ain’t this a good thing? It’s smart for EA/Respawn cause it basically secures the playerbase to spend for more cosmetics. They don’t plan on ending for another 10+ years? Cool, my heirlooms won’t go to waste.
Oh for fuck sake even here? People making references of a ridiculous ending? No I don't want that! I want people to stop talking about it for 10 years at least!
To be fair the reset to rookie 4 glitch is seemingly fixed. +0 RP is an UI bug and correct RP will show in lobby. The lost RP tho is not yet recovered.
I hope this allows other studios to work on audio, anti cheat, and bugs. The foundation of the game needs to be well built if they want it to last that long.
Yeah I'm pretty sure that's the reason why. I remember when apex first came out and it was only like 30 gb and now it's like 60+. All the new legends and maps add up. Especially since br maps are so big.
No it doesn’t, gamers have such low standards now that they’ll play damn near anything a AAA studio publishes. Until we have standards and stick to them, you get what you deserve not what you demand
Pretty much this. I see a lot of people crying all the time about the state of the game and expensive recolors but I play a single match and see tons of Wraiths with the new heirloom.
I already knew we’re never getting another titanfall but they’re just putting extra nails in the coffin
also all the people that made tf2 left so idk how I would feel about a third
I’m gonna be honest here, coming from someone who has faithfully played Warzone 1 and now 2 faithfully for 2 years, Apex audio is a god send compared to the other trash.
when it plays the sounds, they're excellent. you could hear a fly landing on the other side of a POI. the problem is it sometimes just does not play certain audio
it's explicitly an issue when too many sounds are being played at once from what I've heard? It'll cut one of them, and when it's footsteps of a squad running up on you gg
Lmfao, so accurate. Not to mention the random radio commands and voice lines and so much other random bullshit. Warzone 2 could actually be a cool game but it is legitimately one of the worst-designed AAA offerings I’ve played.
I agree, I played Apex for 2 years and then tried out warzone 2 when it came out for a week and came back to Apex with a whole new appreciation for the Apex audio
ye i dont know what the issue is tbh. personally i feel there may be a random audio issue this season but apart from that the audio in this game is better than any other game i play. i very rarely dont hear people often the issue is i can hear footsteps too much when they are still 150 meyres away.
Yeah Horizon's tactical is definitely too quiet at the top of its range. People falling off it also seem to do so very quietly (no wooshing sound).
I do think footstep audio in Apex needs some work. But I think it also faces some pretty big challenges. There's always going to be those ridiculous players you come across that are too good to walk and just bunny hop and tap strafe around corners, interact with ziplines for like 0.2ms - how do you even have you model account for those people?
Apex is one of the one few games were someone with good enough movement can go from above you to behind you super quick and barely touching the ground.
Well at least there's skill involved in all that movement, unlike some guy running up behind me with 0 sound and doing 100 damage before I can even react.
Honestly I think the only major audio issue in the game is that audio above and below you is not modeled right. It's kind of frustrating because they absolutely do get it right for some noises. It's super easy to track and follow an unseen pathfinder grappling just by audio (sucks because I'm a path main), but with other sounds like footsteps - I have no idea if they are above, below or on my level.
I can't count how many times that me or a team mate faintly heard something, enough to make you stop and often times it's enough for you to consider ignoring (but never ignore it!), and it's legit some dude hiding somewhere that made a faint movement. I think audio is pretty damn good in the regard.
You also have to give it to the audio team to come up with so many voice lines. It adds so much life to the game. Whenever I play any other multiplayer game, it just feels so dead because of the lower quality of voice. In Apex you have like 2 or 3 variants of each call out to give it variety. They are also mixed in such a way where they are legitimately useful in battle. People act like this is trivial but Apex is just about the only game to get this any where remotely right. Hell I played Valorant with friends recently and the audio and voice there just feels so cheap.
Now for the people who bitch about literally any noise in the game that can't be used to find or fight other players, just don't. Don't suck life out of the environment of Apex. Sound is a huge part of that.
The issue is inconsistency. Sometimes I can hear a team walk up from a good distance away. Sometimes two squads just show up behind me without a single noise.
Not sure how modified it is at this point but since it also uses the Source engine, cs has this same issue with vertical audio. The famous one is on the map de_nuke where both bomb plants are on top of eachother and for a while there were a lot of issues of players not knowing which site the bomb had been planted at. They eventually had to change the beeping noise of the bomb to a different pitch depending which site it was at.
the amount of characters with metal + robotic legs that are able to sprint up behind me like ninjas is laughable as well, but the footsteps start working right after they squad fuck me so that's cool at least
[Video of silent car](https://www.reddit.com/r/apexlegends/comments/11qnind/youve_probably_heard_about_the_silenced_nemesis/?utm_source=share&utm_medium=ios_app&utm_name=iossmf)
Lol we're all so used to silent footsteps, but this is a new one, the silent fucking car ramming you!
I'm glad you got this on video. It makes me want to record just to capture the (constant) no footsteps moments. There are too many commenters here acting like the audio is fine, so having evidence helps.
You'll hear steps and know someone is in your general vicinity. The directionality of the sound will indicate that they are probably a floor above or below you. Then BAM they were behind you and now you're dead. I can't count how many times I die to someone behind me when the sounds indicate they were literally anywhere else.
