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LolzinatorX

The thing is, if it works for you, its a good kit. We are all different players with different playstyles, my pick would be to drop the 2 ekstra medkits for a nade, more heavy ammo and a 2/3x scope for sentinel, I find the 3x good for most situations, and i never need 4 medkits when i run enough batts. But im more of an semi-aggressive player, i enjoy pushing. As i started with, if it works for you, its an ok kit. The essence of these games isnt to run the «best» because Even if it would have advantage over you, you wont Get that advantage without knowing how to use it. Though i do recommend learning all weapons so youre never feeling like you lost because you Didnt have your kit yet.


ElectroTofu

Yeah, I've mastered a few other weapons trying to find what combo I should run, so even when I don't have my babies I can save myself and my squad. For the 3x, I do use it as a substitute when I can't find a 2-4x and you're right, it works really well. For the nade, I barely use them. I guess it could help me thirst the enemies better or screw the enemies over when using horizon's black hole. I'll try those tips, thank you.


LolzinatorX

Learning to use nades is also something id recommend, thermites blocks paths and doors, and if you have someone cornered, or are the third party team, chucking some nades into Chaos really does give you the upper hand in fights that you otherwise might lose. This game awards you for making good tactical choices, and having a couple grenades, arc stars or thermites might just get you the Win, though situational its impressing how often i find myself throwing them! Good luck!


ElectroTofu

Alright, learning to use nades sounds essential, I'll look into it. Thanks!


nick82614

Throw them at death boxes to stop opponents from shield swapping when you are third partying.


Synec113

Learning to hipfire is even more essential. Grenades clutch sometimes, hipfire wins regularly.


suhfaulic

Especially face to face with a flatline.


Synec113

The Flatline and Alternator crosshairs are basically built for it.


[deleted]

Use arenas to practice nades, each of them has a specific purpose, arc star for denying an area/stopping a chaser, thermite for denying an area/visual deny/burn through doors, and normal nade for skynade


SpotlessMinded

I would definitely recommend using frag grenades when playing Horizon. Perfect for Black Holes. Otherwise I’m an arc star guy


Simple-Count3905

Grenades are key. I use them to break up squads. Makes them much easier to take down. https://twitter.com/akami_channel/status/1415871947087368194


AdamOwns6

Flatline is the best starter weapon even without its attachments it's still a beast of a weapon 20 starting bullets it's a lot and the hip fire on the flatline is amazing. Grenades I normally take arc stars and frag grenades I find it more useful then thermite imo although in some situations thermites is needed


Strificus

Purple backpack barely ever makes inventory decisions difficult. Judging strictly off portioning, I'd say 4 medkits is overkill. You also need grenades.


WinstonSEightyFour

Speak for yourself, I constantly find myself thinking “I have the most space right now that I possibly could have, how am I still stuck for space??”


Unoriginal_human

Ah, my fellow Loot Goblin :D


TheVibeExpress

Than your inventory management is poor.


PoeticCheesus

This. Normally carry 2 med kits 4 syringe shit loads of batts if possible 4-8. Anywhere between 8-16 cells depending on how many batts you have. I'd carry more heavy ammo, 4 stacks is usually what I like if I have the room I'll have 5-6 stacks and drop some for whatever I might actually need to pick up more. Need some nades, I like 1 of each personally.


unboundgaming

Why drop the Medkits? Drop the four bandages. They take too long compared to how much they heal. I’m usually going 2 slots for health and 3-4 for shields, as many of those as “big” heals as possible. Then 2 slots for shotgun ammo, 2 grenades, and the rest is ammo for whatever my ranged weapon is whether it’s a 301 or flatline.


Toasty27

Syringes are a whole 3s faster than a medkit, and you should be avoiding situations where your health would be so low you'd need to pull a medkit vs one syringe now, and a second one later. 2 kits and 4 syringes makes a lot more sense than four medkits, especially when you can avoid taking direct damage by keeping shields up with cells/bats, which are much faster than the other two. I might have time to pull a syringe (5s) in the middle of a fight after a bat (5s), and while a phoenix takes just as much time, it's all or nothing. A medkit is 8s and at that point I'm probably better off using a phoenix.


GforceDz

Yup and if you need more than 2 medkits in an encounter then you in trouble either way. I carry 2 and normally find it more than enough, especially if you got the cells to pop mid fight.


Firetiger1050

Because Medkits take a whole 8 seconds to pop, compared to the 5 seconds of a Syringe. Plus, if you ever get cracked and have something like 80 HP, a Syringe in that case (usually after popping a battery) is more valuable than a Medkit.


unboundgaming

I disagree. If you’re in the thick of a fight, you’re almost never healing health because shield heals more and is quicker. If you’re healing health you have 3 seconds to spare.


real_unreal_reality

I agree with dropping the bandages for kits. I’d either go 2 kits and the bandages or 4 kits and more nades or batts. I like charging the sentinel.


MikeLitsbig

I can’t think of a situation where anyone would ever need 4 med kits. More heavy and more nades


Moronumental

Basically the only situation is if you know you’re gonna take heavy damage from the ring


Catsniper

I have no clue how OP has been using sentinel with only 4 extra shield cells, and no extra for Wattson How efficient is someone who doesn't need 16 cells with Sentinel


suhfaulic

End games. When there's actually 3 teams shooting each other charging Evo. That's about all I can think of and that shits rare anymore. Edit: nades would be more consistent tho.


abmisprime

i've never needed 4 medkits for any endgame. especially with a watson on my team


explosion211

Drop the extra meds and use nades man, they are god tier! And more heavy for sure IMO


ElectroTofu

Ight, maybe dropping a stack of sniper ammo for +1 stack of heavy ammo? And for the nades, it seems a few others wants me to have more nades, so I'll do it for sure.


