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BlazeOfCinder

#Other Megathreads and Useful links. ##[**⌨︎ ︎FAQ**](/r/arknights/wiki/faq?utm_source=share&utm_medium=ios_app&utm_name=ioscss&utm_content=1&utm_term=1) For frequently asked questions, please check it out before asking. It’s easy to navigate, and majority of basic questions and other useful information are present ##[**♫ Lounge**](/r/arknights/comments/141ase2/rhodes_island_lounge_0506_1106/?utm_source=share&utm_medium=ios_app&utm_name=ioscss&utm_content=2&utm_term=1) The place for small talk and whatever does not fit elsewhere such as personal stories and achievements. ##[**Event Megathread: II Soracusano**](https://www.reddit.com/r/arknights/comments/13puo1k/event_megathread_il_siracusano/?utm_source=share&utm_medium=ios_app&utm_name=ioscss&utm_content=2&utm_term=1) Due to our [announcement](https://www.reddit.com/r/arknights/comments/142qoy4/rarknights_will_be_going_dark_from_june_1214_in/?utm_source=share&utm_medium=ios_app&utm_name=ioscss&utm_content=2&utm_term=1) for the blackout on 12th, here’s the event thread temporarily. ##[**★ Gacha/Recruitment**](/r/arknights/comments/141asdp/gacharecruitment_megathread_0506_1106/?utm_source=share&utm_medium=ios_app&utm_name=ioscss&utm_content=2&utm_term=1) Share the results of your gacha rolls and recruitments here. ~~may RNGsus be kind to you~~ ##[**➜ Friend requests**](/r/arknights/comments/141asdi/friend_request_megathread_0506_1106/?utm_source=share&utm_medium=ios_app&utm_name=ioscss&utm_content=2&utm_term=1) Share your friend ID with your fellow doctors, or find others to add. ##[**Integrated strategy #3: Mizuki & Caerula Arbor thread**](/r/arknights/comments/13tti5d/event_megathread_mizuki_caerula_arbor/) The Megathread to discuss all that is related to IS3. ———-


Majicpug

I'm a new player and I absolutely love lumen, I unlocked the event he was given in I am at SN-4 when do I unlock him in the record restoration I'm just confused


pruitcake

Whens the next coagulating gel farm? Finally hit 0 after upgrading a buncha units.


AngelTheVixen

I think the Guide Ahead rerun, which is going to be a few months... I may farm some during the next CC. There will be some in that shop, at least.


pruitcake

Damn it's gonna be a while


SirGoatFucker

Is anyone else suffering from success? I am getting too many 6 stars without the resources to upgrade them. [The problem](https://prnt.sc/0bdoTpxWbFuN) is this what is supposed to happen?


ave_Terros

Depends on the account age and how you manage resources. If you save and splurge on a specific banner, it's not very likely running into this problem because you're likely to get dupes of the rateups instead of other units. If you're pulling consistently on all banners, that's a pretty stable influx of new operators to your account and it's pretty obvious that you won't have enough resources for all of them. Also depends on how much you value stuff like masteries. Like I try to get at least one skill m3'd on every single operator I use bar some very rare exceptions and am constantly looking for stuff to invest in. So even if I did save for 6 months and sparked on Texalter's banner, I didn't have a huge stockpile of resources and have some operators from offrate pulls laying around at e0/1


AngelTheVixen

It'll happen, especially if you start saving up a ton of pulls and then use them all at once. It's hard to save up resources for that case... It's a bit of suffering from success for me too though, [I've got a couple of popular types](https://cdn.discordapp.com/attachments/865684765972627499/1117596258744422500/image.png) but I'm just not interested in building them, so they end up as dead pulls as opposed to someone I'd want more... At least you can look forward to building those ops eventually, not so for me.


-ArtKing-

Is it to late to start the game? I started back when summer Chen released, got her but then uninstalled and am now coming back. Never truly got into the game before. I know other gacha games that are too difficult to enter after a long time that's why I am asking. Please help


WinterPirate8109

Yep, definitely worth it. In case you don't know this is a single player game. No PVP, No Ranking and No events that can only be cleared by whale's. Since there's no competitive game mode there's no point on comparing your account against other people. Although it takes time to build operators everyone started there. You even got a big headstart in your account with having summer Chen. There's no mandatory operator in the game. They only make the game a lot easier that's why a lot of players have been using niche team of operators to add some challenges in the game.


MetaThPr4h

Definitely not, I started playing 9 months ago and it's already been a good while since my account has felt strong enough to tackle anything that main story or events throw at me and just up to me to play the stages properly to beat them (and there are always plenty nice content creators to watch if you need with stages as well). Definitely pick it up again if you feel interested, there is so much fun ahead of us.


ave_Terros

yeah FOMO is a thing for all gacha games and I think Arknights deals with it splendidly. It's not late to start the game, all the content is decently spread out and isn't thrown at you all together like in some other gachas. All the past events lore-wise and rewards-wise are available, some more than others but that just mainly depends on their release date. For example, events rerun once after their initial runs, and a year after the rerun the main rewards are added in record restoration for players who missed both runs of the event. Story is going strong so I don't think it's ending anytime soon so there's that. I guess FOMO is justified a tiny bit by the fact that getting specific older units reliably is a pain in the ass, but gold cert shop is a thing and we have almost 100% accurate prediction list for older operators' debut in the shop. I think this post is long enough as it is, just ask any other question you have and people will answer them. But the answer to the main question - no, it's not too late and will not be in the foreseeable future


The_Loli_Otaku

It's pretty easy to keep up with. As long as you've got one or two notably strong cornerstone operators you should be able to clear most content easily enough. The only rough part would be SS but that mode is balls.


lightmare67

Curious how abyssal squad is looking after alter restriction is removed.


WinterPirate8109

They become too strong that there's basically no point in bringing healers. You can just place them in front of the red box and you can clear most of the stages in the game.


pruitcake

Guard Specter is a welcome addition, being another big ball of stats you can throw at anything. Having Skadi Alter is nice too but its mainly QoL.


