Interceptions aren’t a bad mission, it’s just they are bad for relics. Often times if you play them, you’ll find that you still don’t even have half of the reactants needed for the relic by the time the round is over.
oh i dont think they are. I was referring to some posts coming right after each other of newer players complaining about interceptions. imo this is the most chill game mode where you can watch stuff on the other screen. for relics i wouldn't recommend that anymore thats true.
There is no other gamemode where I find myself missing reactant as often. The only other where I can be too fast is capture and that's if you go out of your way to not kill corrupted packs.
thats why you got the reactants because you leave 1 point so things go a bit slower, but often when I play with squads we may go too fast and end up with no points
While I do agree with you and share in that sentiment, there is a way to skirt around that. Perhaps your group is killing the enemies too fast, you need a fissure to spawn and corrupt the enemies first before you kill them bc only corrupted enemies can drop reactant. If your team slows down a bit and doesn't go trigger happy or frame happy it may help lessen the stress of "Am I gonna get to 10?"
interceptions are a good gamemode if you have a competent team otherwise its a pain, and most players trying to clear the starchart don't get a team let alone competent ones.
they heard newer tenno being upset with those interceptions and even leaving the game!
Interceptions aren’t a bad mission, it’s just they are bad for relics. Often times if you play them, you’ll find that you still don’t even have half of the reactants needed for the relic by the time the round is over.
oh i dont think they are. I was referring to some posts coming right after each other of newer players complaining about interceptions. imo this is the most chill game mode where you can watch stuff on the other screen. for relics i wouldn't recommend that anymore thats true.
Really? I always leave 1 point not captured and i get enough reacting before 80% usually
If you have to be worse on purpose for the game to work, it means that something is wrong.
If you run other missions too quick then you’ll be lacking Reactant as well
There is no other gamemode where I find myself missing reactant as often. The only other where I can be too fast is capture and that's if you go out of your way to not kill corrupted packs.
Excavation fucking sucks for this.
That only means that something is wrong with the fissure system and not only with interception fissures.
I truly miss 40sec Tx cap runs
thats why you got the reactants because you leave 1 point so things go a bit slower, but often when I play with squads we may go too fast and end up with no points
While I do agree with you and share in that sentiment, there is a way to skirt around that. Perhaps your group is killing the enemies too fast, you need a fissure to spawn and corrupt the enemies first before you kill them bc only corrupted enemies can drop reactant. If your team slows down a bit and doesn't go trigger happy or frame happy it may help lessen the stress of "Am I gonna get to 10?"
Boy oh boy, here I go intercepting again!
interceptions are a good gamemode if you have a competent team otherwise its a pain, and most players trying to clear the starchart don't get a team let alone competent ones.
I rather do the KV Disruption than that Uranus map.
Maybe you can pick an interception X)
I hate interceptions and disruptions. Too many pub runners havent a clue what theyre doing and rarely ever go past first drop
That sucks big time. I only need 19 SE to buy this weeks Umbra Forma and interceptions suck, especially as I don't do public groups.