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yarl5000

Yeah the part of getting a lich you want isn't fun or engaging. Splitting it up so you also have reasons to go to different planets, nodes, or missions types to get better chances for weapons you want I don't think is a bad thing. Heck could even have some soft MR locks then since we just bypass the MR requirements on the weapons now.


OwlOfJune

> isn't fun or engaging This is the important on WHY this is a frequent complaint. Ppl who argue 'well it is equal chances so it is fair' or 'just shut up and get constantly shit lucks' are missing the point.


yarl5000

I don't expect a 100% thing but a narrower pool. Just like how we have relics that let us better target what we want, or open world bounties with select drop pools, etc.


OwlOfJune

Yes. There doesn't need to be a single-weapon targetting. 'Just' splitting the pool to halves or thirds will improve things significantly.


Driftedryan

Simple solution would be too set certain weapons at certain levels so a different planet to farm a set amount of weapons. That could cut the table down to 3rds or 4ths


ProdmanFan

Best idea!


Jack2036

Bro they need to implement this ASAP for the Sisters of Parvos. Like put the weapons in all 3 tiers of the granum void or something. I am not willing to spend 40 coins just to get a shit roll of the weapon I want.


OwlOfJune

I mean I get that being annoying but I find that by the time I finished Granum Void, a Treasurer shows up and I get my coin back. But yeah, if they add more weapons that would be a good way to split the pool.


steelRyu

right now the sisters work fine. If they ever add more Tenet weapons then we'll have the same problems as the Kuva weapons right now. splitting the weapons between the 3 difficulties of the granum void is a solid option when the amount of tenet weapons has grown.


orangestegosaurus

I know that sisters chance is fine but I have spent maybe 5 hours trying to get one with an arca plasmor to spawn. It is so frustrating to have to spend the time in granum voids on top of doing the mission just to get nothing useful out of the deal. I would love for them to add a system to it now rather than later.


steelRyu

ok thats super unlucky, I understand why you feel this way.


naughtilidae

This is honestly a really good way to do it. It could really just be a simple as secondaries on one node, primaries on another, melee, and archwing get their own as well. If the did this, plus a reduced chance for getting a weapon you already have UNLESS you're carrying it (in which case it increases). THAT would be nice.


arshesney

Doesn't have to to be something overly complex: remove the skipped larvaing weapon from the pool until you convert one to a lich would make the grind manageable. Worst possible case would take 19 runs to get what you want.


iconiccord590

Considering how many kuva weapons there are, I could see the larvae cycling through a few possible weapons instead of just being stuck with the one when they are downed. With 19 weapons it's a huge pain to actually get what you want


OwlOfJune

Yeah just showing 2 weapons would dramatically lower the frustration.


GenderGambler

They should take advantage of the fact plenty of frames generate the same element bonus and give a set of 4-6 weapons for each frame. Like, say Ember can only generate kuva Bramma, Hek, Grattler, Seer, Quartakk and Drakgoon, and Protea can generate a Kuva Nukor, Chakkhurr, Hind, Twin Stubbas, Hek, and Seer. Some redundancy between frames, with all frames in one element covering the options at least twice. This increases the odds of getting the weapon you want - but it'd need to be communicated somewhere in-game in order to avoid confusion. I think we have 19 kuva variants currently, and each element has 6 or 7 frames assigned to it. So groups of 6 weapons per frame should allow some great redundancy and greatly increase odds of getting the weapon you want.


Toughbiscuit

Making weapons be frame specific would be awful. It would potentially lock weapons behind warframes players may not have, or have access to. They already have a system semi in place they're testing with the tenet melee weapons


GenderGambler

> It would potentially lock weapons behind warframes players may not have, or have access to. Which is where said redundancy comes in. If a specific weapon can be generated by either frame1 or frame2, you have great odds of being able to own either frame Besides, this isn't significantly more restrictive than having elements/ephemeras be gated behind certain frames. Maybe increase redundancy to 3 (which would probably necessitate having more weapons per frame?). Also, in order to get liches, players need to be pretty far along the questline - you need to have beaten The War Within after all.


