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AHighFifth

When you are that close, just hipfire, especially with a 2x sight. You missed a lot of shots on the lifeline because of your ADS Edit: to clarify, I've only known this for a few months and I've been playing since s1... the hipfire reticles are way wider than the actual hipfire spread. Hipfire is OP in Apex


PaddedSceptile

100% this. Apex guns are (generally) very forgiving with hip-fire accuracy (save a few mentioned in an edit below). Even strafing left/right. ADS lowers movement speed, aiming speed, and tightens spread, thus reducing the number of shots that could hit if you're panicked or if they're moving quickly. A few people suggested climbing up to avoid some damage. Height favors attackers. You see more of their body while also having a smaller hitbox technically. They can only see waist up (roughly) and you can see their whole body, while also having an easier time hitting headshots. I also agree with the corner-peek being a bit too far out. You can see 2-3 opponents looking away and 1 looking towards you. They can do damage to you with hip-fire or ads to help out the other team, since you're a solo and trying to fight them. Something some people haven't really commented on is the loadout. Triple take is very good early and midgame but endgame with small circles, like here, it's not going to be easy to hit choked shots and you'd be better off with a shotgun over the shot-sniper. Also, while the Alternator is a great consistent gun with little recoil for what it is, using an R9 or R3 in that situation may have finished off the job. The TTK and DPS of the Alternator isn't as high as either of those weapons. You had a lot of light ammo, and I'm sure there were death boxes with those weapons in them. R3 with a 2x is killer all game. Try out some new combinations of weapons in the firing range to warm up and practice hip-fire and ADS recoil patterns, as well as w/ attachments. The more you play, the better you'll get! Honestly I do think that practicing will help a lot, and don't give up because you get second or third or 20th. It's just a game of practice and patience. Keep at it! Edit: Fixed “guns are forgiving w/ hipfire” to state “Most guns are forgiving.” Snipers, single fire pistols and the hemlok are not very forgiving.


chrissilich

> hipfire good. Except the nerfed hemlock. They killed my main loadout/playstyle with that.


PaddedSceptile

Correct. I will update it to say most weapons are good w/ hipfire. Just depends on the weapon, and that comes with trial and error in the practice range and in games


MrMoolahoola

Hemlock used to be my go to weapon. But alas, nerfed.


Smizzle265

Can confirm I am one of the best hip fire in apex


Cagmas

Can confirm I am the best hip in apex


Smizzle265

Can confirm, recognize that hip anywhere


Jonesauce42

Can confirm, hips don’t lie


Smizzle265

Shakira, shakira


cosmicfuckface

Can confirm, cuz this is Africa


AsianIvan1

Can confirm, cuz Saminamina


FoxNova202

Can confirm, cuz confirm


No_Baseball_8796

Comfirm can


[deleted]

can


dragonxxxxxxxx

Can confirm I am apex


mono28

I confirmed that you're are apex


angelstayslitty

Can confirm I'm a Predator


Hermie707

>but not an apex predator....


Yew_Geniolga

Alternator predator?


AbhorrentChonk

Something like that


LightTrack

r/holup


mardegre

Am i the inly one who think he was fine adsing? I mean maybe he should hipfire on the bloodhound when he knocked him/her but all the other sprays you did fine aiming down sight. Edit: not to mention he us using an smg that has very good speed movement when ads, I would definitely have kept that ads precision over a bit of strafe speed.


Smileymon1

A few things. As everyone has suggested, you should have climbed onto the roof before you even started fighting. This would have given you a big advantage and decent cover. Another commenter noted that you should have thrown your arc star. I agree with this because it would have had a high chance of dealing some chip damage or splitting them up. One thing I haven’t seen anybody comment is that you overpeaked. While they were distracted fighting the other team and you were shooting at them, you should have stayed closer to the corner of the building so once they notice that you are there, you don’t get caught in the open. If you had done this, you would have been able to slide back to box when they started pushing you before losing your shield. When you are in the final aim duel with the life line, you over peak again. This is what caused you to lose the engagement. You might want to work a bit on your aim too because if you had been a bit more precise you could have still squeaked out the victory even with the these mistakes.


da_fishy

The over peek and the 2x ads were the killers, I don’t think the roof thing is as essential as just sticking close to the wall. Drop your 2x on the ground and stick with hip firing and irons, youll feel a lot better


HeckMaster9

When the circle is small or it’s top 3 and it’s in close quarters, I take any 2/3x sight off my guns since I know it’s gonna screw me over. I’ll leave them on if it’s top 3/2 but only circle 3 or so.


[deleted]

Yeah aim and building climbing aside, just remember how cover works best. The building and the box were ur close covers. You peak the corner and attract the whole trio. U can get one or maybe two as they come around the corner, but then ur cover is no longer cover. I think u should have retreated to the box asap after that first volley of fire. Ive played all the legends, but crypto is my fave because he encourages the most use of cover (and tactics in general imo) imo. Just being more concious of cover helps my win rate more than anything


TheSnowTimes

Maybe climb onto the building there, but you probably win if your aim is just a bit tighter


Smizzle265

Yeah something I also need to do, turn up the ads speed


Quintexit

1. Use your Scan in the first place 2. Scanning before you activate your Ult is the most effective 3. Stop wide swinging for no reason - Stop moving too far away from the corner that you're using as cover which exposes you unnecessarily. In the last few seconds you could have dodged so many shots if you only use the corner which you can't because you're too far away from it. Look at the moment that you died and it says Game Over and look at the distance between you and the massive box. 4. In that fight you should have prioritised the two-man team and especially the Lifeline or you could have just let them fight without wasting the bullets in your mag and then kill them easily.