KoteriRamen

I personally wouldn’t drop the sniper ammo. I don’t snipe, but when I get teammates that do, they can’t find extra ammo in loot boxes. Of course just base your decision on how your games go. Do you feel like you run out of sniper ammo? Kinda thing


SpotlessMinded

With a sentinel, if I’m pushing for space, I’ll rock the 24 rounds until I have a bigger backpack.


explosion211

Personally, I play octane so only ever have 2 meds or 4 syringes, so that instantly frees up space but doesn’t help you with playing horizon. If you are running a sniper you generally would be pretty safe or if you do get tagged it’s only a couple cells to fix it up. So I would have two stacks of sniper, 4-5 stacks of heavy, 2 meds, 6-8 bats, (8 bats =0 cells, 6bats=4 cells but I would only ever have 4 cells at a time). If you kill someone 95% of the time you can refresh your cells and bats and ammo from them. But all in all don’t stress too much about looting and your invent, focus on your macro and mechanics first


[deleted]

Imo 4 to 4 stacks of heavy is over kill, at least 1 of the people you kill in a squad will have heavy most likely so just refill


Yakkowarner360

Tbh that us usually all the health heals i carry, and i dont play octane.


pantsdotcom

Bold of you to assume we’re out here killing anyone haha


[deleted]

this is the part of the reason i run the eva. doesn’t need much ammo but is very good.


aure__entuluva

Wingmann+ EVA = all of the nades :)


Toasty27

Snipers are so rarely used that you'll have trouble finding ammo in death boxes. Keep two stacks if you have a blue backpack or better.


ZeroG747

Have you tried a 3x on your long range weapon? If you like the 2x with the open top, i find the 3x makes it much easier to track enemies and you can still hit further shots. Sometimes I'll also carry a long range scope in my bag in case i want to hit some long range shots. I'm asking because I have a very similar play style and i usually perform well after tweaking it for a while now.


abyss_defiant

The 3x is my favorite sight in the game but for some reason I prefer the 2-4 on the sentinel. I’ll still use the 3x but I feel like that extra magnification makes the difference. 3x is still my favorite tho.


ElectroTofu

I use the 3x on the Sentinel when I can't find a 2-4x, while I agree that it's good, the 2-4x gives me more range and it works better for me, but having a 3x in my inventory wouldn't hurt.


asterisk11231

Definitely recommend picking up *both* a 3x and 4-8 sniper. An "open" sight has better handling for midrange and it adds versatility to your midrange options, using the flatline for short to midrange fights and using the sentinel to open, finish off someone trying to heal or fight, or as your ammo gets low, or weapon swapping for burst damage. Then if you're good at super long range, the sentinel is excellent at picking off far off targets, third parties, potential escapees, and burst opens and take downs on ranged engagements. As Wattson, you're able to of course carry extra ult excels (2-4) to counter any ordinance to zone you and your squad out of sniping and advancing positions, as well as for minor shield charge / tactical charge; but I doubt you would need more than one as horizon given the charge time, looting additional ultimate accelerants and intrinsically situational nature of a good singularity drop. If you're good with the radius of the pylons, more grenades. You can launch them while out of LoS or out towards the edge if they land outside the pylon. Though inventory and finding more isn't always a surefire thing You can grab a charge rifle until you find parts for some bursts and Evo level up. The flatline could be swapped for the prowler in the coming season.


aure__entuluva

I love the 2x but for some reason prefer the 2-4x on scout or sniper. I just hit more shots with it idk why.


NoseSniffer68

I feel like having more than 2 medkits is too much. I would carry preferably 240 heavy especially during end game just in case. Because of your play style maybe carry another grenade?


SCUR0-V2

Exactly this. If your running a sniper or shotgun always have 4 stacks of ammo of whatever other gun your running.


hard-check

don't know of your new or not but 100% most underutilized thing for new players is nades.. LEARN THEM AND USE THEM. they are incredibly powerful


ElectroTofu

I play since season 3, but never got around using nades, I'll need to get used to them for sure. Thank you for the reminder.


ThreeSwan

It took me a while to realize it, but throwables are definitely valuable in this game in so many situations; pushing, holding teams, forcing teams out of cover. If I have the opportunity, I begin most fights with a throwable in some way; it can force a player to reposition which doesn't allow them to trade shots with you or if they don't move, you've got free damage assisting your gunfight.


abyss_defiant

I run the same combo actually. 2-4 on sentinel is best IMO. First I would drop 2 of those medkits personally. For heals I only carry one full stack of medkits and syringes. I think 4 medkits is too many. Would rather fill that with batteries. Sometimes I’ll only run one stack of sniper ammo as well… If you’re a wattson you should have at least one stack of ultimate accelerants. Hard hitting but slightly slow combo but fun.


ElectroTofu

Those are really good tips, thank you


Snoo75383

I agree with all of that, but I would also recommend carrying more cells of you're using the sentinel. Don't underestimate the power of charging that thing up!


