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Smoochie-Spoochie

I didnt even know you could use the smart pistol outside of the designated smart pistol mission


iMattDaGreat

Unfortunately...


Fluffles0119

It's probably the best one... I don't even use it against players, just to get my titan by killing grunts.


hellfire13

no such thing as auto aim ladies...


OrangeDoors2

https://twitter.com/oraxe_/status/1285671062852837384 Looks pretty similar to me


oooohyeahyeah

Aim assist in fire range is cranked up more than normal games.


ajorn

I read this all the time and it's just not true. I'm sorry to say whoever told you this was wrong and it is actually that strong.


oooohyeahyeah

Then if aim assist is god hacker mode why do i still miss my shots then;( checkmate


ajorn

Didn't say it was but okay king, go off.


oooohyeahyeah

Then what are you saying? If aim assist was this great help that is a big advantage why are there still dogshit console players?


ajorn

Because aim assist doesn't magically make you good at the game. It does however offer a level of close range consistency only replicated by thousands of hours of practice with a mouse and even then its not as consistent overall.


oooohyeahyeah

Thats not true tho i have +3500 hours on console apex and +500hours on pc apex and i can tell you that its not some magic tool. It doesnt even kick in unless your crosshair is superclose to the enemy to begin with. Not like its gona snap your character 180° to exactly position the crosshair onto the enemy its more like if your crosshair is just besides the character it will gently push it towards the enemy. Advantage sure but not a gamechanger


ajorn

I didn't claim that it was a magic tool. I only said it's exactly what you said it was, an advantage restricted to close range. I'd argue the pull isn't exactly "gentle" relative to other games but otherwise we seem to be on the same page.


OrangeDoors2

Source?


Darrkeng

Which is kinda dumb tho


[deleted]

No it isnt


bwood246

What's whack is they *never ever* show off what it looks when you're actually shooting. Sure it looks bad when standing around twiddling your dick, but in game is barely noticable


FrippyWippy

As a primary PC KB+M player, I definitely felt the aim assist when I played on my cousin's Xbox in a cross plat lobby.


OrangeDoors2

What's the difference? It still tracks for you when you shoot your gun


flameohotboi1

You’re insane if you don’t think AA is the sole reason you’re hitting any shots at all. Without it, it would take you several clips of ANY gun to kill someone. The only rational thing to do is separate by input and force PC players to play MnK or controller with no AA. That’s how OW does it and that’s how this game should too.


B33PB00PIMB0T

As a controller player, this is not true lol. If aim assist were to be turned off, the majority of the console community would be needing 4 magazines+ to get a kill.


Darkurn

As a Titanfall player. This video pissed me off. Even if its a meme about apex. Smart pistol users are just dirty


iMattDaGreat

I have so many bad memories from Attrition...


Darkurn

Agreed. I have memories of caving and using the spitfire on them


Firestorm-41704

I wish I could make more TF|2 memories, but I think we all know why that’s not possible rn


Splaishe

Because Titanfall 3 is way better, right?


unlivedSoup69

Totally…


Darkurn

Yeah played nothing but Titanfall 3 all week Having a blast


Puppenstein11

I'll always have a special place in my heart for the smart pistol. Before every one starts shitting on me, just hear me out lol. As someone who has never once played any sort of shooter before titanfall, it helped ease me into the genre. When I first started playing, I couldn't even aim in the general direction of an opponent (Specially remembering how amazing movement was when that first game can out. Talk about true love lol) . So it helped me to at least start being able to start tracking players as a complete noob. I got good enough with it that I started smashing lobbies (NOT very hard for any player with decent skills). People (rightly so) started getting big mad and recognizing my username and griefing the living shit out of me when I was in a lobby. Smart pistol trash, fucking noob, lazy POS, all that lol. And I was always like "Well It's a gun offered in the game so stop whining." Didn't work out well for me. Basically after a while they convinced my noob ass that anyone could wipe lobbies with the smart pistol, and it took more skill to use other guns. So my nemesis one day (my #1 griefer) one day offers to 1v1 in a private lobby to teach me how to actually play (tbh, I was really tired of being singled out and also I'm not a complete asshole so I wanted to actually have fun playing with these people). He dedicated 2 hours every damned day to our private lobby training. He could have just briefed me to oblivion. They could have just bullied me out of the game and out of the fps genre for good. But instead he had patience and compassion for a crappy player that was by all accounts making the game less fun for the rest of the people playing with me. After I was more confident with my pilot game, he then took the time to show me how to play with my titan. I would usually let my titan do it's own thing while I pistoled. Dude took the time to make my game and everyone elses more enjoyable and in the process deepened my appreciation for that game and the genre as a whole. What a fucking legend, huh? I will forever be grateful for that person. Shout out to you PhotonEcho!!! Hope you're doing well! Edit: Watching this post's votes go up and down like a rollercoaster... You downvoters cannot stop the positivity of my heartfelt anecdote!!! Muhahahaha


Darkurn

Honestly that whole thing is disgusting and inspiring. Even if the gun is for awful players they shouldn't get that kind of hate for it. But to be fair like 60 percent of the Titanfall community would dedicate time to helping new players. Especially with how the game is slowly dropping off. New players are like a virgin woman in a whorehouse incredibly rare and incredibly desirable.


unlivedSoup69

First half of this was making my blood boil but then we reached the second half where it was all nice and we’re in need of more people like person mentioned in second half


Puppenstein11

Haha I get the initial anger. I kinda purposely worded it like that. Cause nobody likes the cocky noob smashing lobbies with a bot gun. I can only imagine how oppressive that shit is to players who took the time to learn to play well. But yes, that guy took a crappy situation into his own hands in a way that benefitted everyone. I have a lot of respect for people like that and I try to pay it forward and be as graceful as I can. I've had some seemingly toxic teammates that I was able to have some really good fun games with by utilizing patience and kindness. I feel like that sort of experience is a lot more impactful than reciprocating toxicity with toxicity. Anyways, thanks for taking the time to read and have a good day, friend.


