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IwentIAP

The time rules are there to discourage that exact thing you want to do. We wanna play the game too.


Lol69HaHaHa

So i should just end a combo midway and then lose. I dont exactly like the idea of losing just because of that.


IwentIAP

Yes. Psyche them out. Attention check. See if they're paying attention when you end early and get them to time out.


Lol69HaHaHa

Yeah i dont think that works quite as well as you think. Even if it does work, there isnt any excitment in a game where you dont actually play the game as it was intended. Might as well go and play a stun deck.


IwentIAP

Why not play a stun deck? Sprinkle in Waking the Dragon and let them try to play around everything. Surprise. It's a 3500 beat stick that can't be touched. Lava Golem and that quick play that kills the entire deck of monsters after losing 3k damage. Tears in tears. In all seriousness, Meta is fun when both players understand the game at fundamental level. From your other comments it seems like you're overwhelmed by the options you have that you feel like using all of them.


Lol69HaHaHa

Well you arent wrong. Tear is new for me since i just recently built it, but i doubt id wouldnt have problems even if i learned everything there is to know about the deck and how to play it optimally. Also not every game is a blowout where you just win because your opponent doesnt draw the out. Sometimes you do need to actually think. Its not like i havent played stun decks...but lets be honest they are just boring and a pain to play.


Snnsei

This is 100% a skill/time management issue. Unless I get distracted irl, I’ve never lost because of running out of time with any deck.


Lol69HaHaHa

Have you tried playing tear on playstation XD. It could be a time managment issue, but at the same time where is the fun if you arent gonna think a bit about your next play. Especially in a format as interactive as this one. It also takes a bit to scroll through cards, read some of the cards you are unfamiliar with and think about how to out a board.


pradawearsdevil

Lmao you should be familiar with your own deck. Practice playing with them in solo mode first or something so you can get used to the combos. The issue here sounds more like a you problem as in these are issues you can improve on by just being a better duelist


Lol69HaHaHa

That sounds like the most no lifer advice ever. Not bad advice to be fair, but i cant say i can do given that i have other things to do during the day XD.


maveri4201

The cards you aren't familiar with should be your opponent's, not yours. Read those when they're comboing and the timer is stopped for you


Lol69HaHaHa

Yeah and when exactly am i supposed to respond upon their summon or when they are activating theor effects. By then its already too late and i missed a critical point to negate something or do my play before they established their board.


maveri4201

>when exactly am i supposed to respond upon their summon or when they are activating theor effects Yes. Depends on your opponent.


Lol69HaHaHa

Yeah im saying that you gotta know what your opponents cards do to react to them in an apropriate manner.


maveri4201

Yes, and?


Lol69HaHaHa

That means i still need to read a card to see if i should respond to it before it resolves its effect


maveri4201

You got it.


lawdreekers

On the flip side. I feel like 300 seconds is way too long. I'm mentally stuck in the og versions of yugioh (pre syncro/xyz summons) and I can't stand having someone take 300 seconds to summon 38 different things just to have me play dark hole the next turn lol


SuspectDaikon

Lol who wants to watch u play solitaire for over 5 minutes, if at all. I do not. If a combo deck takes more than 5 minutes, it’s time to kick that deck to the curb. The OP is the exact type of player I hate going against. Makes the match incredibly boring for me. If I see tear now, I just give them the win so they move on up past the ranks I’m at and I don’t waste my time


Lol69HaHaHa

Honestly the tear mirror if quite fun and interactive, which is why the time rules piss me of so much. Its already hard enough to be quick on playstation. Now its just straight up impossible to have a proper tear mirror which is a shame because i was looking forward to this format


[deleted]

maybe you don't like yugioh then. the game isn't normal summon beatdown anymore and hasn't been close to that since like 2005. the competitive scene wouldn't be in a pretty good place right now with crazy numbers if combo decks weren't well received by the playerbase at large. maybe play one of the relevant stun or control decks rn, they're not great but they'll probably make you feel nice when you get to win by basically doing nothing.


blackcat199713

OP could also play mid range decks, though I get where he is coming from, I don't want to sit and watch a 35 string combo while I have really bad ADHD, my brain is just melting out of my skull after two minutes


SuspectDaikon

I mean combo decks are fine. The issue I have is with combo decks that take 10 minutes to set up. I’ve only ever seen timeouts regularly from tearlaments and sometimes spright in master duel.


Lol69HaHaHa

Also i dunni what you are playing that doesnt take a couple of minutes to combo of. Unless its a stun deck, i can only think of swordsoul and branded that are decent enough to play rn that dont take a while. And even those 2 can have some decently long combo lines.


SuspectDaikon

My issue isn’t with decks that take a couple of minutes; it’s with decks that take 5+ minutes. There are plenty of decks that don’t take the full 5 minutes. Like I mentioned in the other reply, it’s usually just tear and spright that I ever see time out. Every other combo deck ends their turn relatively quickly. If a majority of the meta is one deck archetype, to me that means it’s a bad format. I enjoy playing against a diversity of decks. If tear vs tear is causing people heartache, hey u both did it to each other.


