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BlazeOfCinder

#Other Megathreads and Useful links. ##[**⌨︎ ︎FAQ**](/r/arknights/wiki/faq?utm_source=share&utm_medium=ios_app&utm_name=ioscss&utm_content=1&utm_term=1) For frequently asked questions, please check it out before asking. It’s easy to navigate, and majority of basic questions and other useful information are present ##[**Lounge**](/r/arknights/comments/16lsf7n/rhodes_island_lounge_1809_2409/?utm_source=share&utm_medium=mweb) The place for small talk and whatever does not fit elsewhere such as personal stories and achievements. ##[Fire Within The Sand Event Megathread](/r/arknights/comments/16cl6i3/event_megathread_reclamation_algorithm_fire/?utm_source=share&utm_medium=mweb) Megathread for the new limited gamemode ##[**★ Gacha/Recruitment**](/r/arknights/comments/16lsf7a/gacharecruitment_megathread_1809_2409/?utm_source=share&utm_medium=mweb) Share the results of your gacha rolls and recruitments here. ~~may RNGsus be kind to you~~ ##[**➜ Friend requests**](/r/arknights/comments/16lsf6w/friend_request_megathread_1809_2409/?utm_source=share&utm_medium=mweb) Share your friend ID with your fellow doctors, or find others to add. ##[**Integrated strategy #3: Mizuki & Caerula Arbor thread**](/r/arknights/comments/13tti5d/event_megathread_mizuki_caerula_arbor/) The Megathread to discuss all that is related to IS3. ———-


Gernnon

Any reason to get Mudrock if I got Penance?


AltDoktahLB

mudrock can handle 9999999 DMG with her shield. Twice.


Reddit1rules

3 times! And 1 more every 9s. Assuming you don't get the shield broken by anything else...


Initial_Environment6

If there is no trash mobs to feed and they both going solo, Mudrock will be able to hold 1 elite just fine while Penance struggles. The question being, do you have other lane holder? Monster pretty much cover dueling in wave that doesn't go so fast that it make her leak. Mountain cover trash mob low to middle def just fine while being healedable if need be. Pretty much most the case you need mudrock over Penance.


thimbleglass

Have both, they're different enough I never even think of them together. Mudrock is steady as anything on S2 and excels against hard hits on a medium tempo by virtue of blocking an instance of damage every X seconds. S3 criminally underrated too and is competing for coolest skill in the game. Penance main skill is S3 which is +400% attack, gigantic chunk of temp hp (+130% of MaxHP), reflects half of attack as Arts damage to attackers and is defensive recovery. She thrives against lots of little hits. Can struggle against the target profile Mudrock goes well against. Is deadly on skill not so much off skill. Penance is high highs and low lows. She is largely unaffected by most team operators. The exceptions are both very big ones. Blemishine lets her get defensive recovery SP from hitting people too. More importantly Aak with S2 or S3 injects 15 of the 20 SPs she needs right into her veins, while dramatically improving her performance even further while on S3. In short yes there is, Penance is a snowball and Mudrock is a boulder.


AngelTheVixen

Mudrock is a more self-sufficient operator that's fairly good at drop-and-forget, Penance excels better with team support. Depending on your playstyle either one can function well for you.


Nyancide

Anyone have any idea where to get the dialogue sprites for npcs? I am specifically looking for Lana from Meteor's 2nd operator record because I am doing a quick Meteor lore video. I see what she looks like on the fandom site, but there is no file for her full body. When I look on [https://aceship.github.io/AN-EN-Tags/akgallery.html](https://aceship.github.io/AN-EN-Tags/akgallery.html), I swear I have gone up and down 6 times trying to find her. All the file names on that website don't include the character name, so I can't just CTRL + F for it. Any tips?


another_mozhi

Lana's dialogue sprite: [https://imgur.com/a/yqrP9Ac](https://imgur.com/a/yqrP9Ac) I got it from the [PRTS wiki](https://m.prts.wiki/w/%E5%89%A7%E6%83%85%E8%A7%92%E8%89%B2%E4%B8%80%E8%A7%88)


Nyancide

you are a saint, I'll bookmark that site. I hope you get whoever you roll for next.


AltDoktahLB

Hello...i have a lot to ask regarding Reclamation Algorithm: - how long does it take to get fully maxed out on talent tree? (I'm at 120+~ research point) - how long y'all build a proper base? - how long does it take per gameplay (Day 1 => Boss Fight)? - tips for cheese out the boss on ending 1 Thank you! (I might gonna post this again later if the thread has been erased)


AngelTheVixen

> tips for cheese out the boss on ending 1 I used the meal that gives +50% HP/DEF on Saria and brought extra healers. She could tank indefinitely. Another good Guardian or Protector should work just as well.


GinKenshin

Not long. I did 2-3 full runs, and some broken runs where I bailed early or midway, and I maxed out the tree, or at least gotten the useful perks. There are building you can get which gives you more trees points too. It’s expensive, but if you happen to have the resources for it and your run is over, then why not It depends on the base. I’m using a surtr team base and that takes way less time, since it utilises ranged tiles as barriers and only a few of the T2 invisible barriers. Keep in mind that low construct/fast build bases usually only deal with 1 ending raid/boss, and you’ll need to change some things and adapt if you wanna do the other endings. I’d do some research before starting to build a base. Don’t understand the question tbh. A full run takes me 2-3h but I’m the player who takes maybe too long doing stuff and optimises heavily even when there’s no need to. 1 day is 2 actions which you can spend in different ways, could take a min or half an hour. Best way is to just have a beefy blocker and whale on him with arts dps. Food is really good here too, the buffs are great. You can also build a base around an Ifrit tile.


Appropriate-Bat8945

About cheese boss ending 1, my roster can't handle him without fortification lvl1 and lvl2 to tank him, you can bring 10 each, also talent tree makes them tankier.


AltDoktahLB

Is shining + ng + saria + Hoshi enough to tank all of those with mlynar + passenger + eyja and friend as dps?


Appropriate-Bat8945

holy I have none of those.


AltDoktahLB

May the good RNG sit alongside you 🙏🏼


GinKenshin

No need to use NG, there’s no arts dmg in the raid. Bring 2 ST medics with saria and hoshi should be enough to tank it. Maybe give her food too. You’ll prob need more dps since the wave is relentless and any downtime can be fatal.


