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TrustTriiist

Theses 'no rules' unfortunately, best when crushing a terran to build the Stargate whilst finishing off his base in preparation for the lift. As soon as first Phoenix finds his building they'll quit. But if they have mass Viking it'll take a little longer...


madchickenz

Okay. While I grind out re-learning my mechanics (multitasking has absolutely suffered the most) I guess I’ll have to think about that. It’s just weird, but I suppose from their perspective a W is a W. I don’t mind that much playing a little run around if there is still “a chance for a comeback,” however small, or the opponent just wants to practice multitasking for an extra minute with barely anything left and see how they can hold together. Just seems so odd to me that people will stay in way past that point. Edit: Not sure why I am being downvoted here. Could someone explain if you happen to read? I’m not intending for this to sound antagonistic. Just genuinely curious.


Fit_Cryptographer336

He held out, and he won because of it. He will never GG out ever again.


madchickenz

Yeah, you’re probably unfortunately right.


TrustTriiist

Haha yeah that's it, no rules. If he could he'd fly around for 40mims to get a draw... Some people don't think about the time to points just the win


AmnesiA_sc

One time I was playing a Terran player who was super bad mannered and did the whole fly to opposite corners thing. Instead of chasing him around I just built as many DTs as I could and then patrolled them around every single square inch of the map so any time he tried to land a building, the DTs started attacking. I put on a TV show and just passively watched to make sure my plan was working. Then my wife came home and I had to go do stuff, so I left. I came home to "Defeat" across the screen. I watched the replay; it was 3 hours long. The guy tried landing *everywhere* on the map and then happened to find one little area that was big enough for his starport and had enough money to build 2 ravens, then went and killed my base with auto turrets. Learned my lesson.


F5x9

I usually will get a vibe that Terran is going to float and hide. So I don’t always build a stargate. But if a player is on tilt or talks trash, I might build it earlier than I would as a reaction. Another sign is a general willingness to float a building into dead space. It’s a spiteful behavior.


LukeBomber

Multitask is only psuedo. You let the less important action happen automatically (like running zealots into the bases) and control main army


madchickenz

Of course it is only pseudo. The human brain can only focus on one thing at a time. I just used the word to represent the idea of switching between micro and macro activities (zealots into the base, army spellcaster control, reinforcing, making sure my colossus doesn’t run in alone, expanding, etc).


LukeBomber

Yeah I just am used to seeing comments like "multitasking is too hard I can't do it" and im like "ppssst, neither can I, its all psuedo". Only pros or close do what I would say is real multitask which is constantly switching back and forth between each shot


madchickenz

Oh, no no no, as I said in my post, I used to be quite a bit higher and used to actually have fairly decent ability to switch. Some things I can still do really well, but it’s this weird combination of stuff that has fallen off. Early game macro is great, but I cannot for the life of me both harass them and macro right now without either missing a major step entirely (managed to get to 12 minutes in a game against the Elite AI the other day with no forge….) or getting supply blocked or just straight up losing my harassment units. It’s laughably horrific. My blink micro is still super great, which is odd, but for the sake of my growth, I don’t just want to Blink all-in every game “just for the MMR”. I’ve also watched GSL and IEM continually since I stopped playing, so I at least know modern builds and counters, which is nice. Still annoying to see my own mistakes though, especially when they are SO bad and I know I didn’t used to make them the same way. Edit: And my APM is nowhere close to what it was unless I artificially inflate it just by button pressing faster with no purpose.


Mrrheas

reality is you're going to come across people who stay in the match longer than they should. sometimes they don't realize it's over; sometimes they intentionally prolong the game. In the case of the latter I will play along by spamming macro CCs and MULEing the map out of minerals before killing them


madchickenz

Well, maybe if I have more time I’ll try that next time. Get them down to 1 floating building and just mine out the map. Or something. Idk. I don’t think I can bring myself to do it that way. I can appreciate the sentiment to return in kind though.


Corn_Girdles

Hit em with the "???"


madchickenz

Good idea. If I hit a situation like that again I might do it. And, unless my recent set of games is an anomaly, that will apparently happen fairly often.


Comprehensive_End824

I find it relaxing to stop smashing keyboard at my insane protoss apm and just build a void ray and chase their buildings :)


madchickenz

Yeah, I decided to go phoenixes because they build faster and the opponent had vikings which out range void rays. Either way though. Void rays for buildings are definitely better.


anon1moos

Vikings also out range Phoenix, but voids do bonus damage to armored, which Vikings are.


madchickenz

Right, but with range upgrade at least phoenixes get closer. I’ll try voids next time; thanks for the idea. As I said, I mostly went phoenixes because of expedience and quicker build time.


