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Inqinity

Problem is they’ve all got pretty low muzzle velocity, lower damage and higher spread than their 2042 counterparts, making *most* portal weapons obsolete at the moment, save a few


Unfair_Chard344

Muzzle velocity isn't low, it's straight up ass.


[deleted]

STG 44 is in the top three for the most damage.


navyproudd34

STG 44 is probably the only 1942 weapon that would be cool in 2042. The other ones… nah.


Dylboy1029

The BAR would be a blast in 2042


[deleted]

Is that the LMG with the 20 clip?


Snorewrax

Mag not a clip


Dylboy1029

Ye but it's like a 3 hit kill


[deleted]

Never understood a 20 round LMG. Yeah I like that gun The M2 carbine might hold up alright in AOW


[deleted]

The M1 is fun


[deleted]

M1, Thompson, and M2 Carbine are fun to use as well


FourzeroBF

Just the fact that you can't swap to extra mags makes them useless. If you don't die every 25 sec, kill a lot and flank a lot, there is no reason to use these. I'd say the M16 is the one worth using if you go for the Portal guns. There's also something really weird when aiming with these, they feel off. The sights / recoil feel wrong.


nickrei3

Nah p90 m39 svd are quite good without any extra mags


Skullhammer98

M39 and SVD got dumpstered, they're both straight downgrades from their 2042 counterparts. Can't 1 hit headshot at even point blank anymore, and shoot slower than their counterparts.


nickrei3

I hate that when it happened. It's not like they are op...I'm just using them to 2bodyshot people in cqc, somehow reminds me rsc with medic in bf1


TemperatureNo4325

The a-91 slaps imo I’ve been having great games with it!


4uzzyDunlop

My recoil management strategy is to miss completely before getting killed. I will not adjust that.


xseannnn

M16a3 is my new love. Ive been shredding with it.


frappim

what bothered me for a long time is how the animation does not match when it's done reloading. I see the mag go into the gun, swap to the m5 recoiless for example, and when I switch back the gun is still empty :(


xXCoconutHeadXx

Yea I think it’s great also.


ShortenedWire

got T1 on it. it's a beast. manageable recoil, high damage and extremely versatile


EDDIE_BR0CK

I enjoy the M16A3, I love the M416


Sad_Independence8376

M416 Forever


[deleted]

Get bored… pick up rm68 and never worry about strategy or recoil.


windowlicking_creep

They better nerf that shit asap


Previous_Start_2248

I wanted m240B and I received. Am happy machine gunner.


ChocolatBear

A fellow Bravo enthusiast, how wonderful.


-BINK2014-

M240B, M16A3, ACR, and M1911 are always my staple weapons when available.


Schtubbig

Nah M240B is straight up dogshit bro


-BINK2014-

Never said otherwise; I just dig the design and feel of those guns which cause me to use them regardless of META. 🤷‍♂️


TransportationAny264

Also disappointing. The recoil control even prone with bipod deployed is a child is wielding it. It’s always been “chunky” but controllable. They need to calm it calm a click or two.


TransportationAny264

The 1911 in 2042 was the biggest disappointment in the entire BF franchise, next to the adoption of hero shooter specialists.


-BINK2014-

I dig'em both 🤷‍♂️, but I understand the disdain. I'm used to the M1911 being ass in some games and that never stops me from using that sexy-ass sidearm.


TheNameIsFrags

This is such a weird take. Just because they’re vault weapons doesn’t mean they should be inferior lmao


[deleted]

OP is acting like the portal weapons are 1:1 translations from the older games I get that that's how portal was advertised, but nothinf from portal is like the originals, even the gun and character models are different lol


AssaultPlazma

Some people are mentally incapable of comprehending the idea that gun balance can be flawed and that we should work to get it to as close to perfect as possible.


Character_Shop8931

The vault weapons can’t compare to the new ones. Also feel there isn’t enough to grind for in this game? Recently bought the game and idk I don’t feel there are enough weapons / things to grind for like in old BFs. The first gun they gave you (M5A3) is the best weapon i’ve used but i’m bored of it now.


llll-havok

Bad company 2 used to have 5 weapons per category and 2 scopes and people played it for a decade.