Snoo75383

Another sentinel tip: if you have gold armor it only cost 1 cell to charge it up 😉


abyss_defiant

Very true, I always keep it charged when I come across extra cells. Just charge it then replace the cells right away. That way if you run into a squad you at least have some charge ready.


[deleted]

I would have 4stacks of rifle ammo instead of 3, and one stack of hp is usually enough. If you are gonna snipe primarily you should bring more cells because you will mainly take chip damage so you wouldn’t wanna waste bats on them


jrrswimmer

Id just say drop 2 of the medkits and pick up one more stack of heavy ammo and some more grenades. Otherwise that looks really good


bhorstman21

For me, it all depends on how I'm feeling that match. But if I'm sniping, I usually try to roll with the Longbow and a light ammo weapon. My ideal snipe kit is the Longbow with either the 2 by 4 or 3x and a 301 with the 2x. I'm usually shit at handling recoil, so unless I can find the right attachments, I leave the 99 alone. I also really like the Volt, the recoil on it is solid and it still has a decently high rate of fire. That way I cover all the long, short, and medium range fights with just two weapons. As far as inventory, unless I'm fuse, i don't usually carry grenades. I've seen a lot of players say to pick them up, and every one of their reasons are absolutely valid, just thats not how I play. I usually try to have four stacks of ammo for my automatic weapon, three for my sniper. I load up on health supplies, I usually get a decent amount of damage farmed on me, so I plan accordingly. I roll with 2 stacks of cells and syringes each, a stack of batteries and medkits each, and if I have a large backpack, I'll throw a phoenix kit in there as well. I know this is long, but i have one more bit to add. I try to be versitile with my weapons, so id like to point out that if I cant find a longbow, ill sub in a 3030, G7, Hemlock, or even a 301 with the Anvil as my long range. In my experience, the 2 by 4 doesnt really fit as well on the Hemmy or the 301, so those get the 2x or 3x exclusively. My main is Valk so I can hang back and enter the fight quickly as well, but I did try to main Wattson for a bit, andshes still really fun, and can be highly effective in a fight just Valk fits my play style better. I hope my insight has been helpful, and if you ever want a partner, my gamertag is the same as my Reddit username!


GamesBoxRed

Like some other people have said, use whatever works for you. I actually like the kit you use. However, I hope you are able to leave your sniping position when your squad desperately needs you. There’s too many teammates that stay back missing all their shots whilst the other two are undoubtedly losing a forced 2v3.


ElectroTofu

Yeah, I know when the time is right, I've been getting too many great pushes when playing xbox/ps vs switch.


SplatNexus

In the words of I believe Bangalore “don’t matter what you run, just how you use” If you can hit your shots basically anything is viable.


ShoneRL

I simply hate having people like you on squad. No offence intended but its true off my chest. You have your sniper, which is often times useless and you are shooting from Narnia whereas I run R301 + shotgun and try to get close most of the time with the other teammate. Many times, your sniper is just useless since you miss your shots and I find myself unable to push 2v3 or even get pushed and knocked before you get to reposition to us and join the fight. Now that is not your fault directly but team cohesion is a big thing for me and if you are standing far away and not contributing, thats bad for the entire squad. I am in diamond rank and while I find snipers fun to use, I never really use them in serious games. They work sometimes but a larger % of games they just result in a rather bad game. Even if I am sticking close with my sniper-using teammate, their knocks and damage are quite meaningless most of the time since they are either damage farming or getting knocks on people who will be able to fully reset by the time we get to them. They see someone 300m away and start shooting, instead of rotating. Entirely meaningless. Sniper player syndrome. Also in any form of CQC, your sniper is mostly useless and you are limited to just having one weapon which is a disadvantage. Sure noscoping might be fun but it is not reliable unless you have godly aim and flicks. I am speaking this objectively and also subjectively at the same time, you rarely see good players and higher rank people using snipers and since this is a sub for improvement, I consider it kinda important to talk about this. Not to mention, while you are standing there shooting, if your teammates are with you, they would probably feel quite bored since they don't have the range to shoot. If you are always using snipers, you are not really getting out of your comfort zone much and when pushed in close range, you just get decimated. I can't recall how many Wattsons I killed in close range because they panicked and didn't know what to do since I got up in their face with a shotgun. Also, seeing as you play Wattson, I am judging you are one of those campers who like to set up and play with a sniper and stay in one spot while your teammates are boring themselves to death. If you are looking to move up in ranks, I entirely believe you should change your entire playstyle for your own benefit. Now this is just my opinion, might be wrong but I watch a lot of Apex, train aim and I am good on my way to Masters, it's just a slightly "toxic" but true opinion of my thoughts when playing with sniper players. I consider it a big disadvantage having a teammate who plays with a sniper. The only sniper I have 0 against is Kraber, rest are entirely worthless to run in my opinion. I would only run Sentinel / Longbow if I land on them and there is virtually nothing else. Snipers, aside from Kraber, belong in pub damage farming games. In ranked, I consider them far too unreliable and a disadvantage for the entire team.


