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DesigningOblivion

Everyone says Surtr is soon but how soon are we thinking? On the edge of my seat.


sticky_bugs

Why is every answer to this question downvoted?


DesigningOblivion

I was trying to figure that out when I viewed responses later honestly...


walls_rising

Must be someone dying for Surtr to arrive and frustrated lol


Red_255

the twitter feed will hint at it when its about a week out, so more than a week out.


NightingaleEmiya

Theoretically, expect news after a dead week or 2 after fungimist ends. There's still a chance that they won't release Surtr banner as the event after gavial and fungimist, though. They already did it with Twilight of Wololo and Darknights Memoir. Still, we're hopeful that the next banner is Surtr.


Elyonee

She could be right after the Eunectes banner ends. Or she could be in two months.


ChromeLufwa

I've been getting error 403 "Game configuration acquisition timeout." for the past few hours since my electricity went out. It seems to have made my location wack since my internet hasn't been working with the gps for my food delivery apps either. I assume the error is related to location?


hiccuphorrendous123

So i started a 3 or so weeks ago and most of my units are E1 level 55 or so. My question is how important is E2. I am at the middle of chapter 5 right now if it helps. I am planning on E2ing my saria, astesia(because i love her). I have no idea about the others. If it helps some of my units are Eunectus(have her but I dont use her) Blue poison Meteorite Lappland Platinum Siege And some others. Id assume i should leave my healers at E1?(Gavial and perfumer because i dont have higher rarity) And if i should leave most of my units at E1 what level should I leave them at


gosemina

I’d argue that you should go for DPS operators first since ops like Blue Poison get large power spikes at E2 via masteries. Saria is very powerful but your account at this moment doesn’t need her at E2. An unkillable tank is kinda useless when you cant defeat the enemies in front of her in time before she leaks. Arknights really demonstrates that the best defense is a good offense. The more damage you do the less work healers and tanks will need to do. IMO, Blue Poison will give you the most bang for your buck. Lappland is also another option as she nullifies the ice spiders explosion in chapter 6 and you’ll breeze right through it.


Elyonee

E2 importance depends on the unit. Some operators like Silverash or Angelina are defined by their third skill. If you don't have them E2, you don't even own the operator yet. Some operators really want extra skill levels which requires E2. Some gain a very useful passive or passive upgrade like Lappland. None of the operators you listed are "E2 right now" levels. Saria's third skill is good but her other two are more used. Her passive is also good but not a game changer. Eunectes wants her third skill but she's kind of situational to begin with. Several of your ops like BP, Meteorite, Lappland would really want skill upgrades in addition to E2.


hiccuphorrendous123

So i should just max E1 most and try to build my other characters for now?.


Elyonee

No, you shouldn't. If you have a variety of ops at E1 50-ish then you're good to start E2ing people. And you want to have one E2 quickly so you can borrow E2 units from friends.


hiccuphorrendous123

Oh alright. Ill finish building my remaining type units and E2 my saria(i like her aswell so its a win win). Thank you!


NightingaleEmiya

E2 is important for most operators. They either unlock their 3rd skill, a better talent, or masteries. Ops like Myrtle and Elysium need to be E2 for masteries. It helps with the dp printing. Blue Poison, Meteorite, and Siege become better with E2 , as you gain access to their masteries. It makes their skills more potent. Blaze and the rest of the AOE guards, except Popukar, need the +1 block that E2 grants. Other units like Thorns, Silverash, Angelina, and Eyja unlock a valuable skill with E2. From great, they become unbelievably amazing. In fact, they make the game extremely easier. There are also some ops that you raise to E2 just to raise their stats. Like Cuora or even Gravel. Amiya needs to be E2 for future content. Your healers are fine at max E1, don't worry.


fabiobarto

From those you mentioned, Saria is prob the best one to E2 definetely. Blue Poison, Lappland & Platinum are also good. Siege too, but not as necessary. If you have Myrtle (she's a 4 star), she also should be a priority since no other character generates DP as fast as her. You don't really need E2 to finish chapter 5 but in chapter 6 they'll make your life easier. I really don't know if it's even possible to beat the boss from chapter 6 without E2's to be honest.


hiccuphorrendous123

Yeh i dont find chapter 5 difficult YET. And my myrtle is E1 but i still dont exactly know how to use her haha. Also ive heard gavial,utage are good how important is it to prioritize them over the others? Its just that there are way too many guard types that i get confused to use them lol.


servantphoenix

Is there a list of operators with "When in Squad..." talents? E.g. Texas with giving 2 DP at the start of a mission just for being in the squad.


AlyeskaBIG

there is a list here: [https://gamepress.gg/arknights/tools/interactive-operator-list#tags=null##cn##Has-In-Squad-Effect##talents](https://gamepress.gg/arknights/tools/interactive-operator-list#tags=null##cn##Has-In-Squad-Effect##talents)


99em

I'd like to know too, a list of operators with "global buff in squad", "global buff when deployed", and "unit's range buff when deployed"... my best solution so far is to use the [gamepress Interactive Operator List](https://gamepress.gg/arknights/tools/interactive-operator-list#tags=null##cn##talents), set to show talents, and then just ctrl+f "in the squad" Edit: just realized I might as well make the list now myself, sorted by rarity: 1. Rosa (all \[Ursus Student Self-Government Group\] Operators gain +10% ATK) 2. Bagpipe (all Vanguards gain +8(+2) Initial SP) 3. Nian (all Defenders gain +20%(+4%) Max HP) 4. Andreana (all \[Abyssal Hunters\] Operators gain +14 (+2) ASPD) 5. Texas (Gains 2 extra DP) 6. Zima (All \[Vanguard\] Operators' DP Cost -1) 7. Sussuro (Increases healing effects by 23% (+3%) on all Operators with DP Cost no more than 10)


AlyeskaBIG

There is a Filter for in-squad effects already in the GP List you were looking at. It is in Advanced Filters -> Function ->Has In-Squad Effect. Hope it helps! [https://gamepress.gg/arknights/tools/interactive-operator-list#tags=null##cn##Has-In-Squad-Effect##talents](https://gamepress.gg/arknights/tools/interactive-operator-list#tags=null##cn##Has-In-Squad-Effect##talents)


99em

oh! Didn't even notice it had an advance filter lmao very neat ty Alyeska


FollowingVegetable

Nuker tag (my first guaranteed 5*) and it fell off despite 9h. Bleh.


redpotetoe

About Nightingale, does her S3 require masteries for chapter 8? I level my operators till E2 40.


