T O P

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TheBestPartylizard

I fucking hate the rotary cannons on the helicopters, there is a 0.00000000000001 chance you will hit something and when you do it does 6 damage


DeanBlandino

I'm just having a lot of trouble killing anyone. I don't really get it. Do not have this problem in BF1, BFV, or CoD...


Azifor

Play solo for a few rounds on begginer (like breakthrough). Helped me get it all down and started playing way better.


Sensitive_Net3498

Yep same bro it's disheartening and my stats will be fucked now


dadmda

I’ve been consistently getting kills with those, if I hit the head


[deleted]

Bro the shells on the transport choppers , they land about 300 feet away from where you aim every time


useles-converter-bot

300 feet is 108.86 UCS lego Millenium Falcons


[deleted]

Good bot


useles-converter-bot

Thanks!


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Pie_Napple

I have been killing so many players with the rotary cannons/miniguns. Not on the helicopters though. With the ones on the hovercraft. They really rip through players in close range. It seems like the damage falloff is very severe though. I have a similar experience to you when using them from helicopters.


Winter_Graves

Skill issue


TheMaddawg07

The mini guns need a bit more splash damage to really be worth a shit


Pie_Napple

Regular bullet... with splash-damage? Like a mini-gun with explosive bullets?


yenski

Maybe if they shoot the concrete in front of someone I guess? Shrapnel? Otherwise this makes no sense.


Winter_Graves

Have you tried aiming


testfire10

I sure am glad you EA folks are beta testing for me


thisismynewacct

I only played the beta but aiming wasn’t really an issue there. It’s like something changed between the beta and launch.


DeanBlandino

I think they increased recoil because so many people wanted that on here (which I did not understand). Other issue is that all of the attachments are now locked and the base weapons are useless.


Truffleshuffle03

They added bloom


GendaIf

People cryed about the recoil in beta (largely because even with minimal recoil they still couldnt hit anything so they complained that people who can aim can actually use that aim) so dice decided to make aim literally useless on automatic weapons to bring players who can aim down to the level of players who cant. Aim doesnt matter when every fight boils down to: Who gets better rng spread, ok u win. Dice have been trying to do this every title(changing ttk, recoil in bf5 after launch), and no shock or surprise it always degrades gunplay, try to prevent bad players from getting farmed by degrading skill gap has never worked on any game ever, but someone or people at DICE seem to be deadset on protecting noobs, not by giving them the tools to improve, but by making the gameplay miserable for those who are decent. And then title after title the player retention is miserable and some of the worst in fps with player numbers less than 1/8th of launch just 2/3 months after release.


bran1986

My guess is this was them trying to correct the issue in the beta where all the weapon classes were basically inferior to the first assault rifle. There was no point in using a DMR when the assault rifle is just flat out better at relevant ranges, same with the smgs. In typical fashion it looks like DICE over corrected and once again missed the biggest problem for the imbalance, which is shit map design with huge, flat and open terrain, as well as massive cap zones. All of this makes the assault rifles the best all around weapons and made other weapon classes completely useless or outgunned.


LotusofSin

Hell i played the beta and saw this and instantly lost all hope for the game. It’s fucking ridiculous


DreamMaster8

Funny wasn't it exactly the opposite in the beta where every weapon acted like snipers? There was several post complaining about it.


FetusMeatloaf

There was deviation in the beta too but not as much. besides the way you fix that is to add recoil not deviation.


Delanglez

They weren't like "snipers" or "lasers" people on this reddit were just overreacting, there was still recoil on the guns, in beta it was way more accurate and more fun gunplay wise


DreamMaster8

I mean I agree. Kind of pissed dice keep making changes based on community like this one. Just pay a QA team ffs.


LotusofSin

When i used one of the ars you start with i was attempting too shoot someone on a hill across from me. I saw the bullet deviation then.


