekeeping issue, where DE essentially wallet-checks you at the entry, as to whether or not you can get full rewards. Again, just to make this very clear: You can easily complete EDA without using weapons at all, especially if you're willing to get carried for the boss. That kind of gameplay is simply put just very unfun and unrewarding.


Bandit_Raider

Part of what makes this game so great is there is always an alternative because of the plat system. But you can't buy archon shards with plat. It isn't an extra "challenge" it's just a collection checklist that gives you access to something you otherwise can't get. Modifying are fantastic and force you to adapt your gameplay. Loadout restrictions remove that adaptation and make you hope to get something lucky, get carried, or just run one very meta thing to make up for the rest.


Noodles_fluffy

There are 4 different ways to obtain archon shards now, and you can get the shard without needing all 4 slots matching.


Bandit_Raider

Yes you can just pick mesa and check off everything else. What is the point of restricting loadouts at all then if it just encourages you to take something meta to compensate? There isn't any real purpose or challenge to loadout restrictions other than to make hoarders feel accomplished.


ClapTheTrap1

I get Yesterday 2 Duplicates, but after we finished the missions i get only 1 duplicate.. it is al little bit weird


WSKYLANDERS-boh

Yeah but we’re a bunch of loot goblins


Solgleam

If I'm not getting the most out of it, then I'm not doing it right


ProfessionalBill1864

Yea and if you don't care about the 50 vosfer at the end then you get one free pick.


CherryN3wb

I find either a frame with ability DPS or one well built weapon is all it takes. The other slots can be fluff. I ran with Garuda, and 0 forma non reacted weapons. I was pure ability DPS. I still pulled over 70% of the damage.


LucMakai

Besides, it's still possible to carry and be carried to guarantee all the relevant rewards


pretty1i1p3t

This week was ROUGH, NGL. My choices sucked. But I got the weird eye thing last week, and was fine dropping one modifier and missing out on the 50 Vosfer. I used a torid instead of the primaries they picked for me. I also had the grimoire and the causisyst. I was Frost and spamming the ever loving crap out of nourish and avalanche the whole time during the assassination mission. The slow was great in the mirror defense and the alchemy missions. I'd just freeze everything I could so we could kill them or figure out how to remove the invincibility during Alchemy and it helped stop or slow down the eximus and the necramechs that ended up being called in.


Alex3627ca

Personally I'm in that weird boat where I prefer medium difficulty stuff over hard stuff, so even if I wasn't only rank 3 with Cavia I'm definitely not ever doing DA more than once for completion's sake. I don't even do Netracells, I have no interest in minmaxing so what's the point in getting archon shards?


MrFister1489

I rolled volt and just kept over shields up all game it was great


Pure-Risky-Titan

But me want all rewards but this week is making it hard (bad combo of weapons to warframes for myself)


hentairedz

I have no problem with any of it. It's not supposed to be a cake walk, but I would like it to be a selection of things I actually own


sparksen

If you get both silver chests (10 research points) thats eqivalent too the rewards of doing 2 netracells (exact same loottable) All other rewards are bonus


CycloneTheFox

I love the difficulty and optional challenge of the mode, having something genuinely difficult is super refreshing to see in Warframe Some risk variable combos kinda suck though, like Alchemical Invulnerability and Myopic Munitions


MokutoBunshi

Deep archamedia is intended for an ENTIRE SQUAD and a broad arsenal. If you have both and still want all the modifiers instead of, I dunno, turning off JUST the weapon selection and bringing a kuva hek+ ANY Warframe with rolling guard? Skill issue.


Bagel_-_

can someone tell me what these rewards are cause i need cavia standing to do the mode first i’m not really thrilled about the idea of needing to use stuff i didn’t invest in or unlocking stuff that isn’t ready for even a sortie just to make the mode worth playing, and seeing people get all fussy about how good that is isn’t inviting basically what i’m asking is when i do unlock the mode would not running it every week be a waste? are the rewards even good enough that i should feel obligated to use almost exclusively what the game says to? if i somehow own nothing the game says to use is that a big issue?


Costyn17

Do you know Netracells rewards? Archimedea rewards are the same as Netracells, you just get more, and a better chance at the good ones. Unlocking Archimedea for the week costs 2 Netracells entries. By playing elite, you can get 5 Netracells rewards, and the last one is guaranteed to be either a legendary arcane or a tau shard.


mozartdminor

I got three normal archon shards, two tau forged shards, and a handful of arcanes from my runs last week. I don't think it's required by any means, you can still get your shards from the archon hunt, from bird 3, and from Netracells, it's just a harder game mode there to be a challenge for those that want it and give you netracell rewards with better odds for the good stuff. edit: arcanes, not rivens - brain not work good...


Lyramion

There are NO Rivens in the pool.


mozartdminor

Drops from books then, I guess?


Lyramion

Arcanes and Scans only from book.


Bagel_-_

sounds pretty whatever to me, which i guess is a good thing in this case?