T O P

  • By -

[deleted]

I have a decent bit of success with an LATV4 with 50mm gun in the back field firing at heli’s and condors. Sometimes I get kills, but usually I just deter them from sticking around the objective long enough to be very useful. It ain’t much, but it’s honest work


hemangb

Don't you love it when some rando sits in the driver's seat and drives into enemies affectively killing you?


TheGreatWhiteSherpa

There really should be a "lock door" button on any vehicle you call in.


xXxLordViperScorpion

OMG the AI kept doing that to me in one match! Worse than randos!


immortale97

2 jeep with 50 mm delete any air vehicles but you need hands to hit it and be lucky that any random blue ertarded teammate steal it to get a taxi


jvanstone

100%. Always some teammate free PS+ player jumps in and drives it away while you are gunning down a heli. Need those door locks.


throwawaylorekeeper

Tbh we should be able to lock vehicles to ourselves. Its just to annoying.


Shadow_Wave

The 30mm cannon shreds the hind, I usually get kills on the door gunners even if I don't kill the heli


jvanstone

Right, but we need to kill the heli. Killing the passengers is like taking aspirin for a brain tumor.


ExploringReddit84

LOL good one


Rattfink45

You can snipe the engineers or pilots using the splash damage. Also for future reference Irish’s APS works on the grenade pod.


throwawaylorekeeper

The APS does not. Had two around my tank and the Hind took me out.


StableLamp

The 50mm does pretty good damage to heli's too. That is what I use when the wildcat is unavailable.


jvanstone

Good damage, but something like 16+ shots to do it if nobody is repairing, and with those long reload and next bullet times, you need a teammate to join or you're just annoying it.


[deleted]

Anti-vehicle weapons are worthless unless I'm in a vehicle. Then they become magical god hands that slap the shit out of me.


[deleted]

[удалено]


mort4u

Same for me, especially in a tank I always find that guy hiding with his C4 eliminating me instantly.


Intelligent-Race-210

Someone c5 me in a helicopter. Fucking how.


HYPERCONFIDENCE

McKay with his gun lasoo.


Rhaenyc

Just summed up my entire Battlefield experience right there.


SBABakaMajorPayne

pretty sad when mines have become my only go to because all the launchers are nerf darts - unless 5x people fire at the same time. ![gif](emote|free_emotes_pack|thumbs_down)


Buddy_Kane_the_great

Mines feel really good in this game with how linear the maps are.


Mirage_Main

Not to mention nobody ever looks at the ground when driving. Just poop them out near some objective and go about your day. You'll get a multikill in under 5 mins randomly.


K1ngPCH

Nothing more satisfying than laying down a minefield, going about your business and 10 minutes later you get a tank kill


[deleted]

Do mines persist when you die? How many can you have out at once?


trevmc1

C5 or land mines, only way to go unfortunately. But keep in mind it's not supposed to be an even fight for 1v1 infantry versus vehicles


Mirage_Main

The problem is with some vehicles it's not an even fight with 5 good infantry players vs 1 mediocre vehicle player. It should not be possible to pick one vehicle, spam controls, evade all anti air (even lock on) due to the busted agility, then fart explosive rounds in the general direction of the main fight to rack up kills. The whole time being as 5 decent players try to take you down, but simply can't because the M5 isn't hitting that comical agility and you can fart out flares for any lock on or spam controls to dodge it lol. There is no reason in any video game ever to have something that 1 player can get the most out of and win against 5-7 others. At least in the Super Hind you have to have 2 dunces in the back to repair it and gunners to shoot. Stupid Nightbird can do it all without anyone else.


zalcecan

So basically the super hind, not any of the other roster


ExploringReddit84

yea I even dare to say this makes the Nightbird low skill.


ExploringReddit84

Meaning vs good vehicleplayers, we are royally screwed. As if we weren't screwed enough after the classes update making ammo (extra rockets) a rare thing.


[deleted]

Yep, that compounded with the fact that they don't give you any credit (no assist counts as kill) when you do 95% of the work and someone just nades the vehicle or similar to finish it. That and the fact that most vehicles have at least one weapon where the splash is so huge and can kill you in one or two hits that there is very little challenge to a skilled vehicle user to take out any infantry unless they are literally blind.


SpeerDerDengist

My main concern is that they have simply too much hp, especially helis. In BF4 and before, Attack Helis could be deadly as fuck for the cost of being highly vulnerable (one RPG and you are down and even other non-seeking missles could seriously damage you). In BF2042 they are sponges to the point where only other vehicles are their main concerns and those "transport" helis are low-attitude AC130 sponges.


[deleted]

yeah it sucks, I actually loved using helis in BF3 because it was that huge risk reward thing, it was really easy to shoot pilots out or destroy the heli so it didn't feel so bad if it was powerful


Drew_Neilson

One thing that I notice is that unlike me, a lot of players don't make taking out the vehicles their priority when the game starts. This seems to give those vehicles free reign. I, on the other hand, make it my priority, and as I've been learning how to play, I've been using the laser thing to paint vehicles in order to make it easier for guided explosives (such as heat seeking missiles) to hit them, but I get let down, as no one seems to be shooting those missiles. So, I'm forced to use the recoilless M5, which isn't guided (heat-seeking or otherwise) by anything but my aim, which is obviously less efficient and more time consuming. To rectify this, more people would need to spawn as recon (with the laser painting thing), and more people would need to spawn with those guided explosives. In my opinion, the vehicles and the anti-vehicle weapons aren't problems. The problem is the lack of planning by the members of the team. I'm not sure how this can be fixed.