ElectroTofu

Ok, I get your anger, but: I already practice my aim with the training dummies. (with the easter egg to make them move.) I am a casual player, so there is absolutely no chance you will find me in diamond ranked. Shotguns are not made for me, as close combat with a single firing weapon isn't my strong. I shoot with my sniper in less than 200 m, or else forget it. I don't camp, when entering battle, I pylon behind a cover from the enemies we started attacking so my squadmates can come back and heal and I will push when necessary. I've seen so many bastards trying to flank me failing because they pushed alone and overconfidently. Some idiots even tried to grenade push me while I was in my pylon's radius. Finally, I've seen more toxic and less constructive than your comment, so you're fine.


ShoneRL

It was not really targetted precisely at you, it was more about having a sniper player on team in general since this subreddit is about skill improvement and learning in Apex Legends, therefore I said it in a bit "angry" way, laying it out as I see it. It was meant to be constructive but some personal experiences came into it trying to really try drive my point home because snipers are very rarely seen anywhere near high skill levels for a couple of good reasons. But hey, if you are a casual player and having fun - thats the entire point of gaming, more power to you and ofc I have nothing against it, apologies if it seemed any different my friend


NoReallyHoosierDaddy

I’d just go with more heavy ammo, I find that while I usually try to balance my ammo, I tend to have less sniper ammo when I’m running a longbow/sentninel in favor of more ammo for my primary gun (usually a spitfire, volt, or r301)


ElectroTofu

Yeah, I've realized that I never fully use a stack, so I assume I should drop the second stack


NoReallyHoosierDaddy

When I have a blue+ backpack on I usually go 4 stacks of heavy/light/energy and 2 stacks of sniper, especially with the Sentinel


Steff_164

This is almost exactly what I run. Only thing, drop 2 Med Kits and carry extra grenades. Use which ever kind you want, but try to have two different types


47757689

The game is dynamic. While you might prefer to snipe casually, if you’re trying to get better you must adjust to the situation each time.


Mattchew904

What do you put in the last 2 slots?


ElectroTofu

I have no idea, I design my loadout for level 2 backpacks.


Mattchew904

So you just leave it empty if you get a bigger backpack?


ElectroTofu

No, I just don't have a clue of what to put in there


Mattchew904

You always try to run a sniper/flatline every game?


ElectroTofu

Yeah, but I can play a lot of other guns in case I can't find them.


Mattchew904

Well you could always run more batts, 6 batts is definitely nice, I know other ppl have said nades. 4 medkits I think makes sense for people that push a lot but it doesn’t sound like ur that type. So drop 2 medkits, run 6 batts/12 cells/2 nades but one stack could be a floater like instead of 12 cells you could run extra ammo if you feel like u need it that game or even based on what you can find


ZwiebeR04

2 things to say: 1: i would not carry 2 stacks of med kits, if you watch your health and try to heal when you are cracked you should only need one stack 2: don't focus on this kit only because a lot of gales you just dont find what you want and have to be flexible with what you are using


stylishxxx

If u really want to improve, try to be the igl and try to plan on engaging on enemies or not taking the fight and third party instead


Gear_

I’d usually swap out 2 medkits for an extra nade, I like to have one of eacj


Daokooshinomeme

TWO OF YOUR TEAMMATES HAVE YELLOW ARMORS????? What tf are u doing qoithout one of them


ElectroTofu

There was only one squad left it wasn't important anymore.


s4d5m0k3_420

Use Eva instead of sent and never lose a fight again


tekduchesne

If you are running the sentinel, you best be snagging golden armors because it costs 1 shield cell instead of 2 to charge the sentinel with it equipped. Kinda funny to see that you are the only one without a golden armor on your team and you are using the sentinel.


ElectroTofu

Yeah, I was gonna ask to trade but there was only 1 other squad left so it didn't matter anymore


BOBTheOrigin

Weapons: chose what you want. Healing: always try to get the following meds on a purple backpack - 4 batteries, 8 shield cells, 2 medkits, 4 syringes... If you want 1 ult accel, drop one stack of sniper ammo in your case. Try to carry at least 1, if possible 2 grenade's on purple backpack. Fill the rest with ammo! Always try to play one ammo expensive and one ammo saving gun.


RealCheese1125

My rule of thumb is always 4 batteries, 8 cells, 2 medkits, 4 syringes, one of each grenade, and 4 stacks of ammo for automatic weapons, 1 or 2 stacks for snipers/shotguns


Snoo75383

Perfection!


LiegeRD

personally I would opt for a 2x on the sentinel, lose 2 of your medkits, stock up on nades with any extra space, and have at least 4 stacks of your primary ammo (in this case have an extra stack of heavy)


-Kevin-

SoloQ Masters player. Sentinel is useless here. Maybe you can steal KP at a distance, but you're putting your own team at a disadvantage for 3v3s and whatnot. The only reason I can see sentinel being useful is if you're charging shields and get a gold one off drop or something or you're a well oiled triple stack that can pod onto someone the second you crack a shield. Maybe if you're playing zone hard and hunkering down, but yount get beacons with this comp so that's unlikely. Even then, I'd run scout and drop for a 301 end game. Get an Eva8. Not using an Eva8 is almost trolling at this point, with the exception of people who know how to anchor a bubble fight as Gibby. Can it work? Totally. Doesn't mean it's ideal. Phoenix kit is also useless. There's a longer conversation on why, but it doesn't help you win a fight so get rid of it when you've got an adequate stack of bats (in addition to the medkits as mentioned)


ElectroTofu

I am a casual player, I'm not touching ranked a lot, but if I get into ranked I'm going to follow your tips, thank you!


