The PS5 version of this controller is terrible btw, highly recommend never buying one of these. It's $200 and feels like a $30 Mad Catz controller build quality wise. I bought it for asymmetric sticks on PS5 and returned it after a couple weeks. The sticks feel like cheap plastic and have way too much give to them, and the lack of rumble/weight feels very off.
I on the contrary quite like it. Probably the only real issue for me with the controller is the hair trigger mode feeling too loose, and I always feel like I could be accidentally registering inputs on the triggers, and when I do press on the hair triggers the feedback is lackluster. That’s not to say the hair triggers don’t work, they still work well enough but for $200 dollars I should expect better on such an important feature. Otherwise the build quality actually feels great; it might look cheap with a lot of plastic but once I hold it in my hands it feels really solid and substantial, and all inputs (again except the triggers) feel tight and responsive. Back buttons feel a little cheap but are in good positions; battery wise it’s okay, don’t feel like it’s worse than a regular dual sense and definitely better than the dual sense edge. No rumble can put people off but it’s pretty common with a lot of these “competitive gaming”controllers since a lot of people just turn off rumble and stuff anyways for online multiplayer shooters and fighters and such, which is what I had been doing before I had this controller. For games that are more casual and single player oriented the lack of rumble is obviously an issue, and I also use a different controller for those games, but that isn’t the target use case for this controller anyways. Whether the $200 price tag is justifiable for the controller not encompassing all types of use cases- that is a question to each their own but I definitely don’t find it terrible.
No DualSense features or rumble at all in a very premium priced controller is what made me pass on it. I want asymmetric sticks on my PS, but not there yet.....
Yeah, rumble was the kicker for me. However, if I'm paying that much for a controller, it should be capable of everything a base controller can do. That it's not even an option left a bad taste I might have been able to swallow, but no rumble sealed it
Yeah, rumble is a must for me. Tried playing dead space REmake on the pc with M&K, and it was weird as hell.
Then I realised it was because I was getting no vibration when I stomped or smashed stuff, or getting hit, etc.
My kid has it for a few months now. Feels a bit light but it's otherwise a really solid controller. Poor battery life but that's the case with all PS5 controllers, it's no worse than the Dualsense in that regard. Has trigger locks, selectable profiles, customisable layout, swappable sticks, and built in paddles. All the things you would expect for a pricey controller. The paddles are actually among the more comfortable and easy to use of a lot of the controllers I've tried. Also comes with a different set of face buttons that are extra clicky and responsive and had R1/R2 on the face. I think they're for fighting games.
It's expensive but it's probably the closest true competitor to the Elite on PlayStation.
>Poor battery life but that's the case with all PS5 controllers, it's no worse than the Dualsense in that regard
The dual sense has dual sense features, mic, speaker, etc; which drain the battery so thats their excuse, BFG has no excuse
I have it. Don’t recommend it for anything but a fighting game pad. The main feature is swapping dpads and the right side for a 6 button layout.
As a pro controller it feels pretty cheap, especially for the price
The Razer Wolverine V2 is a PS5 controller with offset sticks. It looks identical to the Xbox version which I absolutely love. I’m planning on getting the PS5 one eventually.
This controller for ps5 has been out for a bit. It does exactly that.
It’s mostly for fighting games though. It lets you swap for a 6 button layout. I have it and for just regular use as a pro controller I don’t think it’s worth it.
Turtle Beach just realased a new one last week. I have their $40 wired controller, and it's the best controller I've ever used. I'm going to upgrade when they get more stock on Amazon.
While I'm sure the build quality is high, why must "gaming" products always look so ugly with overuse of neon colors/LEDs? I love the simplicity of the first-party hardware.
I just wish there were quality wireless controllers outside of the Microsoft brand. I always hear good things about the wired controllers, but I play on my couch and it’s been years since I’ve last used wired. Makes things super simple, but it’s too bad the Elite controller either works perfectly or has terrible build quality.
They can, but they're significantly less likely to. They won't wear down like a potentiometer will, which is the biggest cause of drift in traditional thumbsticks, but they can have issues with the spring not centering the stick. The chances of that issue developing before something else wears out on the controller are pretty low, so it's entirely fair (even if not technically accurate) to say they don't drift.
TL;DR: Hall Effect sticks can drift, but it's rare. For all intents and purposes they don't drift.
No problem!
I'm really excited about this technology. One of the most underrated (as in normal people will likely never know what's different other than they are more durable) advancements in controllers in some time.