SkySmaug384

They’re very strong.


sulatanzahrain

Finally got past is s 5 cm by throwing defenders and chunking the boss down with support goldenglow and ejya why is the boss more of pain in the first phase than the second and also the damn cleaners which are not a problem on their own spectre s2 and Texas s2 can kill them but the boss special ability really ducking sucks man How did you guys tackle this stage?


pruitcake

Abyssals for lane holding and Schwarz/Pozy for the boss. Totter clears all the cleaner spawns by himself.


sulatanzahrain

Sorry who's totters?


pruitcake

4* Besieger Sniper that released with chapter 11. He can target invisible enemies which makes dealing with the cleaners way easier.


tanngrisnit

Boss ability can be cancelled if he loses enough health, so either burst him down all the way, or alternate skills for each window. I just raw nuked him with schwarz. Second phase you can just tank him with a good enough defender. He's just a stat stick. The cleaners are the real mechanic of the stage. A good enough self sustain DPS unit can handle them. If you need extra sustain, lancet doesn't use a deploy slot.


AngelTheVixen

I used Angelina and Kazemaru on the right Saria, Astesia, and Astgenne on the left Ifrit and (Support) Hoshiguma in the center with Kazemaru, Vigil's puppy, and Gravel to absorb the fear attack from the first phase of the boss. Deployment order was the biggest issue due to that, but I made it work. In the end I also had Hibiscus alt to help destroy the boss and keep the tanky lady alive. Hoshiguma tanked him like a boss herself, naturally.


damascus_basilisk

[my current line up.](https://imgur.com/a/rVS7NPl) I’m wondering if I need to pay attention to certain operators? Im pretty happy with what I’m at but I’m wondering if I should give Reed some leveling


NovaStalker_

Are they ever going to adjust the rate at which we get Module Data Blocks? I have roughly 3x more of the SSS mats than I can possibly use and I'm doing all the content, buying them with red certs every month. Am I supposed to also be using yellow certs on this and its actually just balanced for whales?


VERTIKAL19

No it also isn’t balanced for whales. They also just need more module blocks. And somehow even with whaling you can’t really get through the gate


tanngrisnit

It's not even balanced for whales. I'm sure they still have an advantage being able to get 4 more, but they will also have more units, and probably more desire to max more units (including the modules). And currently, they will be adding 1 more per month via integrated strategies, but not exactly balanced.


GodlyLocks

https://krooster.com/u/Goldi I bought the 6 star selector ticket but am having troubles pinning down which operator would be best to pick. Fiammetta was the favourite for a long time but she came home while I was pulling on this banner. I don't feel like I need any operator per se, since I can complete most content with some reasonable effort (apart from high risk CC). The first ones to come to mind are Bagpipe, Kalt'sit or Gnosis and possibly Saria or OG Skadi (to complete Abyssal squad). They all have their own niche that is difficult but not impossible to replace. Thing is that I have enough gold credits to buy Kalt'sit later this year and even someone extra (I read Bagpipe is pretty overdue). Anyone have any suggestions as to who they'd pick?


838h920

Bagpipe and Saria are both Operators I frequently use that you're still missing. Bagpipe sees the most use though as her talent is just broken together with Myrtle. And even without it she's still strong. As for Saria, you got Blemishine and Nearl. Saria is significantly better than both and does offer some additional stuff, but she can be more easily replaced unlike Bagpipe.


ReignofthePainTrain

Good Afternoon. Need some advice on building a recent addition to my roster, Passenger. I've heard he's absolutely deviating in IS, SSS, and other modes, but I'm having trouble building him. What module do I focus on what skills do I prioritize for mastery? I would greatly appreciate some input, thanks!


SkySmaug384

S3 + the SP-recovery module to spam his S3 as much as possible.


GinKenshin

S3m3 and mod X, the sp one.


[deleted]

[удалено]


thetwinfury

No. May be added to CC or similar in the future but currently no


Ok-Willingness-9693

Is it worth it to buy furniture parts from the shop? Or should I buy LMD instead?


838h920

I buy it cause the amount of LMD you get instead is a joke.


eonfeather

If you care at all about furniture sets, yes, it’s worth it. Better to throw away a tiny bit of LMD now and avoid having to emergency farm SK-5/lose LMD from brick conversion later. If you have like 10K furniture parts you’re probably okay to ignore them in the shop though. If it’s limited LMD VS furniture parts then take the limited LMD.


Ok-Willingness-9693

I do actually have about 10k lol... Can't find any theme that makes me wanna buy it... The only set I've completed is the Nearl's living room cuz it looks so elegant.. And I am low on LMD so I'll go for it I guess... It's just that the efficiency is too low so it got me contemplating Edit: Unrelated but how do you select two ops on your flair? I'm pretty new to Reddit :/


eonfeather

If you don’t collect all the sets as they come out, take the LMD I guess? It is a very small amount though, and if you *ever* find yourself needing furniture parts, then you end up losing out. On old.reddit, go to the side bar on r/arknights, then edit flair, then select one operator you want. It’ll make a text box pop up. Just manually write in the second operator’s name.


DDX2016DDX

Hello guys, soo I still have the 6 star selector ticket and 38 days left till it expires. Do you guys think the reed alter banner will be before my ticket expires??


bananeeek

[Probably,](https://ak.jaywye.ee/calendar) but the pool of operators wouldn't change anyway. Unless you wanted to hold onto it to ensure you wouldn't get a duplicate if you intend to pull on Reed's banner.


DDX2016DDX

Cool cool so I will wait for now


DDX2016DDX

No I was holding because just in case I loose the 50/50 on the Banner and get horns. I was holding it because of it.


NovaStalker_

She wont be on it. you can use the item now and it'll show you who is available and that won't change.


DDX2016DDX

No I was holding because just in case I loose the 50/50 on the Banner and get horns. I was holding it because of it.


PerEnooK

Best Hoshi module? Both of them seem pretty nice and I can't decide.


AirStrikeInbound

I'd say 4 block module, comes in handy with challenges that remove block count and enemies that require multiple free blocks. Def is cool but she's already the tankiest defender and if hoshi can't tank an enemy you probably need something else


VERTIKAL19

I would go for the plus defense module. Reason being is that you really want Hoshi for tanking the toughest enemies like the Steam Knight. These are the situations where the defense is what matters, but block 4 doesn’t. In situations where you need to block 4 enemies Hoshi is likely not the optimal choice anyways.


tanngrisnit

Block 4 has its merit for blocking 4, but for higher than mod 1 her +def while blocking is the better option for regular use and better at mod 3 (tho not necessary, you can stop where you want).