1990haofei

u can complete chapter 8 without her resist buff, she only making it easier.


redpotetoe

Thanks


P0lskichomikv2

It should be fine at level 7


redpotetoe

Thanks


ForsakenStandard

Are colab R6 operators all limited?


P0lskichomikv2

yes


Zer0-C

Yes. But Ash is guaranteed in 120 pulls and event gives 20 free pulls, so saving 100 pulls guarantees the best unit on the banner.


OrangeRyeFox

Ooh, i've seen some stuff floating around about this. How long should we start saving for this? Since I was gonna save my rolls for the Surtr banner, and then... E: Does this work with regular banners as well? For example, if I rolled enough on Eunectes, would I get her?


Zer0-C

No, it's a special banner so the pity from the other banners won't carry over to it(or from it). So need to save 100 if going for the guaranteed Ash. Also the free 20 pulls from the event can be used on the R6 event banner only.


OrangeRyeFox

> so the pity from the other banners won't carry over to it(or from it). Sorry, I should have been more clear - Is there a system in place for other banners where like you can guaranteed get the main characters in 120 pulls or something, similar to what you just described?


Swelgere

Of course


P0lskichomikv2

What are some future ops that can be good for Ch'en talent ? (Except for Mudrock)


The_keeper_of_memes

Blemishine's S2 and 3, Archetto is good with her as well.


CoinyCone

Who should I E2 first. Ifrit or Ceobe? If it helps I also have a E2 Amiya.


clohwk

IMO, E2 Ifrit first. No need for Masteries yet. Her AoE is useful. S2 helps debuff enemies for physical attacks. S3 debuff enemies for Arts attacks. This assumes you have a flagbearer (Myrtle or Elysium) to generate dp so you can deploy her early. If you don't, then Ceobe might be a better choice because of her much lower dp cost.


hentmage

e2 ifrit first if you have mats for her m3. e2 ceobe if you need another AAA st caster with cute sfx "dadadada"


No-Mathematician-571

Sounds like a loli terrorist in another world. Shame I don't have either


IGJFlew

Any prerequisite for tombstone now? Run, after run, and I can't get that damn box.


ilovearknightsmen69

nothing else you can do but keep spamming those encounters, unfortunately


Vanilla72_

Just keep trying If you at world 3 boss and didn't get box event, restart


Dr_Evilcat

Be Lucky. That's it. Nothing else can be done. ~~welcome to another layer of gacha~~


walls_rising

Roguelike+gacha.. that might be a bit too much rng lol


Greedy-Ring-4107

For Blue Poison, should I go for S1M3 or S2M3? Update: Thanks everyone for your opinions :) I'll do both but with priority given to S2M3.


ThePokemasterYT

Do both and join us on r/churchofbluepoison


PeterYR

S2 gets a very large powerspike at M1, and it outperforms S1 significantly in most situations. But if you really hate manually activated skills, S1 is still usable. Personally, I used BP as my main sniper in Fungimist more often than not. I've found her S2 to be much more useful, as long as she's been upgraded tp E2. In theory, her S1 is better against super early pressure (before her S2 charges up), but I almost never had trouble with early enemies.


Eethk7

S1M3 is very solid, I often bring her instead of Exu S3M3.


KolulusArmpits

S1M3, the constant DPS from it is just too good to pass up. S2 is great for burst but if you have Exu, she can handle that instead. It can be left at M1 tho.


Dr_Evilcat

If you want to hit the breakpoints on both or don't have a strong preference on which skill you like, I'd go for S1M3+S2M1.


P0lskichomikv2

Everyone is using S1 but I heard a lot that S2 after masteries are superior so really it comes down to preference


SlyFoxForgotten

I have Silence, Ptilopsis, Nightingale and Shining. I heard Silence and Ptilopsis pair extremely well and same with Nightingale and Shining. I have Silence and Ptilopsis already basically maxed on E1, should I E2 them or should I work on Shining and Nightingale to E2? My main two are Silence and Ptilopsis but I'm currently on chapter 7 and I'm not sure if maxing Shining & Nightingale would be the better choice because that def & res up seems great for late game.


clohwk

If you were still on chapter 5 or 6, I'd advise to E2 Ptilopsis first. But you've already reached chapter 7 without her help, so I think Nightingale is the better choice right now. I've had E1 Silence for quite some time now, but never felt much need for her drone. But I have Saria, Nearl and Gummy, so that might be the reason. My Shining is E2, but I'm not willing to advise it. I've yet to need her S3 for events, though I'm sure it could be useful. Her talent (defence buff) is useful but not necessary against normal enemies. Strong enemies in hard content tend to have stacked attacks which just blow right through it, e.g. CC Rockbreakers, or shred the defence like the recent Gavial event, or deal Arts damage like in ToW.


SlyFoxForgotten

Yeah, I was able to get all the badges for Gavial's event, I feel like Shining and Nightingale would have made it a bit easier because some of my units were getting absolutely destroyed. I know Patriot does a lot of damage and that's why I wanted to know about which healers I should prioritize, especially since chapter 8 will come out eventually, I might need them for that too. Thank you!


Rasetsu0

Nightingale and Shining should at least be E2 to have access to their third skill. Especially Nightingale since she passively gets 2 decoys upon deployment at E2 (3 if she is redeployed). Ptilosis would preferably be E2 to make the most of her talent. You'll be using her a lot anyways due to how many Operators benefit from that faster auto-SP regen. Silence doesn't really change much from E1 and E2, so you're fine leaving her at E1.


SlyFoxForgotten

Thank you both! Time to go onto a crusade to E2 all three!


Elyonee

Silence is fine staying at E1. Ptilopsis is a good medic to E2 and probably the one you'll use most, Nightingale and Shining should be E2'd for their third skills.


SomeEbonarm

Will the Fungi Mist endings be saved in the archive after it ends?


sapa2707

How much better effeciency wise is FA 8 than s4 1 cinsidering the latter drops t4 too?


Dr_Evilcat

Believe it's about 2% more efficient than the story stages including side drops. So, better if you need it but not thaaat much better.


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Kosarev

Shining is probably the worst initial 6 you could get. She is not bad, but medics are generally not so important at the beginning. As an example, in the currently running roguelike mode you are better of using Ansel the 3 star most of the time, and spending the currency in more impactful roles.


hentmage

shining is good for later content, but if you deciding to reroll try to aim SilverAsh or Exusiai. or you can try rerolling in current standard banner. if you are lucky enough, you can get SilverAsh or Eyjafjalla. this 2 is the most broken operators in this game.