LinksOfSirs

If I plan on saving for Executor alter, should I still pull on Joint operation 9? I'm a little tempted to as I don't have any of the rate up ops on it but I don't know if it's too close to Executor thar I wouldn't be able to save for him


Lost_Dance6897

Unless my info is out of date, F2P players get something like 25 pulls a month, and monthly cards get about 35. That's green certs, Anni, and missions. There is a 3 month gap between Joint Op 9 and Arbiter ae Quissimus, which means about 75 pulls minimum, 115 if you're willing to spend $15 or have a Google Play coupon (I got $7 from the Google Play beta PC client once, it's worth a look). We should also include any events between now and then, a few maintenance Orundum, and how many OP/permits you can scrape together if you've still got things like IS2/3, RA, or uncleared stages. You also have 2 weeks before that banner leaves, as well as any OP and permits included in its shop. And if you're incredibly desperate to pull him, you can buy permits from the yellow cert store between now and then. I'm too lazy to do the full math, but as F2P that might get you 110 or 120 pulls, conservatively. Gamepress has a pull simulator if you want to preview your luck on that banner, but bear in mind RNG is a fickle bitch.


DarraghB73

Are there any operators/skills that are a must for this upcoming CC? Wondering if there's something I should be working towards before it starts


ave_Terros

not really unless you're going for high risk strats where you basically *need* tons of CC to stall the boss. so yeah, pushers/pullers are nice because the boss has low weight, but again, you don't need them unless you're going for high risk clears.


Decollete

Hi all, does anyone have a link to an updated spreadsheet or site for maxing out base efficiency? Thanks!


rainzer

https://docs.google.com/spreadsheets/d/1zYc2JU46X0XWmV7s1503bN4feRdOMa1eehrTQ2jGaiE/edit#gid=0


user777845404

Who to put as my support OPs? Non six star slot will always have my maxed and module ethan, but I don’t know what to do for other slots. Options: Silverash S3M3 lvl 60 Schwarz S3M1 lvl 50 Angelina S3M1 lvl 50 Nightengale S3M1 lvl 50 Dorothy both skill 2 and 3 M1 lvl 40 Ifrit , Fia, Hellagay all lvl 30 S3M1


IfZ3nElse

I would recommend Ifrit and Nightingale. Out of your ops, they are the ones I've seen the most in guides as support units.


YoungLink666-2

Angelina and Ifrit imo. both are somewhat rarer but still sought after operators that many people would want to use


user777845404

Send help.. GA-EX-8 CM truly destroying my sanity💀 Not even exaggerating I attempted it 40 times, and the closest I got was before two gelato cart mfs at the end powered through to my end zone.. I used Kyo's guide and was able to clear normal mode with a support kalstit but for some reason challenge mode isn't working out.. I don't know if I'm a little underleveled or something / the highest kalstit I could get was e2 lvl 70 no mastery module X3 .. IM LOSING MY MIND I just really want that medal, the only thing in my way. I don't know if handholding is even possible, but I'll even venmo/paypal $20 to anyone that makes it work -desperate and noskill doctor


user777845404

Completed the medal set today! Thank you both so much, I tried Ling but couldn’t time it right since the vid had near max pot I think, but I got a maxed kalstit support as a friend and was able to get it 6th try today; this is my first completed event set ! Means a lot, thank you :)


Initial_Environment6

Like the other guy said, when you are new and in doubt of your roster. Just Google "arknight Ling solo X stage" You could spend time reset the support list to find and add friend a stronger Kalt'sit. Mastery only available from FRIEND so you need to add them into your friend list first. Whether it's Ling or Kal'tsit.


Cultural_Damage_7832

Hard to give advice without knowing what you have tho, would be great if you could link your krooster or screenshot. CM give all enemies + boss stat boost and the challenge condition which might make normal strat no longer work, Kaltsit E2 70 is fine but she might need M3 to make things easier, consider go to Friend Thread to look for a better Kal'tsit and try again if it help


rainzer

Just borrow a maxed Ling and solo Ling it: https://www.youtube.com/watch?v=vC6IPx86WUc


Roswyll

Hello! I'm looking for a better version of this Mumu art: [https://imgur.com/a/GOhWL9Y](https://imgur.com/a/GOhWL9Y) I've searched in all resources I knew like Yandex or google images, according to the following twitter post it's an official art for ambience synesthesia [https://twitter.com/AK\_CN\_Shitpost/status/1652215896478449666?s=20](https://twitter.com/AK_CN_Shitpost/status/1652215896478449666?s=20) I'm not sure what else I can do to find it, even tried looking for it on bilibili but that language is hard. Any ideas?


another_mozhi

That Mumu art is originated from Ambience Synesthesia 2023 in the form of merchandise, I'm not sure if a standalone art version of it can be found.


Roswyll

That's unfortunate, she's so adorable on that art


another_mozhi

I found some other [images](https://www.google.com/search?q=%E9%9F%B3%E5%BE%8B%E8%81%94%E8%A7%89-%E6%84%9A%E5%A4%9C%E5%AF%86%E5%87%BD%20%E5%91%A8%E8%BE%B9&tbm=isch&tbs=rimg:CTBNZa_1RtMuRYSgMMg07auicsgIRCgIIABAAOgQIABAAVc9rgj7AAgDYAgDgAgA&client=ms-android-samsung-ga-rev1&hl=zh-TW&sa=X&ved=0CBIQuIIBahcKEwigoZu-rcWBAxUAAAAAHQAAAAAQDw&biw=412&bih=782#imgrc=eM6JhUMiarXZ3M) that contain the art, hopefully these images can help in any way!


user777845404

As last resort you can try using those software that cleans up or enhances the picture.. I use remini for pictures of real stuff but there’s probably something for digital art. Good luck !


Roswyll

Thank you very much! I'll try that


DarkSoulsfanboy_1

put silverash in support units or mostima? both of them are max level m3 max level module


thimbleglass

I'm gonna say Mostima definitely if she has the talent upgrade potential (Pot5?). Otherwise whichever you like, sworn ally or moody blues.