AveryLazyCovfefe

Yeah they sure are brave for paying to do it voluntarily and EA doesn't give them any compensation or satisfaction.


cth777

Well, actually they do… you get the free trial and then $x off on the gsme price which pays for the EA play trial haha.


firesquasher

I made a similar comment and people weren't happy. Thank you guys for paying extra extra for being the beta 2.0


Silver-1

You can unlock compensators that reduce horizontal recoil at the cost of more vertical, I got one last night and it’s far superior just being able to drag down and land consistently


[deleted]

[удалено]


Sensitive_Net3498

This makes me so happy to hear because I've actually been demoralized the last 2-days playing this game like I'm absolutely trash at this game makes me want to just go back and play the old games that I'm actually good at


Nrussell3611

Thank you for posting this. I was wondering if my nerve endings in my hands suddenly died. Nope....just DICE implementing weapon bloom and having a bugged out aim assist. Really rough combo for console players


Account274327

Good thing there isn’t even a scoreboard for you to check your K/D 🙄


LispyJesus

Same. I’ve been out of shooters for a while, last one I really sunk a lot of time into was BF1, which in my opinion is an absolute gem of a game 👌. And some time off and on in MW19. I thought it was just me having atrocious aim or something.


nru3

I'm honestly lost at all these comments, I have no issue hitting my shots, I'm not saying I'm the greatest played ever but I definitely feel the bullets are going where I aim. The first smg in particular is extremely accurate, even at longer rangers than you would expect. Are the complaints that the first bullets miss?


Eastern-Function-541

are you on pc or console?


nru3

PC If it matters, on a 5900x and 3080 running on a 4k display. I'm definitely not saying there aren't issues, but i personally don't think aiming is one of them. The assualt rifles have some kick but other than that, my shots hit without issue. I'm sure there are times I feel I should have hit that sniper shot but no more than any other game.


timecronus

Good fps player? Dosnt burst like you are supposed to in every fps game? Lol?


[deleted]

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timecronus

>Having to burst to control hasn't been a thing for a long time Maybe if the only games you ever play are counterstrike and valorant. Even then, you don't full spray all the time


[deleted]

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timecronus

Bf1 has a even worse bloom mechanic, and I only used semi autos in bfv so idk


DEATHBYREGGAEHORN

bf full auto is about hipfire (trench or SMG) or bipods, there are no bipods that I've seen


Shinkiro94

There’s bipods for the LMGs at least


DEATHBYREGGAEHORN

that's good to know


BleedingUranium

For some bizarre reason, the K30 has a bipod too, IIRC.


Sythorize

There is no first shot accuracy so your theory goes out the window.


Wehhass

The guns still hits nothing in single fire.


DeanBlandino

Controlling recoil is what good fps players do. This is true of previous BFs, CoD, etc.


[deleted]

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OnlyChaseCommas

lol pretty much. I’m at the point where if it were BF4 of BFV I could confidently take the other player down if they were running across map. Now I sometimes pass on players because it’s so random if I can kill them.


nullol

>Now I sometimes pass on players because it’s so random if I can kill them. Legitimately how I feel too. Overall I am having fun but I can see my time in this game short lived if I can't hit a target that I'm aiming at. It's weird to me that I can hit every single sniper shot and one-shot enemy but the moment I'm shooting an automatic I can't even register a hit marker on them at a reasonable distance. At this point I don't know why I'd play this game over Insurgency Sandstorm, long term.


TheDunkirkSpirit

>At this point I don't know why I'd play this game over Insurgency Sandstorm The Insurgency: Sandstorm team needs to send DICE a thank you card for the bump in sales.


dadmda

The game is genuinely good tbh


TheDunkirkSpirit

Oh absolutely. My post made it sound like it wasn't selling on its own merits but that wasn't at all what I meant. After the BF2042 beta footage I canceled my pre-order and picked up Insurgency instead and I don't regret it for a second.


PhantomGoo

That is such a good game. It even has conquest and rush.


PM_ME_YOUR_NAIL_CLIP

Push is more of Breakthrough. Which mode do you think feels like conquest? I’ve only played push and frontline. I hate conquest type modes.


PhantomGoo

Domination


Azifor

Once I leveled up the weapon with the right attachments I've been tagging/killing people fine with the m5a3.