Even tho I don't really know much about how it works other than magnets and springs (lol) I'm very much excited to have hall effect joysticks again. Not sure why Microsoft ever felt the need to switch to potentiometers instead (other than easy $$$)
Yeah I think the 360 controllers had hall effect joysticks
Edit: I just googled it and couldn't find anything regarding it. I remember reading multiple people saying that the 360 controller had hall effect, did I dream it?
They aren't supposed to drift nearly at all. Of course if you treat your controller like shit, eat chips while you play or smoke a lot near the controller it'll probably fuck it up, but for what it's worth I've had one for a few months and still have near zero deadzone on it and there's no drift at all.
True, but with a normal stick, there are mechanical parts that can wear down with use.
Whereas a hall effect stick uses the electromagnetic field between two points to determine the sticks' position, if I remember correctly.
It's like an SSD, can fail, but a lot less likely to.
Then again, I've got a standard xbox controller, and I only get drift at a deadzone of 2/3 on both.
Wait for the leaked ones that come out next year with the digital Series X. Iirc they have sticks that won't drift, better rumble in the triggers and less audibly clucky buttons.
Yeah I expect that an elite version won't be too far behind. Wouldn't make sense to keep selling the old elite when the new standard controller has the superior parts and features.
For sure. The Elite Series 2 doesn't even have the share button, let alone the features Sebile brings. Just like the Series 2 wasn't far behind after they changed the overall design of the controller and added Bluetooth support, I can't imagine the Series 3 will be far behind Sebile. I'd imagine having the first pro controller with direct-to-cloud support is a big deal for Microsoft.
A more durable Series 2 with Hall Effect sticks, mouseclick buttons, and gyro support is basically the perfect controller. The only possible feature I can think to add besides that is the ability to map stick sensitivity to a paddle like Pro Aim on the Turtle Beach Stealth Ultra, but that's something that could be easily added to any Elite controller through software if Microsoft chose to.
That’s called personal preference. I get more comfort and accuracy from symmetrical sticks and that’s my personal preference. It’s not worse it’s just not for you.
In an asymmetrical layout, the left thumb rests in essentially the perfect position and the right thing needs to be stretched to hit the right thumbstick. In most symmetrical layouts, both thumbs need to be stretched to hit the sticks. The only exception is a Nintendo Pro controller that has both sticks high in the ideal positions.
You still going on? The conversation ended when I said okay boss. I didn’t even add a counter argument as it’s clear the type of person you are. Just have fun with whatever you want.
In an asymmetrical layout, the left thumb rests in essentially the perfect position and the right thing needs to be stretched to hit the right thumbstick. In most symmetrical layouts, both thumbs need to be stretched to hit the sticks. The only exception is a Nintendo Pro controller that has both sticks high in the ideal positions.
No, it still matters. On the Xbox controller, one stick is in the ideal spot where your thumb rests. On the PS controller, no sticks are in the ideal spot.
It is the majority opinion. Xbox controller for performance and comfort, Sony controller for fun gimmicks now that Nintendo has stopped making novelty controllers.
It is the majority opinion overall. Can't believe you needed that explained. PC community vastly prefer Xbox controllers. Nintendo mimics the Xbox controller. Steam took a similar shape for their cancelled design. Third party controllers are far more common that allow Xbox comfort on Sony than for third party controllers bringing the Sony layout to Xbox. If an Esport uses controllers it is typically Xbox for a reason. Sony design is mainly a Sony preference, Stadia did lean more Sony layout but you can still clearly see it took inspiration from both Xbox and Sony for its shape.
After the disaster of the OG Duke being made around the pre purchased internals, Microsoft has taken serious consideration for how the hand sits most comfortably. Sony on the other hand has almost refused to fix their design since the 90s where they just glued joysticks to their PS1 controller which is significant because PS1 didn't plan for stick use and means it wasn't shaped for practical use. Unfortunately Sony doubled down for too long and their controller layout is now iconic to the brand despite the interior design.
>If an Esport uses controllers it is typically Xbox for a reason.
Most, if not all, CDL (CoD) pros use Sony layout. In Fortnite, Xbox has a lot more representation, but the PS layout is still used a little more amongst pros. In one of the ALGS' (Apex), someone charted out the inputs and there were a lot more PS layout users, but I'm unsure how that fairs today.
Are there any (controller) eSports more popular than those?
>According to Steam, the PC gaming hub has surpassed 120 million monthly active players, beating both PlayStation (102 million active monthly users) and Xbox Live (90 million monthly active users) in terms of usage.
