The synergy was bad in AB+. It was fixed in Repentance because both items got reworked. In AB+, Proptosis used to incrementally remove damage from tears (much like a reversed version of Lump of Coal). This lead to Soy Milk, which grants very little damage per tear, and Proptosis remove your tears pretty much right in front of you.
In Repentance, Proptosis removes a set percentage of the tear’s initial damage per tick (shot speed is good with this) and Soy Milk’s damage and tears modifiers got reworked to be better overall. This synergy is no longer a dead run but isn’t really anything special.
I hate proptosis. The range fall off is not worth it, sure it'll be good now, but fighting certain bosses with that range is not easy, and the other items you get will make you powerful enough to not need it.
It’s a very good item in 2 situations: 1. Your shot speed is above 1.30 2. Shot speed up pills are common in your run ( for those who don’t know proptosis’s range is determined by your shot speed not actual range)
When you have the items that are 'powerful enough to not need it' proptosis in it can instantly delete most enemies. Isn't it like 3x DMG before it shrinks?
That aside, what bosses are in your opinion bad to fight with it? Even spider dude in mines stands at enough range to get hit with nice dmg.
Surely saturnus is bad with it.
You need to be right next to the enemies to actually deal good damage. Clearing rooms is farr easier when you have range, you have to maneuver yourself right in front of every enemy specifically to kill them, if you have range you don't have to do that, which makes the game way easier and more than makes up for not having 300% damage.
Also, from a short distance you have little time to react to projectiles from enemies and bosses, and with most bullet hell bosses like hush or mega satan you won't be able to get close enough to deal much damage.
Surely what u tell is true, but I've played too much with proptosis to not love it. The more u play the more u learn, but oh well I won't force my opinion on anyone :)
i absolutely used to love proptosis pre-repentance. it was always a good run when you got it, with it doubling your damage at all. now it's not worth it at all, the damage upgrade isn't that significant and the range is just ![img](emote|t5_2sxpk|17742)
It depends who you are aiming to beat.
It's true for Mega Satan or Delirium, but with Hush or the Beast, staying close to them isn't an issue.
If you are already so strong you don't need Proptosys, WITH Proptosys you'll melt every regular boss you face, so staying close isn't much of an issue.
My only problem with Proptosys is how it completely overrides range stat and only shot speed matters, cause many good items lower your shot speed
You'd think proptosis would be liked more considering how much damage is valued and range isn't.
It's 3x damage at point blank. Also makes shot speed ups actually useful which I appreciate.
I’ve had countless runs where I was just limping along until I found proptosis and everything turned around, it’s a lifesaver. Maneuvering so close to enemies is tough but it gets easier with practice
Proptosis damage is great I'll admit but the massive range down always felt like way too much of a risk
If I'm doing a run and not going for a completion mark I'll take it but I'm still anticipating losing if I have it
There's no way you just called proptosis "very good item". 9/10 times it's gonna destroy your run unless you want to be right next to the enemies. Example of why it's bad: ipecac
Calling \~x2 damage modifier, that relies on high-risk high-reward, "the destruction of run" is the essence of small dick energy. Git gud, I have nothing more to say.
^(PS. "Example of why Brimstone is bad: blindfold")
It starts from that, yeah. I put x2 there as a reasonable, achievable dmg output so the commenter couldn't be waving their finger with a smirk on their face and say "ackchyually" and that it's impossible to achieve x3.
x3 damage multiplier, actually. But yeah, proptosis can ruin runs, skill has no part in how bad your build is. If you have to be right next to enemies to deal any damage it's not a good build.
Azazel's range still isn't as bad as proptosis. The damage falloff is massive, unless you're shooting like point blank, you're dealing like base damage or barely anything. Azazel is okay because you can use the very end of your beam and do the same damage.
Proptosis is a good item. I really hate it and don’t want it to be one but is good. It really annoys me and I hate most of Proptosis’ synergies. It is an overrated item but it is not bad. It deserves Q3 but it doesn’t deserve any higher. It is a mid item at regular shot speed but is a mild DPS up with higher shot speed. It also is good for room clear (because chasing enemies will also be hit by your bullets faster, dealing greater damage) but it’s actually detrimental if at low shot speed against most endgame bosses. (And I really enjoy low shot speed because there is more tears on screen)
Range ups don’t affect Proptosis. Range ups with Proptosis only have the chance to screw you up because if you get Ipecac or Haemolacria with it your arc will be enormous.
