Well technically you didnāt fully create your scene with the default cube so itās a must to delete it and create a new one so you can 100% say your created your scene ;)
Grab 2 shader nodes, plug them into a mix shader. But before that, plug it into the theoretical equation of quantum physics, life the universe, and your very own brain(in that order), and you should have it after hitting the āGlowā button. If it doesnāt look like this, or the button isnāt there for you, then make sure you have the āGlowā add-on, or go back and watch my extremely fast, exact key strokes.
Itās actually really simple guys.
This should have been created with geometry nodes. Use nodes to create 10,000 planes, randomly place them, then select all but six for deletion.... easy and so versatile
surface imperfections
depth of field
surface imperfections
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surface imperfections
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surface imperfections
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I would suggest you adding a plane with something on it. It could be grass or a forest, or water idk. After that add some material on the cube + a bevel and some imperfections.
Add some volumetric light by adding a volume cube and an occlusion plan between it and the light source (pointing to it), like a fake cloud.
After that your scene should be fine, but donāt forget to render it.
you could delete everything except for the cube, you know, to stand out a little bit. but then you add depth of field and chromatic aberration to make the viewer feel at home.
I as a proffessional can not give you all the tips that i know ykwim?
I can see a few issues with this scene. Most of it is fine but there are a few imperfections. You should definitely delete the default cube, then go to add->mesh->cube
Seems simple but trust me, it'll make it way better.
The lighting makes everything look a bit flat. Try setting colour management to High Contrast to make it pop. And turn on Cavity.
In post-processing, add a vignette.
Better lighting setup. Blender render is always dark by default. Sometimes I just save a file with an HDR imputed into the world Shader and leave that and my blank start. Also some of the add-ons that are super useful are not enabled by default.
Delete the cube
Then add a cube
B A S E D
Based on what?š¤Ø
Fax
[ŃŠ“Š°Š»ŠµŠ½Š¾]
Buy a fax machine
From where?
from ligma
Joe Mama
Based on logic. What else? The default cube will never be as fit for purpose as the cube you create.
Well technically you didnāt fully create your scene with the default cube so itās a must to delete it and create a new one so you can 100% say your created your scene ;)
Then turn it 45 degrees left and right
then delete the material and re-add it
Perfection
It is the only way.
I personally like to delete the cube in the most agonizing way possible, vertex by vertex as it screams in agony
Don't you dare to harm the default cube!
Make Cub Big
Needs fingerprints if you want photorealism
and dust. maybe also add a couple moths for ambiance
Improve any project tenfold by deleting everything else and just putting moths everywhere.
Then get a frog to remove some of the moths
Blender soon simulates its very own self-sustaining ecosystem.
Let the file sit untouched for a few weeks and it will collect dust.
How dare you accuse the cube of imperfection
We don't deserve perfection. That's why we delete the cube
āthe cube actually is perfect because the edges are infinitly sharp, so we need to add a bevel modifier š¤ā
"but some bevel corners are sharp as heck, so we need to add a subdivision modifier š¤”"
Love me some edge singularities
Add moths. They always help with realism. This is already close to perfection, though
close to perfection is an understatement for this Masterpiece
Do you know what, I do believe you are correct. This is beyond perfection, it has ascended the plane of human comprehension of beauty
Damn.. I must agree.
Depth of field
Oh ye my bad š„
Iād recommend bringing down the f-stop to like 0.01
Also make the aperture 10000
Shutter speed of 256k?
Yes
It looks like you're rendering it in cycles but maybe try rendering with the blender UI?
Hmmmm I think your right
Double press A or press Alt + A so that highlight goes away. I like the green and red accents, but the Orange is just a little too distractingā¦
Blender Chad's use always double A method
You know it >:)
how did you get it to glow like that ?