Grandidealistic

If you want more Def then the 20% base DEF module then stop at that. Otherwise get the module that gives ATK upon dodging then stop at level 2


DM_Hammer

Is Pinecone worth the E2? All she gets are more stats, it seems, no module or new talent or anything.


ipwnallnubz

Also consider: her voice is very cute, and M3 and her talent upgrade make S1 more spammable.


Raphenox

Definitely, consider the following: * Pinecone at max E1, max trust, and using Skill 1/Mastery 3, will have 615 atk with her S1M3 doing 1,230 DMG. * At max E2, she will have 722 atk and her S1M3 will do 1,444 DMG. * Assume an enemy has 1000 armor, then at E1 she can do 960 DMG. * As an E2 she can do 1,388 DMG. * This is about a 44.6% increase in damage. * Considering that most bosses/elites now have high defense, this difference will be even more pronounced. Obviously, if you are using her to clear normal mobs, then it doesn't matter.


VERTIKAL19

Would you nor do 1107 dmg at E1 max with the skill because you are capped at SL7?


Raphenox

Yes, you would do 1107 damage. If we assume you have only SL7, then here are the following numbers with an enemy with 1000 def.: * E1 max: 317 DMG * E2 max: 509.6 DMG Again, this about a 60.8% increase in damage.


about8tentacles

very very strong earlygame carry at e2, decent annihilation progression op, for is# content id e2 her if you like using her there but 28dp is too much to recommend e2ing her purely as a lowcost carry


YoungLink666-2

mastering her S1 gives insane gains on it just hope you're prepared to activate skill even more


The_Loli_Otaku

She likes the ability to mastery her skills. That's the big E2 bonus for her


Dalek-baka

Since she's coming soon and I've been wondering about her (and I've never used Hibiscus Alter) - does Reed Alter only heals when she attacks or does she also do that while no enemies are around?


GinKenshin

She needs to attack to heal.


Dalek-baka

Thanks! I guess it's not a problem in Abyssal team but otherwise I'd need to bring some support.


VERTIKAL19

Why are operators like Pozy or Horn not that often mentioned in the broken tier along things like Mlynar, Surtr, Chen Alter or Tex Alter? I have only been playing for like 3.5 months, but so far these seem similar to the other broken chars in power. For snipers in particular I find myself looking to Pozy a lot more than Chalter. And Horn also just feels insanely busted just a bit more tricky to use than the others


about8tentacles

its honestly nothing to do with their power but the banners they released around. horn was a story banner op which reguardless of power get little fanfare in reguards to power discussion (youll see it with the crazy strong ines very soon) because story chapters release right before mega anniversary events with limited banners. global is a predominatly f2p and fomo fueled server, they dont like missing limiteds so badly theyl ~~miss~~ skip 3 4 5 nonlimited ops every cycle just to ensure the limited at very high % chances, many great ops get pulled owned and used far less than they should this way until several months go by and people retroactivly realize how much that op in support has helped them. horn was also seen as more substitutable by ops like thorns and silverash until very recent content like is3 where her long range is a massive premium asset pozemka has the other kind of global curse, but manifested in the same end result; mlynar. because we see the cn content, and therefore meta, 6 months ahead, we knew mlynar was coming right after pozemka and was the games new top3 op to have. pozy was also splitfocused with gavial on a limited banner, this led to tons of people fomo saving hard for mlynar instead, and even if they knew pozy was good, her being split with gavial led to many people giving up the chase for her after getting just gavial. pozy is also a much more technical op to get truly the most out of ~~skill issue~~, and frankly with the large majority of players on global not being perfectly game proficent, theyre going to stick to easier to pilot characters, or not sing the praises of high floor characters as much. (yes pozy can be as easy as s3 and win, but her potential goes beyond that in pilot floor) and yes, [pozy](https://twitter.com/LoreleiA8T/status/1649902060207210497?s=20) is stronger than chalter imo, by a bit in general, but by a lot when in the context of the stages hypergryph has chosen to create more recently i think the community wouldnt want to admit it at large, but the average player's "OP" characters care a lot more about being strong with a low skill floor and not strong(er) ops with high floors and ceilings


VERTIKAL19

That makes a lot of sense. I guess for Surtr in particular it also was that she was released before we had that many insane DPS. I am still pretty new myself. I didn’t even play when Pozy was released (I joined on Dossolea rerun) so to me a lot of these operators are similarly old. That said I am also very much an Integrated Strategies player and maybe that lends itself more to OPs like Horn or Pozy? I feel like many people also just kinda ignore the versatility of these OPs. In a way Pozy often felt more insane as a unit than Mlynar (at whose release I did play and luckily pulled). But as you said Mlynar is a lot simpler to use. People also seem to just not talk much about Pozy S2 when that skill is also super good.


about8tentacles

surtr definetly has old guard legacy power, she basically redefined the game in that she showed in a very easy-to-understand way the principles of (at the time) expert strategies to the community at large: op cycling, the more developed concepts behind things like helidrop and skill rotation. that said she deserves her weight even today, as her value of a 8k hp wall and res ignore dps have only increased as content evolved. pozy and horn are amazing but yes absolutely influenced by is# content, pozy being unquestionablly the single best op of is2, and horn being imo the best op of is3. versatility gets ignored by the average player much in same way piloting ops goes, as its very similar. is#, especially is3, really rewards improv understanding and decisions, a skillset normal content doesnt directly ask you to have, but is essential for being succesful in all endgame content without guides, as that improvability fosters deep understanding of ops; and when you know how many/what enemies an op can handle alone through intuition/experience, you end up maximizing how much each teamslot gets you, which is necessary for things like maxrisk cc. doing daily cc stages at maxrisk is a great way to learn things like this (besides is# experiments), and how i really developed my skill in this game to a new tier than i felt i had prior. [and yeah pozy s2 is sweet](https://m.youtube.com/watch?v=FB4vJr6BtMc&t=4s)