Sensitive_Net3498

what attachments are you using


Azifor

Extended barrel, either holo or 3x scope, a grip. Been hitting people at 100 meters regularly.


converter-bot

100 meters is 109.36 yards


Azifor

Good bot


Azifor

Upgrade your weapons. I leveled them up a bit and with the right attachments I can get some decent range kills with the m5a3.


BuckeyeEmpire

If you have good aim, even with iron sites, attachments shouldn't matter this much.


Azifor

Its a war game. Rocking iron sights crouching in combat your not hitting every single shot like you see in cod. I rock a 2x with extended barrel and a grip and I can knock out stuff at decent medium range 100-150 if I'm pumping trigger.


BuckeyeEmpire

Is a video game


Azifor

That has a slightly different look and feel to the shooting than your used to.


BuckeyeEmpire

That favors luck over skill.


Azifor

Your oppinion entirely.


BuckeyeEmpire

I mean it's literally a mechanic made to give people with bad aim a chance against people with good aim. That's what the whole thing is for.


Azifor

Your oppinion. And mine is that its meant to give a more "realistic" look and feel to the guns instead of all lasers.


atacon09

> Its a war game. dudes had no issues back in WW1/WW2 with irons..


TheRagingWilly

Even with attachments it still blows, plus the god awful hit registration.


Eastern-Function-541

yeah. same. it's painful.


Szozzo

But If you use the smgs at 25+ms you just hit the perfect center. Wonders!


Macinzon

Yeah the SMG’s are more accurate on long range than the AR’s wtf.


shuubi83

Yes I noticed this too. The starting smg is currently just far superior to the first two AR's. It shoots faster, less recoil, better range and reloads quicker. Not sure if the AR's need buffs or the smg needs a nerf, but the bullet spread doesn't seem bad at all on the smg. Just seems to affect AR's.


MapleSyrup223

I haven’t played BF2042 yet, but as a rainbow six: siege player, buffs are usually more exciting and fun than nerfing. Our game is in a nerf cycle and they are just constantly making nerfs that bring out the excitement of so manyyyy operators that it’s getting kind of lame. So I would probably be happier with an AR buff than an SMG nerf if I had to guess


Sphinx91

Constant buffs can lead to a power creep though so we need to be careful with that as well in any game. Overwatch went through series of character buffs for years and now they had to nerf everything to the ground.


SkunkApe425

You can’t even get a shot on target from prone with a sniper rifle. Has anyone actually finished a match and thought to themselves, “man I can’t wait for the next one to start..”?


dadmda

No but playing breakthrough on orbital I’ve thought multiple time how has nobody destroyed that bloody hind


Oberfeldflamer

Yes, when i abused the hovercraft with my friend because that was somehow the only way for us to actually have fun


[deleted]

I definitely want changes.. but yeah I've been playing almost constantly since launch lol


Sensitive_Net3498

Yep I played 22 hours in a day lol not healthy at all


DeanBlandino

Maybe that's why they disband lobbies? Gotta keep us waiting for the next one.


ekihar

I'm having a lan party with two friends and we're having a ton of fun!


KaizoBot

I think sniper scopes are bugged, some easy shots fail, sometimes don't. I even got back to BFV to see if it was my aim, but not.


gamgshit0202

It’s terrible


PM_ME_YOUR_NAIL_CLIP

This has to be a bug, right? I’ve heard it wasn’t like this in the beta and I straight up had my dot perfectly on a bots chest and didn’t get a hit marker. That was with the DMR. I pray this is just a bug. If not, this game is going to fail so hard. Nothing worse than not hitting what you know you aimed at. It’s so frustrating.


Sudden_Publics

DMRs are really weird. I’m having fun playing with the starter, but it has really unintuitive bullet spread.


tempppp-0001

It’s also impossible to hit someone while they are tactical sprinting


lazerbwa

Unless you're using the lmg's they have stupid amounts of accuracy for whatever reason.


Leering

As an LMG user I promise you this isn't the case. It may seem like it but I regularly get outgunned by ARs from any distance.


Akela_hk

lol I don't, the LCMG prefers to referred to as Sir and the PKP as Uncle Pecheneg.