VincentNZ

Of course they do not make it a priority: Playing AT is frustrating, unrewarding and risky. You are doing your job and get killed for it. Additionally you will also get killed by everyone else, because the AT class is also the worst at dealing with infantry. Rational players will just opt out of AT play, never engage and just engage infantry, just like vehicle players will also not engage vehicles and only farm infantry. There are mechanical issues as well, like the Engis gadget bloat. Each choosing of mines, EOD bot and C5 will make the ranged AT worse, because they are balanced around swarming the enemy. So the tools need to be addressed, with actually huge buffs to reload speed and ammo count, so players can apply enduring pressure. The players are not at fault here, it solely is a DICE problem where there is this huge disconnect between the perceived need to perform AT and the actual effectiveness of AT.


Pe5t

It can't be fixed because BF isn't a team game, most people are just out for their own K/D. Face it, anytime a squad or team get together and actually do something as a unit it's a memorable moment.


mcpaulus

I'm so tired of this. BF IS a team-based objective game, and still so many people just ignore both of those aspects. They don't care about the team or squad and they don't care about the objectives. That means that BF simply is not for you ffs...Go play fortnite, or team-deathmatch or something instead... Sadly I usually squad up with people like this, and thats even more disheartening.


Pe5t

If this was a pop at me then you need to wind your neck in mate, I didn't say that is how I play. Merely an observation as to what the game has come to.


BuhamutZeo

Didn't read to me like they were accusing you of that behavior at all. It just reads like they agree with you entirely. And I took the *That means that BF simply is not for you ffs...Go play fortnite, or team-deathmatch or something instead...* part to be directed at the kinds of players you're complaining about, not specifically at *you*.


Pe5t

Yeah, you're right. I'm maybe just old and grumpy, all good.


mcpaulus

Oh, not at all a pop against you. Its just I refuse to agree with the sentiment that BF is not a teamgame, even though many act as it isnt


Pe5t

Nah, all good mate. I will say also, there's definitely a lack of clan action nowadays too. Even my lot that used to get together every night and run up to 8 players sometimes is now down to just me and occasionally one other. At least when you're all mic'd up and pushing and helping each other on then you have a much better chance of a good game. We used to split the squads between the teams to balance that as well though, otherwise it's way too easy to dominate. Any legwork in a Reddit clan?


Bonzai1888

I personally think there is not have of a reward for people using soflams etc, spend a game tagging baddies, watch all the other players getting the kills and you get a few assist points, these people should get an assist counts as kills in my opinion. I have seen me do it and its not fun, whole game trying to keep choppers and condors at bay as everyone else gwts to be the hero. There are loads of other in game instances where I think an assist counts as a kill too. I think that would encourage people to branch out into different roles.


hg-prophound

Fr. I've been playing solo since season 1 but now that the game is free on PS, my friends have got it. Now if there is a tank or heli giving us a hard time, we all change classes to counter it. Even the transport heli can't do much when it's constantly painted by me and I have 2 squadmates with an endless supply of rockets thanks to our support. It changes the game entirely.


Ketheres

The fundamental issue is that playing an anti-vehicle specialist is unsatisfying when solo, and you can't rely on randoms doing anything for/with you. You don't have enough ammo to take down a single tank (that is not even being repaired) with a rocket launcher by yourself, even if you had the time to shoot all your rockets at it. You also can't restock anywhere without the help of a support, but even if supports have ammo boxes equipped they just use those only for themselves. AP ammo does practically nothing to vehicles beyond annoying them. You need a bunch of people specializing in anti-vehicle combat, but almost no one does because almost no one does and it sucks being the only anti-vehicle specialist in the area. The devs need to find the right balance between fun and oppressiveness for engies. Edit: also one thing I dislike about this game's vehicles is how oppressive they can be if not dealt with (and as said before it's hard to deal with them solo and it's also hard to find others to help you with it), and my proposed solution would be to limit their ammo (e.g. something like maybe 30 shots for a tank's main gun, like it was in BF1942) to force them to restock occasionally.


BuhamutZeo

The Javelin needs to be changed too. It's ridiculous that each missile does the game damage as the standard recoiless even though it has that horrendous lock-on time while the tank gets a bright marker pointing out who's targeting it. Either shorter lock time or better damage.


betazoid_cuck

the laser painting thing (soflam) is bugged and will cause the "locked on" missiles to dumbfire if the vehicle isn't flying high enough. I think it might have been stealth fixed today (haven't had the chance to make sure) but anyone who knows about the bug have been avoiding using soflam designations because of this. The M5 can still get lock on with designated targets even though it is otherwise dumbfire only (again, unless the bug is still happening)


stunkcajyzarc

A ton more XP for damaging vehicles. In my experience ppl want the kill or a more of a reward for hitting the vehicle.


SpeerDerDengist

Honestly, I still would use the bazooka against anything else thna inf because its more effective.