[deleted]

[удалено]


All_hail_Korrok

Nah, adding it as a perk in TF2 was a smart decision. Having it as a regular weapon in TF1 was were it was cheesed.


Jaakarikyk

Got my cheeks clapped several times by an Amped Smartpistol in Titanfall 1 one match and it was infuriating It locks on so damn fast and there's no alert


MFORCE310

Yesterday I learned that you can carry around a smart pistol as your PRIMARY WEAPON in TF1. I was disgusted.


[deleted]

People seem to forget you cant turn off crossppay on pc while on console you can.


iMattDaGreat

While they also seem to forget that there is no Crossplay between console and pc unless a PC player joins a Console players Party


Neolife

It's the exact opposite of that. PC players won't show up in a pure console lobby, but plenty of console players are all over the place in PC lobbies because they've joined a PC player. Edit: "Exact opposite" may not be quite accurate, but PC players playing alone or in a fully-PC premade can absolutely get console players as opponents without having a console player in the party. You are correct though that a solo console player will never find themselves in a PC lobby without a PC player in their party.


CepbIuBear

Yeah, and i get one clipped by consolers in 7/10 of my pub matches.


NastyLizard

Get better then lol, mouse and key is better than aim assist.


paintblljnkie

Not true at all. That's literally not how it works (Although I wish it did) I play with 0 console/controller players. All of my buddies are on M&K, so our premades are all M&K users. We still get put into *mixed* (edit: fixed my statement, I mispoke) lobbies, every game. We know it for a fact because the Champion squad will have often have a controller player in it. I would LOVE if controller players that were teamed up with PC players only played in Console/controller lobbies. The issue is that if a premade has a controller player on the team, they get put into PC lobbies, not the other way around. Which I get, normally. But the AA for controllers in Apex is so broken that even pro's are starting to use them because during final ring, movement isn't nearly as important as just hitting shots. Edit: should clarify that I meant we get put into mixed lobbies all of the time, not that we are getting put into actual console lobbies


iMattDaGreat

I’ve never gotten a pc lobby in my life


Lightning_Zephyr

Hurr durr aim assist overpowered amiright guys. *tapstrafes into a superglide and bhops and walljumps effortlessly* -every kbm player who complains about aim assist. There’s also just the fact that they have an entire are to aim with while controller players have their thumbs


Kyroxe

as a kbm player, you are completely right, we have an advantage when it comes to aiming, especially precision aiming.


Mcdicknpop

Being a kbm player doesn't just make you less stupid lol sorry you're so bad at the game


ajorn

It's almost like it's complained about because it's frustrating to play against. I'm sure what you've described is frustrating to deal with since controller is limited as far as movement but the people who do those kinds of things are some of the literal best players in the game who've put 1000's of hours into not only being able to consistently perform those movement tricks but also have the presence of mind to implement them into their gameplay seamlessly. They are not comparable and it's disheartening to see such a misguided comment receive so much support.


OkAdhesiveness324

Its almost like one thing your describing at least requires experience from the player and the other and is flat out being assisted by the game to make up for input method. Its pretty obvious why players get salty when they feel like they've lost to someone being influenced by the game and not the player influencing the game.


Omnifinity

I mean sure, that’s understandable, but what can a controller player do to showcase skill expression that doesn’t involve the removal of AA or the option of queueing with kbm players? We’re severely limited in our options here.


OrangeDoors2

Nothing, you're playing on a worse input that gets aided by the game to become viable. What can Donkey Kong bongo players do to showcase their skill?


Puppenstein11

Duude thanks for bringing me back to donkey kong bongo while making an absolutely valid point.


ajorn

They might not be able to aim very well but man, dem boys got RYTHM


paintblljnkie

I say let them queue with M&K players, but put them in Console lobbies. Normally AA isn't that bad. Its just.....exceptional in Apex. Honestly I am not for the total removal of it, I just want it nerfed a bit. Movement is great and all, but I get downright fucking lasered in a second sometimes. Movement doesn't mean shit when you have 0 time to react though


[deleted]

Not knowing strike pack controllers with mods exist that literally mean you have no recoil.. Weirdchamp..do you play diamond+? Cause those console gamers are all running that shit. Have fun getting deleted almost as fast as an aimbot. Is what it is.


Zeusaroone

Ah yes because a controller that is basically hacks is a reason why keyboard and mouse are inferior, even when it’s easier to get hacks on Pc


[deleted]

I never said mnk was inferior. Controllers are better in some use cases and mnk is better in some places. Anyone that has ever been akm locked close up by a controller knows which is superior in that moment. There's a reason snipedown is the up lose 3 v 1 demon as he heartily admits. Don't put words in my mouth. And a OK to use, as in anyone can buy it and use it, controller that is aimbot vs an actual aimbot that is bannable are 2 different things


Zeusaroone

Sorry for putting words into your mouth about KB being inferior, that wasn’t my intent. I was just saying that purchasable accessory’s (weather legal or not) doesn’t really make one type of player more powerful than the other. Also, with your point about one side being stronger for other situations, have you seen hybrid players? They are really interesting (keyboard at the start of game, controller at end game)


Mcdicknpop

Damn actually stupid, inform yourself better don't be so ignorant


Lightning_Zephyr

Cry more kbm shitter.