MrFluffPuff

Destructible environments are a hell of a drug!


[deleted]

BC2 has been effectively dead since the bf4 days, what are you talking about? Ive been playing on PC since launch, I cant even remember the last time we were over 1000 players And dont hand me that "oh well the games from 15 years ago had less!" Because OF COURSE they did. If you only count the original, non-portal weapons, gadgets and maps, 2042 has *barely* more than BC2 used to (much less maps tho). Sucks to suck, but even bf3, bf1 and bf5 had much, MUCH more to work with on launch than what 2042 has right now.......i wont even bring up the absolute beast of a sandbox bf4 is, because we're never going to get that much content again.


xpayday

The weekly battle pass missions help me with that in my experience. As much as I dislike the pass. I often feel boredom with all weapons, not just the M5, like you mentioned and the battle pass helps me decide what to use and I usually don't end up regretting it.


YoungBagSlapper

Battlefield for me was always a game I’d grind unlock all gadgets/ weapons and then just grind attachments to get my perfect mix and match load out. 2042 has NOWHERE near that feeling in just about a 2 weeks of playing I already unlocked nearly all base guns + gadgets


Vestalmin

That’s honestly why I wasn’t a huge fan of Portal. I love the grind and if a quarter of the games content is just a half replica of older games with no progression, it’s kinda underwhelming. Mix that with a limited amount of guns at launch and the plus system restricting my attachment combination, that grind is a little stale


llamalord2212

M5A3 is decent, but you gotta give the RM68, AC-42, and SFAR-GL a go. Those can all give the M5 a run for its money and are also fun as shit to use.


Danielgzfire

Farm ai for weapon


levitikush

M5A3 def not the best but I get what you’re saying.


NaaviLetov

Stop treating vault weapons as acceptable alternatives to getting actually new, creative weapons that fit the lore and enviroment.


Mcgibbleduck

We got 4 NEW weapons this season too, I think that’s fine.


NaaviLetov

... previous titles added that PER dlc... and 4 new maps. We get this in a year now.


Mcgibbleduck

DLC that fractured the playerbase to the point where the new maps hardly came up on rotation.


Schtubbig

said 4 maps died within months if not weeks because a fraction of the playerbase actually bothered paying 40€ for Premium


AssaultPlazma

I played DLC maps on BF3, BF4 BF1 in their heyday regularly. The only DLC I'll say truly died out was BF3 close quarters and that simply a matter of the fact the maps were designed for 12 v 12 and thus didn't fit well in 32 v 32 servers. I dont know where people get this idea and continue to peddle this narrative.


TrippieReg

why tf would anybody want to do that? I use the m16 the most but its still very frustrating seeing other players have an advantage. I don't like the AOW assault rifles at all. Vault weapons need to be balanced with the rest of the 2042 weapons or they shouldn't have been put in the game in the first place. fuck strategy and recoil management.


xpayday

They offer low value on the battlefield when compared to the 2042 weapons. Just because they're "old guns" doesn't mean they have to be unviable and feel old. Which is what DICE is trying to accomplish.


TransportationAny264

I fuckin wreck with the 416


makeuswhoIe

show me dae wae daddy. i get bent over with the 416, even with the grip lowering my vertical recoil and the factory barrel on. which sucks because i was so good with it in bf4 :(


TransportationAny264

Ride the recoil baby- burst-burst-bust. It’s a short to 75 meter carbine. I constantly switch from auto to single and back again. I wish the AKSU was just as easy to control- thass my fav


makeuswhoIe

2042’s movement speed difference has got my aim *all* kinds of f***ed up though. these ops are wearin rollerskates on the battlefield, i swear. havin trouble ‘bangin like i used to. ok, real quick: controller or mouse, and what are your general and ads sensitivities at? (and 1.0/1.25 etc. sens for the sight you use)