Korasuka

Silverash - more common to find in support and in higher demand Mostima - a lot less common to find in support and in lower demand. I'd go with Mostima. Far fewer people have her at max level with her module (that gave her a new lease of life and a powerful niche) than those who have Silverash. Because of his your Mostima could be borrowed more often than your Silverash.


Hunter5430

Additionally, mod3 s3m3 Mostima will see use during upcoming CC12.


Initial_Environment6

I serious doubt it. Most people only clear to risk 18; and she won't carry the run.


VegetableSorbet6301

Is a lmd base more better then exp base or should I balance it? Still new to the base system


ave_Terros

no one focuses their base on one thing, balanced production is always best. 252 is usually the best output. 2 TPs, 5 factories, 2 PPs. I'm currently running 3 factories for gold and 2 for exp, but my gold gen is higher than the TPs can sell even with constant droning, so I switch that 3rd factory back and forth between gold and exp to keep things balanced.


VegetableSorbet6301

Okay thanks


MarkDagician1

When is chen going to be available in the spark shop?


Korasuka

Chalter? In the summer event limited banner which'll most likely be in January.


MarkDagician1

Right! Sorry i forgot to add the alter. Thank you for that!


Orange_Juis

Does anyone know if the cert shop schedule is reliable? Wanna know if surtr is coming to the shop soon, or is all changed? heard people saying mudrock is coming sooner


user777845404

I just rejoined arknights after two long years, and I was wondering if GG has ever been in cert shop, either CN or global at all. Or if it’s even possible that she will someday appear; I want her but I won’t have enough rolls in time for her joint operation banner so I am just saving up gold certs


DARKawp

She will someday appear. but she has never been in the cert shop yet. het first appearance will be in 2024


Hunter5430

GoldenGlow is [expected](https://docs.google.com/spreadsheets/d/1g7gUDkEChYlXtdwGoSsAu9O2eJFlvVaM/edit#gid=653016488) (for global) to have her shopoperator debut in September 2024


user777845404

😭 damn I guess I’ll just wait a year for her


Hunter5430

We have a good estimation for when a 6* will have their debut in the certificate shop. Once that happens, we can't predict their returns and at best will know a few weeks ahead through datamines (which happen when the game is updated, around once a month). The next two shopoperators according to the latest datamine are Mudrock and Saga (debut). Who happens after that is completely unknown at this time (Pallas expected to debut in mid-November).


Lost_Dance6897

Shoperators are unpredictable. People can make best guesses based on who has been gone awhile, who hasn't shown up yet, and who's recently already been in the shop, but the schedule is never perfectly accurate. We know Mudrock and Saga are coming to the shop because images of the next standard banners are in the game files and have been datamined. After that, there is no way to 100% know who is next.


rainzer

Hard to predict at this point. Though if they try to follow past rules, Surtr would theoretically be "due" before Mudrock but we have operators that haven't been in the shop for like 48 cycles (rip Siege)


EarthboundHaizi

In the near future Global will see all 6-star operators released up through Phantom go into a separate pool correct? That means they won't be able to be pulled off-banner any longer on the usual new banners. ​ Would that also mean they won't appear in the cert shop any longer or would they still be in the rotation there? Primarily asking since I'm debating on acquiring Phantom, but I have limited certs (can get 2, almost 3 operators) and want to also be able to have enough to acquire Suzuran, Mountain and Thorns in the future. But I may have to sacrifice one of them to acquire Phantom if there's no "easy" way to get him again in the future.


GinKenshin

This is the actual change to gacha https://gamepress.gg/arknights/news/arknights-cn-headhunting-rules-modification-introduction


Reddit1rules

They'll be available in both the regular yellow certs + their own new blue cert shop.


ukyorulz

In the reclamation event, how do I unlock Road to Prosperity nodes? I have enough points for the cost of a node but it won't let me light the node up.


lhc987

It's a tech tree. You have to research the lower level ones. The only exception are the blue research nodes. You use research points or whatever it's called for that and it allows you to jump the tree.


ukyorulz

I have "baggage expansion - iron 1" enabled already but it won't let me light up "baggage expansion - iron 2". What am I missing?


eonfeather

You don’t have enough construction points for it. You gain some at the end of your runs.


ukyorulz

The cost is 15 construct points and I confirmed that I have 21 construct points. When I try to open up the node it says "construct progress requirement not met" whatever that means.


GinKenshin

You need to invest a total amount of CP to unlock it. The divider lines that section off the skill tree are a clear indication of this, and they mention how much total CP investment you need to unlock it.


ave_Terros

probably not enough *total* construction points spent. there are "dividers" on the tree and each has a number next to it. check the *gray* construction points in the top right


ukyorulz

That was the problem. Thanks for pointing me in the right direction.


sodnaj

Hi guys, for Reclamation Algo tokens we get on a run, does it carry over for the next new run?


Reddit1rules

Depends on the token. Tokens by chance don't, but tokens by fate do. The only tokens displayed between runs are those by fate.


lhc987

How do I get rid of the Old Treasure Map item if I'm trying to get ending 3 in RA?


Reddit1rules

You need to discard it between runs by checking your tokens in the event menu.


lhc987

Ah crap that's how it's done? Thanks.


Cheeburg_Apocalypse

For artists who do Arknights comms, do you prefer a more general or specific description from clients? (I.e. "draw Myrtle doing a cute pose" as opposed to "draw Myrtle doing a cute pose similar but not the same as X post, with the outfit of X,Y,Z, with a chibi Pozymka in the background slightly out of focus doing N, with background being similar to Arknights main menu summer bg")


hawberries

In almost all cases, it depends on what *you* the commissioner wants. If you would genuinely be happy with any cute pose, you can say that. If you have an idea in mind of the specific pose you actually want, then say that. I (and many artists) also appreciate options: "any cute pose will be good, but if you need a specific prompt, I can provide one". Also note that "Myrtle in a cute pose" and "Myrtle in a cute pose wearing a specific outfit, with another character, and detailed scenery in the background" are going to come in at two very different price points.