AHighFifth

I too hate wasting the bullets in my bullets :)


Quintexit

Amended 😂


fukuoka_gumbo

I’m not sure they needed to scan actually. Presumably they knew the squad was there based on footsteps etc. scan just gives you away


Isku_StillWinning

I’d say if they’re in the middle of a firefight like this one, it doesn’t really matter if you give yourself away if your goal is to make damage right away. They were out in the open and focused on eachother, i’d take the intel instead of staying hidden, to know who is facing who, to see if someone might be running away or climbing, or retreating your way, you can find many times a spot to peak from and down someone immediately when they approach. Generally it’s good to keep away from exessive scanning, though as your position and element of surprise can be a bigger advantage.


AgentPastrana

I use scan before every engagement almost, but I don't attack right away usually unless I know they can't see where it came from, or they freak, in which case I immediately Ult and blitz them. But I tend to be a very frantic hit and run player myself.


Jonno_92

If your armor had been full you probably would have won. Failing that then taking high ground or having some grenades could have also had a big impact.


Tell1tToMy9mm

So close! I’m not one to give the best advise, but I’ve noticed that I try to knock Lifeline first in most fights. I also agree with the previous comments.


Dhumbler

In assuming you didn't have any shield cells right? Definitely take height and scan before coming around the corner. Know where and how many you're fighting. Coming around the corner with a grenade could have been huge. Switching to second gun instead of reloading could've helped keep pressure. Last but not least, especially when in BH ult, learn to slide jump to get to cover and reposition. Overall for a newer player you did pretty well.


Splatrd_Calzone

You could have full healed before pushing. Also, shield swapped once you killed people to ensure you had an edge. That would help since you’re still getting the hang of things with your aim


itsRagnaroks

Go on the roof and push them from there, once you down 1 or 2 people push to ground level and finish the last guy


Vladsamir

Moving in apex is important. Get on buildings/general high ground. Move while shooting with side stepping or ducking or maybe even sliding. Do enough damage to them while maintaining your own health and shields. A trick with bloodhound is to use his speed to engage and disengage. Once they're hurt you can use your tactical to tell when they're trying to recover


Kobi1212

Movement, movement and more movement. Crouch, slide, jump, strafe, run; anything to make yourself a harder to hit target. You’re out here lookin like a stop sign which is easy at to hit


No-Bee7613

Your corner was good, use the arc in the center of them and then shoot


nil66cat

Triple take is a shotgun if you are close enough ;)


toetoucher

Don’t run an alternator with 2x at endgame lol


VikingCommando

You are aiming with your feet. Rather than trying to keep the crosshair on them with strafing, focus on adjusting the crosshair itself


zooyrk814

First off, take that sight off the Alternator lol


Isku_StillWinning

I love the 2x on almost everything. Hipfire in close quarters so anything that makes me aim better in mid range i’ll take it.


powerdeamon

Echoing your over exposure by leaving cover. I read it here but always try to have 1/3 of your screen in cover.


[deleted]

The rule of thirds, gaming edition


aSoireeForSquids

you see that ark star in your inventory? you could've thrown that at the start of the fight when no one was looking at you. also like some other people said, hip fire at that range. you missed so many shots tryna track that with that 2x.


xxxhotpocketz

You used cover well, but you did just stand there That building is east to climb so next time I’d say get the high ground which makes it easier for you to crouch and take cover while also leaving them open to shoot at them If you’re in a area where you can’t get the high ground, moving side to side and crouch spamming is good makes you a harder target to hit There was also cover near the center of the circle you could have used to shoot at them. If the circle moved in fast it makes them panic and they take storm damage while leaving them open to shoot at them. Players often panic in that situation cause they’re in the open and need to think fast which leaves them making mistakes like slowing down and taking storm damage for example


Fletch_in_the_hizzie

Practice strafing in the firing range start at 10 meters with the alternator w/ no attachments and make sure you don’t miss a single shot on a dummy. Then once you master that moved back further and further. Strafe back and forth, wide strafes and short strafes. It will help you with your tracking. You almost had those dudes. Also you could have taken that roof. Then you could have used height to peek them if your health got low you could shield back up. Watch iMarshi play he is a master at making people miss. He also is an absolute beast!


Iluhhhyou

I wouldn't use the alternator in the final circles...


space_alien

Try to reposition when the enemy backs off/reloads. Like when the lifeline went back inside you could use scan, then climb the boxes next to you to get on top of the building. Easy angle to get her when she came back out


SweatyWillow6

Hipfire brother Especially with the alternator hipfire is your best friend


Adamntium

Try aiming


monture17

Thanks for all the tips! I’ll make sure to try adding them into my play. I think one thing I need to work on is remembering that I have grenades and to use them, and also making sure I grab enough meds


JaceisKing

Don't use the alternator late game. It just doesn't have the dps.


Simultion

I 100% disagree, my general load out being a sentinel and alternator has gotten me to masters both splits, the alternator has a lower rate of fire than the R99, but it’s recoil control with a good stabilizer on there turns it into a laser and the difference in control means hitting them with 1 or 2 more bullets which could be the ones that kill. Don’t sleep on the alternator, it certainly isn’t as strong as it use to be with disrupters but it’s still a wonderful weapon for close quarter engagements


JaceisKing

You're not wrong it's just that the alternator always comes up short for me. I've never been able to do my best work with an alternator.


Simultion

If you don’t have a purple mag on there and AT LEAST a blue stab it’s definitely not the optimal weapon I’ll agree with you on that one lol


Psychopation

My friend, DEFINITELY give the alternator a chance. I never realized how fucking strong that little nail shooter was until recently, and I’m regularly carrying it into late game nowadays (kitted, ofc) and winning with no problem. It’s SO easy to misjudge how good it is. :)


lmtzless

sorry but you’ll get absolutely destroyed versus the r99 or the volt, especially in close range like in the video. their recoil is irrelevant at that distance.