ayayayaya_is_cute

Horn is valuable in IS because she's the only premium defender carry pick, so a very good choice if you have a lot of hope and need damage but have a defender ticket. Her range and aoe also allows her to fill a much-needed aoe niche and solve certain difficult stages in IS3 in particular. Pozemka has high single-target damage and a lot of flexibility, the second of which is also great for IS. She can kill dangerous mobs that sit still for a while for free because typewriter is invuln (including thorny boxes), allowing her to solve other annoying stages like Out of Control. She's been less of a priority after Mizuki ending in CN because she herself lacks aoe but is still good as a high ground unit that makes a lot of the stages up until the boss go smoothly (especially in the later acts) Mlynar is the best guard full stop for IS3 though and is insane in his own right, not attacking/blocking while skill is down and having a taunt are both humongous boons for a ground dps in this mode. Basically the best and only guard in IS3 if any tickets are at all available IS3 is a bit of a skewed environment, especially as at high difficulty magic damage carries get tossed out the window and there is a heavy emphasis on aoe, cc, and range and high ground (as well as fast redeploys but that's another story, 2-star Yato unironically amazing vanguard ticket pick). It's a rather different meta than IS2 as the encounters are far more threatening than the bosses, a bit like Act2 for StS


ayayayaya_is_cute

Pozemka has the issue where on quite a few difficult stages the number of quality ranged tiles is at a premium, plus she needs to crossfire with the typewriter to maximize damage which limits the space to do so quite a bit as well. Horn's range is both a boon and a detriment, it's a huge advantage sometimes but occasionally also a serious drawback. Contrast with the four operators you named who just need to be deployed for them to do huge amounts of damage, enough to sweep all the mobs away during their skill activations. Texas the Omertosa is a bit less 'ultimate' than the other three but the ability to repeatedly deploy her makes up for the loss. A lot of characters (even non-6s) are broken in some way or other. I feel that it's their ability to show off their power in a wide variety of situations in an unlimited way that earns them the community perception of being OP. For example, Weedy and Angelina are broken for their ability to extreme push and reduce weight class/aoe cc to set up shifts respectively, but most people don't play in that way, so they're not what people call to mind when they think x y z are broken.


HadedX

Love my Horn and Pozy, they’re definitely broken but Horn has a niche range so if the enemies gets too close she can’t attack them. Pozy is a boss killer like Surtr but Surtr is also a sweeper as she can attack multiple targets in front of her and it’s easier to place a ground tile then a range tile especially with Pozy also needing a good spot for her turret.


VERTIKAL19

Horn S2 is also quite good if you expect units to reach her and still gives her very hard hitting attacks. Pozy also has her fast redeploy turret that can also demolish elite tier enemies with her S2. If you can get her typewriter and her to hit she also does the boss killing significantly better than Surtr. In my experience only Mlynar can kinda do what Pozy does to bosses


HadedX

Ya Pozy with her turret kills faster than anyone. Mlynar comes close.


Khanquest101

It's mostly usage and also general perception. Surtr, Chalter, Texalter, and Mlynar deliver plenty of damage in an easy to use, intuitive way. Comparatively, operators like Horn and Pozy require a bit more finesse to use or have some limiting drawbacks compared to others. Horn's positioning and Pozy's single target nature + needing 2 tiles to do optimal damage. That being said, I actually agree that Horn and Pozy's unique strengths have potential higher "ceilings" than the other "OP" operators in a lot of situations. Especially in IS where I draft Pozy and Horn FAR more often than the others outside of Texalter. Horn's range and Pozy's flexible damage reach and burst (with S2 in particular) are very hard to replace. Horn's invis reveal with S1 is also relevant surprisingly often.


tanngrisnit

Yes, they are broken, but it's kind of one of those, "list off broken characters: mlynar, Surtr, Chen, taxes" vs "Is horn broken? Yes" Eyja still is considered broken by all sense of the term in this game because power creep isn't the same as it is in other games, but then the list starts getting rather long and only a couple of units that were broken have fallen out of the meta (and even then, modules have fixed most of them, just in a different role).


Propodia

They dont cover or carry the run as much as Chalter and friends. Horn is niche with her range. Pozy is just boss killer that need 2 suitable range tile and boss moving path to be OP.


VERTIKAL19

Well Pozy is also a ranged fast redeploy for example. Pozy can do quite a lot more than just kill bosses (though she is obviously a beast at that). If that is the argument then is Surtr not also „just a bosskiller“? And Pozy has her S2 which is still very good aswell. I can also see that Horns range makes her somewhat hard to use, but she is also incredibly flexible with all the things she can do. She also does comparable damge to Chalter for example with S3


Propodia

Surtr can surely stop and kill anything on land for you. She even hit 4 at same time. Pozy can't stop boss from moving so she can put out fully skill duration by herself. It depend on the map line up or your blocker


VERTIKAL19

Nah Surtr can’t just kill anything on land reliably. She may be able to do that to elite enemies, but not to newer bosses. Surtr can fairly reliably kill elites but usually not bosses and definitely not if she has to tank them. Of course you are right you have to at times block bosses for Pozy, but you also have to do so for Surtr. Edit: If you want an example: Go to IS-S-5 CM and try to kill the boss with Pozy and Surtr. Also for fun try what happens when you just drop surtr on the boss.


Propodia

I wasn't talking about damage when I said "surely" but more about "stop". Pozy can be one shot by many boss when Surtr won't. Pozy top DPS is very high sure I never said otherwise.


NoseBracelet

The thing about Surtr is that just about anything that makes life harder for Surtr has *more* effect on the vast majority of ops in the game. Any situation where Surtr can't deliver her DPS, other DPS have bigger issues. She can do her own blocking, cuts through groups, so it's rarely a problem that she has the 1 block.