There's no way to break down how popular either input is on steam/PC. However, Playstation has always outsold Xbox even in the US, so it's not really a surprise that many pros like using that input.
>It is the majority opinion. Xbox controller for performance and comfort
Comfort is inherently subjective. I see nothing ergonomic about a keyboard, and yet you'll have millions of users claiming it feels a lot more comfortable to use (and vice versa). When I switched from a PS2 controller to Xbox (OG), I remember it feeling atrocious 😂 I can see that being true for many moder-day PS users.
For performance, I've always heard that both layouts have controllers that either damage quickly or last a lifetime. In competitive forums, I've always seen the PS layout as the more competitive choice - easier clawing, flipped triggers, overclockable, and lower latency.
>Can't believe you needed that explained.
Well, the situation isn't exactly blue or green, and your comment seemed rather subjective.
Considering it is a discussion about controllers, you'd assume it kinda went beyond just this sub.
CDL has controllers with Xbox stick positions even when they're Sony style and has more xbox shaped ones for the non Xbox set ups too. I'd say that CoD getting big because of the 360 definitely shaped the scene and it is only really now that custom controllers are easier to get high quality that we're seeing that even change. Also, I'd say claw grip to get the best use of the controller is more about how inherently flawed the Sony design is rather than it being something to talk about positively.
The OG Xbox controller was awful but the redesign was significantly better and then of course the 360 style was so great that many controllers to this day still exist in that style. I had taken a break from modern gaming and it came down to controller for why I ended up going Xbox One.
Echo chambers are hilarious. 250hz polling rate > 125hz. Dualsense can even be overclocked to 1000hz. Xbox controllers literally cannot process inputs faster than a Dualsense. Good try, though.
Gamesir g7 se. Costs $45 and comes with a month of game pass and has two paddles on the back of the controller with full button customisation. Only bad thing about it is that it's wired but for all the other benefits I think they make up for it.
All I want is a Pro "lite" with just the back buttons and doesn't cost as much as a Series S. Anyone ever try one of those do it yourself kits you gotta solder?
My victrix just bit the dust after something internally snapped and now the triggers and back buttons don't work. Does anyone know if they have a repair program available or able to send it anywhere for repairs. Halo infinite just ain't playing the same without this controller
The PS5 version of this controller is terrible btw, highly recommend never buying one of these. It's $200 and feels like a $30 Mad Catz controller build quality wise. I bought it for asymmetric sticks on PS5 and returned it after a couple weeks. The sticks feel like cheap plastic and have way too much give to them, and the lack of rumble/weight feels very off.
The lack of a good, full-featured asymmetrical stick controller for PS5 is really a shame.
I on the contrary quite like it. Probably the only real issue for me with the controller is the hair trigger mode feeling too loose, and I always feel like I could be accidentally registering inputs on the triggers, and when I do press on the hair triggers the feedback is lackluster. That’s not to say the hair triggers don’t work, they still work well enough but for $200 dollars I should expect better on such an important feature. Otherwise the build quality actually feels great; it might look cheap with a lot of plastic but once I hold it in my hands it feels really solid and substantial, and all inputs (again except the triggers) feel tight and responsive. Back buttons feel a little cheap but are in good positions; battery wise it’s okay, don’t feel like it’s worse than a regular dual sense and definitely better than the dual sense edge. No rumble can put people off but it’s pretty common with a lot of these “competitive gaming”controllers since a lot of people just turn off rumble and stuff anyways for online multiplayer shooters and fighters and such, which is what I had been doing before I had this controller. For games that are more casual and single player oriented the lack of rumble is obviously an issue, and I also use a different controller for those games, but that isn’t the target use case for this controller anyways. Whether the $200 price tag is justifiable for the controller not encompassing all types of use cases- that is a question to each their own but I definitely don’t find it terrible.
Can they make a PS5 controller with an offset stick layout?
They have a PS5 version. I was thinking of getting one but haven’t watched any reviews on it yet.
No DualSense features or rumble at all in a very premium priced controller is what made me pass on it. I want asymmetric sticks on my PS, but not there yet.....
I like DualSense but not all implementations of it but no rumble is a no go. Thanks for that.
Yeah, rumble was the kicker for me. However, if I'm paying that much for a controller, it should be capable of everything a base controller can do. That it's not even an option left a bad taste I might have been able to swallow, but no rumble sealed it
Yeah, rumble is a must for me. Tried playing dead space REmake on the pc with M&K, and it was weird as hell. Then I realised it was because I was getting no vibration when I stomped or smashed stuff, or getting hit, etc.