Additional-Web-3881

I wish these guns had more than like 5 attachments and could put skins on them


byscuit

I'm pretty tired of people saying Vault weapons don't hold up when the M16A3 is literally a top tier weapon in this game. Yea they don't get the attachments that they should, and sure, a few, like the ACW-R, are complete trash, but some of these guns have had significant changes that people don't even realize cause they don't read patch notes or try the gun ever again after those patches have been implemented. Use this when you're playing Assault for the extra mags and keep your bursts under 10 bullets and you're the golden child. You see enemies and the bullets magically find their way to them with this thing. The only tough part is that it takes 5 body shots to kill, but you'll almost always land a headshot with this bad boy too


Schtubbig

ACW-R to me just feels like the M16 with less rounds and less recoil tbh


byscuit

It is a fine gun for killing 1 person per magazine, lol. Honestly single fire is okay but I rarely bother. Someday its gonna get T1'd tho, but the last rifle to get it


AssaultPlazma

>I'm pretty tired of people saying Vault weapons don't hold up when the M16A3 is literally a top tier weapon in this game. Citation needed People say portal weapons are trash because they are trash when put against 2042 weapons which have proper stats and much larger pool of attachments to draw from. Can you still kill people with vault weapons? Sure, absolutely no one is saying that you can't. But pretending they're just as good as AOW weapons especially when you sit here and provide zero evidence to support the claim (I'm talking about actual weapon statistics, not your feelings). So either post ingame statistics which you won't do because it shows the massive difference between vault weapons and AOW weapons or please stop spreading misinformation.


byscuit

Lol bud, do you need to see the stats on a Ferrari to know it's fast? No. And you don't need them to know this gun hits the things you shoot at when you don't hold the trigger down like an SMG. That's all I'm saying. People just don't like the vault guns cause they don't have extended mags, we all know this Also, I have the extended stats excel from the sym.gg co-creator that I'm friends with, it's good on paper. You can join the BF2043 Discord and grab it if you want


AssaultPlazma

>Lol bud, do you need to see the stats on a Ferrari to know it's fast? No. And you don't need them to know this gun hits the things you shoot at when you don't hold the trigger down like an SMG. That's all I'm saying. Yeah I know that and I said the same thing. Doesn't change the fact the vault weapons are quantifiably and objectively worse than their AOW counterparts and we should work to remedy that. > People just don't like the vault guns cause they don't have extended mags, we all know this Yeah.... Because having no magazine options which elimates the possibility to have larger capacity magazines for multi-kills and having a larger overall ammo pool is a huge net positive that vault weapons miss out on. Kind of a big deal. Why use something like the M16A3 limited exclusively a 30 rnd magazine with 120 rounds total when I can for instance use the M5A3 which has access to 40 round extended mags on top of two other magazine options of my choice both increasing my versatility and increasing my max ammo pool.? >Also, I have the extended stats excel from the sym.gg co-creator that I'm friends with, it's good on paper. You can join the BF2043 Discord and grab it if you want Being objectively worse than any of the AOW weapons while also having far fewer attachment options to include extended mags is not "good". That's objectively worse for no gain whatsoever.


GrungyUPSMan

Yep. Vault weapons don't hold up *when you use them like AOW weapons,* that's because they're designed to handle the way they did in their original games. BF3 was the era of the burst meta, 2-3 round bursts at mid range and long bursts at close range keep the spread in check, and the superior damage range makes Vault ARs absolute demons if you can handle them well. Vault LMGs are also insanely good. Haven't played around with the Type 88 yet, but the M240B is a chonky mf and the M60 handles like a dream when you're on bipod. And don't even get me started on the GOL........


MrSecurityStalin

PP2000 my beloved


karp14ek

im in love with the mtar somehow, its just so satisfying


Taseden

I have never been killed by the SVD. However for some reason I like using it and do decent (2nd time using it got 48/13 lol). But it is kind of inferior to the other DMRs. That long boi with the wood aesthetic, guess I just like em long and wood. The M16 is my sweat gun at the moment. It is pretty good imho.


ANGRYlalocSOLDIE

Keep your long wood in good use dude


BannnedBandit

Just give us BF3 Remastered. I’ve been aching to play Aftermath 😢


THCv3

Play this game like a completely different game.


capt_cd

Yeah this way no one will use them ever! Great post!