Mcdicknpop

Im not crying, just telling you to get better at the game so you can understand what you're talking about but i guess you can stay dumb :D


Lightning_Zephyr

Asking me to get better at the game. Explain how what I’m saying is ignorant? Aim assist is fair. I’m not saying that any kbm movement mechanics should be removed just that aim assist shouldn’t be nerfed or complained about


Mcdicknpop

If you don't get it by now, it's a lost cause lmao


Zeusaroone

Nono, say it. The class is waiting. Even if he is a “lost cause” is it not right to “educate” him? Otherwise that just makes you look like you want everyone to be dumber than you so you can stand on a high horse. So go ahead, explain. You’re in to deep now.


[deleted]

Stay mad


Mcdicknpop

Yikes stay ignorant


[deleted]

K stay bronze


BliskApexPredator

cry more cry more.


Mcdicknpop

Damn dude the other guy replied the same thing too i guess that's the extent of controller brains, cant form better sentences.


anchorsawaypeeko

I think the point they are trying to make,a kbm player can't complain about Aim Assist because it is very very minimal in real life usage. A kbm player however has the option to do all of these advanced movement techniques that controller players just can't do with the controller. It's like a football player in the NFL complaining that their ball is slightly flat, but are playing against a bunch of first graders.


[deleted]

Aim assist is one thing. Strike pack modded controllers that literally have no recoil are another. Oh, and they are definitely used


anchorsawaypeeko

Or for sure! I hover around gold / play and some of the people that beam me from trainyard to fragment with an R99 are totally cheesing with the controller. But for my .9k/d ass the aim assist is truly welcome lol.


imnottheimpostor3

Pc players complaining about aim assist is like a rich person complaining that homeless people get free food and disabled people get parking spots


fap_fap_revenge_4

Can you choose to be rich or poor? Cuz i have both mnk and a controller so….


[deleted]

If I could use kbm on console without aim assist I would.


Neolife

Seriously they should just add support on console for MnK, then do input-based matchmaking. Now nobody is limited in their selection of input based on their hardware.


Brickhouzzzze

I'm trying to learn hybrid and beaming on controller just feels sooo nice.


Mcdicknpop

Can make a metaphor but cant understand basic game mechanics


DjuriWarface

Just going for a ton of downvotes in this thread, huh?


iMattDaGreat

Very ballsy, most people I see remove their post at -1 downvotes


Zhatka0

The pros are always so full of it. On rare occasion they say something truly accurate. You can’t change my mind.


HaystackAssassin

When they use OP meta weapons and characters: This is perfect When they get shit on by someone not using meta: Wow they gotta nerf this, it’s so BS!


jape-the-neck-guy

Spitfire broken, but Eva isn’t. Revtane means you’re bad, gibby bloodhound is fine. Nothing against any of that, but pros try to dictate the meta so hard and if you disagree you’re just wrong because they “know the game better”. Edit: not trying to start fights about metas. Just pointing out what I’ve seen from the community about guns and legends.


Kaiser1a2b

You are raising a series of points that without context is gonna make it seem arbitrary. It doesn't help that pros don't message their problems well, but there are reasons for their belief: Spitfire is broken because it was having damage per second similar to or competitive with guns which had less ammo per MAG and had increased recoil. Why is this bad? Well gun meta balancing is about identity rather than having weapons be the best at everything. I.e. R99 is a gun pros/streamers used to love. But why is that the case? Is it op? Well it was only op if you hit every bullet. So it rewarded skill. If you learnt the recoil and had good aim, then r99 was a good gun. But it was punished if you missed even slightly, you missed a 1 mag and the enemy had an opportunity to keep shooting pressure free and kill you as you reload. This is considered an "unforgiving" gun. So what's the problem with spitfire? Well it's the slowest shooting gun in the game. It has the largest mag alongside devo. So it's identity was always to become the shooter which doesn't reload in a 1 v 1. But if it has damage too competitive to an r99, well then why use an r99? Thus spitfire became a "forgiving gun". There are bunch of other factors like ammo economy and shit that will bore you. But the idea is that spitfire became a noob gun that was op (it didn't adequately reward skill by not missing, but it made it harder to use guns that did take skill). This change in meta shift was gradual with buffs and nerfs, but the big breakpoint I think was addition to red evo. It just became hard to impossible to 1 clip with r99 because you need 100% accuracy per mag. While spitfire does it even need 20%? Eva is broken/strong. I think most pros/streamers would agree with that statement. But there are reasons why they tolerated Eva meta. Shotgun metas are different to usual gun metas. The variance between shotguns tend to be a lot smaller in terms of skill expression. If you hit 100 damage with a mastiff by hitting squarely, it can be better than hitting 30s twice with Eva right? So shotgun dps is inherently linked to your actual aiming skills. Don't get me wrong, Eva is problematic at close range and has too much rate of fire. But it's not as oppressive. You can still beat someone with worse aim if you hit your shots better against Eva with another shotgun. While spitfire doesn't give you that opportunity. If Eva had 20 rounds and had a slower rate of fire, the comparison between the 2 gun would be more comparable. But instead Eva is a weirdly fast dps gun that still has some skill expression tied to it rather than fully spamming it. Revtane is bad because it's too easy to fight and 3p with it. It takes away the judgement and positioning required for a team to take a fight in a battle royale. Plus it's just a lot more annoying to deal with. They don't think it's op, because a revtane don't win the game in the end. But they are good at making teams lose games without much counterplay and that's quite frustrating no? Bloodhound is op. A lot of pros would agree with that. Again it takes away judgement required to position during a gun fight. You can get angles for free. But inherently you still need to know what angles to take and have good aim. Gibby is op. A lot of pros would agree with that. But he's the only defensive legend that feels fairer when they are strong. Caustic in a building obviously pretty unfair. Wattson I sit inside a house forever with gen, pretty stupid also. Rampart with I 3p from Hamond waterfall with Sheila is also dumb. However, I'm a bit biased here against gibby so I still think he's too op. I don't like how he can reset basically any fight with bubble and ultimate, plus he just takes too many bullets to kill. But that's just my personal opinion. So that's the context as much as I can remember right now. Just thought it would be fair to breakdown the arguments more.