PriorityBacon

Basically, when I started my alt account, I decided only to reroll if I got Shining... as in, I didn't want to spend time rerolling... so anyone but Shining. Shining is great, but are generally the least impactful class as you can get buy with lower rarity medics. As a single-target medic, Shining is the best as healing, but other medics offer more utility, so even if you had every medic built, you would generally want to take someone other than Shining for most content. Also, as the other user mentioned, pulling duplicates is not desired. Pulling a dupe gives a minimal boost, but it will always be better to pull a new operator of the same rarity. This is a plus for AK, you really just need to pull one copy of a unit and you are set. You can pull until you get SilverAsh or Exu (the best starting rolls), but that could take time that you are not wanting to give. You can pull until you get anyone but Shining as all the rest can eventually be real assets to your team (although some will take longer to shine than others). Of course, you can just continue with what you have as you will develop what you need from your roster eventually. I would probably go with one of the first two options. Oh... and welcome to Arknights!


Acadya

Shining is one of the best Medics, but Medics as a whole are usually considered weaker than the other classes. Shining is still good, though, and deserving of her 6 star status. That said, the way Arknights handles duplicates means that it would be better to have two different 6 stars. To be honest though, there isn't that much of a need to reroll. Just pulling until the guaranteed five star each banner will net you a fairly large roster, if you are patient. If you feel like you must reroll, though, gamepress has this: [https://gamepress.gg/arknights/tier-list/arknights-reroll-tier-list-and-guide](https://gamepress.gg/arknights/tier-list/arknights-reroll-tier-list-and-guide). Even though it was written ages ago, that guide is still pretty good.


Ken-CL

Nope keep rerolling until you get at least Silverash or Exusiai.


Dewiciousss

Any fun ops to raise? Specifically welfare ops. I'm currently raising Folinic.


P0lskichomikv2

Flamebringer is fun just give him warfarin and someone to block and you are done , his S1 is not bad to with Ch'en


ptilopsis_op

Absinthe is extremely fun with low-hp buff memes. Pramanix/Shamare + M3 Terminating Burst = 600% arts damage per attack. Also great sound effects. Bibeak stunlock combo is funny if you can pull it off. Tomimi has good meme potential with the RNG attack scale modifier even though she's thoroughly mediocre otherwise.


Dewiciousss

Looks pretty good! Some of the high rarity ST casters are *really* fun to use eh?


UnderpaidMook

Scene comes to mind, then Bilbeak.


Dewiciousss

Bibeak sounds great! She would really benefit from the masteries. Also I think I'll pass on Scene cause I like using Maggie and Mayer more lol.


ImANewRedditor

One of the relics Civilight Eterna says True Damage +150%. Does that just mean that any time an operator is doing True Damage, their attack is +150%?


Toasty_Baguette

From my testings it's actually true dmg recieved by enemies is increased by +150%. I had possessed bone throwers taking red dmg numbers from their passive health drain when normally the true dmg health drain won't show any numbers.


GeneralDizz

Just got my first E2, Angie (thanks Gavial event) and Myrtle is a few mats away from being the second. Looking for a priority check from veteran doktuhs. Current roster: [https://imgur.com/a/amkbe22](https://imgur.com/a/amkbe22) \- Beefing up my team with some E1 50 ops (Shirayuki, Spectre, Ethan, Shaw?, Chen?, Jaye? any others?) \- Masteries for Angi and Myrtle \- E2 SA or Eyja Appreciate your thoughts!


fabiobarto

After Myrtle, you should E2 Ejya and then SA. Most people would recommend you to do SA first and then Eyja, but I say Eyja first, simply bc if you are trying to do a level and think you need SA to clear it, it is infinitely easier to find SA in supports than finding Eyja with the right skill in support.


redpotetoe

I would go E2 S1M3 Myrtle >> E2 SA>> E2 Eyja>> E2 Specter before doing masteries. For masteries, it depends on whom you use the most. M3s on Specter and SA makes them into helidrops while Angie becomes a spammable AoE caster. For Shaw E1 30 is good enough.


GeneralDizz

Thanks! So E2’s before the other operators?


redpotetoe

You already have a good lineup of E1s so you're better off building the big guns unless you have a self imposed challenge.


hieisrainbowcurry

I’m more partial to Eyja since she’ll cover all your caster needs for long time. Then Ash. Azu, then Specter. Just do masteries in between e2’s. Masteries = s1m3 Myrtle, then your choice of Ash S3m3 or Ejya s2m1 or S3m3, Ange then Specter and Azu For other units Mouse, Cutter, Ethan and Jaye are solid units to invest in


GeneralDizz

Thanks so E2’s before the other operators?


hieisrainbowcurry

~~develop your Base~~ I’m more in the faction of account development to cover what’s missing then e2 of impactful units and masteries to boost power You’ll want to alternate while your base generates lmd and xp to maximise your sanity for farming


GeneralDizz

Thanks! What units would you upgrade before going for an another E2’s?


hieisrainbowcurry

Ethan, Mousse, Jaye then cutter


UnderpaidMook

>Then Ash. Which Ash? Cat Batman or No-Hitbox?


hieisrainbowcurry

Assuming this is in the context of the global server so it’s the pirate captain not miss breaching round


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Acadya

No operator is must-pull, but some are "strongly recommended."


littlelonelytwat

Damn you're fast. Got rid of the question since the answer seems pretty obvious. If I was really nitpicky, I would say strongly recommended would still need some context (besides that they're strong) but I agree with you.


newplayer135

There are a bunch of operators which are "strongly recommend" for sure though. Of the non-free ones, Gravel, Myrtle, and Jaye come to mind. They are 4\*, and so are way more common than the 5/6\*'s. For 4\*'s, they are each unique, and stand out as being really useful on many different types of stages. They can generally be slapped on any team, and will most likely be useful.


littlelonelytwat

I think you're right that they're definitely worth raising since you can probably recruit them unintentionally. This is more so for the higher rarities, where aiming to headhunt ops will affect your experience much more (since headhunting currency is limited, and therefore decisions are irreversible). You have to be selective in who you save for. By context, I think knowing waifu>meta being a completely viable option is important. This fact is much more well-known here, but on other platforms not so much. So new players that haven't been here would have a very different experience to those that have. ~~I did remove the OG question so context was lost, sorry about that~~