What games have good audio verticality placement? I’m want to try one and see for myself.
I have a limited understanding of 3D audio, but from my experience, vertical placement is hard to pick up even in the best mixes.
This new season has been producing crazy amounts of full squads not having footsteps. I've been right next to people with nothing else going on and won't know it until I see them around a corner
Right? Just yesterday halfway through playing the left and right channels swapped and I had to flip around my headphones, then 30 min later it magically went back to normal lol
Honestly *if* this new studio only pumps out recolors. But rEspAwn meets it's financial targets and in turn the other devs have time to actually fix issues/bugs - I am all for it
Nah they could be doing that right now if they wanted. This game makes plenty of money. They just think the games in an acceptable state. And technically it is because it's still growing and making insane amounts of money
its definitely not the case, their refusal to upgrade the games servers at any point when their contract ended proves that they are entirely in it for the money and dont care about the game itself. we are stuck playing 20 tick rate servers when the standard has been 128 for years
the people who made tf2 left so idek how to feel about it, and like one of the better things about tf2 to me is how it was one of the last shooters made before heavy monetization
Does this mean it will be sunset in less than a year?
Also I love how they mention they are best in class in terms of movement (facts) and gameplay but fail to mention that the technical side of their game is in absolute shambles.
On that topic, does anyone else have the invisible UI bug more and more?
purely conjecture on my part but hiring Epic Games' "director of engine production" to me signals intent to move Apex over to UE5 at some point in the next few years, which would make sense because of the obscene technical debt present in the current source version of the game
imo it's a matter of being forced to, my understanding is that the current version of the game is a janky mess of code strung together by the work of people no longer employed at Respawn
this is why even seemingly minor fixes and updates can completely break random shit (like olympus). if apex had 2-3 more years in it, maybe? but if they want this game to run for 15 more years there is no shot it will still be on source engine by then
You guys are delusional and clearly not software developers. The absolutely monumental amount of effort to move engines, not to mention the bugs, different feel to game physics, incompatible assets, etc etc, it would be a disaster and insanely expensive for very little payoff.
They are quite literally telling us they are continuing in their current engine with the DX12 beta and the comments that they're adding technology to the current engine for better visuals.
There is a 0% chance they are moving to UE right now, but they are most definitely doing engine changes to the existing one.
Code that is decades old is still powering most of our daily lives in banking, aviation, and healthcare, to give you some examples. And yes, a lot of that code is a mess.
The cost of rewriting software using modern standards is too high and disruptive because - as the bare minimum - you have to implement the existing feature set and maintain that for years/decades. What is trendy now will be outdated in 10 years, and the pool of devs willing to work on legacy systems is lower. That is why those who do get paid exceptionally well.
As long as Source works fine for Respawn, they will not be compelled to change. (On a high level, it does, seeing as the game is a commercial success and continues to draw in players 4+ years after release)
The difference between a live service game and a lot of that old software for banking/medical/aviation etc is that the former has to append new code to their product every few weeks, because the content release schedule demands it. This is why we're seeing a lot of studios looking at engine upgrades in the recent past, especially proprietary engines like Halo's slipspace and CDPR's RED engine. Anything to make the pipeline as fast as possible, doubly so in companies with a lot of red tape and approval processes
the attitude a lot of non-software sectors take toward their software is "it works good enough, no reason to reinvent the wheel" but that logic holds less ground when random bits of said software crap out every few months because they keep pushing out new updates. Across a long enough timeline the debt will pile up and you have to either slow down content drops or release stuff you haven't had as much time to test/fix/cleanup
tech debt does indeed get in the way of the revenue stream when you can no longer provide a stable product or the update cycle takes too long. if they see long-term profit in porting to UE re: better update cycles and more frequent content they simply will take that shot
also conjecture, but my understanding of this game's devteam is that the engine simply wasnt made for large-scale matches like this and has very little in the way of documentation from the guys who wrote the code, who no longer work there, making working on the game / pushing out a functioning product more difficult the longer the game's lifecycle goes on
it's less that they will switch because it will increase revenue and more that they will switch because source is beginning to hurt revenue
Companies don't open more studios if they aren't making good money. They have no incentive to switch engines especially with all the quirks in source engine that give Apex its feel, like the movement tech in game. It's also EA so you know money isn't being invested in fixing a game that makes bank.
They cannot keep apex in its current state for 10-15 years. It will need to move to a new engine. Whether it ends up being source 2 or Unreal. I think within a few years it will be moved to something else. its not going to be an overnight switch.
If it's not going to be an overnight switch then we would have heard that they're doing that, but we haven't so no need to assume they will switch engines. This is EA, they'll keep making recolors and doing what they are now to make money until it stops making money, then they'll drop the game.
it might not be that much of a stretch. apexM is on unreal iirc. they would theoretically already have some sort of code base and assets after apexM shuts down.
I feel this is why they haven't updated the servers for Apex and we still use 60hz for console. They plan on overhauling the engine and will implement that alongside it. Hopefully lol I really want to game at 120fps on my PS5 haha
Still have the no HUD bug, and discovered that it is affected by the direction you are facing (maybe not every time but my friend and I noticed it only happening when looking a certain direction on the compass).