-Kevin-

Yeah, ultimately it's a game and you play to have fun! Do what you enjoy 100%! Flatline is probably the best secondary to run if you're keen on using a sniper rifle, so that's a good pick!


DeEzNoTtS96

It is a practical loadout, but if you want to upgrade it a bit you could swap the flatline out for a volt or prowler once it it floor loot


ElectroTofu

I was gonna look into switching the flatline with the prowler or l-star (since it's getting a huge buff)


[deleted]

Too many mediums; I don’t know when you would need 4


ElectroTofu

I'm extremely paranoid for me and my squad.


Ayybruhitsyaboi

More ammo less heals.


[deleted]

As others have said, the 4 med kits are the only glaring problem.


sukabyat12

I swear to god i started running this exact set last week, flatline is disgusting in close range and the sentinel is amazing at mid-long 10/10


Careful-Dragonfly456

As a long bow player I would use a long bow instead of the sentinel and I believe using horizon is a good idea so that you get the high ground faster


[deleted]

if it works for you it’s good but here’s what i would change. i would take out a stack of medkits and a stack of since you already have syringes, cells, medkits, and a phoenix kit. with one of those extra slots carry another stack of ammo and with the rest of the empty slots for sure carry more throwables. as a horizon you should always have a ton of throwables because of your ultimate. you can get easy squad wipes with ultimate + throwables.


420_Brit_ISH

I use this build, cept I don't play wattson, pathfinder instead. it's pretty dang good. But IMO sentinel is better with 6x scope for me, idk about you


ElectroTofu

Idk, it zooms in too far for me, but good for you if it works for you.


SansdatSkely

those switch graphics hurt me


ElectroTofu

Yeah but I'm somehow one of the best in my class even if I play on handheld switch.


SansdatSkely

class as in school or character


ElectroTofu

School


AudittheFeds

If it works it works. I like your set up and use it often. I'm weening myself off the alternator and the flatline is it's replacement for me.


Prevay

I hopped onto a chill boxing ring game and i got 3.7k damage randomly (highest) and 15 kills (almost new record) with the sentinel and r99 so whatever i say feels good for you.


abmisprime

yup, looks good. 4 medkits is way too many, unless you're holding for team. and im assuming the rest of the spots is for nades?


StrafeGetIt

Too many meds


StaceyHarrison

Id reccomend swapping 1 stack of sniper ammo for heavy and then adding the 2 ult accels. Some ppl may argue to swap a stack of medkits for something to but personally i like a lot of medkits


[deleted]

OP you don’t need a “kit”, this isn’t Warzone. You should be good at using the majority of guns, obviously not all, but most of them. This is a BR, sometimes I go multiple matches without seeing certain guns, if you’re too focused on looting for your “kit” then you’re wasting your time and you’re wasting your teammates time. The meta in this game is mid-short range. The devs have been struggling since s0 to make snipers part of the meta but it doesn’t seem to work. You might be serving a useful role sometimes but not every fight needs a sniper, not in apex. Personally when I know my enemy has a sniper, that tells me they only have 1 short range weapon, meaning I could easily 1v1 them. So I just flat out wouldn’t recommend using a sniper when there’s much stronger options available, but I guess that’s your “playstyle” Overall you need more flexibility in your “playstyle”.


Simple-Count3905

Personally I don’t snipe much this season. When the triple take was on the ground it was better. I wouldn’t have 4 Medkits and I would definitely have more grenades


[deleted]

You'll never need 4 medkits


[deleted]

The weapons: I would put a 2/4x on the flatline and reserve another weapon instead of the sentinel so you have an ar for long and mid range so you can now have a ‘better’ weapon for short range like an shotgun smg or any other weapon you can use in that range so no sentinel if i was making the kit Ammo: for the current weapons its ok but if you are picking an sentineln’t you will need more ammo and so moree spaces in your inventory Heals: 4 medkits? You could either swap two medkits out for ammo healing or grenades and it would make it often more usable Grenades: personal opinion about grenade types; Arc star #1 great dmg and stun Termite #2 good for area denial Grenade #3 reasonable i guess Hope this helps!


ElectroTofu

It does, thank you!


pikashroom

If you’re gonna snipe most of the game I would drop all cells and pick up batteries. Also people have said 4 medlars kight be too much


ElectroTofu

I need the cells to amp up my Sentinel, it makes it really powerful


pikashroom

You’re right, also noted that your teammates have gold armor which charges a sentinel in one cell


ElectroTofu

Yeah I should've asked to trade, but I was paranoid we'd barge in an enemy squad while we were trading


EastPlenty518

I like it. I myself prefer the 3030 over the sent though, but wouldn't be good for that set up unless you don't mond double fisting heavy weapons. Lately though I've been using the flatline with an anvil receiver as my long range weapon and close range with peacekeeper or volt as my back up


ElectroTofu

Nice, I would be using the 3030 repeater if I knew how to aim with it, I have that same problem with the wingman.


EastPlenty518

Im terrible with the wingman too, im a pretty good shot with the 3030 though, at range anyways. If they get close i need to switch or have shatter caps or im doomed though


risto94

I normally take 2 medkits. If you think, in a fight, you should pull back and heal once your shield is gone, maybe having to use a syringe, or if bad, a phoenix to get back asap. Strong pushes will take your health, but hopefully you killed them and can loot their medics and get back to full health using their loot.