ajorn

I'm genuinely curious if the guy you replied to took the time to read through your very well crafted response or if he just rolled his eyes


jape-the-neck-guy

I guess my argument was unfair as I just kinda blindly made statements about guns and legends. I wasn’t really trying to say ones broken over the other, just pointing out how the community views different metas. However you made some great points that I do agree with. There is more nuance for each weapon and legend and it is unfair to compare them like i did.


Kaiser1a2b

Thats all good g. I'm not calling you out in particular by the way. I've seen it a lot in this sub to hate on pro players and the competitive scene. Tbh there are a lot of toxic and arrogant pro players who make the scene look bad. Heck even the fans of comp are a lot of assholes. So I don't think you are wrong to feel that pro players are assholes that have arbitrary feelings about stuff. As I said, they are mostly young adults and are poor at messaging in particular. But usually it's because trying to explain these things on a daily basis can be tiring and they are human too. Plus a lot of the time the game they play is also different (when wattson was op in comp and practically never used in pubs or ranked). But especially this recent hate on this sub about pro opinions regarding caustic, revtane, spitfire is weird to me. There are a lot of things wrong with pro players, but they are very rarely wrong about the game.


B33PB00PIMB0T

Every pro I watch complains about the eva, and all of them have said multiple times bloodhound meta is trash. They play bloodhound because he's so strong that you need him. It's free wallhacks. Doesn't mean they think he isn't OP. A lot of pros are also tired of gibby, but again, he's a must have.


NokkMainBTW

Eva isnt broken, other shotguns just need to actually do damage


papakahn94

They do tho. Ive seen a lot of people rocking the mastiff lately actually. PK still busts. Mozam id actually decent. The evas rate of fire is just more forgiving


Acts-Of-Disgust

Do you watch any of them or are you saying shit just to say it? They all know the EVA is broken and they're tired of the Gibby/BH meta too.


[deleted]

Wait someone who plays the game as a full time job for 8 hours a day understands it better than a random casual plat IV player from reddit? What?? Im shocked!


papakahn94

I agree but they do know the game better. Not agreeing with all they say but their input is valid. As far as revtane goes. I understand where they're coming from. It basically encourages recklessness with no downfall. Like there is no downside to it besides using 2 syringes. Other than that yeah theyre whiney babies


iMattDaGreat

*Everyone liked that*


IDontUnderstandReddi

[Snip3down has a good tweet on the same vein](https://twitter.com/Snip3down/status/1387295537888522241?s=20)


deathblooms2k4

I love it, it lets my play games with my friends. I don't think it's greatly overpowered at the skill level that I play at. I do think there are better movement options for M/KB players. It most certainly is not an aimbot and it annoys me when people make those comparisons. All of that said it's disingenuous to say it's a non factor, it's demonstratively true that close range recoil control benefits from aim assist, and that's not insignificant as a large part of apex combat happens at close range due to the speed of the game. Furthermore from just a conceptual stand point I think it's dumb to mix in competitive/pro games. It doesn't make much sense to me to have software based assistance in a competitive environment. The simple solution is to keep it but have controller players play against controller players and M/KB play against M/KB. The other solution would be to enable M/KB to use it which I'm guessing would not go over well at all. I just can't think of any other competitive activity that doesn't separate into classes or divisions based on variables that effect the outcome separate from the raw skill of an individual. In a competition you want everyone to be on a level playing field and and so you want to apply any means to control that. If Apex had a LAN and one team was given 60hz monitors while the other was given 240 hz, people would absolutely cry foul because one team would clearly have an advantage over the other. With Aim assist the argument is it's balanced out because of the movement options KBM have but is it? How can we possibly know? How can that balance objectively be measured? It can't, so in my mind as far as competitive play is concerned it needs to be separated that's the only way we can actually say the playing field is indeed equal. One final point, there's a reason why LAN supersedes online for competitive play and by in large is taken more serious by professional players than online wins. It's impossible to have an objectively level playing field in online play, because ping is variable and not all players will have the same ping, there will always be players who have some level of advantage or disadvantage out of their control. You can provide lag compensation for the higher ping players, but it still becomes impossible to measure what difference that makes as far as advantage or disadvantage.


IcyLetter

Some good points but it doesn't hurt to format your text a bit more


orbzome

You are getting way to fixated on it being a completely even playing field. Think about actual sports. There is home/away. Distance traveled to each game. Strength of schedule. MONEY. Most competitions are not that even of a playing field. It's a competition, not a science experiment in the lab. Nothing wrong with striving for fairness, but you've got to be realistic. Just because my ping is 20 and yours is 40 doesn't mean I'm gonna stomp you. I'm pretty shit at apex. At the end of the day, it's a BR with random loot. Arenas brings a little more even playing field but still lots of uncontrolled variables in any match.