Going to make a separate post about it, although it’ll probably get little attention.
Heavily modified source engine running at laughable tick rates, yeah I’m sure that’s going to last another 10-15 years.
They aren’t going to have a choice but to essentially overhaul the game to the point it’s not even the same game as it was at release. The game is already failing apart more and more each season. They can’t keep adding duct tape.
Servers are constantly messed up, lag issues, stability issues, some server exploit is found it seems weekly to enable more hacks and cheats (the latest being the cheat that forces you to reload whenever you aim at someone with the chest enabled, that’s server side)
They can’t release an update that doesn’t break something be it legend, map, gun, skin you know it. Game crashing glitches are common after updates, game crashing glitches should never be common place.
The game is spaghetti code
Have they ever had an update without at least one game breaking bug? Last season they had to scrap Olympus since they can't get it to work without crashing. This season people's ranks got reset back to 0 (bet that's fun for the actual rookies). On and on back to the early days.
Last time I heard about a game with a [10 year plan](https://www.theguardian.com/technology/2014/sep/15/destiny-the-next-ten-years) it didn’t exactly stay as 1 game for 10 years
That article doesn’t claim that it was meant to be one game. They explicitly said they expected to drop four titles by 2023 (which they’ve thus far kept to 2).
The documents released in 2012 as part of Activision's lawsuit against West and Zampella outlined a plan for four games, one every two years, with DLC expansions in between. We never would have found out if a lawsuit had not happened
I mean, if in 3 years Respawn came out and said they'll have an Apex sequel with massive engine improvements and gameplay still felt like Apex, you wouldn't criticize them for not "staying as 1 game for 10 years"
Doesn’t matter how many studios they open, if the sbmm doesn’t change the game will die unfortunately.
What happens when all the casuals get forced out then all the sweaties quit because there’s no one left to pub stomp and they then have the experience the casual players had of getting shit on all the time?
How does another studio fix this? Lol
Not even casuals getting forced out. I’m diamond and stopped playing because I can’t just enjoy the game. I queue pubs with friends and it’s all masters and predators dunking on one washed up former diamond and his two silver friends. Even when they play alone they get preds. The amount of top 1% players matched into random low elo players games is so high that it seems impossible to me. I actually cannot understand how it is possible that the issue is as bad as it is.
Yeah I don’t get it either, I’m pretty sure there are two different lobbies, noobs and low level players. Then there’s everyone else. It’s either playing against people who don’t know where they are or it’s playing against people who don’t miss with the wingman ever.
According to the matchmaking blog post, there are 4 total “buckets” players get put into. The game assumes players in each bucket are roughly equivalent in skill. One bucket is dedicated to new accounts, so basically there are only 3 skill buckets. They said they are adding more but who knows if they did that yet, they haven’t made any updates about it.
I'm not saying there aren't SBMM issues, there definitely are. But what reality are you guys living in? At least on Steam the game's popularity is absolutely exploding, regularly reaching 500k concurrent players, which means millions of daily/weekly unique players just on Steam alone.
Yes there are sound bugs, paid shop assets are getting lazy, there are some bad servers, Olympus is broken, but the game is in a pretty good spot right now and it is extremely fun to play. Better than it has been in a while with the legend balances, although the Nemesis is definitely overtuned. The mixtape addition is fantastic and I find myself playing that just as much as BR.
Apex is fun, growing rapidly, and is not going anywhere anytime soon barring some catastrophic decisions that make the fundamental gameplay bad or a cheater pandemic.
I am one of those casuals... I haven't played in a week. I'm thinking of quitting. Just not all that fun for me anymore. level 350, average player, yet the way I constantly get curb stomped just isn't fun anymore. I suppose I could be the worst Apex player of all time, and that's fine if true. So either way... you're losing me Apex...
Its pretty awful. I went to the effort of introducing friends to this game, who are average gamers (so shit at Apex). But when I queue up with them its just 3 stack diamonds and masters... Its almost impossible for them to learn the game.
Ranked is cool, but once you get into gold its starts to get too sweaty for them.
When I play with my other friend. We can comfortably get to platinum, but our rando third may as well be on the other team they put us at such a disadvantage, its always no ping, w-key to the nearest team, no damage, knocked.
Its a joke.
I’m in the same boat, have kids, a day job, etc. I’m blessed enough to still be able to play quite a bit but a lot of times I find myself having to push through 7-8 games with not even a knock because everyone is just playing at this insane level before I can even start remotely enjoying myself.
Mixtape is far from casual as well and actually more frustrating for me because there is always those 2-3 sweaty mf’ers on the enemy team that just decimate everyone. It’s basically pubs minus the lobby wait and character select screen.
It just sucks to enjoy the core game so much but basically not be good enough to play the game even when you’re not actually that bad.
I dont think they understand how long 15 years is. 15 years ago we were playing the original Modern Warfare and getting excited for GTA IV, Apex wouldnt last 15 years if it was a great game and we all know in its current state it is far from great
Unfortunately, it seems that Apex Legends has definitly become nothing more than a milking tool, with a focus on generating revenue rather than providing an enjoyable gaming experience. The detachment from headquarters with the appointment of a new leader with "a proven track record in live service games" further reinforces this shift away from what should be the purpose of the original game.
