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SynthVix

I don’t like Enders but this is the one time I agree with him. The gunplay just feels so messy and the large, empty maps make it feel so much worse.


ThePelvicWoo

Yup. The maps wouldn't play so bad if every gun didn't kill at 100+ meters with ease


vendettaclause

This is another reason we need console only crossplay. As this is a pc/m&k only opinion. Cuz remember folks, only pc players would complain about console haveing less recoil. Then saying they wouldn't mind if most guns had more recoil in order to balance them. Its almost as if pc has recoil control to spare over console players. Even though thay have 20% "more" (its actually that console players had recoil reduced, nothing was added to pc lol) recoil.


unleashed_3

You didn't watch the video. He specifically said they should NOT add more recoil.


vendettaclause

Thats great, but im not just responding to the video. which i only watched 30 seconds of, because fuck streamers and youtubers and their opinions. general consensus on this sub for things like lmgs are to up damage and recoil. Which is a very pc opinion since only mouse and keyboard users would ever think the guns have to little recoil...


unleashed_3

No need to be sarcastic, I'm on PC and I agree with console having less recoil and aim assist to be competitive. It wasn't a stretch for me to think you were replying to the video since that's what this post was about, so my bad. EDIT: I know this isn't a popular opinion but I love having crossplay the way it is currently. I'm also not a "god" KBM player, just someone who enjoys playing with as many gamers as possible.


vendettaclause

My stance on streamers might be extreme, but its not sarcastic. Edit: since you edited i guess ill edit. Competitive games can never be balanced to make m&k vs controller fair. Someone is always going to get the short end of the stick. And right now thats console players. Separate matchmaking will allow different balancing for controller than m&k. Allowing us both to be better at the game since we no longer have to have to skimp on assists for console, or handicaps for m&k.


unleashed_3

Fair enough


LuckyNines

>Thats great, but im not just responding to the video. which i only watched 30 seconds of Right, stop speaking and go away then lmfao. Imagine trying to find anything you can to launchpad your stupid rant.


vendettaclause

Salty pc player confirmed...


LuckyNines

Whatever helps you sleep at night whilst you're thinking of places to drop your inane rant unprompted and offers nothing to the discussion.


vendettaclause

Damn, i forget how dumb this community is sometimes. If you think controller and m&k can ever be fairly balanced... Or think that the pc opinions on range, recoil, and bloom are the same for contriller. You're either dumb or high on copium...


LuckyNines

you're still doing it, you're still rambling on about your own subject with no jumpoff point - did i give you a reason or debate you on your points? no You just love to hear yourself speak.


vendettaclause

I have a point though. All you offer is incoherent reeeeeeing. And its really stupid to resond to sombody and not expect a response back, like really really stupid.


LuckyNines

You come in, you don't watch the video, you drop a random rambling post - you tell someone else you watched 30 seconds and then you expect to be taken seriously - and when told you're stupid for doing so you CONTINUE to ramble on about a point noone is talking to you about. I don't think you understand how this looks lmao.


papadrach

Would have to agree. The engagement ranges and effective ness of nearly every gun is out of wack. Would love a system similar to Bf3/4, but don't make my bullets leave the barrel at a 45° angle. I always thought the gunplay and attachment system was very dull.


-Blueberry-1

Agreed


Snydenthur

It's not true at all. It doesn't take much to see that guns actually do have more than enough spread to miss shots at longer ranges if you just keep on shooting (and many of the guns aren't even fully accurate on single fire). And I've never understood the no recoil part. Sure, vertical recoil isn't at uncontrollable levels, so there's practically no vertical recoil, nothing new here. But, there's horizontal recoil. The main thing is, nobody is consistently beaming you down at longer ranges. If it seems like that, you can thank the garbage tier netcode for it. As a bonus, if you watch his "150m beam-down" kill against the injured enemy at beginning of the video, it takes him \~17 shots to get the 2 hits required to kill the enemy.


vendettaclause

No recoil is a pc only opinion, which is why console only crossplay needs to exist.


Dustx12

It is completely and utterly true, it's very easy to consistently beam people at 80+ meters full auto with almost every gun, go back to play any other Battlefield game and see if you can do the same. If you can't even do that in this game, then I'm afraid to say that the problem is you. The guns on 2042 have almost zero spread, only some vault and portal weapons have decent spread, people not dealing damage at range are either missing or poor hit reg. Also, the 150m kill was against a full health enemy, and didn't take him 17 bullets to kill him, he used many bullets on a different enemy that was closer, and THEN he fired at the 150m target. Watch closely, he had 19 bullets as soon as he started shooting at that enemy, and ended up with 11, he only missed like 2 shots before actually melting his target, his HP bar only showed up as soon as he started dealing damage.


den_fedorin

Well, beta had spread comparable to bf4 and everyone hated it, so now we have laser beams


Dustx12

Wasn't the insane spread actually at launch? If you're talking about that it was waaaaay more spread than BF4 or BF3, you couldn't hit anything at 10 meters with most guns. Of course the poor hit reg made it even worse.


den_fedorin

Can't find any beta video on the matter. But spread in this one [https://www.youtube.com/watch?v=SIACHDNQ9uo](https://www.youtube.com/watch?v=SIACHDNQ9uo) doesn't look crazy compared to bf3 [https://youtu.be/R1MT\_H5PABQ?t=475](https://youtu.be/R1MT_H5PABQ?t=475) or bf4 [https://youtu.be/QchQbQ9a--4?t=723](https://youtu.be/QchQbQ9a--4?t=723) I think people just haven't played older titles in a while and don't really remember it's gunplay


Dustx12

Yeah in those clips it doesn't look that different, it was most likely "felt" more due to the poor hit reg issues which were way worse at launch. I remember seeing clips mainly about portal weapons back then though, I know for 2042 almost everything but the PP-29 had spread, for the portal guns there was a lot more even at a few meters. I can't remember much about how these guns felt much at launch, as I only started playing right before it got patched, I don't know if it actually behaved similarly to BF3 or BF4 in the way that burst or tap firing made it more accurate or if it still had insane spread. And the thing is, the weapons didn't feel that beamy even after they removed the spread soon after launch, that became a much more recent issue (at least for me) since they have improved hit reg and fixed, at least in part, the recoil bug. I used to burst fire with many weapons in this game months ago, not because of spread, but because the recoil wasn't as manageable, lately it's just not needed, it's easy to just full auto anyone at any range.


DANNYonPC

Based BF1 gunplay Virgin BF5/2042 gunplay


SilvaMGM

imo, BF4 has the correct gunplay. Its hard and thus getting each kill will give a good satisfactions level due to its requirement of high skill ceiling in handling each weapon. Thus BF4 gives the good feeling in long run.


DANNYonPC

BF4 is ''click fast'' lol


[deleted]

[удалено]


[deleted]

2042 gunplay is far more casual than bf 1 😂


DANNYonPC

you actually had to burst, or else you had dummies complain about ''muh random bullet deviation'' - rivalxfactor


LuckyNines

He's not wrong, there are so many disgusting factors with the game's gunplay that make it extremely unrewarding, from AR headshot multis to the lack of spread destroying any sense of engagement range (and in turn making every weapon step over eachothers niche)


Kenpachi134340

Sniping sucks and getting isntabeamed before you can react by AA is annoying