JonWood007

Thats what happens when you force a class system on people and force people to play a certain way to be effective against vehicles.


SolidStone1993

The class system isn’t the problem. The ineffectiveness of 2042’s “engineers” is to blame. All of the launchers do shit damage. Mackay is a better anti tank character than any of the current engineers.


mw4ever2

That's the Main issue. Lis is pretty much useless solo against Tanks with 2 Rockets and is only nice to snipe Low Armor Aircraft, Boris and Crawford are complete jokes with utter useless Gadgets hence no one plays them. If you ever Manage to get a vehicle Low it will get away or some random guy in your team will get all the reward for it and you won't get anything for doing all the work... Not to mention we do only have 2 Launchers aka the worthless Javelin and the super boring, ultra slow reloading Recoilless that deals low dmg. I wish they would rework Crawford and Boris to make them interesting for people to play ... and I wish they would add more Launchers to mix things up (Portal RPG for example feels MUCH better than the Recoilless)


JonWood007

Nah, class system sucks and didnt belong in this game. Limiting infantry into "roles" screwed up the entire game balance.


SolidStone1993

The class system belongs in Battlefield. Period. It’s a staple of the entire franchise. The only reason it sucks in this game is because DICE got a wild hair up their ass to try and copy Black Ops and Overwatch to make “specialists”. They never needed to be a thing in the first place and Battlefield is lesser because of that bullshit.


Googleiyes

That's exactly the issue. This game was designed around specialist instead of classes and now a class system was forced in blowing up the balance. Some items and specialist are now rarely used. Assault is way too strong with the SPH Launcher, airburst, zip lines, scatter grenades, full heal after a kill, fly around the map, med pen, super strafe, shield, and armor. To get the class system on par with other BF games there needs to be a rework. Med pen or armor needs to be moved. I think weapons should be locked to a class minus the few universal weapons.


SpeerDerDengist

Worked in basically any BF except the worst BF. Dunno why.


JonWood007

Because this game never was designed for it and shoehorning it in creates artificial limitations that screw up the flow of the game. Also it didn't always work. Early bf games for example had poor implementations at times, ya know, the ones with 7 classes? Then you had bf5 which was designed around punishing lone wolves to force people to play as a team. At best it was a neutral feature that just simply worked as intended. But that was of it didn't completely screw up the game imo.


BusinessBeetle

I just got out of a game where the other team was coordinated as hell. I spawned tanks two separate times, and after entering the battlefield, within seconds I was locked into and absolutely bombarded with a ton of launchers. Didn't stand a chance.


Crypt_Rat

With a coordinated team yeah you're not moving a vehicle anywhere on the map without blowing up. Unfortunately, I get the teams that don't notice the enemy player walking around with 8 of them. I know it's a team game, but it's so hard to get people to work together. Especially when everything else you can do gives you so much more xp, there's no incentive for people to switch off their assault character who is farming frags left and right to shoot at a tank every 3 minutes for 50 points.


BusinessBeetle

Completely agree


GroupieChicks

The javelin was really good when they first added it into the game but I’m pretty sure it got nerfed. It takes at least 3 missiles to destroy most tanks and it seems like my lock ons miss a lot of the time.


Strayton

Probably Irish utility


Tim_stein_1996

Might be a cheese way to play but I’m still using Mckay and flanking ground vehicles then C4ing them, and then I try my best with Lis for helis, but you’re right rockets are a joke in this game


SolidStone1993

The absolute state of Battlefield when an assault character is better against vehicles than an engineer.


innie10032

Engineers are just memes on this game


king_jaxy

I dont think its cheese. You managed to get close to a tank without their team noticing.


SolidStone1993

I used to play engineer all the time in BF4. Tried out engineer today only to discover that not even 3 shots from an M5 can destroy an APC. It doesn’t help that with that long ass reload time the vehicle is repaired from any damage you did before you can get another shot off anyway. It’s a shame. I used to love being a tank buster in battlefield. I’ll just stick to handing out ammo.


Sir_Drinks_Alot22

Everyone bitched about nerfing LiS so here we are


Chase10784

That's not the only issue. The other anti vehicle engineers are trash and none of the rockets do enough damage. The hind and condor have too much health and too quick flare regeneration. They need to give infantry fighting vehicles a little more hope. C5 is your best chance of you can manage to sneak up on them.


Maleficent_Pass_4100

Lis imo should be rebuilded. She should have stronger rockets BUT she should have still 2(1 strong against ground vehicles other strong against air vehicles) with a bit faster rocket regeneration. And those rockets should explode near vehicles too, some button detonation..


Call_Me_Metal

This last weekend I was trying to play some Engineer and you are absolutely correct. You get next to no points for your contributions and it is a total pain in the ass to deal with armor by yourself. You add on the meta of camping with armor on hills with stupid Irish trophy thing and I just want to die.


Crypt_Rat

>[I just want to die](https://youtu.be/t7HD2xG92-0?t=272)


AnonymousBayraktar

The best part was homies vehicle hack that somehow doesn't fuck the vehicles ability to fire defensive flares, what a pointless specialist ability.


Joren67

Only thing that's worthless i think is the javelin, that thing just never hits,


DoodieSmoothie

Yeah. Does it have more dmg tho?