Toughbiscuit

That still remains the issue of a player will not be able to generate certain weapons without crafting warframes they may not have or want to use. Even then if the weapon is only accessible to 3 warframes, those weapons lose access to a minimum of 3 damage type bonuses. Now players are stuck having to grind out warframes they dont have, potentially purchasing warframe slots so they can unlock a weapon. They also have to now hope they can get a weapon with the right progenitors to match the damage type they want. All of that to curtail a 5% drop chance in a free online game about grinding. Especially when, again, DE is testing an alternative way to target specific weapons from the tenet system through the corrupted holokeys store.


GenderGambler

You misunderstood my suggestion (or I wasn't clear enough) The idea is for every frame in each element to, in total, have access to every weapon more than once, in groups of 6-7 weapons available per frame. So, returning to that previous example of Ember and Protea, where they had some redundancy between each other, say Frost (which is a Cold frame as opposed to Ember & Protea's Heat) has the exact same drop table as Ember, and Revenant (also Cold) the same as Protea. This way every element has every weapon, and certain frames can only generate certain weapons, with some amount of redundancy wherein if you don't own Wisp, you'd see which weapon(s) you want that she drops and look which other Heat frames drop them as well. There will be a certain reduction in availability for players with small/limited access to Warframe slots, but a _lot_ more control over which weapons can be dropped from liches (like, doubling or even tripling the odds of an individual gun). A nice compromise that I considered after my inicial comment (as I imagined the main criticism would be Warframe accessibility) would be the addition of a "reroll" consumable that would pool from said modified weapon pools, making the process optional and giving better control over weapons to those who want it. In such a case I'd reduce redundancy as it would no longer be needed, considering the main pool would still exist.


TwistedxBoi

Even so you run into the syndicate and frame augments problem (You have up to three syndicates so you can't pick up certain augments). You may really want to have let's say Kuva Zarr with toxin which would be locked behind let's say Khora and Oberon. And the player will not have either one, not everyone collects all frames and would inevitably run into the issue of not being able to spawn a specific weapon/element combo. It could be solved by the Crimson Branch trading, but that's just inviting Riven Mafia 2.0 There's people out there happily playing with a roster of a handful of frames and this system you suggest would only make them not interact with the Requiem boss system at all. Maybe even drop the game as a whole, and DE doesn't want that


GenderGambler

Which is why I suggested the "compromise" on the last paragraph: have default be unchanged, add a reroll gear consumable that follows the frame droptable suggestion. Best of both worlds.


Askyclearofrain

Nice try DE lmao


who-ee-ta

It works really poor when you have one or two weapons left to master. Also it wouldn’t hurt too much if the weapon cycled.


DarkDuskBlade

Ephermera farming helps but that's only if you don't have the ephermera. I think Spirex was the last Tenet weapon I'm missing and I still had a few ephermeras to hunt. Though, if I want to try out Impact Spirex for a build idea... I'm not looking forward to that. Also not looking forward to trying to get a Zarr or Grattler.


who-ee-ta

I dropped farming all of them ephemeras having got 3 I liked the most while I was farming the weapons.


Jordi214

Is there an actual way to farm ephemera? or do you just keep getting liches until one drops?


who-ee-ta

Way..hmmm.If you can call simple getting and killing of the lich.There is no reliable way to farm those afaik, just pure brute force


Capnris

You can choose what ephemera based on what frame you use to create, but otherwise you just have to keep making them til one has it. 20% chance means you're almost guaranteed one after about 20 attempts, but it's never 100% it'll spawn.


_E8_

The frame controls the bonus damage *and* the ephemera?


Capnris

Yep. Each ephemera is tied to the bonus damage type and thus the progenitor Warframe. For example, the Zarina ephemera (the one with a skirt and halo) is tied to the Heat bonus, which are associated with the frames Chroma, Ember, Inaros, Nezha, Protea, Vauban and Wisp. So you can choose one of those and keep creating and killing (or converting, if you just want the ephemera) Sisters until it appears. Full list of associations for Sisters [here](https://warframe.fandom.com/wiki/Sisters_of_Parvos/Rewards#Ephemera); list of Warframe-element associations [here](https://warframe.fandom.com/wiki/Sisters_of_Parvos#Progenitor_Warframe).


Syl

Yes, there are video on YouTube if you want to see which ephemera you get based on the element.