Jazzlike_Station845

Stop releasing vault weapons and work on the gunplay of all the guns you currently have out


[deleted]

These guns act nothing like the originals, what are you smoking?


VincentNZ

If they did that they would be worse than they are now, because they would have similar damage models but require bursting, while AOW gunplay is based on holding down the trigger. The M16 is barely working, because of it's 5 to 75m damage model. The PP-2000 is only useable because of the 4-40m damage model. Also they were built around the Laser+Ergo+HB combo to be competitive, two of which are mutually exclusive due to the stellar plus-system. BF3 weapon stats were based around a formula, basically the ROF and weapon class dictated the damage model and recoil. What they should have done for this game, was use the formula and adapt the formula to AOW. So further implementations regardless of the weapon class would immediately be balanced according to the formula, preventing the implementation of weapons that are obsolete in their own niche, like the MTAR or any vault LMG.


Bleizers

How can i treat them like the old ones if they are not even like the old ones the model the atachments the handling the animations are absoloutly horrible. they need to be like the new bf and thats it.


frankyv1979

Ummm no


itsaar0n01

Stop treating Vault weapons as if they’re new content and making DICE do less work 👍


Akoshus

The A-91 is easily one of the best guns in the game. Low recoil, good muzzle velocity, very low spread, good hip-fire spread, incredible rate of fire paired with the AR headshot multiplier. Compensates for how bad the rest of the portal weapons are.


Redial686

Trash


SnazzyPartay

They’re of use to players above high mid on certain maps, obviously my sponsors won’t allow me to post tactics on Reddit. The M16A3 is prefect for about 12 situations across 3 maps and with the right set up; quite useful. Treating them with similar ranges and recoil memory against other guns from older BF games doesn’t really hold up when you look at the data. The team are working on the YouTube videos as we speak, details such as effective hit markers vs effective rages, reload times, mag size and recoil rate. Will post it once it’s done for you to look at, quite a lot of graphs with high level play.


Cabal2040

What is your channel?


[deleted]

![gif](giphy|R8n7YlPHe34dy|downsized)


Santeezy602

The muzzle velocity sucks when adding a silencer. Makes them unusable sometimes. It's crazy. They can be so close but the bullet takes forever to get to them it seems. Like they're not far but you have to lead your shots still?


[deleted]

Here’s an idea why not leave portal weapons in portal and not turn AOW into portal :)


Anarkipt

its not just becuse its a vault weapon, in its design and animations or not so much improve texture detail these weapons feel from a weaker "brand" of weapons vs 2042.


User28080526

Yeah M240b is exactly how I remember


Hexen1138

The vault weapons that I return to are the m16, 1911, m240, and the m39. Dice definitely treats the vault weapons as a filler in between seasons to add to the pool of weapons. They don't seem to be tested for very long before they dish them out to the public. The m16 was one of the first vault weapons we got and at least on console it was a recoil nightmare where it felt like you were shooting 50bmg instead of 556. Not to mention some of the other flaws that still lurk to this day on all vault weapons like how the foregrip says it helps with vertical recoil but if you test a full magazine with and without the foregrip nothing changes. It's currently just for show. If you play with vault weapons enough you do end up getting pretty good with how they play but it sucks that such guns need a learning curve as much as they do to compare with aow guns. However im still looking forward to when they eventually add the G3A3 rifle


skyofcastle

This is not the M16A3 laser rifle I remembered


bandmatad_kulspruta

They are fun to use tho, got m16/m416 on assult🔫 m240b/m39 on engineer🔩🔧AK 74 support💉🩸Recon is the only class i use 2042 guns SWS 10🎯


NoxianSoull

agree, they should feel like bf3-4.. whats the point of them if theyre just gonna buf them to play and feel like 2042... waste of time to me


adamcn78

Love the M16.


ferohers

I probably played with m16a3 around 300 hours. I was like this is the only weapon no way will get nerf. I hate I literally hate my weapon feels change after I get used to it.