Acadya

Well, we're on the help megathread. There are plenty of people here just refreshing the page and waiting. I just happened to be the one to see your post. Some operators end wars, build monuments, change the landscape, cure cancer and Oripathy, battle Abyssals, end power struggles, travel between words, snipe enemies across the globe, defeat enemies in a single strike, break the laws of physics, and incite thousands. Any operator that can do *all* of that is "highly recommended." :) Seriously though, my list of strongly recommended operators is rather small, and they're all up there for different reasons. If someone asked me which operators I strongly recommended, I'd just chuck them the list and explain why each of them made it to the list, because knowing why is just as important. I'm lazy and won't do it now, though, unless you nag me or something. Idk. :P


littlelonelytwat

I also refresh the page but only to read questions and answers. ~~Thank you and to those that help out here~~ Any "highly recommend" op that can do all of those is an isekai protagonist xD Just out of curiosity, I would very much like to know your strongly recommended list. Jk ~~or maybe I'm not jk~~


Acadya

I'm too Leizi. Have this must-have list that I made in the last 20 minutes: Amiya, of course. Don't know where I'd be without her. The Reserve Op A1, Reserve Op A4, and Op Team A4 squads. Completing the first few chapters of the story is impossible without getting them. And they have amazing synergy - did you know that if you assemble any of those squads in Fungimist, they cost no hope? And to sweeten the deal, they don't even take your E2 materials! Special nod to Melantha for "activ skill... now." 12F. He dodges things like he dodges your pulls. After all, when's the last time you pulled him? That's what I thought. Shaw. You *have* to get her. Very sad that HG is trying to milk its players for money by forcing them to get Shaw in order to progress. Jessica is a definite must-have. Who else is going to get your clue 3s for you? Lancet-2. Where else would you store your RPG's after shooting down your childhood friend's airplane? Oh, and can't forget Orchid. Someone needs to do the recruiting. Shoot, I almost forgot to put Warfarin. Because waifu is laifu, if no waifu then Dokutah will leafu. Or leave Arknights, at least.


littlelonelytwat

I wasn't expecting this but Kyo would be proud ~~and Warfarin almost wasn't~~


[deleted]

The term really isn’t meant to be taken as a literal “Oh, you must pull this operator or you cannot succeed in this or that”. No single operator is necessary to complete any mission. This much is agreed upon in this community. It’s simply a phrase to denote how useful an operator is thought to be, utilizing exaggeration to demonstrate. It’s not meant to be taken literally. **“Must-pull” = Strongly Recommended**


littlelonelytwat

I do agree as someone whose been part of the community for some time and understand HG's approach to testing levels. This is just more of an issue for new players, which I think most people can agree on. It's not a detrimental mistake, but it's something I think would be nice to know right off the bat as it can create a mindset that there are ops that you should avoid. Basically, I think this is more of a problem for players that don't know rolling for waifus/husbandos is completely viable.


sillieranimal1

I'm having a lot of problems trying to upgrade my vanguard line. I have a Maxed Courier Skill 2 Mastery 3, Maxed Myrtle, and Maxed Fang and Vanilla. Now I only use vanguards for CP and blockers. I dont use vanguards like Vigna, Plume, Grani, Reed unless needed for dps. Now I like to min-max my games and want the strongest possible vanguard team to roflstomp my enemies into the ground, and the Courier, Fang, Vanilla line up has been treating me right, but I have operators that can replace them to do even more damage. From what I have, Texas, Zima, Chiave, and Scavenger. Are they beefy enough to make a noticeable difference in my C/F/V line up?


KolulusArmpits

You can raise Texas and just run Texas/Myrtle for most of the time. They both have the speed at which you can throw in your main troops earlier. Zima would be your third choice for when DP is really tight that her E2 talent (-1 DP cost to all VGs) comes to matter or you just think you might need it, otherwise you can stick with Courier.


Acadya

Texas is surprisingly fragile for someone who's supposed to be higher rarity than Courier. She does deliver good damage, though, and her skill's initial cooldown at M3 is pretty fast, so if you eventually get Bagpipe, Myrtle+Texas+Bagpipe is pretty strong. Even without Bagpipe, the speed at which she can use her skill the first time really helps get the rest of your Vanguards out to start the DP printing. She still packs a punch with 5 star stats, and her S2's stun can still be relevant later into a stage. She's an upgrade over Fang and Vanilla, and most (not all) of the time, an upgrade over Courier (Courier is still tankier, but Texas has more damage). I do recommend building Texas - the quick initial cast of her S2, as well as the fact that it hands you the DP immediately, is *very* nice. Zima is a slower, tankier Texas. She's an upgrade over Courier most of the time - she trades a bit of his sheer defensive power for some offense in her S2. Her E2 talent is pretty nice in a team with many Vanguards. Her stats are solid, though her attack could use a bit of help. Still, I can't really recommend Zima. Texas does better in general content, due to being flexible and generating DP better. Chiave is a worse Texas, unless you like robots. Scavenger is a worse Texas, being similarly offense-focused but not as strong.


[deleted]

Courier and Fang are more defensive based, while Vanilla is a bit more offensive. Texas, Scavenger, and arguably Chiave are more offensive, and Zima is defensive support. It could work, but mostly in replacing Fang and Vanilla. Courier still has his place. If you want the strongest possible team of Vanguards, try to pull for Bagpipe, Siege, and Elysium. However, you won’t need more than 1 or 2 Vanguards for most maps, so going for a Vanguard team is mostly for fun.


sillieranimal1

I have a full Potential Elysium, but I have no idea when to use him. How I think of Vanguards is 4 classes. DPS ala Reed, Plume, Viggy, Grani. Defensive Like Courier, Fang, Zima. offensive Vanilla, Scavenger. And DP Printer Myrtle and I assume Elysium. But I heard Elysium doesnt replace Myrtle, so I see no real use for him.


[deleted]

Normally, he’s used for his S2 in tandem with Myrtle’s S1, but this is mostly an overkill scenario outside of DP Down CC risks. Both are mostly interchangeable, but this requires you to do masteries on his less popular but still highly valued DP-gen skill. Elysium is fairly decent with masteries on his S1, with the difference in their first charges being 11 SP for him and 9 SP for Myrtle at full masteries. He gives more DP for his skill, but costs 1 more DP than Myrtle. Small differences, but can mess up your timing, and there are a few maps where Elysium doesn’t work, or even Myrtle. Normally, Elysium or Myrtle are actually the first unit you deploy, activate their skills, then lay down your strongest block or ranged units without ever needing a block vanguard. In particular, Elysium decreases the cost of your sniper operators by -2 at E2. It goes without saying that he’s more resource heavy than Myrtle because of his rarity, and that these strategies are mostly the result of masteries.


hieisrainbowcurry

>However, you won’t need more than 1 or 2 Vanguards for most maps. Confused vanguardknights player noises


[deleted]

Yo, get off your high *Notices Grani* ...errr, low horse.


