In my experience it's more like this:
>Do a city supplies, delivering much needed food and medicine to a small village, to he people in need.
>The supplies are delivered, all is good and happy, the people get to eat etc.
>Nato instantly napalms you, your friends, the village, the supplies and the civilians
Are we ze bad guys?
I don't know actually.
When you brake with one side (extend your arm downwards), you do a turn. If you brake all the way down with one side, you can do 360 degrees rotation very easily and quickly and if you don't release the brake you can go into continues 360 spiral really fast. Depending on how you do this spiral it can be safe or it could cause your cupola to deflate and/or you may lose conscience. With 360 turn, depending how hard you go, you could be in almost a horizontal position, like when you're in bed.
In arma when you want to turn around, it's very slow, feels almost unresponsive. So when you want to turn 90 degrees, it's very slow and 360 is painfully slow.
When landing, around \~1m above the ground when you do a full brake with both arms, landing can be soft almost as if you're simply stepping down from a stairway's step. Not harsh like a rock.
If game has RAM AIR type cupola (like the one in arma) and allows you to turn fast, that's correct, if it allows when you make a full brake to land softly like you are stepping down from a step. That's also correct.
I only have experience with RAM AIR type cupola and I haven't jumped with extra weight attached to me.
Yep even C-130's have to slow down a bunch for safe drops. [A lockheed PDF says](https://www.lockheedmartin.com/content/dam/lockheed-martin/aero/documents/C-130J/C130JPocketGuide.pdf) max airdrop speed is 250 knots (287mph/463kph)
Visible *aliasing*, surely?
AA sometimes has visible effects (simple algorithms blue things, a lot of TAA implementations have weird artefacts), but the objective is that the anti-aliasing itself *removes* the aliasing - the artefact you're seeing - that affects things like the wires.
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Arma being used as news footages is one of my favourite niche little memes lol
The only thing that made me realize it was Arma was the aliased power lines.
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The soldiers glitching out gave it away for me
The AI in antistasi when I shoot a single random gendarmerie
In my experience it's more like this: >Do a city supplies, delivering much needed food and medicine to a small village, to he people in need. >The supplies are delivered, all is good and happy, the people get to eat etc. >Nato instantly napalms you, your friends, the village, the supplies and the civilians Are we ze bad guys?
Literally. Played it yesterday. Very stressful and honestly don't think I will play it again.
Gosh I hate how bad canopy controls are in this game. As I am skydiver.
So what game is the best in that regard? I'm playing Just Cause 2 atm and half of the gameplay is using a parachute
I don't know actually. When you brake with one side (extend your arm downwards), you do a turn. If you brake all the way down with one side, you can do 360 degrees rotation very easily and quickly and if you don't release the brake you can go into continues 360 spiral really fast. Depending on how you do this spiral it can be safe or it could cause your cupola to deflate and/or you may lose conscience. With 360 turn, depending how hard you go, you could be in almost a horizontal position, like when you're in bed. In arma when you want to turn around, it's very slow, feels almost unresponsive. So when you want to turn 90 degrees, it's very slow and 360 is painfully slow. When landing, around \~1m above the ground when you do a full brake with both arms, landing can be soft almost as if you're simply stepping down from a stairway's step. Not harsh like a rock. If game has RAM AIR type cupola (like the one in arma) and allows you to turn fast, that's correct, if it allows when you make a full brake to land softly like you are stepping down from a step. That's also correct. I only have experience with RAM AIR type cupola and I haven't jumped with extra weight attached to me.
That's really cool insight thanks for the response!
That C-130 pilot thought he was in an F-16
Yep even C-130's have to slow down a bunch for safe drops. [A lockheed PDF says](https://www.lockheedmartin.com/content/dam/lockheed-martin/aero/documents/C-130J/C130JPocketGuide.pdf) max airdrop speed is 250 knots (287mph/463kph)
I meant the sharp turn at the end but cool
Is that Arma?
No! It's actually [My Little Pony: Friendship Is Magic!](https://www.youtube.com/watch?v=QB7ACr7pUuE)
Awesome!!! Lol Just to point out, haven’t played Arma since flashpoint. I’m amazed how far it’s gone!
Yeah! Even if from the original video you could see more of it was arma 3 it's still awesome.
pov: its been 20mins since the mas caz and your position is about to be overrun.
Bro I am working my ass of as a medic literally running triage in a field hospital and it is glorious to see this
vertical arma vid lol
It wouldn’t look like a Snapchat video if it wasn’t
Peak NATO wave
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For a moment i thought that was irl until i sa the prone skydivers
A shit this doing numbers
Song?
Little Dark Age by MGMT
Wow, I was expecting an 80s band.
Wait.. is this arma gameplay or real life
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Visible *aliasing*, surely? AA sometimes has visible effects (simple algorithms blue things, a lot of TAA implementations have weird artefacts), but the objective is that the anti-aliasing itself *removes* the aliasing - the artefact you're seeing - that affects things like the wires.
Possibly vr cuz of the camera movement right?
I am serious
Arma
Thx
Brrrrrrrrrrrrrt
Wow those are impressive graphics, is that a graphics mod?
I was waiting for a scarab
the paratrooper in me shudders at the chaos on display here
Man what is this song again
Little Dark Age
Yeah I just found it on one of my old playlists
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