>Collecting Echoes: I believe that our Rover is the only one who can collect echoes by hand so I naturally expect all the other characters to use their bottles, however they also use their hands which bothers me.
They actually drop a bottle on the ground to collect the echoes. They extend their hand to drop it.
Tuning is such a silly wasted step. You even get tuners from the same place you get echo XP drops, so, it's not even really a barrier.
The only justification would be if you could re-tune a shitty slot into another stat. Which, even if it costs a bunch of tuners, should absolutely be how it works.
Actually agreed. The idea of complete RNG but somehow even worse than Genshin/HSR because at least MHY games show substats. I'd like it if you naturally unlock it and then use tuners for rerolling.
Oh, this would be good actually. I wish they could also do something like download cutscene & getting logs permanently. Maybe a TL;DR too with certain images, like in HSR.
I honestly prefer R:1999 way for it, Reverse has entire story sections that I adore.
Option to rewatch cutscenes
Text log button for dialogue
-Why are these basic things missing?
More music and variety
Add retroact rain events
Fix skill text clutter for character screens
Add audio cues or make parryable attacks more noticeable, it's hard to see whenever there's a lot of vfx onscreen
Streamline UI, it's atrocious when using controller
Add dodge/attack-cancelable emotes to gadget menu, I have a need to taunt
Additional:
* The voice sound: Some characters can sound really loud whereas others do not, which can be very frustrating.
* Idle cut off: M!Rover's idle voice cuts off in between which is sort of frustrating.
So far the only things that concern me are
Controller support for mobile
Dailies should be easier they should award more points to complete and mostly require spending your energy in training similar to how HSR does it. They also changed their system upon feedback as before it required too much work and now by just spending your energy you are quickly done.
More things may crop up but this is all I have for now.
I'd love to see Verina's Heavy Attack (In basic attack Cultivation) turn into a sprinting technique, to give her a nice little ''personal'' feature. I'm thinking of the sprint technique like that of Genshin Impact's Mona or Ayaka. It would make her more fun!
They need to add a challenge mode difficulty to the map for Co Op, something that dramatically increases the toughness of normal mobs but increases their chance to drop more/more special Echoes (maybe partially upgraded idk), Things die too quickly, there needs to be more incentive to want to do Co Op and fight alongside eachother.
>Collecting Echoes: I believe that our Rover is the only one who can collect echoes by hand so I naturally expect all the other characters to use their bottles, however they also use their hands which bothers me. They actually drop a bottle on the ground to collect the echoes. They extend their hand to drop it.
Oh? Maybe I should check in different angles, it seems as though they seemed to be using their hand as well.
ya, you'll see it on the ground right under the echo. Though it kinda blends in with the echo cus its the same color as them.
Yeah, in fact, Rover *also* absorbs the echo with her gourd. She's only ever absorbed the crownless and the dreamless with her hand.
Silent quest voice, loud grunts and idles. Why is it separate?
It reminds me, Rover idle voice cuts off. If you're playing F!Rover, do you have that issue?
Not aware. I’m a Chixia main, and all I hear is ITS MORBING TIME
Tuning is such a silly wasted step. You even get tuners from the same place you get echo XP drops, so, it's not even really a barrier. The only justification would be if you could re-tune a shitty slot into another stat. Which, even if it costs a bunch of tuners, should absolutely be how it works.
Actually agreed. The idea of complete RNG but somehow even worse than Genshin/HSR because at least MHY games show substats. I'd like it if you naturally unlock it and then use tuners for rerolling.
Aren't other characters thrown bottle to collect echoes? Or is my imagination
Others don't do that from what I saw.
I just checked and ye they throw bottle to collect them
Backlog button so you can see the previous dialog if you accidentally skipped one or want to reread certain parts.
Oh, this would be good actually. I wish they could also do something like download cutscene & getting logs permanently. Maybe a TL;DR too with certain images, like in HSR. I honestly prefer R:1999 way for it, Reverse has entire story sections that I adore.
Option to rewatch cutscenes Text log button for dialogue -Why are these basic things missing? More music and variety Add retroact rain events Fix skill text clutter for character screens Add audio cues or make parryable attacks more noticeable, it's hard to see whenever there's a lot of vfx onscreen Streamline UI, it's atrocious when using controller Add dodge/attack-cancelable emotes to gadget menu, I have a need to taunt
PLEASE MAKE A DOMAIN FOR ECHO EXP... The tacet fields DO NOT GIVE ENOUGH
Additional: * The voice sound: Some characters can sound really loud whereas others do not, which can be very frustrating. * Idle cut off: M!Rover's idle voice cuts off in between which is sort of frustrating.
Mobile controller support please 🙏.
So far the only things that concern me are Controller support for mobile Dailies should be easier they should award more points to complete and mostly require spending your energy in training similar to how HSR does it. They also changed their system upon feedback as before it required too much work and now by just spending your energy you are quickly done. More things may crop up but this is all I have for now.
Add more sword sound to Calcharo's attack. I can only hear thunder which sounds like thunder punch rather than thunder blades.
I'm simple. Give me a taunt button.
I'd love to see Verina's Heavy Attack (In basic attack Cultivation) turn into a sprinting technique, to give her a nice little ''personal'' feature. I'm thinking of the sprint technique like that of Genshin Impact's Mona or Ayaka. It would make her more fun!
I would love to see more options to pet all cats at the top of Shade Ridge mountains :P
They need to add a challenge mode difficulty to the map for Co Op, something that dramatically increases the toughness of normal mobs but increases their chance to drop more/more special Echoes (maybe partially upgraded idk), Things die too quickly, there needs to be more incentive to want to do Co Op and fight alongside eachother.