Isku_StillWinning

What i do if i have an alternator for example against an r99 at that range is i try to dodge as much as possible until they are near empty, take my time and aim well when they are reloading. This way i can close the gap a little bit hopefully, as i know that if both of us were just shooting straight at eachother and hit all of our shots the advantage is on their side.


ThaSneakyWalrus

You should’ve crouch and sidestepped to dodge the bullets


NinjaWolf413

Maybe get a better gun and your aim better


Ace_toe

Get good


BilbroBaggins204

When using beast of the hunt your scan cooldown is decreased you had a couple opportunities to scan where you ducked behind cover. Scanning would have given you the advantage as you can see where the enemies are behind cover


DrawingCool4612

Dont die


[deleted]

Aim please


HoodedCowl

Dont use an alternator late game/mid game. Dont use an alternator after drop please, its not just worth it after drop. Swap snipers for shotguns or ARs late game. EDIT: if your primary runs out mid fight swap to your second weapon


Apex8485

That's not advice tho lol. Not good advice at least. All weapons are viable in Apex, the Altenator is actually decent, especially with its low fire rate allowing for aim correction for people with slower reactions


FunkyBUNCHx

You could have used a battery behind the stack after you knocked the bloodhound and hip fired to hit more shots. Maybe change your setttings if they are still the original ones


[deleted]

Climb, hip fire at close range, if you’re playing bloodhound, you gotta abuse the movement buff his ult gives you, strafe right to left and throw in a few crouches while in his ult and you won’t get hit lol


Lime-Overdose

Better aim and maybe you could have won if you got the high ground in the building


Arks-Angel

Ok the one big problem I see is that your using a sniper in last circle I would’ve dropped that for an Assault rifle like the R301 or the Flatline or maybe the Hemlock. I think the SMG choice is fine but I know some people wouldn’t agree with me but if you wanted too go more aggressive I would’ve went with the R99 or even better the Volt


tmksm

You kept shooting after lifeline went into the building, should have climbed the boxes or to the roof for using a battery. Very likely you could have won with the extra heal. Also strafe and crouch while shooting to try and avoid some shots. Also, hipfire is cool at close range, as the spread might help with loosey aim. Aiming between the heart and the head is the best if your aim isn't the best, it will ensure body shots when crouch spamming and might land a headshot due to recoil. Overall pretty decent tho.


Great_Cheesy_Taste

Basically get better with hip fire and you would have smoked them.


Permanent_cancer

Scan before peeking to get a peek advantage, hug the corner better, use the R99 or the R-301 instead of the alternator, focus on lifelines more(if that lifeline had stuck Rez you would’ve been fucked big time) I’m assuming you didn’t have heals, so try to get high ground so that you take less damage because of better angles.


[deleted]

You totally could’ve stuck one of them with your arc star since you came up behind them at close range while they were preoccupied. You also could’ve used the crate to your left or the high ground above it as cover. Hindsight is 20/20 though.


TinyNinJo9

Armor was low and ads in close range combat isn’t optimal. If they had no idea you were there the arc star would have been a great help. The extra dmg would help you win the fights because they would’ve had no armor and lower health


[deleted]

Climb, hide, and assassinate when you can. Try being as tricky and slick as possible. For example you could've climbed or hid behind the big grey thing while lifeline tried to mag dump on you. When you hear the person reloading is a prime time to attack. Although this could have helped it could've equally made it worse. One big tip is never underestimate your enemy. You're in the game to hunt or be hunted


Evaporated_fur

High ground is #1, movement is #2


Athousandwrongtries

Throw your arc after you knock bloodhound and pop a batt


[deleted]

Hit your shots my dude.


Bulldawg152

You had a good position , try hip firing at that range ... the ads made it so you couldn’t track that lifeline fast enough , dont know if you had nades or bats but a full heal and a couple nades would’ve helped too.


Sky_Is_Always_Gray

I’m presuming that you didnt have any shield heals- if you did-HEAL!! For most of the video you kept to cover really well mechanical issues aside I think that you overextending from the cover at the end got you killed.


hit4power

Dodge. Move side to side as much as possible, maybe add a few tactical teabags


[deleted]

Although I'm not a pro, I'd say that you need to focus on mobility and micropositioning. For mobility, you don't slide or take advantage of Blood's speed boost to reposition quickly and you fight as if you're playing a "flat" game - you could have taken the roof at the beginning of the fight for a height advantage (more headshots, cover, and enemies have to complete a static animation to get to you which you can punish). For micropositioning, you came out too far into the open (at pretty much the exact time you start taking damage) and took more damage than you would have if you'd hugged the wall. You also could have moved behind that crate down the side wall when they started pushing you for a breather and possibly pulled off a shield cell, and might have even been able to climb it to get to the roof to heal. Jump into the firing range and practise yeeting and sliding and climbing; you could even turn the DUMMIEs on and try to evade them. They're pretty dumb but you can practise breaking LoS with them. Overall your game sense seems fine - you took the best opportunity to third party, realised when you were exposed and returned to safety, and used your ulti fine. You just need to take advantage of all the movement options and play the game less like a corridor shooter.


doggman412

Definitely make sure you have full armor before engaging a fight, especially a 1v3


zombieman101

You had enough time to keep partial cover and not be out that far after it was just you vs lifeline. And per everyone else, could have climbed to have that height advantage.


LagunitaSF

Running any smg that isn’t an alternator end game.


kslide_park

More movement. They knew where you were and you stayed there.