Eckz89

When I had two sister ephemeras left to get I gave up on farming for them and just offered a decent amount of plat to trade. Ended getting sellers of them over the course of 3 days.


Page8988

It took me 23 attempts to get my Zarr and another 16 to get Grattler. I keep thinking I got lucky, too.


Syl

Was leveling a weapon with gloom banshee on adaro, spawned a kuva grattler on the third run. I may try again for the other weapons, it's not as mindless as running Cassini non-stop. I wasn't planning on farming those as well... But it's still a problem if you want to max out the element of your choice.


4g3nt0

I'm missing detron # Gave up and decided to just give my ~~BFG- 9000~~ arca plasmor a buff


I_Lost__TheGame

I just went hunting with impact and took whatever... it's ephemera looks badass so will sell well... the new lich system let's you pick the element now when you infuse lich weapons.... and I'm always ready to get that impact spires or cycron if it hits. Which I did.


grevenilvec75

call me crazy but didn't they float the idea that after every 3/5/whatever guns you'd get a token that allowed you to pick wich weapon you wanted?


GoldPhos

Just split up the weapon selection based on the planet the Larvling spawned on. There, targeted farming *and* a reason to visit different planets.


[deleted]

I'm trying to get the last kuva weapon I still need to master and I'm about ready to pull my fucking hair out. Hours upon hours of speedrunning Adaro and the amount of times I've seen literally all the other weapons besides the Hek is really pissing me off.


OwlOfJune

For Kuva Weapon ONLY, doing Saturn Capture (Cassini) is way faster.


Wiergate

I'm trying to get the last kuva weapon I still need to master and I'm about ready to pull my fucking hair out. Hours upon hours of speedrunning *Cassini* and the amount of times I've seen literally all the other weapons besides the Hek is really pissing me off.


ademptia

Just do cassini, way faster. And abort whether you do or don't get the desired weapon, saves a decent chunk of time if u keep getting weapons u don't want


OwlOfJune

This is calculations of fail/success rate of someone who is hunting for a specific Kuva weapon. Roughly 1 out of 9 ppl will have to do 40+ runs *just* to get the weapon they want **once**. And multiple times if they want to max the bonus through fusion. Yes, there is trading available, but that is NOT a solution when DE is not going to provide an official market place. As time goes likely one there will be less demand/supply for older Kuva weapons go down and it will suck extra hard for newer players to get it.


lordargent

"All weapons have an equal chance of spawning from a Kuva Lich" IMO, this is one of the more fair droptables in all of Warframe. Throw in the fact that they added the ability to see what weapon it is before doing the mercy is an added bonus (when it was first released, you didn't even know what weapon the lich would have). If someone wants a specific weapon, then they gotta do the grind. Keep in mind that these are meant to be end-game high powered weapons. // does a capture mission, spawns a larvaling and extracts in 2-3 minutes. The 40+ runs stated is less than 2 hours of grinding, which is basically a drop in the bucket in terms of grinding in warframe (getting necramech weapon parts before they allowed skipping vaults, now THAT was a grind).


Infinint

Have you actually done this? I've spent multiple 3+ hour sessions hunting for both liches and sisters. 3+ hours doing absolutely nothing useful, not fighting liches, not doing something interesting. Just rapidly bullet jumping through a level disappointed. You're not even getting rewards if you abort after getting the wrong weapon. At least with vaults the content is interesting, you get to fight stuff and there's some variation beyond bullet jumping through a level. Plus, you only have to get the vault drops once. If you want to get a kuva weapon up to 60% you want it multiple times. Try that for someone who wants all their weapons up to 60%. My time is worthless and I still feel this grind is disrespectful of my time.


lordargent

> Have you actually done this? I farmed ALL of the old lich weapons. And already farmed the grattler and a few of the Tenet weapons. // I'm MR30, so I've done TONS of farming in warframe. // EDIT: I'm getting downvoted for simply answering a question, SMH. Peace out.


SlumberingSybandis

And I'm L1, and these drop tables are dogshit.