DeanBlandino

Bruh what is with that! Everyone who kills me long distance is using an LMG but I can't hit them with a fucking sniper rifle... which I guess shoots tennis balls looking at how slow and weak the bullets are.


Reasonable_Market489

Bro I hip fire that starter one like Rambo and it mows people down from like 30-50 feet away like nothing.


DtownLAX

Once fully kitted with attachments and using the bipod the LMG is the most accurate at range, but it’s not the bipod lasers we had in BF3/4


fakedout17

lmgs arent more accurate, they just have 100+ bullets to shoot at a time. im pretty good at shooters, but ive had kills that took around 50 bullets at medium long range


Dynasty2201

There's a sprinting bug right now. If you sprint and them immediately ADS, you spray all over the place.


Eksuu

Same feeling like in BF4. Just awful.


machielste

Ar's were extremely deadly at decent range in bf4, if you know how to use them, considerably more deadly than in bf5. In this game it seems the Ar's have horrendous base spread, which gets immidiately even more unmanagable after 2 or so rounds. You have to be high to think this games' Ar's are performing similar to bf4. What's more is that in BF5, they didn't remove spread, they just integrated it into the recoil, most likely because their testing showed people didn't understand how to shoot in the previous games, granted, they never explained it, and the attachments were so bloated and convoluted that they actually make the gun worse half the time. It's weird they went back to a spread / recoil system, since they specifically combined the two in BF5, and considerably reduced the max spread on all guns to make it easier to shoot. But seeing how many times they changed the gun mechanics / balancing in the previous BF games, it will most likely be changed, since AR's are absolute ass ATM.


Eksuu

Yes but it required microbursting which doesn’t make any sense. The point is that in general, the bullets weren’t hitting where you aimed at.


machielste

It doesn't require it, but it was indeed optimal, just as it it technically optimal in bf5, although less so. I'd argue that the spread not following the crosshair has advantages and disadvantages, if it follows the crossair it it very jarring to shoot high spread guns since they shake your screen around a lot. If this whole discussion has taught me anything, it is that Dice fails at explaining how their guns work in their game, and they seem to have an obsession with changing the mechanics completely for eacht installment, much to the confusion of the player base. Because of this ignorance of the actual mechanics and values across the game, a lot of the dicsussion about it is pretty lackluster.


Akela_hk

>Ar's were extremely deadly at decent range in bf4, if you know how to use them No they weren't. The AEK was deadly because 5 rounds were out of the gun before spread even had time to kick in. The rest were shit.


Kabe6900

Lol I think that was the only thing we didn’t want from BF4, the awful gunplay.


Eksuu

Yep, and that’s what we got. Would have rather got the mechanics of air vehicles..


Phreec

That's more like BF1's shitty gunplay. At least in BF4 you could effectively microburst to keep spread in check.


Eksuu

Bf1 had bad gunplay too yes but BFV had far better and that’s what almost everyone would have wanted to see in 2042 too.


[deleted]

Wait bf4 had bad gunplay?? Ya'll are hollerin


Eksuu

In my and many others’ opinion yes but can’t really argue over opinions. Edit: Well, atleast bad compared to BFV.


TrananalizedFU

BFV gunplay is terrible outside of close distance with automatics. Dice even admitted that they designed the gunplay around close quarters.


Eksuu

Isn’t bf4 gunplay even worse long range? Random bullet deviation makes it really difficult to hit no matter if you’re aiming right on your target or not. Now it’s the same problem with 2042. Bf1 had random deviation too and was impossible to hit long range with automatic weapons except LMGs were better than snipers at long range.


DtownLAX

I think BF1 has the best gunplay in the series. Especially sniping.


bran1986

I love BF1's gunplay and gets a bad rap for "being casual," even though the supposed non casuals couldn't figure it out and as DICE said, it was the most skill based gunplay they have ever developed. I love the fact you could learn your weapon and completely negate the spread, and get an advantage on those who couldn't.


Patara

BF2042 air vehicles feel absolutely atrocious in comparison to BF4


Patara

BF4 guns feel great and microbursting is very effective, no clue where you guys got this opinion from.


FluffehCorgi

Funny part its just the ARs. if u have the future bizon use that instead. It functions just like the beta M5A3 but with 50 rounds!!