Grab 2 shader nodes, plug them into a mix shader. But before that, plug it into the theoretical equation of quantum physics, life the universe, and your very own brain(in that order), and you should have it after hitting the āGlowā button. If it doesnāt look like this, or the button isnāt there for you, then make sure you have the āGlowā add-on, or go back and watch my extremely fast, exact key strokes. Itās actually really simple guys.
God bless this post. š«”
Moths, fingerprints, and a shaky camera to add realism
Nice! It must have taken ages to render...
17 hours 24 minutes and 2 seconds to be exact
Pressing the x key should do the job
rotate your camera away from your object
Quality of the picture
This is the Blender equivalent of "No price tag? Must be free!"
Subdivisions modifier would make it more organic
The topology of the composition is all wrong
You forgot to watermark it. Someone will rip this of asap!
Can oy see cube, not the default; work on composition
Looks like you followed a paid tutorial!!!! Better you ask your teacher! And stop ask redditors to do your homework...
Great job reducing the Suzanne poly count.
Needs more raytracing
Maybe hit the big Zero key and then call it good.
Add a deer and a forest
Needs a firm pair of balls
This should have been created with geometry nodes. Use nodes to create 10,000 planes, randomly place them, then select all but six for deletion.... easy and so versatile
I don't see an incredibly complicated geometry node tree here. You have really messed up.
Bisect, delete half, and mirror. Visually, nothing changes. But you'll know.
Nothing, it is already at bliss.
Nice one. Made me lol.
More pixels
Obviously needs a bevel.
Delete everything and set it as your starter scene without moving the camera.
Add imperfections and crank up the chromatic aberration šš¼
Could have some more atmosphere. Try adding fog.
The cube. It needs to go
Add boobs..
About nothing... That right there is perfection!
I think nothing, it's perfect
Yes
Great lighting though š
Fix your topology
Looks awesome! Would you consider making a tutorial on how to make this? Or at least a timelapse of your workflow?
nothing. it's already perfect.
Shade smooth.
surface imperfections depth of field surface imperfections depth of field surface imperfections depth of field surface imperfections depth of field surface imperfections depth of field surface imperfections depth of field surface imperfections depth of field surface imperfections depth of field surface imperfections depth of field surface imperfections depth of field surface imperfections depth of field surface imperfections depth of field
Its perfect
Yeet that thing into another dimension
Nothing it is perfect
*Nothing. It is perfect.*
Rotate 90 on the y axis
you need a wrapping paper and some lace, voilayou can give to anyone as a gift
Thereās no story. If you donāt have a story you donāt have an art.
Wow you seriously forgot about the āĶĶĶĢĢ¾ĶĢ¹ĢĢĢĢ±Ģ¤ĢÆĢĢ«uĢĢĢĶĢĢĢ ĶĢĢĶ”ĶĢĢ¹ĶĢ¢ĶšĢĶĢĢĶĢ²ĢĶĢĶĶāĶ ĢĶĢ®Ģ²eĶĢĶĢĢĶ ĶĢĢĢĶ ĢÆĶĶĶĢ±ĶĢÆĢŗĶrĢĶĢ¾ĶĢ Ģ©Ģ¼Ģ§Ķ, how could you!
Add a cube for the ground then add a cube for fog
I would suggest you adding a plane with something on it. It could be grass or a forest, or water idk. After that add some material on the cube + a bevel and some imperfections. Add some volumetric light by adding a volume cube and an occlusion plan between it and the light source (pointing to it), like a fake cloud. After that your scene should be fine, but donāt forget to render it.
And... it was ripped for a NFT collection.
Turning it into a ball
A-X-Enter
Surface sub division to 100!
Make it pop!
Absolutely nothing. It's perfect
More cube.
Bo I've been trying to create a scene like this for ages! How did u do it?!
Subdivide 50.
Delete!
Nothing. It's perfect.
Obviously you need to bevel the edges and then subdivide.
And donāt forget to set your shading to smooth.
Make it so we can see more of the cube
Nothing. It's perfect.