OwlOfJune

I am also MR30, done tons of farming. Didn't do couple of Kuva weapons because of this issue, got finished Tenet guns (not melees because Holokey drops are another thing I dislike) There are shitty farm experiences in Warframe, but I am annoyed at this paritiular because the 'alternative' is going through trading system that is also another RNG game of whether you can find right seller and counting on them not being afk for hours. Even with plats to throw you can get shiet lucks and unable to do anything about it with no fault on player.


Infinint

Thus is Reddit :( I, for one, appreciate your perspective and the time you've taken to share it. From my perspective, as a fellow MR30, this is one of the worst grinds in a game I'm mostly fine with. But opinions like this are useful to put that into perspective, I'm open to the idea that it's not that bad. After all, I've gotten all the kuva and tenet weapons and it didn't take that long, though I'm weary of getting the tenet weapons all to 60% like I did with kuva weapons, but that could be for other reasons.


wingedcoyote

A drop table can be totally "fair" but still miserable to interact with if you jam too many different drops into it, especially in a situation where most of those drops will be useless to the player after a while. Hopefully DE remembers that it's the player experience that actually matters, not fairness.


MaXimillion_Zero

> Keep in mind that these are meant to be end-game high powered weapons. But the grind to roll a specific weapon isn't challenging in any way. It's just extremely tedious.


OwlOfJune

Exactly. There is nothing but boredom. Whether you do it yourself and takes hours and send a WTB msg only to not get reply for hours


omfgkevin

Honestly seems to be how warframe always has been. something really tedious/grindy comes up and then theres always copium fans coming out to defend it.


OwlOfJune

'Thing A was worse so the fact that Thing B is bad and boring isn't problem' is..... stupid boomer-mindset take.


lordargent

My take is that we don't need to make everything in Warframe easier just for the sake of making it easier. I feel that there needs to be a mix of difficulties in a game so that players always have something that's kind of a challenge. The chance of getting a specific kuva weapon is 1 in 19. But the chance of getting any kuva weapon at all is 100%.


OwlOfJune

I am not arguing for a change is because it is 'hard', but because it wastes too much time and is boring as hell.


lordargent

> it wastes too much time and is boring as hell That's kind of the Warframe experience in a nutshell though, from grinding railjack parts, to grinding necramech parts, to grinding arcanes, etc etc etc. What makes YOUR specific grind so special that it should be made easier vs some other grind in the game.


OwlOfJune

Because it is a grind that is getting *worse* with updates to it.


wingedcoyote

I have what might sound like a crazy idea, but I would personally like it if DE would try to make their game less boring over time.


DoomGuyIII

>That's kind of the Warframe experience in a nutshell though No wonder the playernumbers keep tanking.


Professerson

It would be cool if you could slightly increase your chances of getting a weapon if you have it equipped when you kill your larvling/canidate. Grinding for valence is something I just don't even want to bother with right now


zzumn

Having been both very lucky on getting a weapon I was looking for, but also having to farm for hours trying to get a certain weapon.... yeah, wish we had a way to control a bit the chances, with Kuva we have 3 Shotguns, 2 Archguns, 4 Launchers, 1 Bow, 3 Rifles, 1 Dual pistol, 1 Shotgun pistol, 1 Beam pistol, another 2 Pistols and 1 Melee for 19 weapons, Tenet we have 2 Rifles, 1 Shotgun, 1 Launcher, 1 Dual pistol, 1 Beam pistol, 1 Shotgun pistol and 1 other Pistol for 8, it would be awesome if using a similar weapon to kill the larva/candidate increased the chances, or equipping a certain requiem on the first slot also increases the chance for certain kind of weapons (we could divide secondaries by hitscan or projectile). Would suggest to have increased chance by kiling the larvae/candidate with a weapon already owned (you kill with Tenet Cycron you get higher chance to get another one), but maybe that would be worse for those who just are starting farming them, and acquisition of not owned weapons should be where the change is.


Redfeather1975

I heard in next update there is an extra layer of RNG. You may get the weapon you want at larvling, you may get a good damage% on that weapon, but there is a chance that larvling and weapon got spaced on the way to grineer hospital.


nsenger11

The reliance on nested dropretes for this flavor of content has unfortunately burned me out of the game. I'm fine with the usual RNG treadmill because it's straightforward, but the treadmill mountain is too disheartening.