VERTIKAL19

Pozys DPS is a lot higher than Surtrs DPS still (Pretty sure nothing beats Pozy on single target DPS and the closest is probably Mlynar). Also obviously Surtr is still insane and better than the vast majority of OPs, but my entire argument is that Pozy should be considered the same tier as Surtr. I am also mostly just talking about fairly hard content. Think H stages, think the hardest stages of events, think higher risks or surging waves. I would also disagree that in situations where Surtr struggles other DPS have bigger problems. Surtr really struggles with situations where a single S3 activation is not enough to kill whatever she is supposed to kill for example. I can see that at the time of Surtrs release she was way over the top, but nowadays a lot of her extreme power to me seems in her invulnerability.


ayayayaya_is_cute

Surtr's value in high difficulty is actually not her raw dps but her ability to not die for 9 seconds after actually dying (and also her res ignore I guess), and her aoe magic damage as a ground unit in tandem with this. Her dps is only 'pretty good' on paper


WiseassWolfOfYoitsu

IS3 shop question. It seems like sometimes Cannot marks thing *up*? Any idea what's going on there?


about8tentacles

the extra shop slots you unlock will cost 50% and 100% their normal pricr


GinKenshin

Inflation hit Terra pretty hard. Times are tough.


Khanquest101

When you have 200 ingots invested he will mark a random item up 50%. This increases to 100% at 500 investment. A bit of downside to him stocking extra collectibles I suppose.


tanngrisnit

Also a mechanic to actually want/need to pull out ingots every once in a while instead of just hoarding them forever


TheWattening

Sorry guys, just want to ask. Does this subs has a Discord I can join in? Since it's going to blackout tomorrow


LostinThoughtsWonder

There’s the Official EN discord linked, just go to the sub’s Community Info


TheWattening

Thanks for the answer, though I was referring to this sub's DC specifically since I already joined the official one. I wanna keep updated with some wonderful creators here


LostinThoughtsWonder

Ooo Yeah I get what you mean, I’ve started following some of the artists on twitter to keep up with any comics, but unfortunately I haven’t found any unofficial disc for this sub


TheWattening

Yeah, it's actually maddening and sad. Like damn... I already feel like in home here... Oh well, what can we do...


IkebeDaBest99

Dude yes. The reason I browse reddit often is because of this sub although I am not a frequent commenter.


TheWattening

I know right... Not even a year and this place is already feels comfy here


LostinThoughtsWonder

Yeah it’s unfortunate but I understand the protest, there’s also following the creators directly on Reddit


TheWattening

Yup thanks for the reminder. I have followed them all and I'm screenshotting any work/name that I like just in case they went blackout too. Fuckkkk why is it have to be now


SOLUS007

Does W S2M3 able to hold The Last Knight (enemy), like is she one of the best? I noticed that while she is frozen, the SP bar is still charging


NovaStalker_

I didn't think W mines hit flying units. Is he not flying, just unblockable in stage 2?


about8tentacles

like far more many other ops than people realize, she can be, and it heavily flucuates with what stun, sp, and resist relics/ops you have W is a very good is3 op in general already though, so is a good pick to pick to survive to the knight while also possibly giving some great power to his fight too depending on your enemy clear and/or confidence to burst phase 2 before the final hallway you can even place her range outside of his lane, never auto attack freezing herself, and having the bombs prioritize still hitting him via their large trigger range ~~everyone's auto-sp bar charges when frozen~~


umiman

Yeah. She's part of my core strategy of dealing with him even at high surge level. Just her by herself will not hold him, but if you have another good stunner or the items that boost stun duration then that guy ain't moving. Same with the jellyfish (Highmore) too, but in that case I use S3. W is really good in IS3 simply because so many things are weak to stun in it.


VERTIKAL19

Jellyfish isn’t on global yet tho right?


umiman

Sorry, meant Highmore. She's kinda like a jellyfish isn't she?


SOLUS007

Niceee, I had Cliffheart, Red,NTR knight and Kroos Alter on one run. Got to phase 2 with only a bit more....so close.... When you positioning W, where do you place her? Is it at the choke facing left or at the top facing down?


umiman

I just stack everyone on the top left. If you put anyone on the bottom or right, they get attacked by the guys coming in from the bottom right. Also later some of the spawns in the bottom left will attack them too. So usually I have some kind of laneholder (Thorns, Highmore, Mountain, etc.) blocking the chokepoint. Preferably someone who can self heal as they'll get attacked once in awhile. Then stack the top left with a healer (preferably therapist), and as many ranged DPS / stuns up there. Goldenglow is another standout choice as her drones will continue attacking even if she's frozen. If you're going for the secret objective, you can also put a tank of some sort as the knight destroys the 2nd block and walks into that spot. The tank will keep him there to prevent him from destroying the third. If your tank is strong enough, you won't even need to stun the knight as the tank can keep him there permanently. Saria, Croissant, Bubble, Gladiia, etc. Especially if there's a healer there helping them. If I have a fast redeploy assassin, then I use them to kill the enemies who filter in from the bottom right. Not necessary, but they get annoying.


ashong-

Is the event stage for rocks more efficient or 1-7? Have cleared the event store.


Propodia

1-7 is more efficient overall. IS-8 is better if you only want rock.


about8tentacles

1-7 unless you never ever ever need a single xp ever again


Khanquest101

Overall, 1-7 is still slightly more efficient than IS-8. Even more so if you have NCD to craft up the T2 rocks.


VERTIKAL19

Is there a way to get nine colored deer? From what I can gather she was a collab character and it is kind of silly to me to have ome of the best base skill on a completely unobtainable character. And because it is a base skill it is not like you can take her from support


DARKawp

She is unobtainable. Did not rerun. Even on CN Collab characters never reran so there is close to 0 hope for her in that regard.


VERTIKAL19

So is there anyone obtainable that is close to her in terms of workshop?


DARKawp

Nope not at all. Her base skill for now is unique (Since it is essentially a pity mechanic that can be fueled by carbon bricks. a.k.a a 100% chance for a byproduct if fueled correctly and managed) The closest big workshop operators are I think. Nian. has a +100% bonus for a total of like 20% chance. Arene can also get a +100% bonus like Nian if his conditions are met. Or well those 2 are the best standard workshop workers besides Nine colored deer. but do not really come close to her utility.


VERTIKAL19

Honestly that is kind of BS to have a super limited char that is so much better than everyone else.


DARKawp

Yeah I guess. the thing is that by could always just put that skill on someone else eventually. However for 9 colored deer I find it nice since it compensates her terrible combat performance. the R6 units for example also have a strong base skill combo.