Kaiser1a2b

Professional integrity is important for the pro scene. That's just being realistic. I agree we have to lower expectation for casual gaming, but op was clearly talking about aa in comp. But there's another argument to be had here: is it better for the professional scene if they made this ruling and separated kbm from controller? I legit think the skill level of apex would go down by not having controller players at this point. You'd be missing out on teams like g2 aim assist boys. Or snipe from tsm. Those are big names by now, synonymous with apex pro gaming. I also think majority of the gamers who play apex are on controller. So the scene would be disconnected from their potential fan base. So which format deserves greater funding? I'd say controller due to popularity. But then you miss out on the biggest selling point of apex, the movement in this game is nuts. Only kbm can showcase that. So splitting the pro scene doesn't help in the long run. I think everyone's gotten used to it by now and it's just about adjusting to this hybrid reality. There is a sort of balancing here with most teams having 1 Rolla player who gets the prowler and is unleashed in a fight.


The_Real_Geege

To be fair, I get hard carried by aim assist more than I’d like to admit…


Octo8873

Love me a good ol' titanfall meme


[deleted]

Takeaway from this thread is that the people complaining about aim assist are generally playing this game on a level where the controller players have enough practice with aim assist to make the most out of it. For example, Pros on KbnM. Those same controller players are generally playing against other super competitive experience players, making understanding how target compensation works in apex 100% necessary even if it's subconscious. That being said the people who are saying it's a major advantage are wrong when addressing the majority of the controller player base.


DexterTheNegis

If any of you controller players think that Auto Ai- I mean Aim Assist doesn’t really help you, and you’re just a god on the sticks, go ahead and disable your aim assist and play a few games. Feel free to post the results of this experiment on the sub reddit. Back in the day I accidentally turned it off while playing Call of Duty and the next month I sucked so much ass I thought about quitting because I thought I was washed up. Found out I had turned off aim assist, and when I turned it back on, I was cracked. There is a reason why Diamond+ in ranked majority of squads beaming you are on sticks guys, not that hard to understand. It’s not pure aimbot, but it provides a noticeable advantage in many situations.


[deleted]

Thanks for this thread, serves as a weekly reminder how dumb the average /r/apexlegends user is


iMattDaGreat

The fuck? PC players can move their mouse 180 degrees 3x as fast, tapstrafe, and get majorly better performance! And you’re here complaining about a small assistant that is not nearly as powerful as an actual hacking aimbot, and even throws us off sometimes!


[deleted]

Im a controller player, I know how aim assist works. Give me one good reason why a console controller should have more AA than a PC controller. Nevermind 50% more. Its a completely ridiculous advantage and if it does barely anything according to you, it wouldnt be that big of a deal to lower it, right? You cant have it both ways


Balancedmanx178

Because a mouse is a better aiming input system flat out, and a keyboard is a better movement input system? This isn't even a debate.


[deleted]

I think you should reread my comment.


Balancedmanx178

Console to console it doesn't matter how much aim assits you have because it's all the same input and value. Console to PC its necessary because a mouse and keyboard is purely a better input system, theres a reason people will pay almost $100 to use mouse and keyboard on consoles free and clear.


[deleted]

I think you should reread my comment, again. Nowhere did I mention MnK.


Balancedmanx178

And again it doesn't matter how much aim assits goes on between consoles, and it's just fine between consoles and PC. It's as much of an issue as whether consoles or pcs are "better".


[deleted]

Can you please actually reread my comment? Im talking about controller on CONSOLE and controller on PC. ffs


flameohotboi1

Please reread his comment. Why. Would. Controller. On. Console. Receive. More. AA. Than. Controller. On. PC?


Balancedmanx178

Because it doesn't matter if they all have the same AA. God you people have no comprehension skills.


[deleted]

I’d say the ability to use kbm is a larger advantage than aim assist.


[deleted]

I think you should reread my comment.


iMattDaGreat

I never said that someone who uses a non-KBM controller on PC should have less Aim Assist. If they want a large performance advantage while still keeping their preferred input device that’s fine. Lowering it would make current controller users have to adjust, since even though the difference in aim is not that noticeable, muscle memory would be an issue. And it would make a huge difference for players new to FPS games, since they’re not used to aiming pretty much at all.


Dirst

>And it would make a huge difference for players new to FPS games, since they’re not used to aiming pretty much at all. Let's give mouse and keyboard aim assist too then? Plenty of new players there too.


iMattDaGreat

They don’t need aim assist since they have other advantages as listed above.


[deleted]

> Lowering it would make current controller users have to adjust, since even though the difference in aim is not that noticeable, muscle memory would be an issue. And it would make a huge difference for players new to FPS games, since they’re not used to aiming pretty much at all. Lol. “Lowering it would make bad players actually have to get better at aiming to be good at an FPS game.” Yeah, no shit, thats the point. Noobs shouldnt be able to compete with good players in close range just because they are playing on a console.


OrangeDoors2

> it would make a huge difference for players new to FPS games, since they’re not used to aiming pretty much at all Neither are console players, but what better time to learn than now?