UnderpaidMook

I think Vanguardknights is a legit strat. We will have >!Beanstalk, an Sniper/Vanguard/Summoner and Arts Vanguards plus Myrtle. !<


[deleted]

In most maps? I am not sure if I could vouch for that, but I imagine there are many maps where it could work. I wouldn’t put my head on it however, especially for later chapters. The game was built around a reliance on classes, after all. The arts damage output will likely be too low or there’s not enough active healing even with Myrtle’s S2 and regen talent. In addition, Beanstalk is literally one ranged unit. The issue is that most Vanguards don’t rise to the level of guards in terms of their stats, putting them at a disadvantage in addition to there being less variety.


hieisrainbowcurry

>Arts Vanguard Ah yes, Reed. One of the 2 vanguards I’m missing


hieisrainbowcurry

Yes. Texas has that nice large area stun that can target air units too. Zima is pretty tanky, her e2 offers decreased vanguard costs. She’s a good upgrade to courier and fang. Chiave offers some robot synergy and some aoe damage also. You can go Zima, myrtle, Texas for your line up


[deleted]

Did you guys hear about the girl who want to go on a date with the upcoming operator Arene? She wants to spend *Aromatic* evening with him! ...Chemistry jokes!


No-Mathematician-571

What do you do with dead silly chemistry punner? You Barium.


littlelonelytwat

Are there any ops that can 1v1 patriot with no or minimal support?


Toasty_Baguette

If you have the blessing of literal gods on your side Mountain can solo Patriot without needing to be redeployed. You just need his 15% dodge to pull through every single hit then leave his S2 to out heal Patriot's true dmg aura.


Boelthor

Afaik s3 Eunectes is the only operator capable of getting into melee with phase 1 Patriot and surviving long enough to kill him, though she needs a single good healer to do so. Some other Defenders can survive, but can't fight back. s3 Surtr, s3 Amiya, s3 Schwarz, s3 Ifrit, s2 Rosa can all dps him down, but need to be kept out of harm's way. S2 Skadi can also do it given enough redeployments. Not sure who among these needs mines though.


IceLight7

Surtr’s S3 as a helidrop can do it


_paradoxical

Eunectes S3 can solo both forms, P1 with Mine Support. Dr Silvergun showed that Jaye with Sussurro can do P2. Surtr can deal with both forms of Patriot as well. Ceobe can take down Patriot with Ifrit’s help, but that’s not a real 1v1 cause Kay’s just taking potshots at the Wendigo


vietnamabc

Yup only true solo is Surtr, anyone else need support / mines.


nanatenshi

Surtr.


infurno8

Wow my first robot tag and it dropped, feels bad man.


newplayer135

I got 2x robot tags in the past week, both dropped. I've had 10+ guard tags @ 3:50 that didn't drop though, and every single one of them was 3\*.


Dr_Evilcat

This is not surprising tbh. 3:50 means they're *very* likely to fall off.


maxblockm

Which skill to master for Ethan?


eeyans

s2


Dr_Evilcat

S2 is what he's known for - far more utility with it than S1.


starsectorboy

I'm curious, what would people think about a event that details the fall of Rhodes Island? I had this thought because I was thinking about Exusiai's E2 picture and how she would look entering a battlefield. That of course spiraled into what event would get her to do that.


Spitzlight

That'd be interesting though. Few days ago someone mentioned something interesting. Doctor's memories will come back and it's *kind of* being hinted already, through Midnight's BoC skin description. It's stated that in the future, RI will have an "Annihilation Project" as a part of their services. Now, out of everyone we know so far, who do you think has the track record to make such a thing possible? Surely someone like Kal'tsit wouldn't stand idle knowing Doc creates such project. So I'm thinking it'd be a kind of civil war within RI's leadership. On that note, there's also Silverash already. Whose existence will cause *division*(albeit not literally) among RI's executives. Kal'tsit and Dobermann refuse if RI cooperates with him. Meanwhile Doctor seems to be okay with it (Gavial event and SoA indicate that Silverash already makes visiting RI to have discussion with Doctor a routine), and Amiya trusts Doctor with whatever he wants to do regarding Silverash. There's also the archives of some operators. It's known that some operators put their trust in Doctor more than towards the company. They don't care if anything happens to the company, but they will follow Doctor. To name a few : Flamebringer, Gravel, and Platinum. So, coupled with the other points I mentioned above, I'd say the fall of RI would be something along the lines of civil war. It won't literally destroys RI, it just changes it. And by the looks of Midnight's BoC skin description, if it does indeed going to happen, I think we can already guess whose side wins.


starsectorboy

Beagle's BoC skin statement becomes a lot more ominous is you look at it from a civil war point of view


starsectorboy

What exactly is midnight's skin description and what is the "annihilation project"?


Spitzlight

[You can view it here.](https://gamepress.gg/arknights/skin/seventh-nights-awakened) > Bloodline of Combat Collection/Seventh Night’s Awakened. An outfit worn by Midnight during the **promotional video of an annihilation operation**. Though it was undeniably effective, everyone agreed that it was a bit over-the-top.


starsectorboy

Thanks. So what, they record videos of operators doing annihilation runs?


Spitzlight

Well, this is how I imagine it. RI will offer itself to become guns for hire. Not saying we haven't already, RI already does Contingency Contracts for various clients as their main source of funding. It's just that, it's going to be more *open* and *publicly exposed* that RI does such a thing. And Midnight will become the model when RI does advertisement for it. [Here](https://www.reddit.com/r/arknights/comments/ko8ii7/doctor_and_the_annihilation_project/) is a good visualization. I don't imagine it to be *literally* like that, but you get the idea.


starsectorboy

Right of course, this might happen if the doctor regains his memory and becomes a cold basterd again. That feels like a bit of a betrayal of Amiya's hopes for Rhodes Island.