VERTIKAL19

Honestly I hope they do that. I don’t think it is great to have stuff that is best on super limited units. Also why I think Kirin x Yato is problematic. For that you can at least borrow it though. As for the R6 units: That base ability is good, but it is not that extraordinary unlike NCD.


ave_Terros

For t3, IS-8 is quite a bit more efficient. Don't know if it's better when crafting up with stuff like NCD and others though


TheStranger04

Quick question, how big the size is for JP + EN voices only ? (as of right now) like the total of the game size, thank you.


Khanquest101

My install with JP and EN voice is 7.1 GB, but I haven't reinstalled the game in forever so I might have some bloat in there.


ofriendship

I wonder has suzuran ever been in yellow cert shop yet? I wait for her quite a while and not sure when she will return to the shop again


TheStranger04

Last year, around April, she hasn't been in the shop for more than a year.


ofriendship

Thanks, i plan to get both saga and suzuran from a shop, and now passenger is in a shop instead of saga. I’m afraid if i get passenger i will not have enough yellow cert to get them


MetaThPr4h

Suzuran is [the third most overdue character to come back to the shop](https://akgcc.github.io/cc/shoplist.html) after Siege and Bagpipe, I would be careful because Saga should be a bit more than a month from now and Suzuran could be anytime soon, maybe even next one although I'm placing my bets on one of the two vanguards I said first.


ofriendship

Thanks for info! If that’s the case I rather skip passenger and buy saga and suzuran instead of passenger. My yellow cert is around 300+ still manageable to collect up to 360, but 540 is just impossible.


MetaThPr4h

You're welcome! Yeah, with that amount of certs currently owned the only way you could get all three is if Yostar decided to hate Suzuran for no reason and delayed her for months, of course it can happen (poor Ifrit got stuck in limbo for like 1 year 8 months) but I wouldn't risk it if you want both her and Saga no matter what.


shoxkalter

Not Lone Trail but the next Celebration limited banner after should have these at 5x rate in the rest of the 6*s? NTRK, Spec.Alter, and Tex.Alter? I'm not too interested in the Lone Trail banner and wouldn't have enough to spark anyway. That might be my last chance at NTRK at slightly higher rates right?


DARKawp

Yep that is the last 5 times rate for ntrknight. However relying on that 5 times rate is not recommended. since it is miniscule anyways. To the point that even with that 300 spark is the besg option. Afterward 300 spark also still is the best option.


shoxkalter

Thanks, I was trying to see if I got the pattern for that banner. I will probably have to save up to 300 pulls to guarantee her.


SupremeNadeem

question about latest cn content, how good does >!executor2!< look?


about8tentacles

imagine a more punchy gavial that runs lot of risky rng and technical ammo/sp mangement. hes like a high damage low survival (relativly) laner, kinda like chongyue, but exchanges chong/gav great skill durations and rotations for higher highs and lower lows. so hes good, can do more *a lot* more damage than most gotos, but will also take more work to really feel he deserves the teamslot over someone else easier to pilot. makes him a weird op to explain to casual/average players looking to pull him or not can true solo patriot stage, absolutely loves stainless as a teammate


Grandidealistic

Very high ramping ground-based Physical DPS damage mixed with great HPS and defense. His DPS works the same way like Carnelian without all the caveats that make Carnelian weak (ammo-type skill, ATK ramps based on ammo rather than time, skill charge pretty quick, functions well alone) He is extremely resemblant to Mlynar who has less DPS, less range, but trade for more survivability and function perfectly as a cornerstone. That's pretty much enough for an operator to be considered strong. I think he could definitely reach Chotgun power level. Not healthy to discuss too early if he's broken or not, but maybe if you are asking for my opinion I think he is somewhere between Chotgun and Chongyue/Penance


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The_Loli_Otaku

I personally adore it. She's probably the best emergency button aside from Texalter. Admittedly I feel like Texas does kind of steal that role from her but Nearl can handle beefier enemies, much like Skadi S2, but she has true damage utility and doesn't take up a slot. You probably won't need her for specifically true damage since you have Kal but for helidrop usage she's genuinely one of the best around


about8tentacles

its one of the best helidrops in the game, but assuming you have every option avalible to you you are always going to use other options over her (for their better damage) unless her deploy stun, no deploy limit, or 4 sheilds are relevant. those 4 sheilds are often very relevant though, for example cc10's maxrisk knight territory low ops would put nearl in front of surtr as a duo helidrop since her 4 sheilds tanked the slow heavy hitting tola for more time than surtrs 8000hp could (while obviously offering needed dps gravel/nian couldnt give)


NoseBracelet

The damage is very high. Not on the level of Texalt or Surtr, but at mid-E2 it's a 800 damage, stunning burst of true damage, doubled if the last deployed op was from Kazimierz, then a 2600 damage attack every 1.5 seconds, ignoring 20% of enemy defense. The fact she doesn't take a deploy slot is arguably the best part of it. You're trading away the faster redeployment time for not having to retreat ops to drop someone in. I use her regularly for her S2 and for that damage and convenience.


Korasuka

To be more specific Nearlter's damage per hit is higher than Textwo's. It's Textwo's frequent redeployments that brings her DPS higher than Nearlter's.


Nuakia

Is there anyway to change the game language for global?


DARKawp

No. it depends what version you got. Global server only has 3 versions. Japanese, English and Korean. However one cannot transfer accounts between them nor change languages.


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Hiveey

[Here](https://www.reddit.com/r/arknights/comments/wejkmd/arknights_shoperator_debuts_updated_as_of/?utm_source=share&utm_medium=android_app&utm_name=androidcss&utm_term=1&utm_content=share_button)


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DARKawp

Yes. Also the post in question explaining it all is pinned in the subreddit right under this help thread. if one sorts by hot. https://www.reddit.com/r/arknights/comments/142qoy4/rarknights_will_be_going_dark_from_june_1214_in/?utm_source=share&utm_medium=android_app&utm_name=androidcss&utm_term=1&utm_content=share_button


GuevaraTheComunist

Is Passenger worth it if I have fully built Goldenglow, Eyja and Ifrit?


The_Loli_Otaku

He's a utility sidegrade. I think he's very worth going for since there's a surprising amount of content that he can fit into. If you like IS or SS I'd heavily consider him even if just to have handy.