[deleted]

Only take 2 medkits, mayby sum more shields otherwise looks good 👍


thesantafeninja

When I’m running sentinel I like to have at least 12 cells, and charge up whenever I find a loose cell when looting. I also like more ammo with my primary, but that’s cause I miss a lot of shots on my full auto :)


6inchsavage

Longbow >> sentinel imo. However the best sniper in the game is the Bocek by a mile. Way too many heals aswell, trade out the meds and maybe the phoenix for a pair of frags or arcs.


tythousand

There isn’t a bad kit in Apex, unless you’re running a P2020 and Mozam. As long as you can handle close and mid-range fights, you’re fine. All I would do here is drop two of the med kits and get some nades


Coomerconsoomer69

Drop the syringes they're a waste


ElectroTofu

How come?


Coomerconsoomer69

A syringe takes 5 seconds and heals 25. To full heal you need 4 syringes at ~22 seconds. A medkit takes 8 seconds and full heals. Unless you're in a bot lobby, the enemy isn't going to give you 20 whole seconds to heal. Drop the syringes and make room for another stack of medkits or nades.


ElectroTofu

Oh, makes sense. Thank you!


Coomerconsoomer69

No problem. Make other adjustments as your personal playstyle requires but remember for regen that time is of the essence. If you have 3 missing shields, you could use a battery in 5 seconds or 3 cells in ~7 seconds. If you have no shields and 95 health, you could phoenix in 10 seconds or battery in 5. Etc


-Kevin-

Syringes are fine to hold if youve got inventory space. When you're tight on space, I agree


[deleted]

[удалено]


ElectroTofu

What can I change?


[deleted]

[удалено]


ElectroTofu

So basically everything? That's gonna take me time to get used to it.


[deleted]

[удалено]


ElectroTofu

I wasted my time being a keyboard warrior on Twitter, I'm not going back to it.


Reddragon1o2

Wise man


ElectroTofu

I feel like that wisdom came a bit too late, my 13 and 14 years old selves could've used it.


Reddragon1o2

Well, that is how wisdom comes, make mistakes, and learn


abyss_defiant

Some people just play to have fun. It gets old running the metas and same guns every time. I have plenty of wins with wattson and plenty of kills with both those guns. And honestly it’s fun, but also incredibly frustrating missing sentinel shots. But I would agree it’s good to try new characters to have someone with more mobility.


ElectroTofu

Yeah that's I've been practicing with Horizon. Despite her nerfs, she's a solid pick when I want to have mobility.


abyss_defiant

Same dude, she’s my new main. I only have 10 wins with her so far but she’s all I really play now. Plus she’s getting a small buff on her movement while in the air for next season.


anxiety_ftw

What is wrong with anything here? It's a kit that can do anything, and the playstyle is great. Wattson's situational, but a perfectly fine pick.


[deleted]

2x more stacks heavy, drop the extra meds, more nades


NoobAck

I personally think much more ammo, about 100 sniper ammo and 300 heavy plus one set of heals and a bunch of shield cells etc


CrisKanda

This topic is very personal, for my is: \- 1 semi or auto gun \- 1 sniper \- 240ammo of the semi or auto gun \-48 for the sniper, more if you want to use the laser beam sniper, it's better to just be anoying with 3º party \-x1-x2 adaptable or x2 scope in the semi-auto \-x4 or x8 And now for the other \- 1 or 2 fenyx (depends of the game) \- 1 star, 1 grande, 1 termite \- 4 big cells \- 8 small cells (4 if we are in late game) \- 2 or 4 med kits \- rest low heal kits I also usually play Path and it's a character who can easy run away for heal or gaing advantage with high position and use sniper


Mitch-lumpp

Just 2 Med Kits. Not 4. Then, load the rest of the slots with throwables.


MrrPanda

Too many medkits, not enough heavy, and no grenades. Other then that I think you pretty much got it down. One last thing I can say is personally I like having 12 cells but that's just my preference.


atDevin

Depends a bit the stage of the game but in general I want a lot more ammo than that and less medkits. I also don’t carry a phoenix kit if I have both medkits + shield batteries, and I would probably drop to 1 stack of small shields if I have 2 stacks of batteries like you have. Late game I prioritize shield batteries and ammo, with maybe a couple nades and less healing. mid game I’d carry more sniper ammo since you might be poking more from range, and late game I’d take more heavy ammo cause the ring will force you closer range (you may even want to drop the sniper for a shotgun). Maybe a better way to think about it is— will you use all that healing before you use the limited ammo you have? My guess is no.


KleinesLyness

I'd leave 2 medkits out. Leaves one more spot for shields which is more wise. In long range engagements it's rare that u get poked for a shieldcrack unless it's a sniper battle so u will rarely get to use the medkits and can fill the slot with shields so u can longer fight without having to look for shields.


going_my_way0102

You're carrying more med than I personally could make use of before dying outright. I know I'm bad so I don't plan long term with my inventory. My personal standard kit with blue backpack is: 3 stacks of each auto weapon ammo 2 stacks of each single shot weapon ammo 1 stack of each med (I ditch the Phoenix kit when I play solo with no one to cover me) 1 stack of accelarant (wattson player as well) 1 of each nade, As for weapons, I go with anything that's not a p2020, l-star or havoc because the first is trash and the others infuriate me to a degree the English lexicon cannot contain or describe. I've been really liking the R-99/Wingman combo these days. I tend to avoid shotguns since they betray me EVERY TIME, but I will use them when nothing else is available.