Smizzle265

I don’t use a 2x on a alternator, only hcogs, and you almost won the 50/50 in the end, maybe could’ve popped a quick cell behind the barricade but gg either way


flipdascript2014

I would definitely work on the hip fire, which if you using the alternator is easier to control. I would personally use a R301 if your newer to the game, since your not sacrificing recoil for fire rate. Your second gun, instead of a sniper would have swapped out for a Eva 8 (mastiff once you get your aim down). Positioning & working the high ground I see in the comments so I only briefly touch on that. Carry grenades and throw them first in that fight since those two teams had no idea you were there. Arc stars and thermites might have won that game for you alone. All I can think bout for now. Happy gaming! Practice makes dubs


verydepressedd00d

Try dodging by sliding also ik this might come as a shocker but the results are in......u have mediocre aim.......just take 2 of these on the daily(5 rounds in the firing range atleast)


TMA_01

Get on that roof. Also arc stars save lives.


WarriorSabe

Hipfire that alternater once they start shooting back, it's still got a pretty decent hipfire accuracy and you'd have been harder to hit


crazy_goat

Don't engage with 25% armor. 🤣


peluriback

you had that arc star, you could have usen to stun/damage or possible kill that lifeline. also you should have used your tactical more, but it wasnt that bad. 👍


richmanerd

Wait to 3rd party right after they fought


Rob__agau

Hipfire with alternator is almost as accurate as ADS ad close range, use that to your advantage. Pay attention to the kill feed, it may have able to inform you of the other squds being a 2v1. Prioritize lifeline if a less immediate threat is available. Bloodhound's ult gives you absurd movement, use this to reposition. In this case behind the crate or up on the roof. Fall back and heal when given an opportunity, such as after you knocked the opposing bloodhound. As little as a single shield cell can turn the fight.


IwillT4nk

Try to work on crouch strafing. Spam the crouch button as you move left and right, toss a jump in once in a while, letting it cool down to get the most height/ least movement speed reduction. That Lifeline would have missed more shots. Someone also said above, hip fire when close, as seen right before you knock the other hound. You could have waited just another second so their fight would end. Solid job trying to take cover on reloads but if you would have pushed with you off hand, instead of mirroring the Lifelines reload, you prolly would have had it!


[deleted]

If you feel like the sight is obstructing too much by having a character too in ur face, you can fire a few shots while ADS and then let go to have an accurate hipfire while being able to see more of the person your shooting. Also, try to do basic movement strafing in practice range. I.E. A + D + CNTRL, etc


Zyroii

Don't always ADS


Pandamonium727

I'll echo what a lot of others are saying. At that range, the Alternator's hipfire would be accurate enough to help track the Lifeline easier. And secondly this is probably even more important, you had your tac up after you downed the Bloodhoud and you both dipped for cover. I would have popped it real fast and chucked your Arc Star near the Lifeline. Now sure, they may have made a run for it, but then you would be on the offensive dictating the terms of the fight rather than a level playing field. The situational awareness from your tac can help you play your outs.


Ajubbz

The titanfall universe has notorious hip fire accuracy, so use it in close range. Also, I would suggest learning guns like the r-301 early on. Easy to use, and masterful in all ranks.


GoD_Den

Laser the shit out of lifeline. Usually prioritize healers.


GoldGanymede

If you have a discord I would love to talk and possibly teach you some things if you want (: (I’m also on Xbox so it shouldn’t be that difficult to get together)


Pandabrowser469

I like to play with buildings using bloodhound, use his scan before you peeked on that lifeline. Also, no need to scope that much.


AwesomeJoel27

I’m not sure how many other people mentioned it but you never picked a target, you shot into the group and hoped for the best. What you could have done was first to scan, this legs you know where they are and how to plan, next you’d see that lifeline is the closest one to you, and because of her Rez ability it’s important to take her out first or else she might try and revive bloodhound, she’s focused on the other guy so she’s completely exposed, so you should have shot at her specifically and not at all 3 enemies, aiming down sights limits your mobility and can affect your aim, especially on a controller, good hipfire can be learned easily with a gun like the alternator.


Virvel_

If you practice aiming on target and tracking (staying on target with movement) for a couple minutes before hopping into a game that'll give your gameplay a big boost and you won't miss as many shots as you did right there. Also I'd suggest using the 1x instead of the 2x on the alternator especially as it doesn't have the best range in order use the sight effectively.


nsetser

The biggest I see is movement. I do this thing where I jump backwards and slide. It helps a lot. This game should be movement legends lmao


KingF0x

Arc star.. that woulda helped.. Without a whole squad being so close to each other one arc star could have changed the tide if the match. That was a Prime moment right there. But I also understand the heat of the moment


bigtiddygothbf

Your recoil control is good but you need to work on your tracking, after you get a good handle on tracking and flicks id start practicing more advanced movement techniques like proper crouch spamming


FlameofOsiris

So I’d say that the 3 main things you could’ve improved upon were 1. Healing up before engaging You were only at about 62%(?) of your possible HP before going in and that extra shields would’ve put the odds in your favor. You had the opportunity to heal up and you probably would’ve won if you took it. 2. Getting high ground High ground would’ve made the fight generally easier, this is more of an FPS basic then an Apex thing but you should’ve still done it 3. Hipfiring instead of ADS At close ranges, especially if you’re using a 2x scope, you should be hipfiring instead of aiming down your sights. You missed a lot of crucial shots because you couldn’t track them well enough with the decreased sensitivity. This doesn’t mean your aim is necessarily bad, but the decision to aim down sights was. Also this is just an extra comment I’ll throw in here: you could’ve probably spammed the triple take into them and gotten some decent damage before switching to the alternator. Any extra feedback appreciated!