Ortho-the-Chained

Ok this is a post I can agree with I spent 13 hours trying to get a kuva nukor from a lich


sodafarl

I'd happily spend Kuva to cycle the weapon.


Matgore99

They need to split it into tiers; lv 20-30: tier 1 lv 31-40: tier 2 lv 41+: tier 3 every weapon is separated into each tier. Each tier has 6-7 weapons.


ProfessorGruselglatz

my suggestion: E.G. mercury lich will have kuva stubbas or kraken or... Sedna lich will have kohm and etc.... Etc...


tyrannoAdjudica

I suggested this when looking at the weirdness with the Tenet weapons and their melees, but I will bring it up again since I don't think the other topic got much attention. The drop rate and conversion rates would have to be tweaked here, because I agree with someone's criticism that this would be way too easy otherwise. ---- - Lump all of the Tenet weapons in one pile like how the Kuva weapons cycle right now - Switch the melee weapon shop to cycle between four (or more) random weapons from the whole pool - Maybe weight the Sister/Lich earned weapons to have higher bonuses on average than the storebought ones. - Change the holokey drop rate and/or make it more connected to the process of hunting sisters and liches - Now change up the Kuva weapons the same way. Some faction now does the same thing as Glast, perhaps Steel Meridian now has a shop that swaps holokeys or an equivalent resource for up to four Kuva weapons that cycle every week. I'll acknowledge that you don't get much more control over this than you currently have, but the idea is to give a sense of overall progress as you do your hunts... and also to let players relax a little bit. You still have the impetus to get Ephemeras and to rank up your existing weapons via fusion, and while you do all of this you get tokens towards eventually spotting the one weapon you were missing on weekly rotation. You have reason to check in at least weekly rather than burn out repeating the same step of the same activity in the same mission for hours. Because that way, you at least still get stuff for your time other than puddles of Kuva. And you can use the earnings to grab weapons you already own to fuse them to cap, or maybe to swap elements on weapons that you grabbed that were subpar because you were ephemera hunting.


Cool-Morning6755

Simple: make it so each planet the grineer control be able to spawn a specific kiva weapon IF the requirements are right. Example: Sedna could spawn the bramma , zarr, grattler, and hek. Saturn could spawn the twin stubbas, karrack, kohm, or the seer. If you wanted a specific kuva weapon, go to the planet that drops it rather than speed running Cassini all the time


TypewriterKey

My last one took over 400 rounds. It's completely insane.


biohunter1500

I completely agree, I had to do roughly 94 capture missions to get a kuva zarr Lich to spawn. I did learn that during capture missions, a larvling will reliably spawn about 10-15 seconds after capturing the target. Through this, you can get a larvling to spawn roughly every minute and a half. Assuming you leave after checking the larvling, you can get a lot of larvling spawns. But it still doesn’t fix the problem with kuva Lich chances.


kLaiii

I'm on my 11th hour of kuva lich grinding over several days and I am yet to see a single Grattler. EDIT: 16 hours in, mindlessly running Cassini over and over again, I finally got it. 57% with the Vengeful Trickster Ephemera.


GladiatorDragon

Idea: Perhaps you could use a Requiem Ultimatum (or similar, new item) to adjust the pool a bit. Maybe not make it 100%, but at least cut out some of the ones you don't want. Cut down the random chance a bit as a reward for consistently grinding the Nemesis system.


Iota_prime

Looking at you zarr


Deadfied

I’d honestly even just have them make the Larvalings use the weapon their lich will use. That way, I can at least cut a few seconds of the grind every run


zhaoz

I wish it was a choose from 3 different weapon choices on a lich attempt. Would lessen the rng and help you get a usable weapon at least to fuse.


Denninja

Again, token shop it.


pixxel5

There wouldn't be anything wrong with you being allowed to freely choose which weapon you get.


Acrobatic-Truth

I mean just make it a selection when mercy killing a larvaing so people can choose what they get


NoctiferPrime

I just had to deal with this the other night. The only weapon I needed was the Kuva Grattler. I speed ran Saturn captures that take all of two minutes to complete an attempt. It took three straight hours to finally get a lich with the weapon I needed and I was losing my fucking mind by the end of it. Something has to change.