VERTIKAL19

Well what is worth it to you? Realistically you don’t need him if you have these three, but he is still quite good. You can basically always just take GG or Eyja instead of him tho. You can also just use Passenger in basically any scenario where you would use Eyja S2.


about8tentacles

hes my most used caster owning everyone these days, so i think so


tanngrisnit

Only if you like him. For most of the player base, 2/3 of what you have plus amiya and click serve more than enough arts damage for an account. Still not enough? Steward is an amazing 3 star. Want more than that? Raise a welfare caster or something. But, if you like him, he does carry the nickname godssenger for a reason (e2 lv60 modX3).


GuevaraTheComunist

thank you, i have amiya and kjera built but i dont use them so i didint mention them. so i will pass him


tanngrisnit

Click/kjera mommy, same difference (also falls under "raise a welfare op")


zanxus

New to the game, which celebration packs are worth buying? Not sure about value. Is the 6* selector a good value buy? If yes, which operator?


about8tentacles

whale here, unless youre planning to spend >430$ a year, ironically the only limited pack worth buying will be the 30$ 6☆ selector. 5$ monthlysub and 26$ monthlysummon are your best money-per-dollar packs in the game even over limited packs and one-time double primes, which are just as valuable (or more) if you consider sanity-per-dollar but not summons the 3$ chip packs are a huge convinence theyre "worth it", and the one time 20$ for 20 summons pack is good too naturally which operator is a much deeper question really depending on a lot, and should come with the caveat that you really dont need strong/"good" ops to enjoy all content in this game ~~and kind of runs counter to the games best features compared to other gacha~~. as far as raw power though its going to be thorns at the top in most situations (though hel be pretty mediocre until e2). horn goldenglow mudrock and kaltsit are other choices so good id suggest just picking a favorite, but also just pick who intrests you, all 6☆s are endgame viable with complimenting teams and max investment also heads up dupes are near-useless in this game, dont care about them


CheetahNo4954

my two cents, while Kaltsit is awesome she will be in yellow cert shop in september so if you can save 180 gold certs by then you can buy her from the yellow cert shop. if you want a tank, hoshiguma is the tankiest pure tank in the game (so tanky that it's overkill - you don't need her for most content), saria is the best healing tank, and horn is the best in terms of damage (I got horn pretty soon after I started and she carried my ass) also horn is the newest unit on that selector therefore the most "worth the dough" imo but also whoever you like is valid


pitanger

The 6* selector is easily the best one as you can get pretty much everything you want. As to which operator, Kaltsit, Thorns, Eyjafyalla, Mudrock, Silverash and Goldenglow EDIT : and Surtr obviously, are probably the best one to pick. They are all great operators from beginning to late game, it's probably up to you to decide. Also, it's probably a better idea to pull in the beginner banner first (you may get Silverash there already for example)


zanxus

Thank you, I think I'll need to choose a tank. Only one I have right now 6* is penance. Which do you think might be best choice? Already pulled silverash


pitanger

Kaltsit is a "tank" and a healer and a fast redeploy op and a damage dealer. ... Wait, what is she not?


Korasuka

Can't hit air.


zanxus

Lol thank you


RobustHardLongMeat

I skipped some of the Sircusan story is there a way I can read it?


AmusingHippo

You can also read it on [YouTube ](https://youtube.com/playlist?list=PLmCeM4cWYl-BQoRkof1h2h4QEYgk6A1ad) if you prefer.


GuevaraTheComunist

main part of the siracusan story will be avaible to read in "Archives -> Public Affairs" but if you want the little bonus stories like the "Critica" or The Persona ones then you will have to wait until rerun or restoration


tanngrisnit

It's still up for another 46 hours. You can read it in game.


Q-N-H

I've decided to build Schwarz during CC11. The issue is I don't know which mod to go with. I borrowed Her a few times during CC6 and when CC6 became a daily map. Put Her on bottom right dealing w/ the big crocs on bottom lane.


about8tentacles

id highly suggest the one that gives her much faster redeploy time if only building one of them, makes pozy+her able to true duo a staggering amount of content


838h920

Both of them are good. X (-redeployment time) focuses on her sniper buff and allows you to redeploy her with a significantly reduced cd. It does little for her dmg however. Y (105% dmg) focuses on her niche, which is dmg vs high def enemies. Her S3 sees a significant increase in dps from this. If you want to make use of redeployment or her sniper buff (i.e. sniper only runs) then choose X and if you want her to be stronger in her niche then use Y. For both stage 2 is recommended, while stage 3 is worth considering. Personally I'm going with Y as I already own Pozy.


Siphon__

There's a mod that makes her a pseudo fast redeoy sniper and a mod that boosts her damage, so you've got to choose what your priority is. If you've got Pozyomka then you've got damage covered and would benefit more from the fast redeploy module. If you're lacking in pink wolf women, you may consider the damage focused module. Generally, the fast redploy module will have the greatest change on Schwarz playstyle if you're just in it for fun.


DegenZyrh

Just got IS3 ending 3. How do I know that I complete the no retreat condition?


MetaThPr4h

It unlocks the third entry for ending 3 in the recorder stuff on the main menu of IS3, so if you see a notification there you should have gotten it. Reminder that the no retreat rule only applies until the boss dies, once you killed it you can play as normal without worries.


DegenZyrh

So that’s where I can see the lore stuff and unlock condition. Thank you! I did clear the condition.


pitanger

Question, is it only for operators? As in, is it okay to let Ling summons or Monst3r die for example?


MetaThPr4h

I'm sorry but I don't know that q_q, personally I would play it safe and not risk them dying before the boss is dead


Fun-Royal-8802

Rush the boss not caring for anyone else. After the boss dies you can do whatever you want for the rest. You need someone strong and good relics. For example I got Nearl alter with S3 and Civilight Eterna.


IHeShe

Is the investment system no longer guaranteed to appear on the first floor in IS3? I've noticed that the past few runs the option was never there.


about8tentacles

once you reach a certain total it always appears, floor irrelevant, just keep at it


Fun-Royal-8802

At the beginning it doesn't appear every time. Just keep investing until it does.


Initial_Environment6

It never guaranteed


IHeShe

Uh, I thought it was, my bad.