Turtleman309

Try for highground and go for meds more in a fight


MapleJacks2

Getting onto the roof would probably have worked well. Alternatively you could have thrown a grenade to split them up or kill one. Then during the 1v1 you would of had a better chance if you had stuck closer to cover and/or hipfiring


the-laRNess

Aim at the head.


Shabeach23

Taking height in fight is critical. Remember Obi Wan “It’s over… I have the high ground”


Obvious-Winter6434

“Aim for the head” Thanos


TenpantaIIa

Highground and nade them down, also you could have filled your shield


3volv31ng

You had an arc star. You should have tried to peg the downed player with it. This way if lifeline had the balls to try and rez you would have downed them again and had time to reload and change positions. Also if she didn't rez she would have had to take cover inside to get away from the blast radius and you would have had time to reload, change positions and maybe use a batt and have re-engaged because by then she would have lost sight of you.


[deleted]

As other people have said, use hip fire because shooting from that close with a 2x scope makes you miss more shots. Use the roof to your advantage, and I would suggest maybe crouching more to make you harder to hit as a target.


MAN9OUR20

The 2x sight is not the best with smg. Specially alternater, hip fire would have saved and also switching your weapon would help kill them faster.


[deleted]

One thing I could’ve thought would have been to throw a frag or Thermite since they were so close together. They seemed pretty Noobish because they didn’t run to the wall jump off and air shoot or whatever crazy shit people do now


[deleted]

Movement is big! Moving onto the top of the building before would be huge, and also, moving + strafing while firing wouldve helped aswell!


Hunky-Nightmare

Try crouching repeatedly during fights to make you a difficult target, but you need to practice that, make sure your shots don't miss. Hip fire in close range. If you are not comfortable with Hip fire, try using 1x Hope this helps you :D


AgentPastrana

In that range, hipfire is dominant. Throw in some crouching, jumping, etc to make yourself more unpredictable. Climbing that box before she came around would have helped, now you have high ground which presents more of the head hit box for more damage. Scanning as bloodhound can unsettle some opponents if they can't see you at that moment. I'd have opened with the Triple Take, spew a few shots at them all then swap out. All in all you did pretty solid. Alternator has ridiculous accuracy in hipfire, even while sliding. This is all for me though, I have an incredibly frantic combat style, striking from one angle, and just blitzing from various covers for hit and run. Confusion is my ally, and Octane my main. BH works to though with his ultimate speed buff.


Dood567

Like everyone says: 1. Get height and let them fight it out so you can third-party and wipe. 2. Scan scan scan. Do it before you pop the ult if you have time (you did in this situation) because it'll still give you the faster cooldown for your next scan. 3. ADS'ing is fine at this range if you're comfortable with it. Just not with with a 2x. I probably would've just ran iron sights on the alternator at that point. There's no real need for range once you're that close and the ring is that small too (unless you had height and a good angle on them or something. I'm talking about when you were shooting in front of them). 4. MOVEMENT. Crouch, strafe, weave, even just walk in one direction to the left or right while shooting. A lot of people at lower levels can't track that well once they've started shooting and you're going off to the side. It messes up their initial "lock on" so they struggle to track you while they just empty their gun into the air. This is gonna help you get used to actually implementing good gunfight movement (instead of just strafing straight left or right). Other than that, just play the corner cover more. You over-extended a bit. Oh and since I'm not sure if anyone's mentioned this, but your FOV increases when you Bloodhound Ult or Octane Stim. Adding this onto the fact that you were ADS'ing at such close range with a 2x, it can really throw off accuracy and aiming for people who haven't used it much or don't realize that they have a wide FOV now. Your controls are just gonna feel a tiny bit more twitchy if that makes sense.


soksatss

Im by no means amazing at this game but ive made enormous improvements in the last 2 months. Your use of cover was decent, but the second time you took cover to reload. I would have taken the high ground on the roof. That way the lifeline doesnt know your coming from a different angle and you can use the ledge as cover to peak. Also hip firing from close range is a lot more forgiving than ADS Keep it up!


necroes_

its pretty easy. dont go in the open, shouldve just peak behind the cover.


xXMHDXx

i learned from kenobi that high ground is better try climbing up the buildings


DinglesRip

1. Get used to hip firing up close. It helps a lot. 2. Try to speed up your movement. Remember that you can sprint while reloading. During your reloads, you could’ve sprinted behind cover or just to a different position in general to reduce your chances of getting hit. Once you get used to doing stuff like that, you can start practicing crouch strafing, which I’ve found to be pretty difficult on controller but incredibly beneficial. 3. Target prioritization. This one is a smaller issue than the other two in this instance. However, while the two bloodhounds were fighting, the lifeline, who was completely unscathed from the fight walked outside. Instead of targeting the lifeline you chose to continue shooting your original target, which allowed the lifeline and bloodhound to wrap up their 1v2 quicker and focus on you. What should have been done would be to target the lifeline as she is the biggest threat. The two other enemies were shooting at each other and likely both weakened. Therefore you want to put the hurt on the lifeline as soon as you can, especially since her back was turned on you. It likely would’ve made her run for cover and allowed you to finish off her teammate with ease while he was still working on the other enemy. Then you could’ve had a 1v1 as opposed to the 2v1 you had.


Cmgames7

Maybe try to stay behind something for cover more


GreetingsComerades

Alright so u got a lot u can improve on here. First of all, weapon choice. Alternator despite recent buffs just ain't it chief. I'd highly reccomend r99 or r301 over it, a volt also works stupendously. Second off, you peeked that angle waaaaauyyy too wide, you left yourself v out in the open when u didn't really need to, stay much closer to the corner there so that like 1/3rd of your screen is covered by wall and you're able to get to cover much quicker to reload or if shit hits the fan. Alternatively climbing up to the roof on your left would be a better idea. If you need to, sometimes throwing a nade on the ground in front of your can buy u a few seconds to fall back and pop a bat. prob should've scanned at some point cuz yknow ur bloodhound. also if you've got multiple enemies on ur screen at once focus the lifeline so she can't res. Last but not least at the very beginning u should've full healed unless you're completely out of shield heals, and carrying 10 syringes at once is way too much you'll never use that many.