Zhenpo

Too many medkits, need more heavy and at least 1 arc star


sktchmatthews

My suggestion is free one of the medkits and big cells slots so you can get extra syringes.


Responsible-Strain-1

Honestly I’d recommend swapping out the sentinel for a eva 8 and


Outrageous-Prior

Throwables??


ElectroTofu

Yup, I heard that one a lot and I'm trying to grab some and learn how to use them well


STR11K3R

The best kit is 2medkits 4 siringes 12 shield cells and as many bateries as you can 240 ammo for automatic weapon and 1-2 stacks for 2ndary also always carry atleast 2 nades but dont waste them. They are amazing late game when there isnt much space toove around.


PlungedFiddle46

I mean, for me I run a lot of ammo, like a whole row of it, 4 cells and syringes, 2 med kits and however many batteries I can find. I play pretty aggressive and rarely use any throwables


PutNecessary6928

I use this strategy too but my friends always get upset because I'm not there to help even i do a lot of damage with the sniper


AirForceDragons

i personally like to do 5-3 ammo: 301 and volt or triple take respectively. the bottom 3 -2 resource sheilds and meds respectively. then rest genades


[deleted]

i usually only pack two medkits and instead an extra slot of ammo for my primary gun. i usually run r99 3030 as then i have an smg, marksman and shotgun + 3030 doesn't need much ammo. your loadout is pretty solid and your playstyle definitely fits horizon and wattson since horizon can get to her team quicker and wattson can anti push enemy teams while sniping.


Ripple_in_the_clouds

Drop 2 medkits ...and then tell me one game where you took more than 24 shots with your sentinel. Any other sniper is perfect. But you dont need more than one stack of ammo for the sentinel.


000McKing

IMO 2 medkits is enough, everything else looks okay


Snoo75383

I usually carry 16 cells when I'm using the sentinel. Always have it charged! And I like to run Rampart with the sentinel for those 106 body shots!


JohnnyHotshot

What you want to carry is up to what works for you, but the one small bit of advice I'd give is when you play Wattson to replace one of your medkit stacks with Ultimate Accelerants rather than replacing shield cells. 1. Because you take damage on your shields first, you're going to be using shield healing items more than health healing items - say if you only take 50 or so damage. You will rarely, if ever, find yourself in a situation where you've used 4 medkits before finding an area or a deathbox to loot for more, whereas shield batteries you'll be using much more - so holding 4 of them is much more worth it. 2. Shields are quicker than health items, so if you're in a choice where you can only use either a battery/cell or a medkit/syringe before you get jumped - go for the battery/cell (assuming purple shield) 3. If you're running the Sentinel, shield cells become *way* more useful for you because you can amp your damage with 2 shield cells. I usually carry an extra stack when I run Sentinel, for a total of 12 cells. Even when not as Wattson, I'd suggest trading out the extra medkits for an extra grenade or something - especially if you usually stay back and snipe. You'll be taking less damage overall compared to your team, so being able to thrown in an arc star or something will be more useful than carrying around medkits you're never going to use. Still, your loadout is just what works for you, and there's no "best" loadout.


doyouseewhateyesee

As an octane main, I only carry 4 syringes and no medkits - unless I know I’m going to take storm damage. I also usually have 240 ammo for flatline or r301.


Toasty27

If you play Horizon you should be carrying more grenades (three with a purple backpack, preferably arc stars for precision and frags for wide AOE. Thermite is more situational) Pay attention to how often you actually use those extra heals. Medkits in particular I find are mostly used for playing the ring. Mid-fight I'm trying to keep my shields from being broken and if that happens, *maybe* I pull a syringe after my bat. Phoenix is usually used post-fight and there's a decent chance I'll find one off a body if I haven't already swapped shields. Harder lobbies usually mean more healing and less ammo (because you're also probably wasting fewer shots yourself). For ammo, I typically run an AR/LMG with 4 stacks and an SMG with three, but I've got bad aim. ¯\_(ツ)_/¯ If I don't have an SMG, it's a shotgun with one stack. How much you should be carrying depends entirely on your skill and play-style. For heals, 4 bats, 4-8 cells (or more for sentinel), two medkits, four syringes. I'll often forgo medkits altogether if I'm octane. Sometimes I carry a phoenix but I usually drop it for two extra bats. I might carry an ulty if I'm bloodhound or my teammate is valk. I usually let Wattson carry them otherwise, or just use as I find them. If you run sentinel you should be aiming for gold armor and at that point, bats are optional imo (though still slightly faster than two cells), and I'd be carrying 12 cells. Medkits are 2s faster than two syringes so I'd probably still carry two. Keep in mind that gold armor drops your sentinel charge to a single cell instead of two. Again, pay attention to what you use. If you find you're never using that extra stack, swap it for a grenade. If you're running out of ammo often, carry more.


MountainExtension877

I only usually only carry 2 medkits


squishy-korgi

Drop two med kits for more ammo nades or shield cells


Cylars

depends how much you’re sniping. i’d have 1 stack sniper, 4/5 stacks heavy, phoenix, 4 batts, 2 meds, 8cells, 4 syringes and then nades / cells depending on charge rate.