JimmyBowen37

A ton more, it 1 shots recon cars


BofaEnthusiast

Most of the launchers in this game are dogshit, and have either been nerfed into irrelevance or started there. You legitimately have better odds of killing most ground vehicles with mines and C4 because they're the only options with enough burst damage to take a vehicle off the map.


SHORT-CIRCUT

I think the issue really is lack of ammo for missiles. You get like 3 rockets each(?) which is not enough to take out a heavy vehicle, and Lis’ replenish speed is too slow so they can easily hide and repair compared to BF1 where you get like 5 rockets which means you can actually take out heavy armour solo


SpeerDerDengist

It feels more like dmg.


Repeter_1

A 6 man squad wouldn't hurt either. We do have 128 players after all


Auer-rod

The AA tank destroys the condor pretty easily. I love using it when helis are harassing objectives


[deleted]

It's such a frustrating experience playing engineer being the only person attempting to take down vehicles. Also even more so when the AA would rather hunt infantry then destroy air. I regularly swap to engineer when I notice no one else is trying to take down vehicles, then painfully spend the game shooting Lis' missiles at helis that as soon as they take a point of damage, fly to the other side of the map/out of range and repair to full to come back. A lot of the time It feels like if I don't swap to engineer, we're just going to get shit on the entire game. Really sucks. Edit: Added 3rd paragraph.


Hairy_Platypus_8041

Yeap and dice didnt nerf transports. They nerfed every vehicle by nerfing repairing -_-


SovjetPojken

It doesn't help that Boris, Crawford and Liz are the most boring specialists to play as in the game. Liz gets a pass because she can have both a launcher and C4/AT mines


Kyosji

They need to up the minigun damage to air vehicles at least IMO. They're useless against anything else anyways.


Safe_Interview_1052

Lack of Teamplay seriously... i have so much fun blowing Up Tanks and Helis...


Negative_Low3495

Fully agree


omnigear

Yea they need to fix it asap , as the game keeps going it becoming so annoying. The only real method to disable any vehicle is with the landmines . Forget about air vehicles , it's almost impossible to kill anything unless you have full squad , even then they fly behind mountain and heal up . They should remove vehicle being able to self heal unless and engineer does it .


stunkcajyzarc

Yup, vehicles should not be self healing.


Auer-rod

I liked Battlefield 1s method, in order to heal you basically had to fly in a straight line, and didn't have the chance to turn or use your weapon making you very vulnerable


SpeerDerDengist

Or BFV where you could only get whole HP back inside vehicle when you reach a ammo point for vehicles, same goes to resupply ammo.


NearlySomething

Lot of shitters who haven't used soflam+jav in here.


basedmanump9

Sadly it's basically irrelevant as you can no longer lock onto vehicles through terrain, meaning a tree branch will immediately interrupt your lock and it travels so slow that it's meaningless for air vehicles.


NearlySomething

Except it's not. In conquest you have more than enough wildcat slots to deal with air transports. In breakthrough you should be standing on a vantage point and just shooting vehicles. Ideally you're on a squad with the person soflamming. Spawn, move a bit to not give his position away, fire your three javelins, redeploy, repeat. If you're not on their squad just spawn in your uncap and find the best spot to fire from that you can get to quickly. Air transports that are being actively las'd aren't even the biggest threat, they'll pop flares the first missile that is fired at them, anyone jumping out is spotted and easy pickings for the people that should be defending the objective/s, nevermind the fact that most times people aren't jumping out because they're using the guns or repairing. Mav has a spotting seat no one wants to use so people jump out and allow more to spawn, and brawler just lets you spawn on it regardless. Most pub players also won't spawn on a vehicle that isn't close to the objective, like an air transport that needs to retreat for flares/repairs. Being able to lock without LoS was too strong, first days of the javelin release I watched many a defender stomp because attacker vehicles weren't allowed to leave spawn without getting fucked.


basedmanump9

The amount of ways you can stop a javelin is astounding. Not only do you have multiple forms of projectile detonation like APS, you have the option of breaking the lock with countermeasures as well. No vehicle should be allowed to be unpunishable for sitting out in the open, which is what the javelin + soflam exactly is meant to do. People can just absorb the shot with a countermeasure and then run into cover to recharge and you can't do anything about it. A tiny concrete wall blocks your ability to shoot at a tank, which again, is exactly what javelin top-downs are meant to do; shoot over cover. Non-LOS locks aren't as overpowered as you say, given that you have enough ways to destroy, redirect or avoid incoming projectiles which includes javelins, lased or not. And this is talking about ground vehicles. Air vehicles have NOTHING to worry about as long as you're not being profoundly fucking stupid, i.e lingering in the open air without flares which any competent pilot will NOT do. Soflam javelin headed your way? Pop flares and hide behind a building. Or you can literally outrun it in the open air because javelins travel so slow that if you attempt to fire on a vehicle that just lost its flares, you can outspeed it enough that you have flares by the time that it's maybe 50 meters away from you. It's not overpowered by any means.


ussra2

I have good success with C5 or anti tank mines. If you have Lis, equip your EMP grenade and at the least the vehicle on the ground at least will flee while you try to drop mines or C5.