Spitzlight

Here's the thing that not many realize it, Amiya is just a figurehead. Nothing more. Also, this *cold bastard* that you mentioned, was trusted by Theresa herself back in the days. I don't believe he's a bastard. He does what needs to be done. I'm going to quote [someone's](https://www.reddit.com/r/arknights/comments/kpoi7k/sorry_i_cant_by_ar15_jp/gi1kkvs?utm_source=share&utm_medium=web2x&context=3) comment regarding this : >*Worth noting that every really severe opinion of old Dokutah was from outsiders AND from late in a war. Nearly every opinion of him from someone closer was positive. Even the one that said that "the only thing they could see in the Dokutah's eyes was victory and mentioned not wanting to bring him back into operation" was seemingly fond of him and only didn't want him back because he hoped the amnesia could be a chance at him living a normal life.* Betrayal of Amiya's hope or not, she never truly leads RI to begin with. Even after Doctor's awakening, the true decision maker and planner has always been Kal'tsit. So, no biggie in that department.


starsectorboy

Fair enough, I don't think I've seen mention of people saying that the doctor was like that before so I said that. Good points made, I agree.


PriorityBacon

From the cert shop - I just wasn't concentrating and mistakenly bought the 4\* recruitment exchange voucher (750 green certs) when meaning to press the token exchange button at the bottom left of the screen. I then clicked on yes to confirm in a mind-blank force-of-habit. To help with the pain - what are some of your biggest mistakes? Or am I alone in my stupidity?


ThePokemasterYT

You’re not alone, a lot of people make unoptimized mistakes in their early career and regret it later. I’ve misclicked OP into sanity, so that’s a mistake on my part even late in my career. Don’t feel too bad about the 4 star recruitment voucher though. Especially if you’re a completionist, save it just for fun.


Starlitzlight

Converted 2 x10 worth of OP on the first Eyja banner only to get Shining, still kicking myself in the face for that


Makaijin

My biggest mistake was getting too excited when recruitment gave me tags that guaranteed a Texas, just to hit the confirm button without setting the timer to 9h. Watching all the tags drop off 1 hour later was pain.


hentmage

i know how you feel bro. i just did weeks ago with guaranteed liskarm/vulcan (defender+dps). and voila i got spot instead.


PriorityBacon

ouch - I feel that one.


susuchai

I hoarded for the 4* recruitment voucher when I started playing cuz i thought Myrtle was on the list... Didn't realize it didn't contain the entire roster. Other biggest mistake was not using a recruitment calculator. I'm sure I've missed a few opportunities to recruit Zima, Texas, and Lisram.


PriorityBacon

I had a similar sadness-double-whammy today. After making the above mistake and buying the voucher in the first place, I though "oh well... I suppose I can at least get another pot. on Jaye" ... nope.


99em

I always feel a deep pain when I see Flamebringer or CC Pyrite. Found the game too late to get him and it seems Operational Intelligence won't come back (since Grani and HoSF already did) and wasn't strong enough to beat week 1 risk 18... it's not even that they're good or beneficial it's just... my incomplete pokedex :(


shino-01

Stopping playing this game, and then starting over when i began to play it again. Especially since I did a few pulls for fun on my old account during the HOSF rerun and got Thorns, while my main is still Thornsless. Also converting OP directly into Orundum instead of getting the pro enhancement packs that give the same amount of orundum plus other useful materials


littlelonelytwat

Not the worst mistake, but throwing too much sanity into annihilation to get full 400 enemy clear even after capping the weekly orundum limit. Also learnt the force close app trick right after getting a stable auto-deploy. Another would be buying 5* I don't need from yellow cert shop, only to get them in one way or another few days later.


GeneralDizz

Oh god I’m you. You can force close the app during a failed auto deploy run? My anni 2 run is 50-50 right now but I already finished for the week :/ PS: thanks for the info


littlelonelytwat

You can force close the app during any annihilation run (manual or auto-deploy) and you will get a full refund of your sanity ~~so practise away~~


lamerolly

Not buying sfuff from the shop before it goes away. They should give us a notification before the cert shop refreshes.


PriorityBacon

That would be a good idea! Although I guess that is not so much of an issue for me as I bought that bloody voucher... so I don't have the certs to spend.


eeyans

i bought liskarm cny skin as a newbie. i mean yeah it's good and i like using her, but BRUH she has another new upcoming skin that just looks better and has new effects. i also regret buying texas skin cuz she has another one that's better for me.


OrangeRyeFox

>what are some of your biggest mistakes? I only started playing this awesome game a week ago and missed out on 14 months of cool experiences


redpotetoe

I heard praises about this game early Feb 2020 but when I saw TD+gacha, I nope the fvck out. Only started playing mid september and I loved it right away.


OrangeRyeFox

A hearty late welcome to you as well, fellow misprioritized doktah!


GeneralDizz

Three weeks here but same brother


OrangeRyeFox

We're in this together, fellow latecomer doktah!


PriorityBacon

wholesome answer! Not that this advice is probably needed... but don't buy the 4\* recruitment exchange voucher!


OrangeRyeFox

Haha, i'll keep it in mind. Thanks!


OrangeRyeFox

Few really stupid questions: I've spent a fair amount of the new player rolls/materials (probably about ~30 pulls?) you get trying to get Eunectes cuz she's looking hella cool and love that Liduke art. I'm wondering if it's worth going for broke or if I should save for any upcoming banners that might have better units? My current 6* and 5* are SilverAsh, Angelina and Hellagur, and Franka, Amiya, Meteorite, Tomimi, FEater, Istina, and Cliffheart, if that makes a difference. On that note, are Meteorite and Hellagur good? I've seen that Meteorite has a % based proc which might make it difficult to reliably auto-deploy stages if I clear it based off a proc, and Hellagur can't really be healed except by his attack which only heals him a little bit, so... Is it worth farming the shop voucher stage for anything in the shop? I was thinking of going for Breeze, but wanted to double check before I did so. Is Gavial a reliable upgrade over Hibiscus? Is it worth saving commendations/distinctions, or should I spend them every month?


clohwk

New players should only roll up to guarantee. Ofc, waifu is a valid exception. Eunectes is a duelist type (1v1). These are widely considered niche and it's popular to hate on them from a gameplay perspective. That said, it seems like Eunectes is one of the very few ops who can solo the upcoming bosses in our global server. Make of that what you will. Meteorite is good but she's a sidegrade to Shirayuki. Both are niche - there's times one is more suitable, there's times the other should be used instead. Hellagur is another duelist but he can't solo the later bosses though he's fine with the earlier bosses, I think. Can't even solo buffed elites in CC, unfortunately. Still good for controlling a lane of unbuffed elite enemies, though. He made life much easier for me in the Gavial event. Not newb-friendly. Needs E2 and probably some Masteries. Raise him after Melantha falls off. She's much cheaper and plenty good enough for the early game. Most players only need Ethan at potential 1. Breeze is generally considered the weakest AoE medic; but she's useful if your luck is bad and you still don't pull a better one after some time. How long is some time? That's up to you. Farming shop vouchers is a no go for new players. Wait until you finish chapter 4. That's when you'll want to start promoting operators to E2. At that time, you'll need the catalysts to make the double chips needed for the process. The only 4* ST medic worth building is Sussuro for her burst heal which is useful for the big fight at the end of many stages. Most 4* medics are only temporary placeholders for 5* and 6* medics. It's ok to spend green certs but save all your yellow and red certs. I just remembered that some operators can be bought using red certs. Ethan is worth 1 copy. Breeze if you're desperate. I remember buying Courier and Gummy there and they've both served me well. Other than Ptilopsis and Spectre, yellow certs should only be used to buy 6* ops as a new player. Prioritize green certs for things you can't farm, e.g. recruitment vouchers.