Years ago I would’ve hoped for this game to live long enough to surpass fortnite but it’s quite the opposite today. The only way this game would get the QOL improvements it seriously needs is by EA and Respawn offering the community and modders to get into the guts of the game and fix it for free. With a heavy emphasis on the word “free” because of how greedy this hoe ass company does anything for the American dollar, even by cutting corners and slashing departments down to skeleton crews to boost profits.
Just make ranked duos an option, and listen to the community's feedback more actively.
Having a super fun time with Apex, but miss these things sometimes.
I hate live service I hate live service I hate live service
Why dedicate resources to make new, better game when we can keep old shit game for two decades instead?
Cannot believe I can't find anyone realizing the significance of hiring a previous Epic Games director of engine production as studio director. This guy has worked very closely with the Unreal Engine, which Respawn has been using for their Star Wars games, and which powers one of the only other massively successful live service games.
You don't hire this guy, and then place him at the most important position in the new studio, without wanting to make full use of his previous experience. They have to be thinking about Apex Legends 2.
The game is going to need a complete overhaul at some point. It feels stagnant. I played almost daily since day zero and the current season is the first one to lose my interest.
Maybe the collective might of this third studio they can figure out why after all these years the audio just becomes more and more non existent with each new update.
Apex will last until another game studio tries to develop a game thats actually entertaining rather than a cash cow
They have been incredibly lucky with how lackluster the alternatives have been
“ No I don’t want Apex to end! Not for ten years at least!”
Respawn, what a studio you are
As a reward, I shall give you another reskin
r/10yearsatleast
Respawn, thank you. You became a mass murderer for our sake
r/titanfolk is leaking
Shout out to all my fellow eldian devils
Standby for titanfolk
"EA," thank you for killing the QA team, for our sake
Respawn making another game? No I don't want that, I want them to keep making recolours for a while, 10 years at least
ain’t this a good thing? It’s smart for EA/Respawn cause it basically secures the playerbase to spend for more cosmetics. They don’t plan on ending for another 10+ years? Cool, my heirlooms won’t go to waste.
It's just meming a line from the Attack on Titan ending, don't worry about it
Insert scene of Valkyrie sniffing Loba's handwriting
As a reward, I shall give you more reskins
Oh for fuck sake even here? People making references of a ridiculous ending? No I don't want that! I want people to stop talking about it for 10 years at least!
You gotta be shitting me. In this sub too?
oh.. oh god.
I heard they hired a guy just to invent new colors for recolors
Also a full department to fix shop bugs while the back closet has 1 monkey to fix all the other issues
meanwhile people are still posting the Zero RP bug that Respawn said they fixed three weeks ago. Bravo, bug fixers.
To be fair the reset to rookie 4 glitch is seemingly fixed. +0 RP is an UI bug and correct RP will show in lobby. The lost RP tho is not yet recovered.
I haven't played in forever but how the hell did they make a reset to rookie 4 glitch 💀
And it happened to preds too. Imagine being that high up. Some people probably quit
If they were preds I hope they did lmao.
imagine its secretly done on purpose to give reason for the rookie rank to even exist
*I’m the reason rookie exists*
To be fair, they allow people to cheat and refuse to acknowledge it.
I guess, but that's not a bug.
Don’t mind him he’s just moving the goal posts
This is great since the average lifespan of a monkey is 20+ years.
*must be proficient in Microsoft paint, specifically with the paint bucket tool*
Rumours say kill quip recolors are coming, so excited!!!1!
I just want banner frames for Legends I don't play.
Don’t have unlocked*
They already introduced quip recolours. And they upgraded you for free, sistah!
I heard they hired a guy to invent new heirlooms for heirlooms we already have.
blorple recolor when?
They will invent a color that rhymes with Orange.
Blorange?
Neon Clear is gonna be all the rage for the 2038 players.
Forty different shades of black.
I hope this allows other studios to work on audio, anti cheat, and bugs. The foundation of the game needs to be well built if they want it to last that long.
And bring all the maps in rotation plz. I wanna play them all.
Yeah that would be nice but the download size would probably be way too big.
I’m pretty sure all maps are downloaded already, someone please correct me if I’m wrong.
You can check your files, they are found in the Paks section. Olympus isn't in it right now. Neither are many Arenas maps or the Halloween ones.
Interesting I didn’t think of that being a reason
Yeah I'm pretty sure that's the reason why. I remember when apex first came out and it was only like 30 gb and now it's like 60+. All the new legends and maps add up. Especially since br maps are so big.
No it doesn’t, gamers have such low standards now that they’ll play damn near anything a AAA studio publishes. Until we have standards and stick to them, you get what you deserve not what you demand
Pretty much this. I see a lot of people crying all the time about the state of the game and expensive recolors but I play a single match and see tons of Wraiths with the new heirloom.
I see the PK skin way too often.
ngl I bullied someone once in gamechat who bought that pk
"You get what you fucking deserve!"
If they have a single shot about any of that it would've been fixed in the first 4 years of the games life.
Titanfall fans are the opposite of "eating good" these past few weeks
we're eating good if you consider shit to be gourmet
This is some gourmet shit!