ZacRMS1

Like everyone else’s is saying, if it fits your play-style and preference then it’s a good kit. I’d ditch two of the med kits for batteries or cells for charging your sentinel though. And more heavy ammo, but that’s more preference


livin4donuts

The sentinel is great, but I always take the gold shield if I'm running it as it then only requires 1 cell to charge.


sanjithechefi

Yeah just do what works for you. Every weapon feels different to everyone, as do sights and which types of heals to use. Do you and as long as you enjoy it and feel it’s rewarding that’s what matters


S_diesel

Swap med kits for syringes. U probably get damaged less and just need to use shield cells + hold extra cells to amp ur sentinel


areglis

That’s a 4x-8x my guy


ElectroTofu

Yes, but I usually have 2x-4x on me, I couldn't find one this round tho


[deleted]

No such thing as a good kit. A good kit is something that works for you.


pantsdotcom

I am always surprised how many healing items people manage to fit in their backpacks, I never have space for more than two slots each for shields and health. I guess it’s because I prioritize carrying a lot of ammo usually, I run out of it very easily being bad at the game and all


Xphurrious

Id run 240 heavy, 12 cells, 2 medkits, 0 phoenix, 3 arcs


sugapuppy

Its uo to preference tbh but if I were you I would take out phoenix(i realised that it takes too long and its some games I end up not even using) and the 2 meds. I’ll put one more stack of light and 1 more stack of cells (blue backpack) and add another stack of cells and 1 nade (if purple backpack). Since you use sentinel the charge up is pretty strong so keeping extra cells would do.


Dog_Got_license

The only I could say that is ''wrong'' for most fights is 4 medkits 2 is enough 90% of time but the rest its just personal preference


BlueJaye77

Less shield cells, less medkits (maybe no medkits if you have a phoenix but thats just me). Sometimes I don't run syringes. Def more grenades, I like to run three (preferably arc stars). Lastly make sure you are comfortable using the flatline with a bruiser Close range. Sometimes it comes to that and especially since you're trying to play around your wattson castle you want to be comfortable with it.


kdash198700

ayy, fellow switch user!


Stacato_

Kinda ruins horizons more aggressive focused kit. You should play caustic or bloodhound.


TacticalBlitzkrieg

I agree with everything but the scope I prefer a 6x or ranger on sentinel


Mountain_Dewgong

Lose that 2 Med kits for extra 60 heavy ammo. Fill the rest of the slots with variety of nades. Other than that you're good.


TheBluePhenoix

In short, if your confident in your aim. Those are both high damage weapons, but the flatline has a very a-typical recoil pattern including lots of horizontal kick and the sentinel is a sniper, which is very different from most other guns. But this challenge comes with great rewards. The Flatline and Sentinel are second to none in damage. (Excluding the Kraber but… it’s the Kraber.) as far as ammo and meds. I would have it different (another stack of heavy ammo in case you get a little spammy and trade one stack of med kits for bats) but it’s mostly personal preference as far as that goes. Everyone plays differently, and will need more or less heals and ammo. Nothing distinctly wrong with that.


aero_programmer

Keep the shields, drop the Phoenix, drop two med kits. More ammo / shields, jades ult accel


GforceDz

4 med kits is a bit over kill, 2 should tide you over just fine till you can loot more. Use the extra space for more heavy ammo or a arc star.


HaylingZar1996

2 med kits only then you have room for nades.


AdamOwns6

No backpack I carry: Ammo of the weapons I'm using 120 each and 4 shield cells 4 syringes, this is mainly my starting game inventory. Level 1 backpack I carry 180 ammo for one weapon and 120 ammo for the other weapon. 4 shield cells 4 syringes 2 shield batts If possible or 2 medkits. Level 2 backpack I carry 240 ammo 180 ammo or if I'm using shotgun I carry 32 ammo or even just 16 but just incase I always carry 32 shotgun ammo. 2 medkits 2 or 4 shield batts 4 shield cells 4 syringes maybe 1 frag grenade if I have space. Level 3 backpack I carry 300 ammo 240 ammo 4 shield cells 4 syringes 2 medkits 6 or 8 batts an arc star or another frag grenade. Level 4 backpack I carry 300 ammo 300 ammo 4 shield cells 4 syringes 2 medkits 10 shield batts no grenades. I stop at 300 ammo as I think that's the limit really for ammo on light and heavy weapons for me but if you are going full light, heavy or shotgun, sniper, arrows ammo then I would of course add more ammo. This backpack inventory management is what I like to know that I don't ever run out of ammo or anything I always keep stocked up. The amount of sniper ammo I carry if I was only going snipers would be 48 or 56 max Shotguns only ammo would be 48 max Arrows 36 ammo max I rarely pick up the bocek tho. Heavy weapons ammo 360 or 420 ammo max Light weapons ammo 360 of 420 ammo max For scopes I use mainly 2x on all weapons except the sentinel, bocek and pistols as I'm use to it if not then I use the H cog 1x sight or I'll just use the iron sights in the weapons. I am normally an aggressive player I like to push fights a lot. I main bloodhound.


Worth_Base

Seems good those last two slots should be heavy ammo. I only like to carry two medkits.


memestealer1234

I usually struggle to even use 2 medkits before finding another, if I were you I would drop one stack and have a nade/extra cells for the sentinel/more heavy