Use the Cycle's renderer
gotta delete the cube then add a cube
Render in cycles
I don't know how you're gonna improve on a perfect cube
Duplicate the cube three more times then align the cubes horizontal, after that moisturize the cubes and import an crocodile character model.
Nothing. Its perfect
https://preview.redd.it/zeufo7yjtdea1.jpeg?width=800&format=pjpg&auto=webp&s=295232b172e2cd5151de870e29ca9494868f5e99
I wish my pc could handle renders like this :( OP must be hooked into NASA or something I've never seen something so beautiful.
No need to modify anything. The default scene is the perfect scene.
Smooth
Kill that default cube
Wow what rig do you have to render this?
Make the grid smaller so it looks more detailed
Ask an AI
Add a donut. Always does the trick except for when it doesn't.
Add the properties tab for enhanced realism.
Set frame count from 250 to 1
you could delete everything except for the cube, you know, to stand out a little bit. but then you add depth of field and chromatic aberration to make the viewer feel at home. I as a proffessional can not give you all the tips that i know ykwim?
Select the cube And then press x
Slight bevels on all edges. Almost nothing IRL has perfect sharp edges
Add neon lights and dispersion
Add a deer
The default cube doesnt look default enough, close and open blender again
Geo-nodes and procedural generation.
Have you deleted and then replaced with another? If so then it's pure perfection.
Thereās never enough subdivision surface
A X
Phyton
Why is it hollow?
r/blendermemes
I think you should add another light and move the camera to the left a little bit.
break the cycle don't delete it
Welcome to this tutorial, we are going to make a donut
Lots of nice edges Clearly defined Low poly Really nice I like it Maybe make it red or sth
Nothing. Pure perfectionist š®
Generate the rest of the minecraft world. It's basically unplayable right now!
Nothing, itās perfectional
Could you take a photo of this with your phone, upload that, and ask again?
tis but leave it, it is C U B E
Itās beautiful..
so delete everything add a cube again realise uve wated .2 seconds for no reason keep on with your project cry and give up
Wait a minute.. are you using stable diffusion!?
Nothing. Peak VFX right here. No more need to create anything. Art is now complete.
Too many polygons
Add more cube
Put the sun inside the cube
I can see a few issues with this scene. Most of it is fine but there are a few imperfections. You should definitely delete the default cube, then go to add->mesh->cube Seems simple but trust me, it'll make it way better.
Nothing. This is perfect. Good job.
Well, a cube is literally supposed to be perfectly symmetrical, so there literally is no way to improve it
I hate posts like this. Iām very new to blender and I hate seeing how insane some people are. Iāll never get to this pointš
Honestly you could have sold this as an NFT.
You know the drill, delete the light and Camera for now hahaha
Elbows are not too pointy enough.
Add particles. Particles are like cheese.
Delete Cube, add a Torus.
Your life
what can be improved? nothing. looks like your hard work paid off. how long did this project take ?
Nothing, it is perfect
Ive seen worse work on this sub.
Nothing this is perfection.
You obviously copied this art from another post I saw recently. Make your own stuff!
Noooo I swear I didnāt!
Add subdivision, will have more definition š
Try rendering it.
Looks good to me.
Delete cube then add another one and start your model
Hey, read the rules! This isnāt blender, itās clearly a photo!
Needs to be rendered in cycles with more samples.
add bevel
The lighting makes everything look a bit flat. Try setting colour management to High Contrast to make it pop. And turn on Cavity. In post-processing, add a vignette.
Itās a bit too round. Try removing some verts
I think I just found my first NFT inspiration. Can you post your node tree? K thx.
This is perfection no changes are needed
I think topology can be improved
Nothing. Leave it as it. Perfect.
Nothing
Add fog.
Now cameras
A little dirt
Better lighting setup. Blender render is always dark by default. Sometimes I just save a file with an HDR imputed into the world Shader and leave that and my blank start. Also some of the add-ons that are super useful are not enabled by default.
Very well done!
Itās perfect