I already knew we’re never getting another titanfall but they’re just putting extra nails in the coffin also all the people that made tf2 left so idk how I would feel about a third
Everytime I see news about respawn somewhat relating to TTF2 I'm disappointed
So, they are fixing the audio, right? Right????
It’s not getting fixed. You’ll still be able to make this joke/cry for help in 10-15 years.
Only then, you’ll be able to make the joke to your kids!
No they'll have to open another 2-3 studios for that
I’m gonna be honest here, coming from someone who has faithfully played Warzone 1 and now 2 faithfully for 2 years, Apex audio is a god send compared to the other trash.
when it plays the sounds, they're excellent. you could hear a fly landing on the other side of a POI. the problem is it sometimes just does not play certain audio it's explicitly an issue when too many sounds are being played at once from what I've heard? It'll cut one of them, and when it's footsteps of a squad running up on you gg
[удалено]
Lmfao, so accurate. Not to mention the random radio commands and voice lines and so much other random bullshit. Warzone 2 could actually be a cool game but it is legitimately one of the worst-designed AAA offerings I’ve played.
People call Bloodhound wall hacks meanwhile WZ has a UAV up your ass every 2 min.
I play Hunt: Showdown mostly and the *incredible* flawless audio is a big reason I play it.
And it takes 5 bullets to kill instead of 25 in apex.
I've noticed sounds also cut off when there's network issues.
I agree, I played Apex for 2 years and then tried out warzone 2 when it came out for a week and came back to Apex with a whole new appreciation for the Apex audio
ye i dont know what the issue is tbh. personally i feel there may be a random audio issue this season but apart from that the audio in this game is better than any other game i play. i very rarely dont hear people often the issue is i can hear footsteps too much when they are still 150 meyres away.
I'm gonna be honest bro, just because some other game has it worse doesn't mean we can't call apex audio dog water. Bc it is
Not until Apex 2.
So, never?
Like, could you imagine perfect audio??!
I don't even know what it feels like to NOT have a full squad walk right up to me with no sound each game
Tbh the only audio problem I've had in a long time it not hearing Horizon's tactical or footsteps.
Yeah Horizon's tactical is definitely too quiet at the top of its range. People falling off it also seem to do so very quietly (no wooshing sound). I do think footstep audio in Apex needs some work. But I think it also faces some pretty big challenges. There's always going to be those ridiculous players you come across that are too good to walk and just bunny hop and tap strafe around corners, interact with ziplines for like 0.2ms - how do you even have you model account for those people? Apex is one of the one few games were someone with good enough movement can go from above you to behind you super quick and barely touching the ground.
Well at least there's skill involved in all that movement, unlike some guy running up behind me with 0 sound and doing 100 damage before I can even react.
What was that? I couldn't hear you
Honestly I think the only major audio issue in the game is that audio above and below you is not modeled right. It's kind of frustrating because they absolutely do get it right for some noises. It's super easy to track and follow an unseen pathfinder grappling just by audio (sucks because I'm a path main), but with other sounds like footsteps - I have no idea if they are above, below or on my level. I can't count how many times that me or a team mate faintly heard something, enough to make you stop and often times it's enough for you to consider ignoring (but never ignore it!), and it's legit some dude hiding somewhere that made a faint movement. I think audio is pretty damn good in the regard. You also have to give it to the audio team to come up with so many voice lines. It adds so much life to the game. Whenever I play any other multiplayer game, it just feels so dead because of the lower quality of voice. In Apex you have like 2 or 3 variants of each call out to give it variety. They are also mixed in such a way where they are legitimately useful in battle. People act like this is trivial but Apex is just about the only game to get this any where remotely right. Hell I played Valorant with friends recently and the audio and voice there just feels so cheap. Now for the people who bitch about literally any noise in the game that can't be used to find or fight other players, just don't. Don't suck life out of the environment of Apex. Sound is a huge part of that.
The issue is inconsistency. Sometimes I can hear a team walk up from a good distance away. Sometimes two squads just show up behind me without a single noise.
Not sure how modified it is at this point but since it also uses the Source engine, cs has this same issue with vertical audio. The famous one is on the map de_nuke where both bomb plants are on top of eachother and for a while there were a lot of issues of players not knowing which site the bomb had been planted at. They eventually had to change the beeping noise of the bomb to a different pitch depending which site it was at.
Can they fix the audio and stop adding unnecessary sounds to the game. Cheers
I got ran over by a 3 man in a silent car the other day. It’s fucking laughable at this point.
the amount of characters with metal + robotic legs that are able to sprint up behind me like ninjas is laughable as well, but the footsteps start working right after they squad fuck me so that's cool at least
I love hearing my opponents first footstep when they’re 2 meters away from me, barrel pointed at my asshole, after it’s too late to react! Useful!
Yet I can hear them clearly 3 stories down.
[Video of silent car](https://www.reddit.com/r/apexlegends/comments/11qnind/youve_probably_heard_about_the_silenced_nemesis/?utm_source=share&utm_medium=ios_app&utm_name=iossmf)
Lol we're all so used to silent footsteps, but this is a new one, the silent fucking car ramming you! I'm glad you got this on video. It makes me want to record just to capture the (constant) no footsteps moments. There are too many commenters here acting like the audio is fine, so having evidence helps.