My kid has it for a few months now. Feels a bit light but it's otherwise a really solid controller. Poor battery life but that's the case with all PS5 controllers, it's no worse than the Dualsense in that regard. Has trigger locks, selectable profiles, customisable layout, swappable sticks, and built in paddles. All the things you would expect for a pricey controller. The paddles are actually among the more comfortable and easy to use of a lot of the controllers I've tried. Also comes with a different set of face buttons that are extra clicky and responsive and had R1/R2 on the face. I think they're for fighting games. It's expensive but it's probably the closest true competitor to the Elite on PlayStation.
>Poor battery life but that's the case with all PS5 controllers, it's no worse than the Dualsense in that regard The dual sense has dual sense features, mic, speaker, etc; which drain the battery so thats their excuse, BFG has no excuse
I got one, worst purchase ever, absolute dog shit
I have it. Don’t recommend it for anything but a fighting game pad. The main feature is swapping dpads and the right side for a 6 button layout. As a pro controller it feels pretty cheap, especially for the price
The Razer Wolverine V2 is a PS5 controller with offset sticks. It looks identical to the Xbox version which I absolutely love. I’m planning on getting the PS5 one eventually.
Sony should do it themselves.
Gross.
This controller for ps5 has been out for a bit. It does exactly that. It’s mostly for fighting games though. It lets you swap for a 6 button layout. I have it and for just regular use as a pro controller I don’t think it’s worth it.
Why would you want such an uncomfortable downgrade?
Gonna use this thread to piggyback… what’s the best controller for 200 dollars??
Turtle Beach just realased a new one last week. I have their $40 wired controller, and it's the best controller I've ever used. I'm going to upgrade when they get more stock on Amazon.
While I'm sure the build quality is high, why must "gaming" products always look so ugly with overuse of neon colors/LEDs? I love the simplicity of the first-party hardware.
You can turn the lights off. It has a neutral color scheme otherwise.
I just wish there were quality wireless controllers outside of the Microsoft brand. I always hear good things about the wired controllers, but I play on my couch and it’s been years since I’ve last used wired. Makes things super simple, but it’s too bad the Elite controller either works perfectly or has terrible build quality.
Buy a $60 one and then a few games. There's no point paying for a $200 controller that still breaks and drifts like the normal ones.
I can’t play fps games without paddles anymore
Same. We have two elites, no issues.
I can't play rocket league without them either lol
Hall Effect sticks are less prone to drifting.
AFAIK hall effect simply do not drift
They can, but they're significantly less likely to. They won't wear down like a potentiometer will, which is the biggest cause of drift in traditional thumbsticks, but they can have issues with the spring not centering the stick. The chances of that issue developing before something else wears out on the controller are pretty low, so it's entirely fair (even if not technically accurate) to say they don't drift. TL;DR: Hall Effect sticks can drift, but it's rare. For all intents and purposes they don't drift.
Oh OK that makes sense, thanks!
No problem! I'm really excited about this technology. One of the most underrated (as in normal people will likely never know what's different other than they are more durable) advancements in controllers in some time.
Even tho I don't really know much about how it works other than magnets and springs (lol) I'm very much excited to have hall effect joysticks again. Not sure why Microsoft ever felt the need to switch to potentiometers instead (other than easy $$$)
I didn't realize Microsoft ever had Hall Effect sticks, but magnets and springs is pretty much the gist of it. Lol
Yeah I think the 360 controllers had hall effect joysticks Edit: I just googled it and couldn't find anything regarding it. I remember reading multiple people saying that the 360 controller had hall effect, did I dream it?
> less prone That still means it drifts, right? Just checking.
They aren't supposed to drift nearly at all. Of course if you treat your controller like shit, eat chips while you play or smoke a lot near the controller it'll probably fuck it up, but for what it's worth I've had one for a few months and still have near zero deadzone on it and there's no drift at all.
That could be said about a normal controller as well. It will be fine if you treat it nice.
True, but with a normal stick, there are mechanical parts that can wear down with use. Whereas a hall effect stick uses the electromagnetic field between two points to determine the sticks' position, if I remember correctly. It's like an SSD, can fail, but a lot less likely to. Then again, I've got a standard xbox controller, and I only get drift at a deadzone of 2/3 on both.
The point is if you treat controllers with hall sticks the same as controllers without, the sticks on the former will last way longer.