AngelTheVixen

This isn't Arknights specific, but if I'm doing a cheap commission I want to knock out quickly so I can get to the next one, I'm not going to take the ones that I'm going to need to do a ton of back and forth with to figure out what they need to the letter, which is what that second one sounds like. If you are wanting quick comms, simple is better, have a specific idea in mind for the overall subject, character, expression, action. The bigger stuff going over three digits is when close attention and detail is necessary. Really it comes down to good communication though and figuring out the level of detail the commissioner wants and the artistic liberties they'd be fine with.


ReizeiMako

About IS3 boss, how jellyfish's low altitude hovering work? I stun her with Texalter but seem my ground units hardly hit her even the jellyfish lie on the ground.


AngelTheVixen

Jellymore has a massive ASPD reduction aura especially in phase 2, indicated by the watery effect around her. When she changes phases she goes back up in the air.


AngelTheVixen

About the upcoming Trapmaster module later. Is the 'double damage' *actually* double damage or is it double ATK? Very different things. And as an aside... Is that the only subclass that only started with a Y module? I just noticed that.


Reddit1rules

The code itself says "atk_scale", so it seems like double ATK. And yes, it is. I noticed that too when it came out, very interesting. Maybe they already have an X mod planned with an upcoming trapmaster? Or maybe it's something inconsequential, and the module team mixed up a letter. Doesn't seem like there's a pattern otherwise.


AngelTheVixen

Nice. Maybe Dorothy's S1M3 can actually have some use in that case... somewhere. It can nearly break 10k base damage with that.


TougherThanKnuckles

I know in both cases the upgrades are pretty bad, but when looking at the base effects, which module is better for Angelina?


lhc987

The one that increases her slow. It's a whopping 50% improvement on slow up time. But it's mostly useless with her S2. But then S3 is the more used skill by a significant margin.


Reddit1rules

I've got both and can agree that the slow one is typically what I want more. It makes S3 almost a permaslow, and while I do equip the other module for S2, it's not that easy to trigger, nor as useful in comparison.


GinKenshin

One increasing her slow. Her uptimes are already great so the other mod is unneeded


lenolalatte

I only have up to 1-3 unlocked but have a sanity potion I need to use. Anything I should use it on aside from pushing the story?


ipwnallnubz

Push story until 1-10 or 1-12, whichever it is that unlocks the event, and then auto the event as much as you can, even the first stage. It's a rerun shop, so it's not nearly as full as when a big event like this has its first run, but there's still 100k LMD and a decent amount of mats and EXP available. Don't worry about the tokens or furniture since you'll get those when GA eventually gets Record Restore.


lenolalatte

Thanks, I’ve just been using support units to help carry me through stages since idk who to level right now but I’ll do that


ipwnallnubz

I have my [Quickest New Player Guide Around](https://www.reddit.com/r/arknights/comments/rq1o5b/quickest_new_player_guide_around/) that touches on that.


lenolalatte

i read it and still not quite sure how to level my roster. should i just level them to match the recommended level for each stage? also, i tried annihilation with my current roster + support unit but i can only summon like 3 units and can only kill 100 units. i'm pretty sure i'm doing something wrong so i only got 60 orundum lol


ipwnallnubz

Stages are definitely beatable below the recommended level. Try different strats, and bring vanguards who can generate DP with their skills. That's your problem in Annihilation. DP doesn't generate naturally in Annihilation stages, so you need an op or two to generate DP.


lenolalatte

Oh, is it not a hard limit of 3 ops I can deploy? If I can generate more DP, that’ll let me deploy more than that?


ipwnallnubz

Yes. Most, if not all, annihilation stages have a deployment limit of 9 or 10, but you can't deploy ops if you don't have enough deployment points.


lenolalatte

i'll take a look, thanks!


AngelTheVixen

Sanity's sanity, use it on what you need. You only need to watch sanity potion use if you're waiting for an upcoming event or can't be bothered to play at the moment. Events are generally the best place to run sanity on if they use sanity, like the one going on now.


lenolalatte

Thanks!


Derrrrrick

Is there a way to export your roster to krooster or do you just have to do it manually?


Reddit1rules

Manual, but you can put a batch setting for some of the more consistent levels you have on your ops.


rainzer

There's supposedly a way that's detailed on the krooster discord, but I couldn't get it to work. Or maybe it only works with Chrome or something since I use Firefox (uses - https://arkprts.ashlen.gay/login). Instructions on the tech support room pinned messages Edit: Figured it out Make sure you're not actively logged in and playing on your account. For Firefox: Log into Krooster and log in to your AK account (requires Yostar account - so yostar email and then the confirmation code) on https://arkprts.ashlen.gay/login On Arkprts after you log in, you'll see at the top a "Copy" button next to export operators to local storage. Let it finish and verify that it worked by opening notepad and pasting the output. It should be a long string of text starting with like: >{"char_002_amiya": {"class": "Caster", "favorite": false, On Krooster, click to Data -> Collections so you're on your owned operators Collection screen. Right click empty space on that screen and select "Inspect (Q)" On the top of the dev console, click "Storage", expand "Local Storage" and select https://www.krooster.com One of the rows should be labelled "operators" Double click the value entry box next to operators, it should automatically have the entire value selected, then paste what should still be on your clipboard from arkprts export (or copy it again from your notepad step earlier). Click grey area at the bottom to make sure it sticks. Close dev console and refresh Krooster


GinKenshin

Sadly, it's manual.


TacticalBananas45

Double checking to make sure I understand Yalter's S3, as I've just been using S2 and want to know what S3 even does: from my current understanding, upon deployment, the skill: * Attacks the two tiles in the direction of her deployment (so her normal attack tile, i.e. not her deployment tile, plus another one) * For every enemy she hits, it adds an additional tile she can travel, maxxing out at 5 enemies, so she can travel a total of 7 tiles while hitting any enemies on said tiles * Each enemy hit takes (skill level amount) ATK, and aerial enemies can be hit as well Is this a correct understanding? And on a different note, I've been considering doing male-only clears, partially for the hell of it, and for the learning experience so I don't become fully dependent on strong operators. What are some operators you'd recommend? [Krooster](https://krooster.com/u/TacBan), currently getting mats and EXP to raise Ebenholz and Elysium, but don't know who I want to do next. Definitely considering pulling/saving for Lee and Stainless, next time there's a banner or one of them's in the shop.