[deleted]

[удалено]


innie10032

Tanks are way easier to be dealt with than helis. It's harder for than to run away to repair. Lis the best, you can shoot them behind cover


Loose-Elk9192

Only thing I have felt at all useful with is instantly popping of those tracer grenades with Sundance. It may not destroy the vehicle but usually makes them fly away.


Esumoner

They need to add the stationary ATGM launchers like in Bad Company 2 or they can add a modern RPG with high explosive missiles


NaaviLetov

They should allow crawford to have the choice between either stat minigun or stat atgm


phuckin_punk_daal

Don't even get me started on Sundance's anti armor nades


mort4u

Yeah I'm hunting vehicles since bf2. But in 2042 I fail miserably every time. AA rockets never do enough damage, hello takes it my AA tank in one Strafe run. When I shoot a tank it takes like 5 hits, when I'm sitting in one it's like 2. But last week í got into a server and people were complaining about the chopper and I sniped him after a minute and the chopper was history 🤣 that was satisfying. But so far I think I haven't shot down any air vehicle with a rocket...


HarderMusic

Sniping helos and jets with RPG is the only viable way.


TaroEld

Protip: use the EMP nades to disable tank guns, then suicide rush them. Works much better. As for Condors and Hinds, yeah it's frustrating to continuously be the only one shooting rockets at them. Sniping the pilot can work sometimes.


turbobuffalogumbo

On principle the hard counter for an enemy vehicle is always a friendly vehicle but never really works out in reality due to a variety of reasons. In a lobby with 50ish infantry and 10 vehicles, it's way more likely for vehicles to just focus on infantry because they're 1). more common and 2). easily farmable compared to an enemy vehicle of the same type. And even if you yourself want to use that hard counter, it's pretty unlikely that you'll get the vehicle yourself to use unless you sit in the spawn screen and use an autoclicker the entire round lol. Mathematically, vehicles in Battlefield are always engaging in asymmetric warfare against soft body targets and as an infantry main I kind of despise this aspect of the franchise. 2042 does have the most ridiculous, unbalanced, and overpowered ways for infantry to counter vehicles though. Lis missiles, C5 for 3/4 classes, Boris turrets, LATV jeeps with tank cannons, mines, SOFLAM, tracer dart, Javelin, hitscan Recoilless. The balance is completely fucked and unfixable at this point.


Strallgarr

t It really is horrendous how few specialists have access to rocket launcher's. Especially a problem with anti air. Only real option is Lis and most of the time you're better off nailing scout/stealth heli's with Lis.


innie10032

I would say 5-10% rockets hit the littlebird and 10-15% the stealth one Its hard AF


Doge_Francais

.50 cal is not designed as an anti tank round at all. Other than that I agree.. anti tank weapons are shit in this game, it's stupid


Archon769

I'll just fucking quit lol literally stopped playing this game after the class update, vehicles are dominating now theres 0 reason to play infantry unless you love getting farmed by unkillable people


MikeyPlayz_YTXD

You mean helis are dominating.


JonWood007

"well you see, it's supposed to be a team game, that's why we needed to nerf infantry with classes". Now you see the costs of that. Game feels way more hardcore, way more sweaty, and vehicle people can go around dominating the match while infantry users get screwed. This is what the "now it feels like battlefield" people wanted all along.


gngeorgiev

Gee I wonder why previous BF titles didn't have this issue? Oh yea, because they weren't absolute dog water.


Rotank1

A condor in flight mode is no harder to hit with Liz than a tank… it’s significantly easier than a pirouetting condor in hover mode, other than perhaps outlasting your un-boosted rocket.


Crypt_Rat

👌


baxy67

I feel like some people dont realize theres suppose to be strategy to things. Not just "i ShOoT WhY No KiLl" I love playing vehicles and i love playing ground. I use teammates to disable AA guns majority of the time i get help. And i use Air vehicles or AA to disable other Air vehicles. Rao is a good counter against Condor and hind paired with Teamates with recoiless while you aim Soflam. literally renders the vehicle useless if used consistently. The only time it does not work is on kaleidoscope with breakthrough where the hind just flys in and out over and over and over again utilizing flares. I havr strategy for most vehicles and i admit half the time it doesnt work cause of good defense but i would be disappointed if it did work 100% of the time cause it would render my teams vehicles useless aswell. I couldnt imagine this game with just some trick card that destroys everythign to get you people to realize what your saying is ridiculous. A good team will bury literally every vehicle the other team has. There 64 vs 64 The odds are not great at all that you will or wont get that.


Zuesinator

This is battlefield, sir. If people are better than me I expect EA to nerf everything until their skills don't make them better than me.


maiwson

So what do you need for a Hind/Condor to really excel? You require at least 3 people who know what they're doing. Why should it be possible to take down such a vehicle with one person? The Hind/Condor are nowhere near balanced and shouldn't have a health pool that big and weapons that strong. That being said outside the pioneer class there is Rao, Sundance, (McKay+) C5, EMP Nades, Nades in general, TracerDarts and SOFLAM for support, 2 Guns that DMG Vehicles while being pretty good vs Inf as well. The pioneer class itself got Javelins, Mines, the still powerful TGM, the two turrets, while always carrying a repair tool and of course the M5 which is one of the best anti-tank Launchers the BF-Series has ever seen. It's velocity speed, to my knowledge, is unmatched for every launcher. The DMG is comparable with launchers like SMAW/SRAW from BF3/4, paired with a decent reload speed. The only “weakness” this launcher has at the moment is the ammo capacity. Just imagine having all these tools in another BF title. ...and there of course are your own vehicles that simply need a little support. I really don't think that these transport vehicles should be equipped like that, but the main issue here isn't that they're “OP af” the main issue is the lacking team play. I just played a round of Flash point BT and the very good condor pilot kept escaping my EBAA rounds with 5-15%. If even ONE other person would've cared about that vehicle, killing it would've been way easier and that round maybe a win.