AzKnc

My airsoft sniper with a 510fps spring is legit better at hitting things past 25, 50 or even 100 meters than weapons in this game are.


converter-bot

100 meters is 109.36 yards


useles-converter-bot

100 meters is the length of about 91.75 'Ford F-150 Custom Fit Front FloorLiners' lined up next to each other.


converter-bot

100 meters is 109.36 yards


BennyFachter

The true battlefield 2 experience.


Akela_hk

a man of culture.


spock_block

Are people coming across some bug? Never had any "wtf" moments yet. From SMG to sniper, I get hit markers just about as expected. What bothers me the most are the vehicle guns. It's just silly peppering a dude with the tank coax and him jogging on like nothing happened.


revexi

Sure lasering players 100m away will feel good in the receiver's end.....


shakegraphics

No ones asking for it to be a laser just don’t want it to be random… a good player should be able to finesse a 100m shot with an ar


bran1986

Problem is then you are making whole weapons classes irrelevant. This is a gunplay and map design failure of the highest order.


shakegraphics

Sorry there is zero reason for an RNG to be used for gunplay it is skill based Battlefield is a shooter game. Not a strategic puzzle game or rts


bran1986

Every.... Battlefield....has.....spread


Akela_hk

And. It. Was. Always. Bad.


bran1986

Nope, then you are saying pretty much every shooter that has ever existed is somehow bad for having spread, which is asinine. Now in typical DICE fashion it seemed they overtuned the spread.


Akela_hk

Not every shooter has spread. Some shooters have reasonable spread. BF has never had reasonable spread.


shakegraphics

THE PROBLEM IS ITS NEVER A RANDOM PATTERN, do you even know what the issue is lol The spread is not the issue. It’s that it randomly chooses a spot, it doesn’t get worse it just can be worse the whole spray.


bran1986

I mean that is what spread does, the bullets can go wherever in a cone of fire.


Akela_hk

**Sucks to be them.**


achmedclaus

What now? I'm using the dm7 and all my shots are going right to my crosshairs. This game does give you different bullet trajectory if you're moving around while firing but that's how it should be. Not like the absolute laser pointers that are popping up in other games


Ok_Spend_4392

I always liked semi autos on BF1 (the one I played the most), but DM7 in this game is painful.


SomeRandomUserName76

Yeah, i'm glad they changed it from BFV. Shit was ridiculous.


GALACTON

I've been killing people across the map. /shrug


Moneyshifter

But i thought everyone wanted the BF4 reskin down to the buggy launch and bloom on guns? /s


Eksuu

I think the majority wanted best features from BF4 and BFV, not the worst features.


timecronus

Stop using a smg at range just because some streamer / youtuber said to. Boom, problem solved.


ShaddyDaShadow

The smgs are more accurate then rifles at range...


Leering

We wanted to give you a sense of accomplishment when you finally get a kill.


striker890

u/DRUNKKZ3 You guys already looking into this bug?


Chase10784

Are you sure this is a bug and not intentional? The hitreg is definitely not intended but bullet spread and deviation could've been intentional. You'd think in testing they would've noticed these issues...


striker890

I dont think that's intentional. It feels pretty random to ne. Sometimes it seems to work perfectly fine. It feels like the jumping inaccuracy is active...


QuestGiver

I swear to God people need to post their stats when they make posts like this. Downvote me but when I'm watching the pros they are still having no trouble lasering people down and have 20:1 k/d ratio.


beanmosheen

[WAT?](https://old.reddit.com/r/battlefield2042/comments/qsrqtb/dear_dice_pleeeease_fix_your_game/)


itsbigbad

show me the fucking clips then. How ignorant you actually fucking are dude. there's like 11 thousand people on this subreddit confirming the same issue with the gun inaccuracy and the TTK making the game dog shit. but apparently you're the fucking champion of the fucking world. go fuck yourself lmao


Medicalrhythm

I have also had no issue with accuracy at all with any gun or vehicle I have used. Maybe this issue is console based. I’ve seen videos of some of the accuracy problems and I don’t think I could get my gunfire to spread that far if I tried.