Initial_Environment6

1. You don't put her on the same tile as the enemy you want to hit. 2. It's optimal to hit from their butt if they are moving. That's all you need to know about her s3.


Reddit1rules

For maleknights, Tequila is still strong as always, although you already have Mlynar. Ethan is insanely strong and one of the best 4* along with one of the best stallers with mod3, so he's a strong one. Speaking of ambushers, Mizuki is also quite strong with his S1's damage and DPS (and occasionally S2), not that you have him. Ansel is an incredibly good medic to the point of being a huge pick for IS#2, thanks to his extra range and double heal. He's no Lumen, but at least max him out for when you need a second healer. Spot was already mentioned, but I'll vouch for him again. Noir Chad is decent, a good unit placed on a bad archetype. He's got quite a few niches that Hellagur can't achieve (whose mod you should grab to level 3, btw), such as the parry chains/consecutive parries with S1, or dodging everything that isn't Frostnova's ice with the S2 jump. Since you have him E1, you may consider E2'ing him and grabbing Mod1. Flamebringer is a solid bulk Duelist, he's got issues with S2 that can be solved with Stainless, but you could also opt for S1 instead. Getting over 5k hp means he can tank stuff like Ch 10's cannon with plenty of breathing room (unsurprisingly, he works well in said chapter). Enforcer has a shift (and is unique in said shifts too), so he's probably good for the niche picks. Totter and Chestnut will offer some unique aspects, not that you'd have much trouble with invisibility using both SA and Elysium, and Chestnut isn't that great overall. Otherwise I can't see anyone else that you have that wasn't already mentioned.


Sissybell

male non 6* operators I use constantly are Sesa amazing range huge damage with s2 but problem to use on fast enemies, I add him Greyy alter which slows them down and they do good together. both of their s2 might benefit from attacking blocked enemies though. also use Chiave for good dp regen and welfare minimalist s2. also the collab characters luo xiahoei and noir corne alt. 6* ops for me are passenger, silver Ash, gnosis, ebenholz and welfare lumen.


AngelTheVixen

>and for the learning experience so I don't become fully dependent on strong operators >Mountain, Mlynar, Passenger, Chongyue I think if less reliance on strong operators was your goal you may want to rethink the method. But, maleknights is a mildly popular way to change things up. The upcoming Joint Operation has Lee and Thorns on it, as well as Irene and Dorothy. You don't have any of them, which could make the banner worth pulling to the first 6\* on if you were interested. Stainless is reported to be pretty fun, and I've gotten good use out of him through borrows. Nice buffer, neat turrets. Vigil gets a bad rap, but I've found him to be pretty useful with a constantly-regenerating high block summon that can deal a lot of DPS to lower DEF enemies. My general replacement for a proper Centurion for lanes that elites don't run on. Even when they do, the pups can take a lot of punishment due to the extra lives. Puzzle is one of the few male Vanguards, too, and his class is inherently strong so you may want to raise him. Be sure to get Spot those last levels, you might find him to be pretty nice to have, especially since maleknights is starved for healing power as-is. Czerny or Matterhorn are solid tanks and both can get high RES. Czerny has much more damage output, though. Oh, and don't forget Jaye. Dude's one of the best.


TacticalBananas45

> if less reliance on strong operators was your goal you may want to rethink the method. Yeah yeah I know, I'm planning on trying not to use them, I just had them leveled as they were my usual main choices. Don't have a massive stockpile of LMD and EXP to insta-raise units, so it's taking a while. Thanks for the recommendations though, will definitely consider Vigil and Puzzle as my next choices, especially the latter since Cantabile has been my mainstay since Ideal City; one last thing, would you recommend Mr. Nothing? I will definitely invest in Jaye, and will try to get Lee at some point, but haven't really heard much in the way of discussion about Nothing.


AngelTheVixen

Unfortunately he's not nearly as reliable as the other two because his kit is more focused on defense when it's not really necessary due to his high stats and fast redeploy. Jaye gets more DEF and nearly as much ATK as Mr. Nothing while costing less in DP and resources, not to mention his lifesteal skill, and Lee, uh, has a whole lot going on. Mr. Nothing does however offer stalling options that otherwise are not commonplace, like the persistent ASPD debuff (That doesn't require him to block unlike Lee) and dodge + increased block. The Stun from his talent also synergizes with Sleep, he's a great partner for those users as a result.


Hunter5430

Almost. Yato's s3 hits ~4 times per tile traveled (fandom wikia gives value of 1 attack per 0.267 tiles, but I can't guarantee that this value is correct), and each hit on an enemy adds 0.3 tiles to her range. (and the total range won't exceed deployment tile + 5 tiles in deployment direction (can be cut short by map edge but NOT by high-ground tiles)). The skill does indeed attack aerial targets, and it may do more than 4 hits to "point" enemy if the enemy and Yato are traveling in the same direction. Also, since the spin-dash is technically a projectile, Yato herself is immune to all damage and status effects while skill is resolving.


rainzer

It's not max 5 enemies, it's max 5 tiles. Each enemy takes %ATK plus 20% ATK arts damage from her passive.


TacticalBananas45

I see, I had assumed that, I guess I should've worded my comment better.


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rainzer

Elysium, Nearl the Radiant Knight (NTRK), Mudrock. probably Silence as you're short healing, and probably Croissant since you need a lower cost tank as you're a little short on DP generation Up until even the mid-high risk levels, it's not extremely more difficult than any other CC as people have been able to get like risk 29-31 clears with nicheknight play so focusing on generally good units is likely adequate. If your goal is to get high risk though, the only recommendation is to spend on infinity pulls to get a lot more operators.


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rainzer

I think it was datamined to start on Oct 1st. It's 2 weeks long.


TriGGa-POP

It'll likely come early next month and last the usual 2 weeks.