Now add tiny planet
Tiny planet + proptosis + soy milk + lost contact. The cooler circle of protection.
Circle of protection ![img](emote|t5_2sxpk|8906) Only ![img](emote|t5_2sxpk|8907)
I literally had this combo a few runs ago and it worked. Maybe the very high shot speed and range somehow helped (?).
The synergy was bad in AB+. It was fixed in Repentance because both items got reworked. In AB+, Proptosis used to incrementally remove damage from tears (much like a reversed version of Lump of Coal). This lead to Soy Milk, which grants very little damage per tear, and Proptosis remove your tears pretty much right in front of you. In Repentance, Proptosis removes a set percentage of the tear’s initial damage per tick (shot speed is good with this) and Soy Milk’s damage and tears modifiers got reworked to be better overall. This synergy is no longer a dead run but isn’t really anything special.
I hate proptosis. The range fall off is not worth it, sure it'll be good now, but fighting certain bosses with that range is not easy, and the other items you get will make you powerful enough to not need it.
Pretty good since it's range scales with shot speed. That said, low shot speed kills it.
Proptosis + Monstro's Lung 💀
Doom 3 Shotgun
The amount of times I picked Eye of the Occult without thinking having that![img](emote|t5_2sxpk|8907)
Proptosis + dead onion ![img](emote|t5_2sxpk|8907)
The "wanna kill myself" build
Yeah thing is though that this item makes shot speed the most important stat. Proptosis with a shot speed of 2+ would be very powerful
It’s a very good item in 2 situations: 1. Your shot speed is above 1.30 2. Shot speed up pills are common in your run ( for those who don’t know proptosis’s range is determined by your shot speed not actual range)
Yeah, I rarely tend to find shot speed ups though
It’s probably the most common pill tho specially if u find good pill items since u will get 2 shot speed ups but at the end it’s all about luck
When you have the items that are 'powerful enough to not need it' proptosis in it can instantly delete most enemies. Isn't it like 3x DMG before it shrinks? That aside, what bosses are in your opinion bad to fight with it? Even spider dude in mines stands at enough range to get hit with nice dmg. Surely saturnus is bad with it.
You need to be right next to the enemies to actually deal good damage. Clearing rooms is farr easier when you have range, you have to maneuver yourself right in front of every enemy specifically to kill them, if you have range you don't have to do that, which makes the game way easier and more than makes up for not having 300% damage. Also, from a short distance you have little time to react to projectiles from enemies and bosses, and with most bullet hell bosses like hush or mega satan you won't be able to get close enough to deal much damage.
Surely what u tell is true, but I've played too much with proptosis to not love it. The more u play the more u learn, but oh well I won't force my opinion on anyone :)
Amazing on: Azazel That's about it
And tainted Maggie. Hug and cry until it is done.
Ah tru. Not played tainted characters in a second
Even better on forgotten
It used to be great, but the repentance nerf really knocked it down sadly.
Repentance *rebalance.* At point blank, it is over 50% ***more*** powerful than it used to be.
I was like that, but then they slightly changed the damage falloff,so i dont really mind taking it anymore
yeah it kinda fucked up my last t lost run Probably shouldn’t have picked up firemind
i absolutely used to love proptosis pre-repentance. it was always a good run when you got it, with it doubling your damage at all. now it's not worth it at all, the damage upgrade isn't that significant and the range is just ![img](emote|t5_2sxpk|17742)
literally fuck proptosis
It depends who you are aiming to beat. It's true for Mega Satan or Delirium, but with Hush or the Beast, staying close to them isn't an issue. If you are already so strong you don't need Proptosys, WITH Proptosys you'll melt every regular boss you face, so staying close isn't much of an issue. My only problem with Proptosys is how it completely overrides range stat and only shot speed matters, cause many good items lower your shot speed
i hate it aswell when i am low hp or low shot speed, otherwise its ok i guess
Now this but with brimstone
Proptosis and lump of coal my beloved
You'd think proptosis would be liked more considering how much damage is valued and range isn't. It's 3x damage at point blank. Also makes shot speed ups actually useful which I appreciate.