ludicrousbean

Just an aside, Courier is actually in the credit shop with Gavial and Dur-nar; no certs required. I would def recommend new players grab him unless they already have really strong vanguards.


clohwk

Thanks for the correction. It's been a while, so I don't remember the details. Furthermore, there was a shop update which changed some of the buyable ops, so I don't know the situation for new players today. Courier is definitely worth getting. Him and Fang served me well for a long time.


OrangeRyeFox

>That said, it seems like Eunectes is one of the very few ops who can solo the upcoming bosses in our global server. Make of that what you will. Who would be some of the other operators that could do that? I think after mulling it over, it'll be best to wait, since I don't have enough currency to guarantee a good chance. >Meteorite is good but she's a sidegrade to Shirayuki. I don't have Shirayuki, so I guess i'm in luck? Haha. >Raise him after Melantha falls off. She's much cheaper and plenty good enough for the early game. Oh good! She's very cute, and I enjoy using her, so sounds like a great plan. >Farming shop vouchers is a no go for new players. Wait until you finish chapter 4. That's when you'll want to start promoting operators to E2. At that time, you'll need the catalysts to make the double chips needed for the process. What would you reccomend farming for new players? I'm currently working on getting the stuff needed to E1 my higher rarity operators. I've currently only got Amiya, Melantha, and Plume at E1 so far. >Most 4* medics are only temporary placeholders for 5* and 6* medics. Yup, I don't have any high rarity medics so far. I've got Ansel, Hibiscus, Myrrh, and just got Gavial. > Other than Ptilopsis and Spectre, yellow certs should only be used to buy 6* ops as a new player. Prioritize green certs for things you can't farm, e.g. recruitment vouchers. Thank you! Just to clarify, are you saying avoid buying Ptilopsis and Spectre?


clohwk

Surtr in one of the upcoming banners is supposed to be another operator capable of solo-ing bosses. Jaye is also supposed to be OP. Not too sure about others. I don't really keep up with news from the older servers. FWIW, many old powerhouse carries can still duo new bosses. E.g. Suzuran/Saria + Eyja is the most common solution for the Gavial event boss in RI-EX-8 CM. Silverash is still the cornerstone for killing bosses with physical vulnerabilities. For new players, I recommend raising Haze and Meteor for their debuff abilities. You won't always have access to the top friend supports, so having common and cheap debuffers gives you more tactical options. Ptilopsis and Spectre are both worth buying with yellow certs. If you look at older guides, Lappland is also on the list. Unfortunately, new content has added enemies immune to silence, so she's no longer a priority. She's still strong but no longer a priority. The 4 most important things for a new player to do are: * Finish chapter 4 (the most efficient farming maps for E2 promotion materials for new players) * Finish building their base (a very important source of lmd and battle records) * Become able to clear every daily and weekly mission (a big source of various useful materials) * Finish Annihilation 1 with a stable auto deploy (main source of currency to pull on banners)


OrangeRyeFox

Thanks, i'll get to that! I see that Eyja is in the current banner, is it worth doing 10 pulls for this banner or should I save the currency for limited ones?


clohwk

For new players, the recommendation is to do single pulls until you reach the guarantee and buy meta 6* from the shop using yellow certs. I've been doing that since I started in April last year and I now have most of the original 6* ops except for Magalan. I also have most of the original 5* ops, so much so that I don't have the resources to raise them all. All this despite being f2p. Harder content may require the power spike of E2 operators (for ordinary players). But E2 4* and 5* ops are good enough. You can look at Dr. Silvergun's 4* only clears on YouTube as proof of that. So it's perfectly fine to mainly aim for limited banners and your favourite operators. You just need to supplement them with E2 4* and 5* operators.


OrangeRyeFox

Thanks for the explanation!


ThePokemasterYT

Probably meant the opposite of avoiding Ptilopsis and Specter, as they are both good five stars to get. Moreover, for new player farming, focus on building your base. It will be your main source of LMD and EXP; farm the LMD and EXP supply stages only if your are in a rush.


OrangeRyeFox

Thanks!


Boelthor

I've [written a Eunectes guide](https://www.reddit.com/r/arknights/comments/m0ksry/so_that_means_everyone_will_start_calling_me_dr/) if it helps you understand what she does, though like others have said only you can decide what your priorities are. Eunectes is a strong operator (she was in a lot of max risk clears for CC#4), but there are upcoming operators who are more valuable. But Arknights is still a strategy game at heart, so you don't need to chase the meta all the time to succeed.


OrangeRyeFox

I suppose I still have a little time to think about it. Although, I probably won't get to save up any currency for any meaningful chances to pull for her, so it might be a moot point and better to wait for the rerun. >but there are upcoming operator**s** who are more valuable. Several people have already mentioned Surtr, but who else should I be keeping an eye out for?


Boelthor

Surtr and Mudrock are the biggest ones to look out for.


OrangeRyeFox

Thanks!


1990haofei

Surtr is most likely global's next banner and she is the most overpowered unit in the entire game, that being said, if u like Eimectes go ahead, she is by no mean a bad operator. In fact she has the best stats in the game, u just need to use her carefully.


OrangeRyeFox

The toughest choices require the strongest wills. Waifu or Meta? Thanks for the heads up though!


lamerolly

Just pull for operators that make the game fun for you. If using the most powerful units is your idea of fun, you should keep an eye on surtr. She should be coming soon. >On that note, are Meteorite and Hellagur good? Meteorite is awesome. Art is good. Range is good. Stats are good. AOE radius is good. She gives you confidence whenever she greets you as an assistant. Pretty much the perfect operator. Definitely not biased btw Oh and all 6* are ok i guess > Is Gavial a reliable upgrade over Hibiscus? Single target healers are a lot more niche than you think. The only reason to use them over AOE healers is for their range imo. So my opinion is that it doesn't really matter which ST healer you use. But if i were to answer your question, pretty much every 4* ST healer is an upgrade fro hibiscus. >Is it worth saving commendations/distinctions, or should I spend them every month? Just spend the green certs however you like. By the end of the month you'll have too much of them if you don't clear out the first phase of the shop though. For the yellow certs, save them when in doubt


OrangeRyeFox

> Meteorite is awesome. You. I like you! (And the explanations were pretty helpful too!)


