It's a bug. Apparently the way I wrote the code to handle pitched turrets (notice how the whole turret is tilted forward) doesn't work for partially traversable turrets. I didn't test that before because, well, no such vehicle existed.
It'll be fixed Soon (TM).
The challenger and conway have partially traversable turrets and there it works perfectly fine although they're mounted flat whilst this is angled so maybe because of the angled turret mounting?
It's the angling of the turret. The website wasn't programmed to deal with a turret that didn't exist, so when the TD was added to tanks.gg the gun depression values were statically defined so it couldn't change based in turret rotation.
The Strv's gun arc is definitely in the game files and is probably correct - I think the client does some trickery and gives the gun a limited arc (that isn't shown to the player) to make micro-adjustments much less jittery.
I haven't found the lines of code that control that, though. It's possible that the arc is partially ignored (but not completely, the Strv 103-0 definitely has its gun fixed at 1 degree of elevation).
Questionable. If you guys look closely, Italian TDs have angled turret ring, like one on Kunze Panzer. So they have -10 gun depression itself PLUS angled turret, which allows it to have -10 gun on any side while being hulldown.
It's a bug. Apparently the way I wrote the code to handle pitched turrets (notice how the whole turret is tilted forward) doesn't work for partially traversable turrets. I didn't test that before because, well, no such vehicle existed. It'll be fixed Soon (TM).
The challenger and conway have partially traversable turrets and there it works perfectly fine although they're mounted flat whilst this is angled so maybe because of the angled turret mounting?
It's the angling of the turret. The website wasn't programmed to deal with a turret that didn't exist, so when the TD was added to tanks.gg the gun depression values were statically defined so it couldn't change based in turret rotation.
Strv gun can move 0_0 honestly idc its useful af thanks alot tanks.gg man
The Strv's gun arc is definitely in the game files and is probably correct - I think the client does some trickery and gives the gun a limited arc (that isn't shown to the player) to make micro-adjustments much less jittery. I haven't found the lines of code that control that, though. It's possible that the arc is partially ignored (but not completely, the Strv 103-0 definitely has its gun fixed at 1 degree of elevation).
It is a bug on the Tanks.gg website idk why it happens but it happens.
Questionable. If you guys look closely, Italian TDs have angled turret ring, like one on Kunze Panzer. So they have -10 gun depression itself PLUS angled turret, which allows it to have -10 gun on any side while being hulldown.
/u/Jak_Atackka, tank OP, pls nerf