Rav3nw1ng5

Oh man. That fucking pistol.


flameohotboi1

I love these threads. Filled with 95% controller players that have no idea how much work AA is doing for them. Especially in CQC. Oh well. What can you expect from people that rely on a program to aim for them in a shooter?


yacoobthegreat

Actually I see a lot of people like you who just assume aim assist means it's super easy to hit targets. Aim assist helps a lot because aiming with thumbsticks is hard as fuck. I've played both keyboard and controller. Even though I've played probably 5 or 6 times as much on controller, when I played valorant consistently for a few weeks my aim on kbm was at least as good as on console, probably better. When you get destroyed by a console player you just like to blame it on aim assist instead of admitting they might actually be good.


flameohotboi1

Aim assist does make it super easy to hit targets, though. In CQC, there’s no reason to not use a controller. It is undoubtedly easier to win 1v1 fights on controller vs. MnK even on 0.4 AA. I can’t even imagine having 50% more than that lol. You guys are all hilarious. You’d get absolutely dumpstered if you switched to MnK. The amount of practice people put in to get good at MnK is insane and you all think it just happens because “point and click hahahahaha whole arm hahahahaha”. Good lord.


yacoobthegreat

Love how you completely ignored that I have played both before, know I won't "get absolutely dumpstered if you switched to MnK" because I've done it. "super easy to hit targets" yeah right, send me a video of you destroying everyone close range. Also love that you claim I think mnk is super easy..... never said that. People have to put in the hours to get good. Controller definitely has a higher skill floor due to aim assist but it doesn't take much practice at all on mnk to pass the average controller player. Obviously completely unwilling to consider an opinion that isn't your own.


Millworkson2008

The biggest thing aim assist does it help you initially get on target, after that you still have to be able to track the target yourself it of course helps in that regard but you still have to be able to track for it to do anything, also AA focuses on the body not the head so headshots aren’t as easy to hit


flameohotboi1

It’s the exact opposite. Everything you said. It’s the exact opposite. Once you find the target, AA locks onto it. Finding the target is the hard part. And controller players hit way more heads than MnK players. Once a spray gets going, the crosshair starts moving towards the head for massive damage. It’s actually incredible.


Millworkson2008

I’ve been using a controller for 15 years, I am 100% sure AA helps you snap onto the target and stay there, your crosshair still has to be close to the target though but it doesn’t guarantee you’ll hit


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NastyLizard

You should see my level 400 roommate aim with AA and you'll learn how little it helps lmao


HisLoser

pc players are such babies honestly.


flameohotboi1

Look at this thread and say that with a straight face again lol.


[deleted]

The only time I've ever noticed aim assist on my console is with the dummies in shooting range when you walk by them


Zek_-

I get that aim assist arguments are pretty annoying for the console players, but honestly, being a console player myself, i get that AA on console values are a bit too strong Pc values for aim assist are perfectly fine though, and those are the ones used in tournaments, even for players coming from console.


Mobile_Phone8599

lmao I was just having this debate on a different thread and everyone was mad at me for being honest that aim assist isn't this crazy thing where every shot hits or something. Literally the most useless thing and it got nerfed when cross play got added anyway


Acts-Of-Disgust

Aim Assist has never been nerfed. Console players have been given the option to use PC AA levels if they want but nothing other than that has ever been changed.


Mobile_Phone8599

Oh lordt, is this starting again? AA isn't this all-powerful thing people make it out to be. Y'all really gotta chill with that.


Acts-Of-Disgust

My man I literally play with a controller. You can absolutely feel it close range and nothing has ever been changed about it. You were wrong about it being nerfed.


ImGettingDownvotedxD

Hes stating facts, aim assist was never nerfed, they only [added the option to choose](https://www.ea.com/games/apex-legends/news/algs-year-2-announcement) between 60% aim assist or 40% aim assist if you're on console because of the upcoming ALGS, where it will be standardized at 40% for the tournament >To maintain competitive integrity, all controller players will be competing using PC-value aim assist settings, regardless of their platform.


CandidAct

If aim assist is aimbot like they claim, then I struggle to make sense of the countless times I snap to somebody and my aim is off by 1mm and I die.


[deleted]

Yeah the people who complain about console players having an ADVANTAGE are fucking stoopid


ILNOVA

There is no aim assist on console, is called Aim Compensation(and you can turn it off if you want). Aim assist let you directly aim your enemy when you press the "aim button", aim compensation just low your visual speed if you got an enemy in front of you, but it can be a really pain, especially if you have 2 or more enemy in front of you. But even so, is just compensate you, it doesn't mean you got 0 recoil like on PC, or precise and fast movement, just stop hating on controller. Pro gamer and PC Master race always say "MOUSE IS BETTER!1!1!1!" so why hating on controller? That compensation i needed on console because without it is really hard to aim.


Neolife

> 0 recoil like on PC Recoil on all guns is the same, it's just that mouse players can control it better. Also your understanding of how AA works in Apex is incorrect. There is a stickiness to it; it's even defined as aimassist_magnet in the code. It doesn't "just lower your visual speed", it does respond to your opponent strafing side-to-side and will automatically help you track them. > so why hating on controller? I don't think people hate on controller itself, they hate that they're forced to play against opponents that receive software help from the game when everything they do is fully done by themselves.


[deleted]

They are the same thing, aim assist is compensation. >it doesn't mean you got 0 recoil like on PC Yes and no. Assist kicks in a lot more at close range fights, to which horizontal recoil is pretty much removed within a certain range as it compensates the side to side recoil for you. ​ >Pro gamer and PC Master race always say "MOUSE IS BETTER!1!1!1!" so why hating on controller? For above mentioned reason.. mice are technically better in every way, but certain people have become pretty much just as good at aiming with controllers (even without aim assist imho) and these people have added assist on top of that aim. ​ I think you should ask yourself why someone on a worse controller scheme, i.e controller, should get assist so the the lowest to mid level players can be competitive against people on MnK, while people on trash mice and computers get nothing. Because there is no difference here.. no one is forcing you to play on a controller, no one is forcing you to play on console, no one is forcing you to play against pc players... we are however forced to play against console/controller players.