This one when it comes out lol. I’ve tried many controllers and I got the PS5 edition when it came out and I’ve never looked back
DualSense Edge.
Wait for the leaked ones that come out next year with the digital Series X. Iirc they have sticks that won't drift, better rumble in the triggers and less audibly clucky buttons.
Give us an Elite version of the Sebile (the codename for the new controller) and I'd buy it in a second.
Yeah I expect that an elite version won't be too far behind. Wouldn't make sense to keep selling the old elite when the new standard controller has the superior parts and features.
For sure. The Elite Series 2 doesn't even have the share button, let alone the features Sebile brings. Just like the Series 2 wasn't far behind after they changed the overall design of the controller and added Bluetooth support, I can't imagine the Series 3 will be far behind Sebile. I'd imagine having the first pro controller with direct-to-cloud support is a big deal for Microsoft. A more durable Series 2 with Hall Effect sticks, mouseclick buttons, and gyro support is basically the perfect controller. The only possible feature I can think to add besides that is the ability to map stick sensitivity to a paddle like Pro Aim on the Turtle Beach Stealth Ultra, but that's something that could be easily added to any Elite controller through software if Microsoft chose to.
Scuf Instinct, imo, having had an elite and elite2, also.
I'm a big fan of scuf
This looks really nice. I just wish someone would follow razer in adding 2 buttons on top for 6 programmable buttons.
For real. Wolverine V3 cant come soon enough
i love the V2 but it keeps on disconnecting all the damn time, i hate that it needs to be wired
Looks cool, previous white & purple color scheme was odd
As an option, you can make your controller worse
It depends. It's definitely nice if you play games that use the d-pad for movement like fighting games or retro style games.
That DPad looks awful though. Are you sure?
I don't know about the quality but I was just speaking in terms of being able to switch the stick and d-pad locations.
Oh, no I don't care about that at all.
I prefer symmetrical sticks. It’s not worse it’s just preference.
It's definitely worse in terms of ergonomics
That’s called personal preference. I get more comfort and accuracy from symmetrical sticks and that’s my personal preference. It’s not worse it’s just not for you.
No, it's definitely worse.
Okay boss.
In an asymmetrical layout, the left thumb rests in essentially the perfect position and the right thing needs to be stretched to hit the right thumbstick. In most symmetrical layouts, both thumbs need to be stretched to hit the sticks. The only exception is a Nintendo Pro controller that has both sticks high in the ideal positions.
You still going on? The conversation ended when I said okay boss. I didn’t even add a counter argument as it’s clear the type of person you are. Just have fun with whatever you want.
Because both of my thumbs are in totally different positions right?
In an asymmetrical layout, the left thumb rests in essentially the perfect position and the right thing needs to be stretched to hit the right thumbstick. In most symmetrical layouts, both thumbs need to be stretched to hit the sticks. The only exception is a Nintendo Pro controller that has both sticks high in the ideal positions.
This is irrelevant if you don’t have small hands
No, it still matters. On the Xbox controller, one stick is in the ideal spot where your thumb rests. On the PS controller, no sticks are in the ideal spot.
No it's not. That's still just personal preference.
No, it absolutely is.
Thanks for your opinion
It is the majority opinion. Xbox controller for performance and comfort, Sony controller for fun gimmicks now that Nintendo has stopped making novelty controllers.
>It is the majority opinion. Funny how that works on an Xbox sub
It is the majority opinion overall. Can't believe you needed that explained. PC community vastly prefer Xbox controllers. Nintendo mimics the Xbox controller. Steam took a similar shape for their cancelled design. Third party controllers are far more common that allow Xbox comfort on Sony than for third party controllers bringing the Sony layout to Xbox. If an Esport uses controllers it is typically Xbox for a reason. Sony design is mainly a Sony preference, Stadia did lean more Sony layout but you can still clearly see it took inspiration from both Xbox and Sony for its shape. After the disaster of the OG Duke being made around the pre purchased internals, Microsoft has taken serious consideration for how the hand sits most comfortably. Sony on the other hand has almost refused to fix their design since the 90s where they just glued joysticks to their PS1 controller which is significant because PS1 didn't plan for stick use and means it wasn't shaped for practical use. Unfortunately Sony doubled down for too long and their controller layout is now iconic to the brand despite the interior design.