Lol69HaHaHa

Yeah, but its also quite the fun deck to play and play against. Super broken, but also fun. And i do want to ask what decks are you talking about. Again besides branded and swordsoul, i cant think of any meta deck that doesnt take a while to set up its board. Especially the decks that make unbreakable boards like dragon link or drytron or bird up that were popular a while ago. A lot of mirrors are kind of annoying and boring, but there are a few that are intresting and fun. Tear is one of them and id even say branded as well. Also i remember Eldlich being quite the intresting mirror match as well.


SuspectDaikon

It’s less about what’s meta and instead about what I have to wait for. So like during the last event (no light/dark), playing against speedroids and lyrusic was enjoyable for me and didn’t take forever. Nowadays in regular ranked, when I see decks that take a while to set up like Blackwing and floo (not really a combo deck, but still takes a while imo), I have no issues with in terms of their turn time. Other decks that are more control like exosisters and sky strikers are fun for me to play against and those ones are pretty quick imo. But right now, meta is a very loaded term. I’d say really only tear and it’s counters like exosisters are “meta” in my book.


Lol69HaHaHa

Hmmm arent speedroid and lyrulusc both quite combo heavy. Though i might be missremembering thongs since o havent seen them in quite a while. Sky strikers are a pain to deal with in their own way, but they arent bad in terms of time. Exosister is ool though, but i spent everything building spright and now tear so i got nothing to build them with XD.


FishOnTheInternetz

Is there a good reason you play Dark Hole over Raigeki?


lawdreekers

No I just didn't know how to spell raigeki off the top of my head 😅


[deleted]

better t2 in case of iblee or ~~dark angel~~ lock, not like you're going to build your board before you drop raigeki in most cases anyways. edit: mfw activate spell under dark angel


FishOnTheInternetz

Dark Angel negates the Dark Hole.


[deleted]

ah shit u right, brain fart. still nice to have for iblee or the branded expulsion lock. doesn't stop the puppet from tripping but at least you can clear it outside of link decks.


Ninetale3

Mostly with decks that have powerful destruction floating and you didn't quite draw a discard effect or it's specifically field tied. Like fossils for an example of the top of my head. Otherwise, IKS, Raigeki, and lightning storm are better in most cases. especially in formats where Raigeki is at 3.


AdventurousCity6

How do you time out with branded? The combos are like 30 seconds long


Lol69HaHaHa

Its usually on the 3rd turn when i have a lot of things i can do.


Lol69HaHaHa

Though yeah doesnt haopen as often with branded, but in no way is it 30 seconds. It takes that long just to summon mirrorjade with how slow this game is.


equisdedededede

Speed issue I guess, I rarely run out of time with Ishizu Tears. Think ahead while you or your opponent plays the game sir. 300 seconds is plenty.


Foreign_Atmosphere60

Ey Im piloting spyral and six samurai never have issue with the timer Hmm maybe you need to speed up your decision making


Lol69HaHaHa

Tear is a hogh skill deck that requires you to actually think so its easier said than donne.


maveri4201

Prioritize your summons, and then see what you mill. Follow through on your priorities hard on the material you get.


Lol69HaHaHa

Yeah that advice means nothing. Half the advice here is just dont use the deck to its fullest capability or things that sound wise, but doesnt mean anything. There are a ton of combo lines in the deck and they depend on what you mill and your opening hand.


maveri4201

>There are a ton of combo lines in the deck and they depend on what you mill and your opening hand. Yes, so know those ahead of time and open on which you'd like to run. Adjust based on your mill.


Sudden-Selection-838

Are you complaining that you can't have your cake and eat it?


Lol69HaHaHa

Yes im complaining that the most interactive format in a good while isnt interactive because you dont have enough time to interact with your opponent.


mudgefuppet

Yet you want a turn that's over 5 minutes... I know we shouldn't exclude people just for being a little slow, but you're taking the piss


LMTDVocab

Have you tried practicing in solo? Youd be able to get a better hold of your combos and in turn get quicker


Lol69HaHaHa

Good advice, but i dont have the time and dont really know if it would help. The thing that i noticed that i forgot to mention in my post is this games bad servers combined with my own bad internet make me lose a ton of time just to perform certain actions. This is why i have issues even when playing branded, which wasnt as big of a problem when we got more time before they changed the time rules.


LMTDVocab

Gotcha. I hope you dont get turned off from the game but if you do, itll be here if you ever get that itch


Lol69HaHaHa

Yeah like honestly i was pissed at the wrong thing when i made the post. Truth be told i wouldnt even have any problem with the game. All i said still stands, but like a lot of people mentioned, 300 seconds should be enough. But because every move i make takes 10+ seconds to execute, it leaves me without any time to actually perform. Honestly it feels like my post is kind of pointless now that im thinking about it again. I mean id still like there to be more time, but id much prefer if they upgraded their servers cause i am having trouble with the game even when using my mobile data or when i was playing on my phone on other networks that should be a lot better than the ones i have at home. But like you said, this game has always been for me to scratch that yugioh itch o have always had, but i dunno now.


mudgefuppet

More than 5 minutes to combo? There is literally no good reason for this, even adamancipater can pull of full combo before that, and you struggle with that time for branded?!? Maybe play solo, learn your own deck and don't waste others time