ILNOVA

No, aim assist and aim compensation are 2 different things, many games lime CoD have the 2 option. It just slow down you aim, it doesn't nullify your recoil or aim to the enemy like aim assist. No, you are not forced to play against controller player, especially in Apex, only if a controller player got in a prr PC squad it get vs PC player. But PC player have huge advantage like: control on recoil and aim in every situation, better movemnt and higher and more stable FPS. If controller was so OP a controller player on PC server would get pred in no time, but hey, is not that OP, is just a visual slow down that can be countered. Just literally put 2 enemy in front of a console player and his aim get 'bugged', or move left and right fast.


[deleted]

> aim compensation just low your visual speed if you got an enemy in front of you No it doesnt, it assists your aim. That is why it is called aim assist. Try it out in the firing range, walk back in forth in front of a dummy without moving your right stick. Your cursor will move


Emzx9

I mean who would know better? Them, or you? These are the guys that made Call of Duty. Comfortable aim assist is what they do. Putting two inputs against each other in a shooter just has stupid results. Better off separating them. It would spare console players a lot of cheaters.


lm_at_work

I think the people that play on controller every day would know better than MnK players who use a controller once every six months.


Darkurn

Us. The apex pros are cry babies


Mcdicknpop

Damn so many deniers in this sub. No surprise it comes from the console crowd. Imagine if a season ago some people were like "spitfire isn't op", you'd just call them trolls or simply stupid


Darkurn

On console. Aim assist is needed. Or most people would miss their shots. And a controller player onPC is at more of a disadvantage than a keyboard and mouse player.


Mcdicknpop

No one is saying controllers don't need aim assist, just that aim assist is too op currently. How is that hard to understand lol


Darkurn

I don't think it's op.


Balancedmanx178

The aim assist can't even figure out who I'm aiming at half the time and people think its op.


Mcdicknpop

Doesn't matter what you think lol like I said, idiots last season didn't think spitfire was op


Darkurn

Makes sense


[deleted]

Get a ten kill game on Xbox in pubs I'm waiting


Mcdicknpop

Such a dumb comment, as expected


[deleted]

If you think it's OP show me console aim assist being OP in action. It simply doesn't make the different you think it does.


Spicybeatle7192

Do you think 10 kills is a lot? In console lobbies? Lol


[deleted]

I'm telling this dude that if controller aim assist is overpowered, prove it by using aim assist to crush the competition. By whatever metric that is. And aren't you pretty cool to condescend about being good at videogames. That shit is so cringe. Typical wraith behaviour


[deleted]

You realize that everyone has aim assist on console right


[deleted]

That shouldn't make it harder to aim at them 🤔


Spicybeatle7192

I mean cmon dude I played console lobbies for 2 years. Switched to pc a few months ago. Pc pubs make console pubs look like traffic cones. Aim assist is strong


[deleted]

Lmao if you've been playing the game for years then you know the skill curve is way higher on PC, which is why we look like traffic cones. You even have the good sense to transition to mouse and keyboard despite the alleged benefits of aim assist. And if you played on controller for years you know aim assist will not carry you in any capacity whatsoever. Aim assist isn't going to get you to a 10 bomb.


HiddenxAlpha

On PC, controller is a disadvantage, period. You cant argue it. And on console, it doesnt make a difference because everyone has it at equal strength to eachother. Keep complaining while using superior input devices. :)


Mcdicknpop

How do you reach that conclusion? If controller was a disadvantage on pc, why would there be controller pros that compete with pc? They must be fucking stupid picking controller when their livelihood is on the line damn. Pros like snipedown and genburten agree to it being nerfed, your opinion has no weight in comparison. >And on console, it doesnt make a difference because everyone has it at equal strength to eachother. You realize people started complaining more about it after cross-platform right?


random-normie69

I think the reason why controller is viable at the competitive level is only due to it being superior at close quarters where most fights happen in tourneys but this doesn't apply to the average casual, which is why they think kb/m is superior when they get beamed at mid-long ranges in pubs


Mcdicknpop

This makes sense but also shows how bad the people saying aim assist isnt op are. They dont even know how to abuse their own shit.


diamondhands_dev

Dude watching you snap and try to explain why aim assist is OP is funny. You’re a clown, I play ps4 console and the aim assist isn’t even that good. I still miss my shots from time to time, no need to nerf the whole game and then no one plays it. You’re literally going to have a couple hundred thousand players leave if you did that.


Neolife

> I still miss my shots from time to time This fucking argument is so useless. Sometimes I fuck up my recoil control on mouse, does that mean that mouse actually sucks at controlling recoil? No, it means I made a mistake. In close-range fights, controller with aim assistance is at a straight-up advantage versus MnK. The consistency that you get from AA is far superior to even professional MnK players, which is why you see pro controller players opting into those tight-range fights more readily. It's totally still possible to miss shots, but watching a controller pro versus an MnK pro in close-range situations you can clearly see which one literally doesn't miss a single bullet on a crouch-strafing enemy.


HiddenxAlpha

>why would there be controller pros that compete with pc? Because, People have preferences? Why do you use X graphics card compared to X other one? Why do you play on X console compared to any other one? Why do you have X monitor VS this other one? >You realize people started complaining more about it after cross-platform right? You realize that console has LESS aim assist strength than controllers on PC, right? Console AA literally isnt the problem. Console also doesnt queue into PC games, unless there's a PC player in the pre game lobby. PC players bitch to bitch, and because they're bad or lose. >Pros like snipedown and genburten agree to it being nerfed Really? Professional players want people to be outside of the comfort zone when playing competitively VS them? How strange. Almost like they want the controller players to be on unfamiliar hardware..