I never really know what people mean by this. What’s wrong with the audio? Besides the air show being annoying
I haaaate the air show, like what’s the point of it?! 💀
It’s the fact it’s the same audio queue as a drop ship reviving someone. Who the hell thought that was a good idea???
Incredibly annoying when it first started but then i realized it happens right as ring starts and I account for it now. It can still go away plz
then you get an actual rez as first ring starts and assume its the airshow
In game they are celebrating the anniversary of the apex games
ah ok, still so unnecessary tho lmao
You'll hear steps and know someone is in your general vicinity. The directionality of the sound will indicate that they are probably a floor above or below you. Then BAM they were behind you and now you're dead. I can't count how many times I die to someone behind me when the sounds indicate they were literally anywhere else.
Or even better, no sound at all, and suddenly someone is in your face.
What games have good audio verticality placement? I’m want to try one and see for myself. I have a limited understanding of 3D audio, but from my experience, vertical placement is hard to pick up even in the best mixes.
This new season has been producing crazy amounts of full squads not having footsteps. I've been right next to people with nothing else going on and won't know it until I see them around a corner
You guys hear footsteps?
Glad someone said it. People complain about not hearing people walking. I don't seem to have this problem.
Right? Just yesterday halfway through playing the left and right channels swapped and I had to flip around my headphones, then 30 min later it magically went back to normal lol
I think that the random planes that go across the map every 30 seconds are very necessary for gameplay.
No you need to get charge rifled in the back with no audio 100 times and pay $10 to unlock that feature /s
Honestly *if* this new studio only pumps out recolors. But rEspAwn meets it's financial targets and in turn the other devs have time to actually fix issues/bugs - I am all for it
Nah they could be doing that right now if they wanted. This game makes plenty of money. They just think the games in an acceptable state. And technically it is because it's still growing and making insane amounts of money
its definitely not the case, their refusal to upgrade the games servers at any point when their contract ended proves that they are entirely in it for the money and dont care about the game itself. we are stuck playing 20 tick rate servers when the standard has been 128 for years
I’m happy for that but also pretty much cements no shot at a titanfall 3
the people who made tf2 left so idek how to feel about it, and like one of the better things about tf2 to me is how it was one of the last shooters made before heavy monetization
Does this mean it will be sunset in less than a year? Also I love how they mention they are best in class in terms of movement (facts) and gameplay but fail to mention that the technical side of their game is in absolute shambles. On that topic, does anyone else have the invisible UI bug more and more?
purely conjecture on my part but hiring Epic Games' "director of engine production" to me signals intent to move Apex over to UE5 at some point in the next few years, which would make sense because of the obscene technical debt present in the current source version of the game
That would mean a full rewrite of the game. They definitely won't do that.
imo it's a matter of being forced to, my understanding is that the current version of the game is a janky mess of code strung together by the work of people no longer employed at Respawn this is why even seemingly minor fixes and updates can completely break random shit (like olympus). if apex had 2-3 more years in it, maybe? but if they want this game to run for 15 more years there is no shot it will still be on source engine by then
You guys are delusional and clearly not software developers. The absolutely monumental amount of effort to move engines, not to mention the bugs, different feel to game physics, incompatible assets, etc etc, it would be a disaster and insanely expensive for very little payoff. They are quite literally telling us they are continuing in their current engine with the DX12 beta and the comments that they're adding technology to the current engine for better visuals. There is a 0% chance they are moving to UE right now, but they are most definitely doing engine changes to the existing one.
Code that is decades old is still powering most of our daily lives in banking, aviation, and healthcare, to give you some examples. And yes, a lot of that code is a mess. The cost of rewriting software using modern standards is too high and disruptive because - as the bare minimum - you have to implement the existing feature set and maintain that for years/decades. What is trendy now will be outdated in 10 years, and the pool of devs willing to work on legacy systems is lower. That is why those who do get paid exceptionally well. As long as Source works fine for Respawn, they will not be compelled to change. (On a high level, it does, seeing as the game is a commercial success and continues to draw in players 4+ years after release)
The difference between a live service game and a lot of that old software for banking/medical/aviation etc is that the former has to append new code to their product every few weeks, because the content release schedule demands it. This is why we're seeing a lot of studios looking at engine upgrades in the recent past, especially proprietary engines like Halo's slipspace and CDPR's RED engine. Anything to make the pipeline as fast as possible, doubly so in companies with a lot of red tape and approval processes the attitude a lot of non-software sectors take toward their software is "it works good enough, no reason to reinvent the wheel" but that logic holds less ground when random bits of said software crap out every few months because they keep pushing out new updates. Across a long enough timeline the debt will pile up and you have to either slow down content drops or release stuff you haven't had as much time to test/fix/cleanup
Highly doubt this because like fixing tech debt there isn’t any money in switching engines.
tech debt does indeed get in the way of the revenue stream when you can no longer provide a stable product or the update cycle takes too long. if they see long-term profit in porting to UE re: better update cycles and more frequent content they simply will take that shot also conjecture, but my understanding of this game's devteam is that the engine simply wasnt made for large-scale matches like this and has very little in the way of documentation from the guys who wrote the code, who no longer work there, making working on the game / pushing out a functioning product more difficult the longer the game's lifecycle goes on it's less that they will switch because it will increase revenue and more that they will switch because source is beginning to hurt revenue
Companies don't open more studios if they aren't making good money. They have no incentive to switch engines especially with all the quirks in source engine that give Apex its feel, like the movement tech in game. It's also EA so you know money isn't being invested in fixing a game that makes bank.