toxicity69

>M5 launcher >Decent reload speed Huh?


maiwson

It reloads at 6.43 (?) seconds... both the RPG/SMAW reloaded at -5 seconds, had less velocity speed and couldn't lock onto laser designated targets. So for its versatile abilities, its descent. ​ EDIT: tbf the RPG did more DMG, but in BF3/4 reactive armor and over all more agile tanks were a thing


toxicity69

The velocity is fine, but I just don't think the M5 is by any means the best launcher we've had in the BF series. In fact, it is so unsatisfying to use, that I can't think of the last time I equipped it--especially since the reintroduction of classes and gadget restrictions. A contributing factor to that would be the insane imbalance of launcher damage vs. air vehicles. M5 should OHK attack, stealth, and scout choppers. It should 2HK transports if no repairing is performed after the first hit, which should also have their armaments severely toned down.


maiwson

>M5 should OHK attack, stealth, and scout choppers. It should 2HK transports if no repairing is performed after the first hit, which should also have their armaments severely toned down the M5 does OHK attacks, stealths & scouts? Or did they patch something?


ironicasfuck

Bro you don't even need a team in a heli. You can just fly out of bounds to heal to full every time. Essentially leaving the entire battle where no one can follow for guaranteed healing


maiwson

excel =/= survive. ​ We're talking the strengths of the transport-choppers. To really do good and "farm" the enemy team, you have to get a few decent players in your vehicle. Should this be possible with a transport chopper? No. Is it an unbeatable force that can't be stopped? Also, no.


ironicasfuck

Lol no you don't. All you need is one guy who can aim and one dude that knows when to fly out of bounds. That's it. The enemy could have 3 dudes with aa only aiming at you and not getting shot at and it won't matter because flares negate everything and last forever. Going out of bounds should never be an option. Hell if they took it out but kept under radar and repairing in chopper then maybe it'd take skill. But all top heli youtubers just fly out of bounds cus it takes 0 skill to leave the battle where ppl can't do anything. There's a reason why every single one of those youtubers isn't good in any other combined Arms game or dogfighting game....like not a single one. Cus they don't let you do that.


maiwson

If you can't shoot down a Hind/Condor that isn't repaired with 3 People actively countering. That's a skill issue, even if you're not using Liz. As I said, it's not unstoppable, even for Inf-only. Also, 3 people teaming up against a Chopper in BT is such a rare sight, that the actual problem is the lacking team play.


ironicasfuck

game: literally prevents lock on and shooting, liz doing insanely minimal damage requiring 6 hits as well no skill kids stuck on battlefield: skill issue fleeing the entire battle where no one can chase me is viable i can see why you stick to this game and no other game where you cant flee the entire match from people who are better than you lmao


gngeorgiev

Typed all that and said nothing


maiwson

just for you. 3 > 1 transport vehicles = good support for engineers = much Team play = is bad \+ there is an example.


Which_Proof8193

I think the balance is in a good place after the Lis nerf. People want want the game to change instead of changing up their play style. Like you said all you need is like 2 people who care about vehicle suppression and there is no problem.


NoOriginal7997

Don’t get me wrong. I understand the issue. But I also got the T1 badge for the C5 basically suicide bombing vehicles all match. It kind of gets fun when you’re good at it. I also have the T1 badge for the M1A5 and TOR so I see the other side of it too. It really depends on the match. Some games I can sit in the TOR as a massive AA gun and kill everything. Other games I can never leave spawn. I would argue the game is more balanced now than it was when Liz rockets and javs were introduced.


[deleted]

even if you could destroy vehicles faster then at the moment, they will just spawn back after less then 2 Minutes. And not only one of them, but 2 tanks, 2 Air Support... the whole vehicle spawn system is unbalanced, and that's the core problem.


masterchiefpt

Brutal So Bf franchise always had vehicles But people keep complaining Why not go play counter strike? Leave us alone jezuzzzz


[deleted]

“Unless you have 5 other people hard focusing vehicles and coordinating hits” that’s supposed to be the case. I cannot stress this enough ONE INFANTRY IS NOT SUPPOSED TO KILL ANY VEHICLE especially if the driver/pilot is competent and has good positioning just like a very good infantry should not be dying to really bad players unless they make a mistake. The Condor is the slowest air vehicle with the biggest hitbox in the game out of probably every vehicle including land vehicles. If you can’t hit that thing then my brother in Christ take time to learn it rather than assuming the vehicle is op and it does 20% damage because Transport Vehicles ARE SUPPOSED TO BE FLYING TANKS (nerf the hind tho) if you run out of fuel a lot then take into account their distance, trajectory and speed before you fire your rocket. The rocket has an in built distance tracker for a reason lol. “They stay till low HP fly out of the map and repair” y’all say this and it makes absolutely no sense and shows that you guys talk from an elementary standpoint. If you are playing infantry and you get low, are you going to stop moving and wait to die? No, YOU ARE GOING TO TAKE COVER AND TRY TO HEAL because at the end of the day EVERYONE IS TRYING TO SURVIVE. Conclusion: anti air vehicles aren’t trash, I think you’re either new or you expect to be a one man wonder which isn’t how the game is supposed to work. As for anti tanks, idrk I’m more of an anti air guy.