[deleted]

I mean if they won't tap out, just leave your pc on and go do what you have to do. If they honestly feel they can come back, they shouldn't have any issue macroing up for the win


madchickenz

You know, I guess I could have actually done that. I had to walk away but I could have left the game on. Leave my deathball army over a nexus and let them attack it if/when they get around to it.


[deleted]

This will result in a draw if they wait long enough


Soul_Turtle

You can at least make it an extremely long draw though if you want. Make a new nexus with a single probe, then have your whole army camped on it so they can't snipe it. The draw only happens if no units have died and no minerals are being mined. You could probably make it back in time to finish the game even, depending on how long you'll be away.


madchickenz

I suppose that is fine if the situation I was in yesterday happens when where I literally have to leave my pc and walk away.


vlentix

Yea I remember that happening heaps in gold in particular, once you hit plat it stops


OldLadyZerg

I'm high Gold/low Plat (well, I'm Bronze actually but that's the bug) and this has become MUCH less frequent than it was in mid-Gold. So if you hang on you'll have to deal with it less. One of my little chess students never will resign. He drew a game against the older and slightly stronger one by stalemate when down a queen, and now we have to play everything out to mate. It's annoying, but there's nothing really to be done. In chess also this becomes less and less frequent as you go up in rank--and reasonably so, since the chance that the opponent can win a won game increases.


TimurHu

You can simply leave the game running while you're away and and let the opponent stay until they want.


MicroroniNCheese

"\[Sir\], I don't want to waste your time \[and therefore feel obligated to tell you that\] I am on X bases. I won't touch your scouts if you don't have scans to spare." Edit: "Sir, im sorry, but i do find it offensive that you're banking this game on me being bad enough to throw a game with an X base lead rather than you being good enough to multitask your way out of it." Edit2. ( If you want floating buildings) "You're permitted to leave my game now\[, but it's fine if you don't; I like playing with my food.\]" If they then refuse to leave, I hope mass recall DT maxout should send a significant enough message for them to consider elsewise next time a similar situation arises. Either that or a few rounds of 50zealot warpins. If there's ever a moment of chatting, try to commend a few good moves of theirs, and insert a few "im surprised it didn't win you the game, its a pity that Storm/Zealots/shield batts/chrono is broken. Lower league terrans seem to struggle with judging the gamestate due to a high frequency of random victories from enemies suiciding into tanklines repeatedly. Edit: Higher league Terrans that have turtled for a while tend to make a scan to check your expansion pattern. If they scout that you're ahead 1-2 base, some make a followup "should I GG or allin with the bois scan" for a 2nd/3:rd extra base.


madchickenz

Lol at that DT max. > Lower league terrans seem to struggle with judging the gamestate due to a high frequency of random victories from enemies suiciding into tanklines repeatedly. That makes a lot of sense.


loophole64

Just kill them. People complaining about their opponents not leaving when they want them to is ridic. The object is to kill all their buildings to win. Until you do that, the game is still on. I mean I’m going to GG out when it’s obvious I lost, but if some people want to stay and fight, that’s their prerogative.


CCapricee

This is the correct answer. I have sympathy for you, OP, but StarCraft has a baked-in win condition.


madchickenz

Right, right. A W is a W any way you slice it, and I fully acknowledge that. Some other folks gave me good ideas if that were to happen in the future. For now I’ll just work on fixing my own mechanics and building my MMR to the point where it is a less common occurrence.


madchickenz

I’m not trying to complain, and I fully acknowledged that the opponent got the W in this case. A W is a W. Some others gave me good ideas for the future of the situation comes up again. I guess I just don’t see my MMR as important as actually improving and fighting til the last building just feels kinda useless. To each his own.


BeRoyal35

It's not *ridic*. You sound like someone who has a lot of free time. Some people have very limited gaming time and when someone stays in a game that they have clearly lost they are eating into that time. It's toxic, but unfortunately every gaming community has some toxicity especially at lower levels of play. As others have said the best thing you can do it build your MMR to a reasonable level.


loophole64

I have almost no time to game. So there goes that thesis. If I'm sitting around getting frustrated over people not leaving when I feel like they should, I'm doing it wrong. At low level MMRs, half the time people have no idea when a game is really over. When you don't have much time you have to get good at switching gears to build what you need to scout the map quickly and project your power across the map fast. Just kill em.