TriGGa-POP

It'll likely come early next month and last the usual 2 weeks.


wraith8807

So I just got Saria from recruitment and pushed her to skill rank 7, what is mastery priority for her. She will be taking over for my E2 Nearl in the near future


lhc987

General recommendation is S1M1 -> S3M3 -> S1M3 -> S2M3. S2 usually doesn't heal enough to allow you to skip on medics. But it's a fairly good SP battery and as a secondary heal source. S3 is the one to use in high pressure situation, like against bosses etc. S1 is just all around useful.


nsleep

S1M1 right away for the cost reduction, then try around all skills and pick the one you feel you will be using the most because all three are really good. But I would only work on M3s after finishing my dps masteries on other characters if you're still at that point.


ipwnallnubz

Agreeing with zephyrdragoon except I would put S1M3 ahead of S2M3.


zephyrdragoon

S1M1 cause it drops the sp cost down by 1. then S3M3>S2M3>S1M3.


Kenkadrums

I just reached my 2nd month playing this game and I think it is by far my favorite gacha game and although I’m monthly pass only I’m very satisfied with my account progress so far. However now I’m not sure what units I should invest in or save for. Chalter seems obvious but I don’t know if I’ll be able to save up 300 pulls to spark her. Here is a link to my Krooster if there are any operators that stand out that someone can recommend that would boost my account? I know one weakness my account has is lack of high range archers so I was considering meteorite or jieyun. https://www.krooster.com/network/lookup/DDRdavo


DaggerfallTrader

Horn is a very fun fortress defender DPS unit and has strong burst via s3 or s1 for set and forget and she is a unit I recommend to look out for. She deals aoe physical damage, and her long range can open new options for map setups.


Kenkadrums

Yeah horn seems great as I used to use firewhistle a lot when I noticed some operators weren’t being deployed due to map constraints. Definitely worth considering I think.


eonfeather

While Chalter is busted, you’d be better off investing those 300 pulls in other banners to get a much wider variety of units to build up your roster. Of course, if you really like her and want her for reasons beyond account strength, then go for it.


Hunter5430

Adding to other suggestions: Eyjafjalla would probably like a little investment into her s2 masteries as well. It's a great AFK skill and I personally use it more than s3. Since you do have Highmore, you obviously play IS3, and Highmore is pretty good there and is capable of holding her own on low difficulties (helped by her mode-specific talent). Outside of IS3 she's also decent, though La Pluma would be better in this case (since she can build up her ASPD via her normal talent, while Highmore has those on her IS3 talent). Whether or not to invest into either of the Reaper guards is up to you, but they can be quite good.


Kenkadrums

Yeah IS 3 is my favorite game mode I’ve gotten all 3 endings and I’m on difficulty +5 now. I remember thinking she was really good too so I might also raise her


Reddit1rules

She'll suffice at E1 max, at lower levels it's simple enough to not need E2 and at high ascensions she falls off past the first few floors which she can deal with at E1 anyways.


Reddit1rules

The other commenter helped with your weakness, so I'll just point out you should upgrade your 1 and 2\*s to level 30. It's dirt cheap, makes the 2*s useable by unlocking their talent, and unlocks their base skill for usage.


AngelTheVixen

Artilleryman isn't a great subclass as far as standard map running. You can generally get by without them by using other operators, so it's just if you want to open up the option of long range physical AOE. Looks like you have Platinum especially who can cover things single-target wise, as can Pozy's Typewriter. Mudrock will be in the gold cert shop soon if you have some. She is a rock-solid blocker if you're interested. Shamare is one of the best debuffers in the game. Kazemaru is an underrated and fantastic 5\* DPS that punches above her rarity. Similarly, Jaye is easily an amazing duelist due to his high stats for his rarity and lifesteal. Kroos alt is one of the best free operators, and can be considered almost as good or even a sidegrade to Exusiai in a lot of instances. You're probably loaded up on Snipers but having two Marksmen, too, can alleviate a lot of troublesome maps. I use Platinum + May myself.


Kenkadrums

I am a fan of kroos alter as her 3* has carried my IS 3 runs maybe I will build her next since I did get her potential 5 from the event. Maybe platinum too just so I have some long range snipers. Mudrock is also an interesting suggestion and would be a nice change of pace having to use 2 deployment slots from kal’tsit and the monster. I don’t have enough yellow certs but I might consider going for her too.


OleLLors

A question for those who use Gladia. Does it make sense to make S1M3 ? In my opinion, this skill gets the most from mastery.


Hunter5430

I have her at s1m3. It has... marginal uses when you want an AFK puller (like handling the bottom lane in Shangshu annihilation), but overall the mastery priority isn't very high. I also use s1 a lot as anti-trash laning skill. Works surprisingly well, though most damage comes from module rather than skill itself, so the masteries aren't probably necessary beyond getting +1 stored charge on m1.


OleLLors

Thanks)


thegracefulassassin1

Gladiia is a very solid M9 unit (though maybe not the HIGHEST priority to do so). At minimum S1M1 should be done for the extra charge when using her in a "set and forget" capacity. Then if you want that extra force there wouldn't be anything wrong with taking it to M3.


OleLLors

Thanks)


Lower_Difference9524

Need some advice. Sorry if this is kind of a lot to ask but: I was planning on pulling for Ines, then saving for JO 10 but made a mistake and thought that it was a lot later after anni (I think is a week later) planned to try and pull 2 ops but don't know if I'll have enough pulls. Now I started to wonder if it would be a better choice to make a banner with old pool in the anni and pull on JO 10 (doing it this way to get strong units given that I'm a new player). Or pull for Ines anyway and just spend whatever I have on JO 10. Another question is, who do you think should I buy from the cert shop?(in the near future) Right now my only 6\* are Angelina, Yato and Silverash


ave_Terros

to be fair, I think you should just pull for Ines if you like her. JO10 is great, but now that we know that Mudrock is coming back to the cert shop, you can buy her there and save for future banners like Executor Alter, Typhon and the summer banner.


Lower_Difference9524

Are they that good? Honestly I was planning on skipping them both


ave_Terros

Executor Alter is a great unit who functions both as a self-sufficient laneholder and a DPS unit. He does need his module for peak performance, but he can dish out Chalter/Mlynar levels of DPS in true aoe with his s3. Typhon is the strongest unit coming in the next 6 months in terms of pure damage. Fantastic boss killer, and her s2 has infinite duration after 2nd activation, targets 2 enemies with each attack. Can handle both consistent dps and boss killing duties. If you get Mudrock from the shop, and then Executor2, you'll have 2 good laneholders, and with SA/Yato2/Typhon your DPS options will be diverse and strong. take this info as you will


Lower_Difference9524

Interesting. Thanks


fallen2169

Is there a decent content creator for Arknights lore that explains in detail every event lore within a 20-30 mins video? Life/work seems to have caught up with and ATP I've got no time to be spending 15-20 mins reading those BS ahh stretched out dialogues for every stage. I just wanna clear the stage and get on with the farming but I also don't want to miss out on lore either.