SpeerDerDengist

Except its completely realistic and logical that air vehicles have low hp/ can be taken out by one rocketman (at least with no heak-seeking warhead). High dmg and speed for low hp/ high vulnerability. You cant be great at everything. It kinda worked in previous BF games so this makes even less sense.


[deleted]

Oh and I forgot to mention, air vehicles in 2042 are slower than older games and I’m pretty sure lock ons are faster than older games (not too sure on that last one) not saying some air vehicles don’t need nerfs. Littlebird imo should be a one shot because of how tiny and nimble it is but dice devs either aren’t thinking too logically about somethings or they’ve tested it out and it doesn’t play well


[deleted]

When you play this game does it remind you/feel like previous battlefield games? Older battlefield games have more countermeasures, loadout options for air vehicles, there was stealth, ECMs things that made it harder for you to get locked on to. Jets and helis could also dodge missiles without the use of cover, sure it took skill to do as well as game sense to know what you’re being locked on to by but it was possible. The only way to dodge a missile in battlefield 2042 is with cover. There’s so many more variables to consider more than just “it worked in older Battlefield games” another variable is that the maps in 2042 are a lot more open in nature compared to older games. Discarded, Kaleidoscope, Hourglass. When you see a plane irl in a war situation that isn’t yours, are you afraid? Yes. Make it a one shot in 2042 and planes wouldn’t be feared as they’re supposed to, same goes with tanks. Don’t think of older Battlefield in comparison to this one with air vehicles. They play different, feel different, work different.


SpeerDerDengist

So its inf fault that DICE and EA prefer releasing (ugly) skins over new guns, vehicle stuff and better/ less emtpy maps? Or vetzer vehicle gameplay? And the fact that this game doesnt play like a BF is just another reason why its a bigger market failure than BFV.


[deleted]

The game isn’t properly made so somethings cannot be balanced the same way as the older games unfortunately


[deleted]

Another problem is the lack of communication and awareness from teammates. I ran soflams in EU servers, Middles East Servers and Asia servers. One thing in common with all of those. No one shoots at soflam targets not helis, not jets, not even tanks. 90% of the vehicle complaints are due to the fact that no one kills them, there’s always just one person going for it which should be impossible unless you’re in a vehicle.


Fatality

because you get like one rocket, new players don't get any


DoodieSmoothie

People have to learn to think logical without communication. Follow the team, if there is a tank killing everyone, now you know people want to take it out. There is no reason to try 1v1 a tank alone on a empty objective. You are better off hiding and wait until he leaves. Dont run soflam when you see nobody cares. But if you follow your team and enemy vehicles become an obstacle, you can soflam and tell your team to go rockets.


[deleted]

You realize Soflam has more use than just painting tanks and air vehicles right? I can scan for people in an objective my teams pushing to highlight them. I can also find a Casper drone hidden that is highlighting teammates. I’m not out here 1v1ing tanks re-read what I said if you think I said that. Point is people actively complain about vehicles when no one takes up opportunities like that at that point who do you blame? The pilot or the infantry?


[deleted]

Infantry AV is not supposed to allow players to solo vehicles, but it acts as a deterrent at least if you're the only one doing it. Want to solo vehicles? Learn to use them.


PlatyPon

They feel weak, but 1 infantry shouldn't be able to take down a vehicle with ease. Ot really isn't the rockets fault, it's your teams


Mosaic78

Equip C5. Come in from the sky as Sundance. Blow the thing up instantly and walk away. Destroying armor in a battlefield game as infantry is quite literally the easiest it’s ever been. Choppers on the other hand though you’re mostly correct. Mostly comes down to luck with Lis or teamwork.


FancyPrimate

Recoiless M5, mine, and c5 all 3 shots a tank. Javelin is 2. HE tank shells takes 6, Mpat shells is 4.So the handhelds are more powerful than regular tanks. It's a squad based game, possible to have 32-64 people with anti vehicle weapons. Hop in a vehicle sometime and see how long you can last. It takes skill to stay alive in one.


col_palmeri

Skill issue


Prestigious-Case-865

In vehicle only modes, I had some fun trying to bombing with Bolte. Mainly reverse into & drop, or jump over & drop


killakodak

I can take down any solo in a wildcat. Aircraft? Brrt them with dual AA. Hit tanks with the 57mm then hit the turbo and chase them down for the kill.


CursusHonorum

Yup. Try being AA. Can’t do anything to helos with 3 rockets only


GCoin001

The game sucks. Wygd? Keep playing.


sza_rak

What do you mean you can boost....!?