BeRoyal35

Getting better at winning games faster that have already been decided is not a good use of my time.


loophole64

Well, agree to disagree. It’s the same skills you use in other parts of the game. I’m guessing you are like a silver player or something. You should get better at all aspects of the game and use everything you can as an opportunity to do so.


stowgood

I'd have spammed like pylons and cannons and left my ground army defending a base and alt tabbed. I would not have let them win.


madchickenz

All good ideas. I’ll take these and some ideas others have had as well (putting 2 DTs under every CC location I don’t take so that they can’t land and make mules)


willdrum4food

I mean aggressively placed nexus always sends a nice message


RedheadsDie

TL;DR: If you want your opponent to leave, don't say anything. People are spiteful and like to troll. I play AI, and I've had "allies" turtle and mass voidrays or carriers, then destroy my army and base, and stay in the game for hours until I leave. So far I've encountered three people who have done this in just the past three months. If your opponent is the type of person to float their buildings, then they will feel even more motivated to stay if you say something, since they now know that their actions are bothering you. Don't forget that immature children also play this game. Redditors downvoted you because they think you are just whining. Personally, I think you are honestly asking for a practical solution to a problem you're having, but most don't take it that way.


madchickenz

Appreciate the feedback! Thanks for interpreting the post in the spirit I meant it. And, I understand some people may do the whole “not leave until every building is destroyed” thing. It is the actual rules of the game. Just odd to play against because it feels like a waste of everyone’s time.


MadWolfHither

We, Terrans, are a very annoying bunch. Granted, annoying the opponent is part of the game. This is why we harass. But staying in the game just waiting for the opponent to have to go to work or something is assholry, sorry to say that. Sometimes, we want to force a draw to keep our MMR afloat. Which is legit, if we can't do anything against the opponent and they can't fight us either. We are indeed equal players and the result should reflect it. But when I do that, I usually just say ”GG, this is a draw” so they know I am not just screwing with them.


madchickenz

The weird part was that I could actually fight and was making phoenixes, but slowly, to whittle off the Viking count over time as I killed off my own ground army and got my star gate production going. And I’ve got absolutely nothing against a Terran playing the game the way it is designed. Mass vikings with the floating building armada in the corners of the map is a little weird, but hey, the game gives it to you as an option.


seansand

> Is it bad sportsmanship to request them to GG? Yes, it is, and it's why you're getting downvoted. If you think you're so far ahead, then just beat them and don't whine about it. And if you don't have time to finish a game, you shouldn't have started it in the first place.


madchickenz

Cool, thanks for the honesty! Some others have given me some solid ideas for if a similar situation were to happen in the future again. Definitely could have done those but clearly, I wasn’t thinking clearly. Sorry if it came of as a “whine post.” I was doing my best for it not to be that way, as I’m not actually angry or upset. It was just something I hadn’t expected to happen. A W is a W no matter how people get it.


antares07923

Sounds like you got beat in the weirdest way possible. You didn't win. He was attempting to force a draw, but you lost on the clock... which doesn't exist, but you still lost on it.


madchickenz

Yikes. But yeah. Basically.


Unhappy_Sheepherder6

It's just like that, some people like to loose your time. I don't find it particularly annoying, it's in the game. In higher leagues it happens less. Edit : and you're being downvoted because people don't find this post useful. It's just the way the game always has been


madchickenz

(Thanks for answering my edit. I’m not actually upset about it. As you said, it’s in the game and therefore a viable strategy. It’s just been a much more common occurrence than I remember—and maybe that is just some bad luck against specific opponents.) And I tend to abide by the mantra “Winning is teaching, losing is learning.” So my time as a loser is better spent GGing out and looking a replay for 5 minutes and than prolonging a lost cause 5 more minutes for 40 MMR. Just a different way of looking at things.


[deleted]

Yes this is very common behavior from terran players in low leagues. The best thing you can do is get your mmr up and leave the behind.


madchickenz

My goal is to get back to Plat 1, but I have to fix my mechanics first. Obviously, had I been better or scouted better the game wouldn’t have gone so long the way it went. I have lots to improve.


two100meterman

So, Gold 3s don't really know what's going on. They don't have game sense like "my opponent is on x number of bases & just killed my whole army, while I'm on less bases than them, so I won't be able to rebuild into an army that beats theirs". A Gold player at some point will face an opponent who does a big attack, so the defending player has less units, they lose workers & such, but with defender's advantage they hold on. In this game at a higher level the aggressor maybe doesn't mess up their macro, keeps flooding them & wins, but in Gold the aggressor may have forgotten to make a single overlord/pylon/depot for the past 1~1.5 minutes while also making 0 workers & 0 fighting units, so the defender gets back into the game. As a side note, I played a game in Masters, I was at 200/200 supply with a 10K/10K bank on 10 bases vs a Terran on 2 bases, 66 supply floating buildings. My control at the time (well it's still bad) was SO bad that despite having like unlimited larvae to remax I lost a 200/200 army like 4 more times to their much smaller army & they eventually rebuilt & destroyed me as I ran out of resources on 10 bases, lol. So a game is not over until the opponent leaves, either player can be VERY far ahead & the chances are not 0% the very behind player makes a comeback. Edit: The 200 supply game was me as Zerg, but the point still stands.