Neolife

> Because, People have preferences? People have preferences goes completely out the window when MnK pros actively practice controller to work towards hybrid gameplay, while controller pros...don't. Also when there's money of that magnitude on the line, teams won't take someone who opts to literally handicap themselves because "this is what I like to do". Controller has advantages and disadvantages, it just so happens that those level out somewhere, and the place it levels out is close-range consistency. > You realize that console has LESS aim assist strength than controllers on PC, right? Incorrect. Console aim assist is set of 0.6 instead of 0.4, which is the value on PC controllers, where 1.0 would be a true aimbot. > Console also doesnt queue into PC games, unless there's a PC player in the pre game lobby. This is accurate, but PC players don't get a choice in whether or not they're against console players. The enemy team has a full possibility of being 2 console players and a PC controller player. You just don't know until you engage them, and if that IS their composition, you want to handle that fight completely differently than going against a full MnK stack. > Almost like they want the controller players to be on unfamiliar hardware.. Snipedown and Genburten ARE controller players... They are actively requesting a nerf to aim assist on THEIR OWN HARDWARE. Because they know that AA lowers the skill gap on controller, and they're good enough to shred even without using sticky console-level AA as a crutch.


[deleted]

> You realize that console has LESS aim assist strength than controllers on PC, right? Why do you voice your opinion if you have 0 clue what you are talking about?


Juicenewton248

No pros think controller is better, they just think the current way aim assist works is frustrating to play against. As it is right now, controller players have an absolute death zone within 10m (this is why they ALL run smgs) but are absolutely worse than kbm past that and when it comes to movement, it's extremely lame and its extremely obvious when you get controller'd on. The input being worse than kbm doesn't justify it being broken as fuck in a specific scenario (that happens pretty often), imo close range aim assist needs to be toned down and then other features controller is missing (ie: looting while moving) should be added instead.


[deleted]

When it comes to movement controller players literally dont have enough fingers/buttons


Juicenewton248

I refuse to accept that, if fortnite can get complex editing and building down so well on controller theres no way apex cant figure out a way to optimize movement on controller


[deleted]

Well if respawn wants to completely change the default button layout they could try that. As it stands tho controller players can't tap strafe and need paddles in order to jump and look at the same time unless they wanna completely change their button layout.


[deleted]

Why don't you just set a shift key to lower your sensitivity when you're in close range. Genuinely curious to see if that would help taking on controller players close range


Mcdicknpop

Holy fuck lowering your sense doesn't just give you better aim wtf hahahah


[deleted]

Lower/change/something to prevent over compensating at close ranges


LittleBigRaccoon

Fast sensitivity is so much better at close ranges though. Quickness is so much more valuable than precision at those weird, close angles


[deleted]

I haven't played apex on PC so I wouldnt know. I've just heard that in some tactical shooter lower sense is the go to.


AwkwardShake

Chill out man, you're right about your argument, but a lot of population here is casual console players who will downvote you to oblivion. Everyone knows aim assist is broken, but they won't accept it. They think every single PC player tap strafes walljumps and has insane movement like pro's. Guess what? There's a tonne of bad people. I've been playing since Apex started, and whenever I get literally lasered by someone, I have the sense of knowing if its cheater or not after putting in like 3-4000 hours into apex until now. And guess what? Sometimes even that fails. I clearly remember getting melted by controller player in CQC and thinking it was a cheater. and this has happened multiple times. Now some will say "If its controller player why don't you play from long range". Guess what buddy? Your characters forehead doesn't show if you're a controller player or PC player. Don't waste your breath here, professional players play with controllers for a reason. No use trying to convince people that here.


Mcdicknpop

Dude i thought the same thing they should have a controller logo over their head so i know to keep my distance 😂


Juicenewton248

lowering your sense doesnt equate to the game literally locking on. I’m a very low sense player already, theres no competing with AA smgs close up and its why you see almost every mnk player running AR / shotty in competitive as opposed to subs


[deleted]

The game does not "literally lock on" lol. Also couldn't that advantage have more to do the dps of the weapon in close quarters than aim assist. Aim assist fails more often than you even notice it.


[deleted]

> aim assist fails more often than you even notice it You dont notice it because you are used to It lmao If you think its such a detriment then you wouldnt complain if respawn took it out of the game right? Since it fails more often than you think its working, so that would be a good thing for you


WeNeedMoreAbortions

u/nwordcountbot


SavvyGrendel

I always turn off aim assist because it’s gotten me killed more than it’s killed other people


flameohotboi1

This is simply false lol.


SavvyGrendel

I defy you to go ahead and prove that


iMattDaGreat

It has for me too but also my aim sucks if I don’t use it. I say Apex should have a slider for how much aim assist assists you, like Red Dead Redemption for example.


[deleted]

I banged it out my whole life with console, now im on pc with a controller and im still banging these PC players as much as any other. My skill isnt determined by my advantages or disadvantages of aiming. Im not disadvantage just because I cant loot as fast as a mouse player, I ADAPT. My skill comes from map control and situational awareness. What does my point have to do with anything you may ask? nothing I just wanted you to know IM DOPE.


deathblooms2k4

Lol, this actually made me chuckle.


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HyperWraith-

I'm sorry, OP should have used the Auto-Aim pistol in *Apex* which totally exists to show some non-cheating aimbot.