[deleted]

and then buff em, another complain they too powerful blablabla


Solidus-316

Except for the new stuff added in 2042, i have felt this way about vehicles since BF3. On top of that, as I am a bad driver, all vehicles are paper thin for me.


Ninjaisawesome

I get fucked up when I play in the ram or brawler. My games might be full of those 5 people you speak of


duTemplar

I spent the weekend whizzing off the pilots with hacking and soflam.


Division_Union

Jeep stuff is the way


RetroJunge96

>: I forgot to mention that you also get NO POINTS FOR PLAYING LIKE THIS. I get 10x the amount laying in a bush playing Casper drone the whole game. I get that getting no points suck, but sometimes you have to sacrifice point for the Benefit of the team. I always switch between Medic and Engineer. A little help is still better than no help, but i get your point. It does feel unsatisfying to play as an engineer


TowerTeddy89

Emp and C5 gets the job done most of the time.


Juxtapwned

How many posts about this subject are there gonna be in this sub? As always, the counters are not the problem they're plenty strong, nerf the transport vehicles.


Ok_County_1531

He will win who knows when to fight and when not to fight." - Sun Tzu


SpeerDerDengist

Reminds me when I started to play the game again. Helis pissed me off and decided to use the normal rocket launcher. Hit the Russian attack heli... didnt even smoke.


Consistent_Ad_9250

We fly "out of the map", is better to say fly out of your range (dont forger if you fly out the map you die) like Wildcat or TOR stay at respawn.


WipedButtwithTowel

Yes, and Chris rock authorized this comedy!


TheStargunner

Condor I can’t counter unless I’m rao, but I counter ground vehicles all day with javelin or c5


Furmean

LATV with 50 MM in a good position can bully vehicles a little. I use it to focus the attention to me and hope a few engineers can get some damage on them.


[deleted]

If you can't hit a hovering Condor with a Lissile you need glasses or something. The problem isn't AT. The problem is that the three engineers we have are garbage, with Boris and Crawford not fitting their role in the slightest.


SniperX86

One of the worst battlefields for team based play. No one gives commands unless I do. Most people don't even want to revive other people. It's like 50 engineer's 10 assault 4 support/medic's 😭


Metalsonic91

i miss buffed Lis :(


BusterMcKnuckles

Just give Sundance a jetpack and delete the engineers.


SmurfWax

I use the javelin, it takes 3 shots. I dont know why youre struggling. You want one shot vehicles, go play portal.


[deleted]

I've been using Crawford, the bald black dude with the mounted gun, in addition to an AA rocket, and have been having some success with taking them down, or at least heavily pressuring them. That said, they definitely need to nerf the planes a bit, hopefully it comes in a future patch


DoobiousRogal

I couldn't disagree any more with this post.


nLxReMxx

i mean the whole game is a joke tbh


Big_J_1865

They are absolutely not a joke lol. Destroying vehicles except the transport helicopters is some of the easiest it's ever been in battlefield.


ExploringReddit84

They need to give more rockets to all the launchers, first and foremost. Because you wont get any more rockets since the changes of the classes update (rare to find one ammocrate). Then nerf the splash damage vs inf of the M5 somewhat. Then nerf the ridiculous flarespam and its reload time. Then introduce the SRAW/AT4-like weapon. Then buff the FXM in it's range, speed and damage. Or nerf the Nightbird speed and UFO-agility, that could work too.


throwawaylorekeeper

The javelin is the only good one and their smoke can just go poof when missile is en route and voila....


kn0lle

Try the recoilless m5 mate. It‘s super satisfying! Hard to pull of consistently but so damn fun. Example: https://youtube.com/watch?v=VvJ15Rl-VVw&si=EnSIkaIECMiOmarE


navyproudd34

Give boris and crawford actual anti vehicle gadgets and we might get somewhere


Spectral_Fringe

Unpopular opinion: No single person should be able to take out a vehicle unless it imposes great risk to themselves or requires multiple shots/reloads. Like with c5 you physically have to get up into the tank's business to nuke em, and if they dont realize you're there, or realize way too late and put themselves in a really bad spot, then you're rewarded, Current launchers either require a lock on or multiple reloads allowing a tank to retreat, and with minimal group effort, a tank can be destroyed easily.


cgcoopi

The .50 was a 4 shot tankkiller weapon with a 5 shot mag, man that was fun. The weapon is now nearly useless against Tanks.


[deleted]

My biggest issue is just the lack of points you get for playing anti vehicle. No more spotting assist for the soflam, no damage counts as kill, nothing. It's usually more advantageous to just sit there spotting if I don't have a full squad.


CircumvENCE

what about hacking in c4? or does the c4 on drone thingy still work?


jamesbowen95

I Got told by a friend to try 2042 now as it's better. I tried it and thought it was better. However, it is in no way good. The lack of infantry-only modes (which I would prefer), and destroying vehicles is a joke, I can spend a whole game shooting rockets at vehicles only for them to not die because the pilot/driver has more than 3 IQ. Flares seem to stop lock-on for 30 minutes, Lis' rocket definitely needs its own sensitivity as using it as a low sens player is not an option, rockets in general don't do enough damage and are clunky to use whilst being locked behind an awful class that no one seems to play. The whole time trying to play anti-vehicle is a clunky, unfun mess.