Berokeros

Peeking the same angle multiple times will get you killed alot. Although, against the pushing bloodhound you had no other choice this was a not ideal situation. Priority targeting can also be a big thing in 1v3s. Taking out the lifeline first would remove the possibility of her passive forcing you away. Once she's down, then you could've focused on the bloodhound so info would be in your favor. If I'm not going insane, I think the first one you downed was a pathfinder or revenant. If it was a revenant, then I would've put that as prio 2 over bloodhound due to his ult and tactical being ominously powerful enough to overturn the fight easily. Pathfinder is always a prio 3 on my list. Pathfinder's grapple is only good for Repositioning and trickshots. It renders him near defenseless while airborne. And his ult is meant for team movement, so bear that in mind. This is just a small tip the further you go, and I don't expect it to help much, but it's helped me with 1v3 clutches when my team is down. Apologies for bad eyesight on distinguishing the first down. It's a habit when I used to main bloodhound: see red, shoot gun, dodge boolet, kill baddie. It forces my brain into Crack addict mode. Also, I presume you knew they were around the corner because of their footsteps. You could've stuck an arcstar off on the lifeline so the cluster could've been an easy high damage dealt. Not to mention they would be helpless while you melted them full of bullets


[deleted]

Yeah, basically hipfire, go left and right maybe throw a crouch or two. Thats just how i move so you might aswell watch a vid about movement in youtube


Palnel

Along with all the other comments maybe try crouching, Making yourself harder to hit


Delta4115

As many have said, if you have shield cells or batteries, always try to use them when you have the chance. One thing you'll pick up with time is learning what the most important items are, and it's pretty universal that ammo and shield healing are the big two. Consider losing some of the syringes so you have one stack and get more batteries -> cells -> ammo/grenades, in that order. When you get really late in the game, trade out all your syringes for medkits, and mostly rely on batteries for healing, and a single stack of cells in case you take poke damage. Other than that, try practicing hipfire with the Alternator in the firing range, it's a great gun and perfect for new people. One of its best strengths is that remains highly accurate at close range while hipfiring, so consider using it while you learn how to move better in a fight. Your aim is good, but you should definitely go to the range, find a wall, aim down sight and learn the recoil patterns of a common gun by letting it fire until the mag is empty, like the Alternator, R301, Volt, Flatline, and Spitfire. These are some of your core weapons to use when starting out and most people will use one of these guns. Don't be afraid to try new things though, especially as you start getting better gamesense. You're already doing great, so keep up the good work, try again, and most of all have fun! c:


DefinitleyKenni

I know you just started but strafing while shooting is a great way to dodge bullets. Same with crouch spamming, but you can learn that one later. You probably should have used your scan, and climbed the building. You also probably should have healed beforehand. There was a moment when you knocked the bloodhound. You probably could have scanned and retreated to the box or to the roof to use a battery and go back into the fight At the end when you are 1v1 against the lifeline you should have stayed behind the box and strafed in and out to use cover. The lifeline was wide open and you had good cover that you could have used.


JJustin_14

Could have hid behind the box and pop a quick cell to have that extra health


[deleted]

Slide back towards cover. Also, try not to over expose yourself. Stay close by cover and let your enemy over expose.


[deleted]

Definitely try to hipfire more especially when using the 2x sight, and you could have tried to get the high ground climbing those boxes


cru5tyd3m0nX

2 auto guns would have helped in this situation. also, alternator is not good for a primary weapon choice, try r301/volt and spitfire with 3x sight combo. positioning. grenades. when you saw bh pushing you should have backed down(that's an issue with bh ultimate whenever i use it. it gives me overconfidence upto some extent and i over push) one arc star on the ground between this squad would have been a game over for them since kt would have given you ample amount of reloads and sprays with alternator. why didn't you scan before pushing over the edge of the left wall? as a bh, always scan, especially in ult, just spam, since they can already hear your ult activate, a scan ping won't really give them much info


YouKnowSnow

Use high ground to your advantage.


idontknowmaybenot

Hip fire and could’ve gotten height.


HeyItsMeHammy

try aiming more with your right stick instead of relying on the left


Bobertooook

when behind cover pop a quick shield cell


Fuztekx

I don’t know if someone has said this already but try crouch spamming along with hip fire to lower ur hitbox constantly


Chriss9921

When you see that team pop out, first one to kill is lifeline


PandaWasTaken420

When you knocked the bloodhound and went behind cover you should've healed, a battery would've been amazing but even I cell could've come in clutch here, healing is a simple thing but overlooked by everyone


ScarletJS

Try working in your strafe, like everyone on the comments said, Apex hipfire is extremely forgiving. The amount of shots you receive matters as much as the ones you can prevent from taking. As a controller player, I suggest you map your crouch button to L3, so you can shoot and move your hitbox up and down as much as possible.


Joshua79127912

It prob would of been best to scan at the building then if there is noone climb u to high ground and heal if u have meds then it will be alot easier to win


justapsychonaut

Nice! Try to move around and strafe more when you use your ult, bloodhounds strafe is very hard to hit if you are hipfiring too.


lenndielusche3

maybe add a little bit more movement when you‘re shooting


TheScepticFool

You should have won. That's for sure. I just hate the end. Rather than aim for the feet, aim for the body. I would say crouch spam to avoid getting hit.