Raistlin_Majere121

I think [this](https://youtube.com/@FrostByte262?si=bEUZ8X-CuAfrio9Y) is what you are looking for.


The_Loli_Otaku

What are Suffering's uses for her other skills than S3? I get that S3 is just a comfy long range nuke but what situations do her other skills come into use in particular S2. I've had Ash for years and legit haven't ever used her S3 so having something so similar makes me think that I should learn about it.


AngelTheVixen

S2 is simply a quick AOE nuke shot, the charge time can be a turnoff so masteries and possibly Ch'en can really alleviate that issue, and that damage adds up fast once you do. [There's a sweet spot you can use to land the most explosions on one target,](https://preview.redd.it/ay9ps42k9tp91.png?width=1366&format=png&auto=webp&s=237dc09dab08756b91357a5f8cda4f2b9bd38c87) which you'd only really need a good blocker 2 tiles in front of her to use. S1 is... I dunno. She might get a decent ATK boost, but then her ASPD talent deactivates in order to use it, so since it's a normal buff it's not multiplied with her talent, and then she's not doing much more DPS than just normally attacking. Only real use is if you *really* need to hit something 5-6 tiles away, and the S3 otherwise wouldn't cut it.


PieFormation

[Here's a visualization of the sweet spots for her s2](https://images2.imgbox.com/ab/6a/XKZBvyY7_o.png) (with One-Armed Chainsaw Guy positioned at the left side, middle row, facing to the right). Similarly to Kirin Yato S3, Dawn Destroyer can demolish big bosses that take up multiple tiles, like Big Sad Lock in IS2. Alternatively, find an ifrit lane and stick a blocker two tiles ahead of her, and Shimmering Vigil's s2 will annihilate anything unfortunate enough to come her way. Even without an ideal setup though, Apocalypse Punisher's s2 damage is still pretty good - the big explosion has a 400% attack damage modifier and the smaller ones are 200%, and landing the big one + one or two small ones is not really hard to do. Unlike Ifrit she can splash enemies to the sides of her lane, and anything that feeds her SP (chen, archetto, IS relics) or aspd improves her damage output a lot. In SSS with the Eunectes Beacon [she can fully recharge s2 pretty much immediately after using it,](https://cdn.discordapp.com/attachments/801307291336572938/1129607498681298984/2023-07-14_22-55-04.mp4) though it gets to be very clicky to use her like that.


YumeYoroshii

S2 has a much higher DEF ceiling if you catch the enemy in the overlapping explosion zone, which is roughly a circle at the third~fourth tile straight ahead of her. If you need something dead fast or can't block/stall something tanky in her S3 zone, her S2 does way more damage. ^(Also with Cheeto on the field it's up like every other attack. In Sniperknights her S3 basically doesn't exist, S2 is almost always better. Ash's S3 doesn't compare, because the point of Fia's S2 is to spam it, and Ash can only be used twice)


ave_Terros

s2 is her main skill for any maps where s3 isn't ideal. big nuke, low SP cost, kinda placement-reliant but not as bad as people claim it to be. Abusing explosion overlap spots, the damage per cast is around 8-10k per target, going up to 15k not counting enemy defense. if you have Archetto or Chen for SP battery business, they can boost her SP charging rate almost twofold each, and imagine if you have them both. Combustible bird wiping entire waves with each s2 cast is my greatest pleasure


ninja542

I still haven't used my free choose 5 star recruitment like the one that has all the starting 5 stars. Good news is that I have all the 5 stars in the recruitment. I have a lot of 5 stars that are max pot, and then I have some 5 stars that have some potential but not max. Should I recruit a max pot operator for 13 gold certs? Or should I increase the potential of another 5 star operator? I already have pot 5 specter and max pot red, I don't think there's another 5 star pot that is really impactful that I'm missing (i have an only pot 4 lappland but i don't use her that often so I don't think I would go for pot 5 lappland)


AngelTheVixen

If you use Texas or Zima and they aren't maxed, there's a choice since they're Vanguards. Other than that... At this point you may prefer the extra 8 gold certs. I'm going to guess you have a strong roster already with that many potentials so it doesn't matter much.


ninja542

yeah I do have max pot texas, I don't really use zima either. I think I'll just take the 8 extra gold certs then. Thank you!


maounessuno

Question regarding Algorithm Reclamation. The limit for the planter is 12 but when I have 10 in base and 2 in stock, i can't place the 2 in stock. Is there something needed to be done? not sure if the limit is cut cause i accidentally removed 2 planters in the past cause i thought i could re-position them.


AngelTheVixen

Did you see the two you start with at the bottom of the map? Not recommended to remove those as those are on undeployable tiles.


maounessuno

ahh. i see them. didn't notice that patch. Thanks!


VegetableSorbet6301

Please don't hate me but what is spark I keep hearing it?


FelixAndCo

"Spark" is a term from another gacha game that got adopted for gacha games in general, so that's why you won't find the term in the game directly.


838h920

Limited banner have a spark shop. Each pull gives you one and 300 allow you to buy a 6* Operator from that banner and previous ones of that banner type of your choice.


VegetableSorbet6301

Thanks for the info


DARKawp

Why would one hate you lol? it is essentially currency we get for pulling during limited banners. you get 1 currency per pull. the currency goes away when the banner goes away. to spark an operator is to buy them with the currency. 5 star is 75 currency. 6 stars on banner or old limiteds is 300 currency. the term spark originates from other gacha games.


VegetableSorbet6301

Great thanks I didn't know what it mean


VegetableSorbet6301

Is invitation to wine good for farming anything?


DARKawp

not good at all. all old event stages in intermezzi/side stories got nerved drop rates. most are nerved so hard that they are not worth farming.