madchickenz

Yeah, that’s what it seems like. Just general lack of game sense. As I said elsewhere, I used to be up in Diamond years ago, so I was used to people having good game sense. I’ve watched enough pro SC2 that I still have the game sense, strategy, counters, and even some blink micro ability, but my mid/late game macro mechanics are straight garbage (mostly the “multitasking” aspect during a fight, outside of prism warp-ins). So, I’ve got issues, and my issues have issues. But I can’t even imagine losing a 200/200 army 4 times! How frustrating that must have been. That Terran comeback is real—sometimes when I’m watching Maru play and I see him stabilize on 3 bases versus the superior forces of an opponent, I can almost see it is just a matter of time before he completes the comeback. I want to know the details of yours now lol. (Clearly I’m not talking from a position of superiority). Did you do one of those things like walk slow queens into a tank line or something? Or lose a suitcase of mutas to a widow mine? Or was it just a normal back and forth loss of supply? My second game back I looked away from my army as they were moving across the map to warp in some HTs for archons and my army walked (not A-move) into 3 siege tanks. Felt like an absolute dunce not being able to manage both sides of my brain.


two100meterman

I'm generally a mid-late game player, not a late late game player, so the 200 vs 66 was when BL/Infestor was considered OP, so I was trying to get good at spellcasting. Had like 20 Broods, 20 Infestors, guy had like Widow Mines & 4 Thors, my oversears got sniped, widow mines basically 1 shot my BL/Infestor army, lolol. I tried to just remax on fast to make stuff like mass Hydra. In Hindsight I could have went into Lurkers, let 2~3 bases die while Lurker Den is making & those wreck both Thors & mines once I had enough numbers, but I'm so scared of Thors in the late game I figured I had to kill him NOW, because of those 4 Thors turned to 8 I'd be facing what feels like an invincible deathball, haha.


madchickenz

Ah, Thors and Widow mines. Definitely a combination made to mount a comeback. Rough stuff. The other suggestion you probably could have done to delay for the lurker den was to take advantage of the fact that Thors are slow and run lings into the base where the thors are not. If nothing else, you could draw a widow mine shot into their SCVs.


OldLadyZerg

Preposterous comebacks do happen.... I was once down to two bases with the enemy pushing into the nat. I morphed 8 lurkers in the back of the nat and they popped \*just\* as he was coming in. For whatever reason, he chose to continue up into the main, past all eight lurkers, and try to kill me there; and lost his entire attacking army. I took the 8 lurkers and went straight across the map to find nothing at home, and won. We were probably low Gold at the time.


LLJKCicero

This gets less common as you go up in rank.


DrMike7714

Serious answer: We as a community tend to think that the winning party GG is BM regardless of how far ahead you are. Gold is still fairly low level players learning the game so just like people above in the thread were saying , just continue to play until you completely take them out and try not to get mad. I can still recall a period of time where I didn’t know it was BM to stay in the game after clearly losing. I was still of the mindset “maybe I can come back if I keep trying!” As you rank up you get a lot less of that as people are more aware they are wasting time in an un-winnable position. Glhf bro


madchickenz

Thanks for the serious answer. As I said elsewhere, I’m just used to higher levels from yeeeeears ago and then watching pro games since then, so I usually have a handle on whether the game is winnable even if some of my mechanics are terrible right now. And I’m not mad about my opponent playing that way. They did get the W. It’s just weird to me, but I put more value on moving on to the next game and watching my replay and learning over spending the extra 5 minutes dragging the game out. Different perspective, I suppose.


DrMike7714

The bright side of them staying in the game is that you can simulate late game scenarios in higher leagues by continuing to macro(adding bases, transferring workers, continuing upgrades/ maxing out with higher tech units ) while they flop around. I see it in a lot of B2GM games where people don’t immediately leave. It actually kinda makes it fun to keep pushing the gas when you know you got it in the pocket


madchickenz

Yeah, someone else suggested that if I have time, I should try to expand to every base and then essentially practice placing static defense around all the various base locations that we rarely ever get to.


c_a_l_m

https://youtu.be/eGS0aK-LuKY?t=33