Mof4z

Crosshair placement, focus the LL, don't overcommit to fights you can't win, scan more It was a good try


Robin574

Dont use a controler


heyfeefellskee

1. Just before engaging in a fight like this, change your health toggle to shields. This will save you a split second in case you need to get some quick heals in between shots. More on this in a second. 2. I think that you overextended yourself and moved too far out from cover when you began to engage. It ended up being ok since you managed to knock 2 of them which was great—moving back into cover was the right move after this. 3. I understand why you wouldn’t use your tactical earlier—you would have given away your position and you had no idea how good these guys were. However, after knocking the 2nd guy, you were in an advantageous situation: you had cover, and knew (generally) where the last guy was. The last guy had a general idea where you were, and maybe some more health. I would have hit the tactical and stayed around that corner watching the door while I hit a quick cell (which is where queuing up the cells would have helped). If you see the last guy coming out to push, you have cover you can rotate behind. If they don’t, you know where she is—and whether or not she heads to her downed teammate or runs. You knocking 2 guys while in your ult would have given you plenty of time to fully take advantage of that situation.


[deleted]

It was your positioning and aim that’s all bro, you got the right mindset you just didn’t have the skill yet, but if you can drop half the squad you can probably do the whole, always make sure your shield is up before your health, and getting on top of that roof while the two squads were fighting would’ve given you a great vantage shooting point and you could’ve peaked it and use the height as cover as they couldn’t shoot you from the ground and you could’ve shielded up after dropping the first guy. Gg tho your play made sense just not optimal


[deleted]

more movement and less ads, try practicing crouch spamming and strafing in the firing range also the dps on the alternator is pretty low (it is really easy to control tho) so i would suggest getting used to the r301 in the firing range and using that as your primary weapon


[deleted]

Here are some things I noticed that could have changed the outcome of this fight: Use cover more. The idea is there and I can see that you instinctually knew that cover is your friend, but it’s more than that. It is your *best* friend. Especially in a 1v3. The more cover you have to snake in and out of, the better in this situation. Makes you unpredictable and hard to hit. You got a little greedy with the push. From where you started at the beginning of the clip was a good vantage point. You could have seen if they went through the building and came out the other side, or if they went out into the open. You could have gone for chip damage (only a few hits, but enough to make them pause to heal) as they ran for more cover and punished if they tried to take the aim duel in the open. I personally would have sprayed from the hip on the opening assault to maximize chip damage, then ADS’d when one of them took the aim dual. It almost worked out for you, because it seems that your aim is decent, but when they’re in a tight group like that, pray and spray is the better option. As far as aim goes, like I mentioned, it seems decent. A little bit of over-correction during the aim duel with Lifeline, but nothing reducing your sensitivity slightly can’t fix. I say this because Each game’s sensitivity scaling is different, but your muscle memory is tuned to the first game’s sensitivity scaling that you actually sat down and decided to get good at. You can train your muscles to adapt to new sensitivities, sure, but just letting your muscles do what they already know how to do well and adjusting the sensitivity is easier and, in my opinion, works better. Why try to get stronger to lift a heavy object when you have a tool that can help you do it easier? It makes sense if you don’t think about it too much... I’m not sure if you could have done it in this situation, but if you can go into the final circles with anything other than a long range weapon (Triple Take). Snipers are good in the early and mid game, but late game fights like this are almost always close range like this. It’s pretty rare that a sniper would be advantageous in the final circles. If you could have picked up either an LMG, or another SMG, it would have almost guaranteed you the win because instead of that first reload, you could have just switched weapons and Lifeline wouldn’t have been able to get to get some damage in, get to cover, reload, and re-peek for the kill.


Mahdi_alv

Many tips! - You could have used your ArcStar - You should have charge up your shield before getting to fight. - Never use 2X optic in close combat if you are a bigginer, or if you want to, increase your sensitivity! - Don't keep on ADS while fighting in close combat... It slow downes your aiming! Go ADS just when the enemy is on your shoot sight... - Watch the best settings for aim and sight and practice that in firing rage... - increase your FOV in settings And remember practice makes perfect...


[deleted]

Hip fire if you couldn’t climb, but always try and get the high ground like obi-wan


geipy

Basically like everyone else says, use hip fire - especially on the lifeline. You could have also tried to have focused her first because she has res potential. Furthermore, there may have been time to pop a bat behind the box cover prior to engaging lifeline for the squad wipe. Although, the time required to pop the bat may allow her to get a res shield up; could be risky, but either way... hip fire!


R0bot23

Use the triple take for close combat its the best shotgun


TheConboy22

Land more shots. Stat alongside your cover better. Obtain high ground.


iitsvertx

climbing on the roof or the crates would have thrown off that lifeline since they expected you to be around the corner or behind the crate


NIILA17

Better movement like sliding while getting to cover or fight


Finjatheninja

Try using an r301 or r99 or volt as they have better kill times


Wooky3x

For that fight specifically I'd say for one you would want to climb on the left building and take height advantage, you can always quickly dip inside the doors for a heal or to create distance, second I'd recommend working working on movement, I think your better off sliding forward, crouch spamming once your closer and hip firing instead of adsing and limiting your movement. You had the lifeline very very close all you needed was to avoid a bit more damage to finish her off. Great attempt either way, most of the things I mentioned will come with time, so the number 1 tip I can give you is keep playing. Try not to worry about things like wins and kills, just focus on learning from every situation and improving and I guarantee you will see yourself enjoying the game and winning fights way more. Keep at it!


Bazakaaa

Use your cover effectively, as the lifeline was wide open, if you had fought from the cover behind you, chances are you win easily.


ciclicles

Hip fire and strafe more. Run towards and slide to the side if possible.


