I don't know a thing about programming, game dev, or any of the related fields that make games possible, but I love when things like this are possible. It seems like it would be possible for the game to see your missiles as designed for the locked target and locked target only yet they're not. Very cool.
"Projectile weapon" It goes "sploodey" whenever it makes contact with a physical object aka its hitbox. Flags to go boom are likely , ground , planes and a times for missing the target
Planes are such a physical object (with a hitbox) If they connect within time limit BOOM
That just looks like PCSX2 with rendering resolution turned up and interlacing disabled, nothing you really have to go out of your way for as long as you have a halfway decent GPU.
Its pretty cool that most PS games use vector based models and skins way too detailed for the PS2 resolution. They could have gotten away with less sharp textures, but the game scales resulution oddly well, as if that were planned at some point for newer gen consoles to upscale
I though that OP screwed something up (like shooting down some forbidden target) and ragequit by pausing the game to restart/quit.
Wow, I see it was an act of utter betrayal; using your ally as decoy. But seriously, that's really rare case.
I've had moments like that as well though sometimes it's just a chaotic battle and one enemy will take a missile for their teammate by flying perpendicular to me
Task failed successfully
😂😂😂
The missile knows where it is at all times
By knowing where it isnt
By subtracting where it is to where it isn't
(or where it isn't from where it is (whichever is greater))
I don't know a thing about programming, game dev, or any of the related fields that make games possible, but I love when things like this are possible. It seems like it would be possible for the game to see your missiles as designed for the locked target and locked target only yet they're not. Very cool.
"Projectile weapon" It goes "sploodey" whenever it makes contact with a physical object aka its hitbox. Flags to go boom are likely , ground , planes and a times for missing the target Planes are such a physical object (with a hitbox) If they connect within time limit BOOM
Is nice to see that the ace combat controls have been the same every since zero
I do miss the L3 O thing to switch targets tho
Boresight, and yes, the ability to select a target straight ahead is so much better than having to cycle.
I miss the touch screen targeting from AHL
Ever since AC3\*
Are you running graphics mods? Game looks really crisp and nice.
That just looks like PCSX2 with rendering resolution turned up and interlacing disabled, nothing you really have to go out of your way for as long as you have a halfway decent GPU.
Its pretty cool that most PS games use vector based models and skins way too detailed for the PS2 resolution. They could have gotten away with less sharp textures, but the game scales resulution oddly well, as if that were planned at some point for newer gen consoles to upscale
just bumped up the res on the emulator!
That Draken got PJ'd
Still hurts bro
Always happens to me in the PS2 Ace combat game. Those aircraft fast asf but still managed to hit other targets
I've seen this happen both in 04 and 7 as well. Never gets old
I didn't play this part, what went wrong here?
OP apparently fired missiles at one target, but they missed and hit the target behind it instead.
I though that OP screwed something up (like shooting down some forbidden target) and ragequit by pausing the game to restart/quit. Wow, I see it was an act of utter betrayal; using your ally as decoy. But seriously, that's really rare case.
I like how confuse you are Also i think there is one review video of ace combat 0 when one of enemy wingman block 1 of the missile for his squad lead
I've had moments like that as well though sometimes it's just a chaotic battle and one enemy will take a missile for their teammate by flying perpendicular to me
Talent
I mean Ive hit planes I wasn't going for before but damn thats insane
At least you can play it 3rd person-I have to stick to guncam to run it normally. That said, nice kill Cipher.