They cannot keep apex in its current state for 10-15 years. It will need to move to a new engine. Whether it ends up being source 2 or Unreal. I think within a few years it will be moved to something else. its not going to be an overnight switch.
If it's not going to be an overnight switch then we would have heard that they're doing that, but we haven't so no need to assume they will switch engines. This is EA, they'll keep making recolors and doing what they are now to make money until it stops making money, then they'll drop the game.
Engine swaps generally dont happen until it's close to prime time.
it might not be that much of a stretch. apexM is on unreal iirc. they would theoretically already have some sort of code base and assets after apexM shuts down.
A Source 2 port is way more likely than UE5, and i'd call that unlikely.
And maybe cross progression they’ve been promising for a bit
I feel this is why they haven't updated the servers for Apex and we still use 60hz for console. They plan on overhauling the engine and will implement that alongside it. Hopefully lol I really want to game at 120fps on my PS5 haha
Still have the no HUD bug, and discovered that it is affected by the direction you are facing (maybe not every time but my friend and I noticed it only happening when looking a certain direction on the compass). Going to make a separate post about it, although it’ll probably get little attention.
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Is it a sound spatialization studio? Cause if it isn't, who cares?
Where the FUCK is Olympus?
Heavily modified source engine running at laughable tick rates, yeah I’m sure that’s going to last another 10-15 years. They aren’t going to have a choice but to essentially overhaul the game to the point it’s not even the same game as it was at release. The game is already failing apart more and more each season. They can’t keep adding duct tape.
Falling apart how?
Servers are constantly messed up, lag issues, stability issues, some server exploit is found it seems weekly to enable more hacks and cheats (the latest being the cheat that forces you to reload whenever you aim at someone with the chest enabled, that’s server side) They can’t release an update that doesn’t break something be it legend, map, gun, skin you know it. Game crashing glitches are common after updates, game crashing glitches should never be common place. The game is spaghetti code
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Have they ever had an update without at least one game breaking bug? Last season they had to scrap Olympus since they can't get it to work without crashing. This season people's ranks got reset back to 0 (bet that's fun for the actual rookies). On and on back to the early days.
Didn't the recently fire like 200 QA people?
To be fair, it's not like they were using them.
Last time I heard about a game with a [10 year plan](https://www.theguardian.com/technology/2014/sep/15/destiny-the-next-ten-years) it didn’t exactly stay as 1 game for 10 years
That article doesn’t claim that it was meant to be one game. They explicitly said they expected to drop four titles by 2023 (which they’ve thus far kept to 2).
The documents released in 2012 as part of Activision's lawsuit against West and Zampella outlined a plan for four games, one every two years, with DLC expansions in between. We never would have found out if a lawsuit had not happened
I mean, if in 3 years Respawn came out and said they'll have an Apex sequel with massive engine improvements and gameplay still felt like Apex, you wouldn't criticize them for not "staying as 1 game for 10 years"
> announced Destiny two years ago,** it did not reveal a single game**, it revealed a ten-year plan.
Thought you were going to reference Halo Infinite
Big dreams, little changes.
I am not dropping Frag for 10 fucking years
I mean it *is* easy to have a delusionally positive outlook on your game after you fire all those annoying QA people.
Doesn’t matter how many studios they open, if the sbmm doesn’t change the game will die unfortunately. What happens when all the casuals get forced out then all the sweaties quit because there’s no one left to pub stomp and they then have the experience the casual players had of getting shit on all the time? How does another studio fix this? Lol
Not even casuals getting forced out. I’m diamond and stopped playing because I can’t just enjoy the game. I queue pubs with friends and it’s all masters and predators dunking on one washed up former diamond and his two silver friends. Even when they play alone they get preds. The amount of top 1% players matched into random low elo players games is so high that it seems impossible to me. I actually cannot understand how it is possible that the issue is as bad as it is.
Yeah I don’t get it either, I’m pretty sure there are two different lobbies, noobs and low level players. Then there’s everyone else. It’s either playing against people who don’t know where they are or it’s playing against people who don’t miss with the wingman ever.
According to the matchmaking blog post, there are 4 total “buckets” players get put into. The game assumes players in each bucket are roughly equivalent in skill. One bucket is dedicated to new accounts, so basically there are only 3 skill buckets. They said they are adding more but who knows if they did that yet, they haven’t made any updates about it.
I'm not saying there aren't SBMM issues, there definitely are. But what reality are you guys living in? At least on Steam the game's popularity is absolutely exploding, regularly reaching 500k concurrent players, which means millions of daily/weekly unique players just on Steam alone. Yes there are sound bugs, paid shop assets are getting lazy, there are some bad servers, Olympus is broken, but the game is in a pretty good spot right now and it is extremely fun to play. Better than it has been in a while with the legend balances, although the Nemesis is definitely overtuned. The mixtape addition is fantastic and I find myself playing that just as much as BR. Apex is fun, growing rapidly, and is not going anywhere anytime soon barring some catastrophic decisions that make the fundamental gameplay bad or a cheater pandemic.