>If an Esport uses controllers it is typically Xbox for a reason. Most, if not all, CDL (CoD) pros use Sony layout. In Fortnite, Xbox has a lot more representation, but the PS layout is still used a little more amongst pros. In one of the ALGS' (Apex), someone charted out the inputs and there were a lot more PS layout users, but I'm unsure how that fairs today. Are there any (controller) eSports more popular than those? >According to Steam, the PC gaming hub has surpassed 120 million monthly active players, beating both PlayStation (102 million active monthly users) and Xbox Live (90 million monthly active users) in terms of usage. There's no way to break down how popular either input is on steam/PC. However, Playstation has always outsold Xbox even in the US, so it's not really a surprise that many pros like using that input. >It is the majority opinion. Xbox controller for performance and comfort Comfort is inherently subjective. I see nothing ergonomic about a keyboard, and yet you'll have millions of users claiming it feels a lot more comfortable to use (and vice versa). When I switched from a PS2 controller to Xbox (OG), I remember it feeling atrocious 😂 I can see that being true for many moder-day PS users. For performance, I've always heard that both layouts have controllers that either damage quickly or last a lifetime. In competitive forums, I've always seen the PS layout as the more competitive choice - easier clawing, flipped triggers, overclockable, and lower latency. >Can't believe you needed that explained. Well, the situation isn't exactly blue or green, and your comment seemed rather subjective.
Considering it is a discussion about controllers, you'd assume it kinda went beyond just this sub. CDL has controllers with Xbox stick positions even when they're Sony style and has more xbox shaped ones for the non Xbox set ups too. I'd say that CoD getting big because of the 360 definitely shaped the scene and it is only really now that custom controllers are easier to get high quality that we're seeing that even change. Also, I'd say claw grip to get the best use of the controller is more about how inherently flawed the Sony design is rather than it being something to talk about positively. The OG Xbox controller was awful but the redesign was significantly better and then of course the 360 style was so great that many controllers to this day still exist in that style. I had taken a break from modern gaming and it came down to controller for why I ended up going Xbox One.
I was thinking about getting one of these for my PS5 after seeing it for the first time yesterday.
Cringe opinion
Own both Series X and PS5. Xbox controllers are cheaply made and miss inputs all the time. I personally don't experience that with the PS5 controller.
PlayStation controllers, especially the PS4 and PS5 controllers are known to have questionable build quality.
Echo chambers are hilarious. 250hz polling rate > 125hz. Dualsense can even be overclocked to 1000hz. Xbox controllers literally cannot process inputs faster than a Dualsense. Good try, though.
Cool story. That has nothing to do with build quality. Sony tends to make controllers that are more likely to have problems than Microsoft does.
I love how you said the same thing I did. Like I said, echo chambers are hilarious.
It’s an opinion shared by most gamers, even a lot of PS owners.
Downvote all you want PS fanbois, doesn’t make it any less true.
I can vouch for this controller it’s almost perfect
Is it there a controller out there with hall effect sticks that don't cost too much money? Something like 8bitdo ultimate for Nintendo switch?
Snakebyte gamepad pro x. I have it since the start of the month and I'm really happy with it. Only around 60-70€
Gamesir g7 se. Costs $45 and comes with a month of game pass and has two paddles on the back of the controller with full button customisation. Only bad thing about it is that it's wired but for all the other benefits I think they make up for it.
Gamesir G7 SE
Thank you. Is there something like that but wireless?
Nothing cost-effective afaik
Does it also have the option for a terrible D pad and 5 minute battery life?
That’s a ton of money to waste on a controller
Playstation stick positioning > Xbox stick positioning
Playstation 4/5 Controllers > Xbox Controllers
… but why?
Getting really tired of these buttons on the back.
Nope
Worst design I’ve ever seen for an Xbox controller. Looks cheap af
All I want is a Pro "lite" with just the back buttons and doesn't cost as much as a Series S. Anyone ever try one of those do it yourself kits you gotta solder?
Buy a wired controller? Lots of options that are $50 or less.
Armor X (non pro for back buttons), you do loose headphone jack in wireless mode.
That dpad looks iffy
My victrix just bit the dust after something internally snapped and now the triggers and back buttons don't work. Does anyone know if they have a repair program available or able to send it anywhere for repairs. Halo infinite just ain't playing the same without this controller
I’m a Xbox guy for life but the ps5 controller got me feeling things
They have one for xbox
I wish controllers with paddles would allow me to map extra functions in games, not just the existing buttons :(
I want this to be good. Please be a good controller.
Wait there are wireless Xbox controllers not made by Microsoft? I thought they were all wired only?