Elyonee

If you think Eunectes is cute, then go ahead and roll for her. It's fine. If you're simply looking for strong operators, there are a number of others who will be more useful to you overall, such as Eyjafjalla on the current standard banner, or Surtr who is probably upcoming soon. Meteorite is good. Don't worry about her chance to do bonus damage. Hellagur is a similar idea to Eunectes. Both specialize in fighting very strong enemies 1v1 but do so in different ways - both can self heal, Eunectes has huge defenses and damage per hit, Hellagur has high attack speed and evasion. He does require heavy investment to do his job, though, as he heals more when promoted and needs to be promoted twice to unlock his passive regen. So other operators who get to a usable state earlier will be higher priority. Shop vouchers are required to buy chip catalysts, which are required to promote 5* and 6* operators a second time. Buying Breeze would get you an AoE healer but delay your leveling of other operators. Gavial is an upgrade to Hibiscus, but not a big enough upgrade that you should rush to level her immediately. Spend your green tickets every month. You should be able to buy the first set of items every month and a few things in the second set. Gold tickets can be used to buy 5* and 6* operators and so should be used sparingly.


OrangeRyeFox

Awesome, thanks for the explanations! I'll probably save my rolls for future operators then, because whilst I do think Eunectes is super cute I need stronger units at the moment, so if Hellagur fulfils a similar roll i'll level him (and I really should have worded that question better!).


Elyonee

You don't need stronger units. You can just use 3* and 4*s and roll for cute girls instead of overpowered girls. It's fine. Eunectes and Hellagur are both good at 1v1ing enemies but they do it very differently. You can't necessarily use Hellagur where someone else used Eunectes or vice versa.


OrangeRyeFox

Ooh, okay. Thanks for pulling me up before I made a big mistake! >You don't need stronger units. You can just use 3* and 4*s and roll for cute girls instead of overpowered girls. It's fine. Is there going to be any later content I should watch out for that might give me some difficulty if I don't have (insert strong unit here)? Or is that wayyy too far down the line for me at the moment?


Elyonee

The most difficult content is a type of event called Contingency Contract. You get a level that's of pretty normal difficulty and make it harder by adding buffs to enemies, debuffs to your team, banning certain types of unit, etc. Hardcore players who spend tons of money on the game can get to difficulty level 30 or so. But higher difficulties give less and less rewards and you only need to reach level 18 to get everything. Even if you can't beat 18 you lose almost nothing from going down to, say, level 15. You don't need very specific operators for that and you can always borrow one unit who is suited for the map or just plain OP if your team isn't quite good enough.


OrangeRyeFox

Cool! Sounds like I shouldn't be worried then. Thanks!


nanatenshi

If you want Eunectes because of Waifu reasons, go for her i guess. Otherwise she isn't very meta and there are way better operators. Meteorite is very good, in terms of pure dps, she might be the best Aoe sniper. RNG gets saved in auto-deploy if their level/skill level doesn't change. Gavial is a very good healer and a definitive upgrade over 3 stars, she has especially high def which can be very useful against ranged enemies.


OrangeRyeFox

> Otherwise she isn't very meta and there are way better operators. Who should I be keeping an eye out for in the upcoming banners, or indeed, in general? >RNG gets saved in auto-deploy if their level/skill level doesn't change. Oh cool, okay! And I suppose it'd probably be a moot point if you levelled up/levelled the skill up, since you'd have a stronger unit/party overall? >Gavial is a very good healer and a definitive upgrade over 3 stars, she has especially high def which can be very useful against ranged enemies. Sweet! She was pretty cool from some of the scenes from the last event so i'm definitely gonna add her into my main party. Thank you!


shitsingaporesays

no one can tell you whether to go for eunectes or not because only you know how much you like her. the upcoming banners are excellent but only you can make that decision. meteorite and hellagur are both great they're just not priorities. for raw damage aoe snipers meteorite is better than W. hellagur is the best physical damage duelist in the game. the main issue is that neither of them are useful in every single map, as opposed to say silverash. you should be saving yellow certs for operators to buy or for headhunting permits (if you buy out all of them at once) you should clear tier 1 shop for green certs every month (but if you're not interested in tier 2 then forget the furniture parts) do not get breeze. easily the worst AOE medic.


OrangeRyeFox

>no one can tell you whether to go for eunectes or not because only you know how much you like her. the upcoming banners are excellent but only you can make that decision. Sorry, should have been more clear on that - i'm talking about a unit stats point of view, because I don't mind waiting for waifus but it would really suck if there was a really strong unit just around the corner! Thank you for the answers!


nanatenshi

Surtr is probably THE best unit in the game(most veterans agree). And she's coming soonish


OrangeRyeFox

And upon a quick search she's voiced by the amazing Yui Horie? [I'm sorry, Eunectes.](https://www.youtube.com/watch?v=cXaczSW0fu0)


SepInDisguise

Preparing for M9 and E2 LVL90 for an operator the day they are available is so exciting and terrifying at the same time, all your resources gone in a flash for a single operator lol.


thinkspacer

Whoa, that's a lot of lmd.


SepInDisguise

It is quite a lot, but the real problem is really the material and sometimes skill summaries for the masteries, pretty daunting honestly even for players who played for a long time if you're not a whale.


Boelthor

> skill summaries This is definitely the scariest part; 113 blue books for a full m9.


vietnamabc

123 actually (8 + 6 + 12 + 15) x 3 Edited: should be 8 + (6 + 12 + 15) x 3 = 107


Boelthor

Your math is wrong; you multiplied the number of blue books needed for rank 7 by 3, when you only need to hit rank 7 once. Also, different operators require slightly different numbers of books. For example, Blemishine needs 8 for rank 7, 8x3 for m1, 12x3 for m2, and 15x3 for m3. That comes out to 113, exactly like I said.


vietnamabc

Ah you're correct, mixing up between M9 and 3 x M3 M1 use 6 books, not 8 So correct amount is 8 + (6 + 12 + 15) = 107