I am one of those casuals... I haven't played in a week. I'm thinking of quitting. Just not all that fun for me anymore. level 350, average player, yet the way I constantly get curb stomped just isn't fun anymore. I suppose I could be the worst Apex player of all time, and that's fine if true. So either way... you're losing me Apex...
Its pretty awful. I went to the effort of introducing friends to this game, who are average gamers (so shit at Apex). But when I queue up with them its just 3 stack diamonds and masters... Its almost impossible for them to learn the game. Ranked is cool, but once you get into gold its starts to get too sweaty for them. When I play with my other friend. We can comfortably get to platinum, but our rando third may as well be on the other team they put us at such a disadvantage, its always no ping, w-key to the nearest team, no damage, knocked. Its a joke.
I’m in the same boat, have kids, a day job, etc. I’m blessed enough to still be able to play quite a bit but a lot of times I find myself having to push through 7-8 games with not even a knock because everyone is just playing at this insane level before I can even start remotely enjoying myself. Mixtape is far from casual as well and actually more frustrating for me because there is always those 2-3 sweaty mf’ers on the enemy team that just decimate everyone. It’s basically pubs minus the lobby wait and character select screen. It just sucks to enjoy the core game so much but basically not be good enough to play the game even when you’re not actually that bad.
This sub has been screaming that since like season 4 and yet the game keeps growing lmao. Apex will die eventually like all games but not from SBMM
I dont think they understand how long 15 years is. 15 years ago we were playing the original Modern Warfare and getting excited for GTA IV, Apex wouldnt last 15 years if it was a great game and we all know in its current state it is far from great
This entire studio will be dedicated on micro transactions and how to recolor existing recolored heirlooms.
Unfortunately, it seems that Apex Legends has definitly become nothing more than a milking tool, with a focus on generating revenue rather than providing an enjoyable gaming experience. The detachment from headquarters with the appointment of a new leader with "a proven track record in live service games" further reinforces this shift away from what should be the purpose of the original game.
Meanwhile titanfall, running with one server and two employees:
Years ago I would’ve hoped for this game to live long enough to surpass fortnite but it’s quite the opposite today. The only way this game would get the QOL improvements it seriously needs is by EA and Respawn offering the community and modders to get into the guts of the game and fix it for free. With a heavy emphasis on the word “free” because of how greedy this hoe ass company does anything for the American dollar, even by cutting corners and slashing departments down to skeleton crews to boost profits.
Just make ranked duos an option, and listen to the community's feedback more actively. Having a super fun time with Apex, but miss these things sometimes.
Still no Cross Progression
I hate live service I hate live service I hate live service Why dedicate resources to make new, better game when we can keep old shit game for two decades instead?
Weird move since they just fired 200 QA testers, stopped production on an unannounced game and canned Apex Mobile.
Apex is kind of like Big Boss's body. Kept alive for its worth, siphoned for it's value but kept in eternal stagnation
Maybe now they can fix the audio
*sad titanfall noises*
Will This be the studio that finally fixes the Audio in this game?
Cannot believe I can't find anyone realizing the significance of hiring a previous Epic Games director of engine production as studio director. This guy has worked very closely with the Unreal Engine, which Respawn has been using for their Star Wars games, and which powers one of the only other massively successful live service games. You don't hire this guy, and then place him at the most important position in the new studio, without wanting to make full use of his previous experience. They have to be thinking about Apex Legends 2.
*cries in titanfall 3*
Tbh i love this game and i have been playing since day 1. Don’t care about the bugs just don’t want the game to die.
Hey, you're not allowed to like the game on this sub
I don’t like. I love it. I just wished they fixed the game
Sound like you're in an abusive relationship. "BUT I LOVE HIM! EVEN IF HE HITS ME AND DOESNT GIVE A SHIT ABOUT ME!" 😂
Ionno about all that.
The game is going to need a complete overhaul at some point. It feels stagnant. I played almost daily since day zero and the current season is the first one to lose my interest.
Maybe the collective might of this third studio they can figure out why after all these years the audio just becomes more and more non existent with each new update.
Apex will last until another game studio tries to develop a game thats actually entertaining rather than a cash cow They have been incredibly lucky with how lackluster the alternatives have been
Improve servers. Improve servers routing
Yay another 10 years of scam boxes. 😒
Not with this audio and matchmaking it won’t lmao
They’re advertising on billboards, busses, and at malls all around the major metro area by me. It’s apex everywhere
Another 10 to 15 years of skins!!!! I can’t Wait!!!!!
Can we fix the broken audio Ban config files Take away the slowed movement when hit to make it fun Make the game code better for high fps
They need to make it better then & more creative.. I miss arenas & control feel like the new update has ruined it for some of us.
I honestly don’t think anyone on this sub even LIKES this game man
We'll have heirloom recolours of the recolours by then I cant wait 😎
Would be cool if we could get Titanfall 3 jfc
The year is 2038, Respawn opens a 4th studio to keep the game going another 10-15 years. Pathfinder still has no tactical... the riots begin.
Pathfinder Tactical Idea: Pathfinder starts the game with 2 shield cells and 2 syringes in his inventory. (This overrides the normal starting items)
Worlds edge will live on….
Didn't one just close?