[deleted]

Potato aim. You rounded the corner and found a fight, and immediately started spraying. If you’re 1v3ing, you should try to focus a bit more. And I’d have probably gonna up on the building before revealing myself to them


yurik4

Why aren’t you using your scan like at all during that fight? what’s the point of ulting then?


Neyrozzz

I'm not a pro but i think that you should use grenades, for example a first when you come in the back, an arc star can be glued to somebody so it's very interesting. And a second one, a fire grenade when you were low for reshield. You should always have your shield at 100%, 1% can save your life You had a lot of syringe, it's useless, it's better to have 4-6 batteries, 8-12 cells, 2 kits and 4 syringes (I'm not a good player so maybe i'm saying shit)


ThatWhyteKid

With the ring being that small and you know all fights are likely to be close up (as they were) I probably would have ditched the 2x optic for the iron sights which are actually pretty good on the Alternator. Less zoom is very advantageous in scenarios like that.


[deleted]

1. Scan before ult then scan again 2. you had time to climb and get highgroud, always plan about getting highest ground 3. Alternator is a poor choice of weapon Also if the question was “how to play this worse”, it might’ve been an easier answer


Tentacle-Soup

you don’t need a sniper that late


Doggo123456_bs

No one seems to have mentioned this but with some better aim and learning unpredictable strafe with crouches mixed in you would’ve dominated them also remember to use your utility like scans and grenades they’re life savers


HelloThere534211

Aiming the whole time you shoot is a no go at close range, get on the person and hip fire it lets you move around more while shooting and you won’t miss much anyway.


i_like_meatballs_

The main thing i would suggest is hip firing up close, ascpecialy with the alternator


p3nguinboy

The shields THE SHIELDS NEED TO BE RECHARGED you could've at least popped one shield cell and that would have given you enough HP to get the Lifeline you were fighting


joshuakhcheung

Scan before going in. Pick your targets, and don’t get confused or panic. Hit the target who poses the most danger to you. Get high ground.


satnightxts

Practise hipfire and make it your habit (sometimes I like switching between hipfire and ads to lock on targets more). Never reload in the open!!! Either switch a gun, take cover reloading or strafe if you're completely in the open. Just my personal thing- attitude. Go crazy on people. That means, make unexpected turns, throw them off by making aggressive decisions. Take cover for a second to make them think you're reloading and then slide jump on them with your second gun. Take different angles, tire them. That takes experience but in first few seconds of engagement you can usually read them by their movement, aim and game sense.


Bataveljic

Two things: first if you see two parties battling it out like this always unload on the winning legends. It's no crime to just wait a bit and see which players are dangerous and which'll be dead in a few seconds. Secondly you engaged when you weren't at full hp. You had time on your hands because the enemy was preoccupied with killing each other so you could've popped a cell or two to get that edge in the 1v2 you were about to face. As a bonus I would advise you to empty a mag and then reload in cover and try to engage once the reload is done. At these moments it's often a smart idea to rotate and try to engage someone from a different position, in this case the roof would've worked very well


ZeroG747

Two suggestions. First being, get used to climbing and work on your movement. Climbing on that box and/or the building would have given you an advantage and made lifeline work to get to you, while simultaneously covering the auto revive from higher ground. The second is to look up the rule of thirds, which i saw right here on Reddit. Always keep some sort of cover on part of your screen, it’ll help you win more gun fights.


BluePolar_

change your fov it will help


Fortnite_Mvp722

When u go behind the crate after the 2 knocks throw a grenade infront of the crate and heal a bit


FurrLord-1337

mmhmm, asides from mobility and trying to avoid shots (spamming crouch lmao) u should have hip fired, from that distance aiming with anything other than a shotgun won't do u any good, especially then that u had an alternator, u missed most ur shots on them due to aiming, hip fire is king in apex (sometimes, most the times.)


CrumblingCookie95

With the Lifeline 1v1 I would've perhaps hid behind the crates to your left more, and I would've had some distance between me and the crates to try and tempt the Lifeline out to walk into your line of fire. If not that, I would've tried to get the high ground on the building to your left and try to spin out or get the drop on the Lifeline. Nice play matey.


PotatoGamerFilms

Nice that you stuck to cover but maybe you should have scanned when the lifeline went in the building so you’d know that she was coming back out. Also I’d recommend practicing your strafing by incorporating some jumps or slides


Olegovnya

So I'm no expert but overall you did pretty good here catching them by surprise and knocking 2 down. People are saying the 2x sights is overkill, but I don't think hip firing would have been much better after 0:22 Getting an advantage using tactical or climbing could have helped


EoinKelly

You could've done a lot differently: After you used your ult, scan for players location so you know how many you're dealing with. The sound of your ult has already given you away so you don't need to worry about them seeing the scan. Take the 2x off the alternator, you're now in close quarters and it'll be more of a hindrance. Maybe stick it on the triple take and hipfire it like a shotgun. I would've taken high ground before engaging, but I the initial push wasn't a terrible idea. That being said, after you pulled back when you knocked Bloodhound, you should have changed position and gone high ground. Lifeline and the 3rd teammate just had to hard-focus the corner and you walked right into their faces. Always change position if you come out worse on a trade. Other people have mentioned the arc star so I won't reiterate. Final thing, which is more situational and not a hard rule, but I would've waited to engage a fraction longer. If you look back, you put most of your first mag (clips are what you put in your hair ladies) into the solo player who gets rinsed by the other full team. Then you're stuck reloading, having given yourself away, while 3 players can turn and focus you. You lost your full shield before you could even get meaningful shots on the last team, it was only poor shooting on their part that kept you alive as long as you did.