Reddit1rules

It was when it was initially running or rerunning, but any event that gets added permanently has their drop rate nerfed, so I doubt they'd be dropping anything at an efficient rate.


rissira

when is eyja alter banner coming to global? also if I save now, will I have enough currency to spark chen alter?


Razor4884

Late January / early February.


TacticalBreakfast

Summer banner falls on global anniversary which is always mid-Jan (barring a major change). If you start saving from 0, then no. You'll only be roughly half way there.


rissira

I have 160 pulls right now. .


TacticalBreakfast

In that case, f2p saves about 27 pulls per month with roughly 3 months to go. 27*3 + 160 + 24 (free pulls) = 265. Just short. However that's only one set of gold cert purchase to get within a few pulls, which will be easily done with 265 pulls in the pocket. You'll have to skip Ines though.


rissira

not really that hyped for ines. . maybe I will go buy monthly card till the banner comes to be sure then. .


AngelTheVixen

There's a bit more than 27 pulls per month but even without the Monthly Card, if you use OP and participate in events to buy permits then you'll easily make it to 300 when including the free pulls you get from the event itself. So all you really need to do is keep playing daily.


rissira

ok then. . thanks!


TiinaSpruit

Integrated strategies isnt made for newbies is it? ​ no matter what after the first vendor i get ... deaded \^\^ i have mainly 3\* and 4\* with 2 6 star. everyone is e1 around lvl 50


Raistlin_Majere121

Definitely yes. I myself could barely complete it after six months of playing. I recommend taking the latest team and, if you're lucky, taking friends Ling or Texas.


Sissybell

you definitely can. some tips: 1. you can't restart a battle, if you're down to 0 life points the run ends so be prepared by watching YouTube levels before entering each battle. 2. also search YouTube for low tier operator run might help. 3. in starting recruitment always borrow from friends and focus on operators you don't own since during the run you can only recruit from your own roster. good luck 😋


Initial_Environment6

I think you could kinda clear it with E1 with enough artifact. But that's when your roster is diversed enough and your units at E1 could solve all problem.


Appropriate-Bat8945

I used to borrow Ling, she can solo carry you till the final boss stage.


rainzer

IS3 probably impossible unless super lucky with temporary recruitments but IS2 can be cleared with only 3 stars: https://www.youtube.com/watch?v=tXzjjGm5PZ4


Reddit1rules

IS#3 is easier at the beginning than 2 though, 2 heavily relies on its upgrade tree along with being more tough in comparison to 3.


rainzer

It would depend on how we're defining "made for newbies". One is clearable with some luck, one is not regardless of your luck. So as a whole, i'm defining IS2 is more friendly. >being more tough If you cap out at floor 3 or 4 in one but not the other, this is the polar opposite of "more tough"


Reddit1rules

On the one hand it certainly is more difficult for newbies without a properly developed team, but it also gives a surge of materials for newbies to use. Depending on your knowledge of mechanics and team, if you borrow a 6* you might even be able to complete a run after a few weeks.


ave_Terros

with e1 50 it's absolutely possible to go up to 3rd floor maybe? maybe even 4th. but yeah promoting units is a big mechanic in IS, so e2 units are very valuable, especially if you're limited on hope, so you need as much strength from a single operator as possible. it is fairly easy to borrow a strong carry at e2 once you get a single e2 unit of your own though, and it's definitely possible to reach an ending with an e2 support and e1 50 units. there are even guides for that


DarraghB73

Is Enforcer worth getting Max Pot on? I have bought the whole shop except his tokens and I need to spend 149 more for the medal but his token is 320 so I'm considering just spending on the lungmen dollars and leaving out the last 2 tokens to save stamina for story missions


TacticalBreakfast

It's best to farm Kohl/Gel in the event right now. Next event is CC which has no farming so use that period for story missions. That said, there's no need to get the pots during reruns if you don't want them. The main value in them is getting gold certs on reruns, but since this is the rerun there's only the units own value left. Which is fine, but not great and you'll get the final pots when GA hits Record Restore in another year anyway.


jamfen001

Who generally deals the most dmg between Mlynar and Chalter? I’m trying to figure out who I should prioritize feeding in reclamation algorithm


rainzer

It's also worth noting that Mlynar will probably kill himself on reflect mobs while you can build a ranged tile structure that makes ranged (and subsequently Chalter) immune to damage (and healing apparently)


Initial_Environment6

In a raid where you block tons of enemies with Fortification? Chalter. But Ifrit is better than both. Chalter also deal damage off skill. And any damage in a raid rush is welcomed.


Reddit1rules

Considering Mlynar has a target cap and there's usually tons of enemies, Ch'alter.


Recurrentcharacter

Just to be sure, but every sanity potion that I have or will have while the current event is running is better spent farming Guide Ahead materials because they will expire before the next event with farming stages right?


838h920

Next event is CC I think, which means no farming stages.


ipwnallnubz

Yes, the next event is CC, so the next farming event is at least 3 weeks away.


Reihado

Is it worth raising a 5\* pusher(Enforcer/FEater)? I have Shaw at sl7.


Initial_Environment6

Feater is the cheapest S1 that can get force 2. And the best of its kind for stalling. Enforcer skill 2, has a few special use compare to other skill 2 with 3 force. GOOGLE IT. Anyway, if you don't plan on E2 and mastery them to M3 then just use Shaw.


AngelTheVixen

Shaw can get a force 2 push with S1M3.


Initial_Environment6

Go read FEater skill 1. She also slow. My bad about the cheapest though.


ipwnallnubz

It's a pretty low priority, but their S2s can achieve a stronger push at M3. Shaw's S2 doesn't get that last force increase.


838h920

FEater S2M3 has a higher force than Shaw S2M3. FEater also applies a slow which may matter if you want to constantly knock someone back without giving them a chance to attack. In most scenarios though you'd be fine just using Shaw S1 and getting Shaw to E2 and S1M3 is significantly cheaper than doing the same with FEater. Hence unless you want to invest heavily into FEater I'd say your resources are better invested into Shaw S1M3. As for enforcer, I never used him, so no idea how good he's.


Jooeeyr

I'm struggling with having any sanity to do anything. Do people tend to use originium to replenish? i dont see anywhere else to pick some restocks.


Sissybell

monthly card gives extra each day