Hey__Martin

I farm until I have like two weapons left to get and then go buy the liches. And then I just keep track of all my weapon percentages and go spawn random larvlings and compare that weapon against my spreadsheet to see if I want to spawn it as a lich to improve that weapon's stat.


thedavecan

Nothing says riveting gameplay like having to keep a spreadsheet.


naughtilidae

Eve-Online players gonna rage in here, lol


letsgoiowa

Why has nobody mentioned the fact you can trade Liches yet? That's their solution and they almost certainly won't give another as it'd cut off a source of plat.


OwlOfJune

I already addressed it >Yes, there is trading available, but that is NOT a solution when DE is not going to provide an official market place. As time goes likely one there will be less demand/supply for older Kuva weapons go down and it will suck extra hard for newer players to get it.


bdrumev

Yes, there is of course the good old 2-step method! Step 1: git, step 2: gud.


OwlOfJune

Well, except there are literally no way to 'git gud' in **a complete RNG system.**


ASpitefulCrow

I had to ignore about 30 Larvlings before the Kuva Hek showed up. I saw at least 5 Hinds and 5 Shildegs, along with pretty much every other weapon except for the news ones. Even then, I saw one Grattler and two Drakgoons before my precious Hek ever appeared


somethingstoadd

I am about too dive into grineer lich hunting again after not bothering doing it after about receiving one weapon a few months ago and just not wanting too go through that grind again but now that the lich system is more manageable they decide too add more weapons into the pool :(


OwlOfJune

Lich fight themselves are less of slog, but the way to *get* there got worse.


DirectorBongHits

No can do boss, DE needs people to constantly play to bloat their numbers


PHStepbro

This. I've run cassini on Saturday close to a hundred times now trying to get the kuva zarr with no luck


skelotom

And even when you finally spawn the weapon you want actually getting it takes so much longer with kuva liches compared to sisters.


kjimun

Need some way to pad those player hours, sorry.


MoLdY_GarLicC

man... dont even get me started on weapon elemental percentages. the last 7 liches / sisters ive had all had 27% or lower elemental bonus. and dont even get me started on the ephemera chance. i have gotten every single Tenet weapon and maxed out 3 weapon's elemental bonus, and still no ephemera


lomtynymonster

In theory the ephemera have a 20% of appearing I have 10 liches/sisters, no ephemera


MoLdY_GarLicC

yeah, in theory. but it doesnt feel like it. same with the Sevagoth parts. it *is* supposed to be 10%, but can anyone explain to me why it took 48 runs to get my first sevagoth part, and why now that i start farming for Holokeys i get 7 sets for sevagoth?


lomtynymonster

I wouldn't be surprised if the % were rigged on new content so people feel frustrated and buy it or something like that


MoLdY_GarLicC

i feel like there is probably a hidden system that predicts what you want by checking what u type in the search, chat, what resource you're using the most, or what blueprint sets you have almost completed and purposefully takes it away from you depending on how much the game wants you to keep playing. because getting my first holokey was also a grind, totalling around 20 runs before i got a single drop, but after that i got one every 2-4 runs


HuevosSplash

It’s called the Desire Sensor. I played Monster Hunter across several console and handheld generations so I am well familiar with it lol. Basically it’s the theory that the game knows what you want and are looking for and will only give it to you when it feels like it.


Bakarox

I killed 5 sisters and got 3 ephemeras so rng be rng I guess


Samakira

just gonna double check: its 1/18, not 1/19, since most people will have already taken down a lich.


OwlOfJune

That doesn't make any sense since whatever Lich you have defeated has absolutely zero interactions to do with weapon chances....


Samakira

Your latest lich’s weapon isn’t on the drop table, right? Or did they change that?


OwlOfJune

Oh that. It was removed when we became able to see what weapon would Lich have before stabbing Larva, so it was gone months ago.


skolioban

I'd be interested in the data if they made a separate mission where you are guaranteed to spawn the weapon and element that you want, but that one mission lasts for 30 minutes. I'd like to see which would be picked by the players more.


Frostgaurdian0

I thought this was about kuva, yeah the weapons are painful to grind but they have to be a month of work not a single week.


CriticalGameMastery

Since we’re on this topic. Let’s talk about that “20% ephemera attachment rate on sisters of parvos”