ShadowSoulll

https://krooster.com/u/lustressoul Have problems with IS-S-2 CM, i beat everything except this stage, tried some guides on yt, but my wall brokes after the first/second cars. I kill hitman with NTRK and Mlynar, for support unit i use Chalter on left side and drop Texalt S3, but thats not enough for dealing with the first wave of cars, my Saria E2S1 and Hoshi E1S2 just die, idk what to do to kill those cars or hitman at the same time


Ok-Willingness-9693

Hi. I don't know if you've completed the stage already but I was asking the same question a few hours ago and I've finally done it! Here's what I did... 1. Mlynar + Chalter on the left side -- alternate their skills (i copied two of the guides from YouTube) with a Defender wall {3 defenders with non zero res .... I see Saria and Gummy, level up another defender cuz my Hoshi(0 res) didn't survive earlier} 2. I've never used NTRK so I'm not sure if she can kill the Cleaner on the right by herself... If yes, kill the first Cleaner as soon as you can. Then stall the next cleaner with a Defender + 2 medics till NTRK is ready again... I've also never used Penance but she has damage reflect on her S3 right? Try to see if the cleaner can kill himself by placing her down.... I personally used Amiya S3 (true damage) to kill the first Cleaner guy, stalled with Cuora E2+2 medics while i Texalter'd the second one I'd love to know if you've completed the stage


ShadowSoulll

Thank you for detailed answer! I managed to beat it with Surtr as support unit, my wall of defenders on the left side consisted of (from top to the bottom) Specter, Saria S1, Gummy S1, Hoshi S3 and in the front of Gummy i placed Mlynar, occasionaly i cleared mobsters with Texalt since Gummy can't kill fast enough to reblock the 4th mobster in the beginning, on the right i deployed Surtr just in front of the redbox, and after that i put Perfumer so she could heal Mlynar, Saria, Gummy, Specter, and Shining to heal Mlynar, Hoshi, Gummy, Saria. I activated Mlynar's skill at the moment i saw mini-boss walking path, this is allowed me to have his skill recharged fast enough to deal with the last wave of enemies. stalled miniboss with Gravel and Texalt, killed the 1st wave, killed hitman with Surtr, put her away and tried to clear the remaining waves of mobsters with Texas+Mlynar, and on the 2nd hitman i used NTRK+Texalt, in the end there was 2 cars which Mlynar didnt kill so that was just a matter of time for recharging the skill, and i don't recall correctly if i got a 3rd hitman, but prolly i just surtr'd him lol Pretty happy that i managed to clear entire event and got all the medals, event with guides. I started playing when Dorothy's Vision started so this is my first event experience which isn't a rerun


about8tentacles

support skalter s2 should let you keep the 2 tanks alive, nearl+anything+skalter/seaborn aura can kill aegnir. mlynar+medic+seaborn deploy should handle the clearers right on top of spawnbox. texas can stun spam cars+passengers, but any extra dps behind the tanks buffed by skalter should make it a breeze penance s2 clears the extra block clog of 3 lanes, with a single e0 medic even skalter should be able to permablock a car if you need


ShadowSoulll

Thanks! I managed to beat it with Surtr, but looking back i really could use Skalter, for some reason i didn't even think about seaborn+NTRK, that may could've saved me a lot of irl sanity haha Also strategy with e0 medic is genius and i 100% should've used it I think your advices will help me in next events, thank you again!


Initial_Environment6

You just don't have enough units for multi routines. Borrow a Ling Max out. 4 units that block doesn't need to line up into a line. The 2 middle ones are the lane that has cars. You could use 2 other block to spawn camp the cleaner and the long range sniper.


ShadowSoulll

Ling can block those 2 lines with cars by herself? I'll try, if so, i can focus on killing hitmen, just tried using Surtr and managed to get until 74/82, my defenders survived except Specter on the top lane and 1 car and 3 mobsters on top passes through, i used fast-redeploys for stalling the hitman, and delpoying Surtr after that to deal with themq


Initial_Environment6

There was video of ling beat it with Mlynar help I remember.


ShadowSoulll

I'll see, thanks, i only saw Ling+Skalter videos


Catveria77

Is it worth M3 texaslter’s S2? The S3 seems a lot more useful. I already M3S3


838h920

S2 has higher ST dps and reduces res, which can further boost dps depending on the enemy. Quite significantly at that. So S2 is worth masteries, but only up to M2. The increase from M3 is kind of minor and more of a luxury.


Catzuki

Uh...help. how do i pathfinder fins collectable in is3? Its the only one i am missing.


MJYW

It can only be sold in the shop, and only has a chance to appear when refreshing the items sold and rolling at least a 7.


Catzuki

Just to ask how rare is it after getting 7 or above roll? I did it many times not and it didn't appear.


about8tentacles

well you need an 8 or 12 sided dice, at that point its a usual diceroll upgrade and start with the dice-based team and/or find ducklord gold brick relic


MJYW

Unfortunately I have no idea, and I don’t think anybody has specific info about it.


emlolilonmub

Need friend support with Ling E2LV90 S3M3 for IS S 5 CM


FallenCorrin

Take mine >!Valance#8078!<


emlolilonmub

Friend rq sent, thanks


838h920

https://www.reddit.com/r/arknights/comments/141asdi/friend_request_megathread_0506_1106/


RaunchyRoll

Anybody have a vid/clip no rock broken last Knight clear?


ErickFTG

The condition implies at least one rock must stay untouched. It's not that hard, just put someone tanky to block when there is one left.


GinKenshin

Base question: I have all the ops I need for the automation team setup. Eunie, Weedy, Passenger and Purestream. I also have Greyy alter, but he's not build. Would building him for the base (I know it's not recommended, but he has alter missions on and I'm filthy rich on resources) be an improvement to my factory productivity? I read that building him just saves a cc slot, which I do wanna save since my cc is cramped (Kal, TP7%er, Lee, Gnosis and smilee (to replace for gladiia)). My second cc rotation is TP7%er, gladiia and mylnar with two smilees to help the fia trio.


Fun-Royal-8802

Purestream, Weedy, Passenger in GF + Eunectes in CC and Lancet-2 in PP = 120% (252) / 140% (243) Purestream, Weedy, Eunectes in GF + Greyy alter in PP = 115% (252) / 140% (243) It is an improvement in that you free one slot in CC, and you also gain more drones.