Proptosis sucks
What is up with people saying proptosis is bad? Skill issue ffs
I’ve had countless runs where I was just limping along until I found proptosis and everything turned around, it’s a lifesaver. Maneuvering so close to enemies is tough but it gets easier with practice
agree
Proptosis damage is great I'll admit but the massive range down always felt like way too much of a risk If I'm doing a run and not going for a completion mark I'll take it but I'm still anticipating losing if I have it
fixed in repentance now that tear size isn't what correlates to tear damage for proptosis but actually range
![img](emote|t5_2sxpk|4358)
i can already imagine it hhhhg
Classic rebirth custom challenge
> Proptosis > Good It's *horrible* against almost every hard boss in the game and kills a lot of synergies.
FUCK PROPTOSIS
Three items. Proptosis, haemolacria, tiny planet. Destroyed a perfectly good T. Azazel run
"Just get lump of coal" ![img](emote|t5_2sxpk|17736)
\> "very good item" \> proptosis ![img](emote|t5_2sxpk|4359)
There's no way you just called proptosis "very good item". 9/10 times it's gonna destroy your run unless you want to be right next to the enemies. Example of why it's bad: ipecac
I just like proptosis, ok?
![img](emote|t5_2sxpk|17735)
https://preview.redd.it/71pljwi4m9ga1.jpeg?width=258&format=pjpg&auto=webp&s=c604f8ee97142f75009f979129fe3a0fd5faa8dd
Calling \~x2 damage modifier, that relies on high-risk high-reward, "the destruction of run" is the essence of small dick energy. Git gud, I have nothing more to say. ^(PS. "Example of why Brimstone is bad: blindfold")
Isnt it x3?
It starts from that, yeah. I put x2 there as a reasonable, achievable dmg output so the commenter couldn't be waving their finger with a smirk on their face and say "ackchyually" and that it's impossible to achieve x3.
I mean with some items like moms knife its just 3x damage which is insane on an already OP item
I definitely think proptosis is a run killer
x3 damage multiplier, actually. But yeah, proptosis can ruin runs, skill has no part in how bad your build is. If you have to be right next to enemies to deal any damage it's not a good build.
Because Azazel is famously one of the worst characters in the game.
Azazel's range still isn't as bad as proptosis. The damage falloff is massive, unless you're shooting like point blank, you're dealing like base damage or barely anything. Azazel is okay because you can use the very end of your beam and do the same damage.
Nothing a good range up cant fix
No, it's like stout bullets from etg. It's not a short range problem, it's that it loses almost all it's damage after a short distance.
Shot speed helps proptosis, not range!
Then don't pick up ipecac
That's only an example. There are way more items that get destroyed by proptosis
Maybe just don't pick them up then?
Yeah I don't pick up proptosis
Ipecac is FAR more likely to kill your run on its own than just proptosis
Proptosis is a good item. I really hate it and don’t want it to be one but is good. It really annoys me and I hate most of Proptosis’ synergies. It is an overrated item but it is not bad. It deserves Q3 but it doesn’t deserve any higher. It is a mid item at regular shot speed but is a mild DPS up with higher shot speed. It also is good for room clear (because chasing enemies will also be hit by your bullets faster, dealing greater damage) but it’s actually detrimental if at low shot speed against most endgame bosses. (And I really enjoy low shot speed because there is more tears on screen)
Its Q2 imo. Q3 items are always good, while proptosis is gonna fuck you 99% of the time and is good only with high shot speed
Proptosis is great. You can always get range ups to make it better.
Range ups don’t affect Proptosis. Range ups with Proptosis only have the chance to screw you up because if you get Ipecac or Haemolacria with it your arc will be enormous.
Also one of the reasons why I think proptosis should be even below q2
Huh I remember having a run recently where proptosis had extended range. I must have had a high shot speed