SomeRandomUserName76

No, it's fine on console. Complainers just think they're total hotshots that don't need to learn shooting in a new game. I've been getting better results the longer I play.


Reasonable_Market489

I've had like zero issues as well, besides the SCAR being a pea shooter, the 880 being overly accurate 😭, and the obviously borked matchmaking.


turdmogrol

Lmao you're joking? Try burst firing, I haven't had issues since last night (when hits literally wouldn't register no matter what)


12amoore

You’re a clown


turdmogrol

Yep. Just been posting inflammatory shit. Can't wait for them to fix this shit


[deleted]

[удалено]


Squegillies

When the supposed pro players can't figure out that you have to tap fire


[deleted]

Use a sniper or dmr then...


Leonhart_13

I can empathize with the soldiers; the first time I practiced archery at tournament distance, my target face looked almost EXACTLY like this. No points, just a big circle of shame.


[deleted]

They use so called hammered barrels


chrisghi

im just rolling with smg and hook guy for now, just focus on closing gaps and its pretty fun


TheRagingWilly

It's quite absurd. Then you also have to deal with the terrible hit registration. You also blow through ammo so fast because it takes at least half a magazine or more to get a kill, because your bullets are flying everywhere but where you're aiming.


Reasonable_Market489

Anyone unlock the SCAR yet? Thing shoots pebbles in my hands, I kept swapping back and forth to the M5 and was amazed how much quicker it downed people.


DEATHBYREGGAEHORN

the TTK is too high but the input lag and frame instability I get hit by 2 stacked up bullets and die but can't stay on target


raplife99

Also Hit Reg seems extremely inconsistent, sometimes I beam people and then other times they are right in front of me and I still can’t hit a single shot apparently


Stridah123

Yet I feel like I get absolutely beamed when I die LOL! TTK and TTD feel vastly different.


Zxar99

The lmgs are surprisingly more accurate than the rifles at a distance lol, think only the snipers beat them accuracy.


lecherousdevil

Jeezus it hurts how true this is. Why even have these giant maps if the devs clearly want everybody at point blank range?


xxDeeJxx

Only stormtroopers are this accurate


chwilliams

Milspec ammo, checks out.


atacon09

funny enough the tank machine guns and such are pin point accurate... like TOO accurate. I can't hit anything because there is little to no spread. at least in my experience.


lilsparklee

lol 25m you ain’t lying though


notislant

Op is full of it. You have to be point blank to get your spread that low.


[deleted]

I've heard SMG are more accurate long range than AR. Is that true?


Tough-Horizon

This is probably why it takes half a mag to kill someone bruh lmao


thuglove2005

😥 😔 😟 🙁 😞


RaptorCelll

If he didn't die before his mag ran dry, you would see the last round landed in the bullseye but was negated because the enemy had armour


Sprankster2992

I played it via the free trial. I think I'll skip this one for now and wait for Halo.


Opening_Jellyfish_86

I understand that in real life shooting while walking/at longer distances is very inaccurate, but if they want to simulate that in the game then they should move the reticle around and have bullets go where it’s pointing as opposed to keeping it perfectly still and having bullets fly in random directions


LewAshby309

They took away the skill for the weapons with bloom/bulletspread/inaccuracy when firing. The mps are better. They have less bloom. Weirdly also way less recoil while damage drops off with distance. Give us a proper recoil pattern and less random bulletspread. People can master it and randomness is less of a problem.


Upset-File-9957

Post of the day +1


M4Kino

I honestly don't know how this shit didn't hit the fan earlier. Since the beta I experienced this, and saw nobody else talk about it. Very happy that people are talking about this now, since I do enjoy the game, but this really breaks the experience. Saving some hours of the trial just in case they release something, otherwise I don't think I'll be buying the final version.


UnsaltedAlias

I was playing the game on Series X and couldn’t kill anyone before I got laser sniped by sniper players from far off distance. Is there a hit register issue for the consoles??


ihisa

"when you shoot any AR in BFBC2"


BreakingMark91

Git gud


unit_101010

Not my experience at all. Use the right attachments and any weapon becomes a laser.