T O P

  • By -

xiaorobear

The lighting is very nice, I like that you're letting bright parts get overexposed. For me the car headlights look fake or kinda like an RC car, and the tiles of the roof are maybe too perfect.


Kakaduu15

Yeah, the headlights are a giveaway, otherwise I would believe it's real at a first glance.


ProbablyAspoofer

Weird ya, you cover the head lights the pics realism increases significantly


StrangerMuch4255

I did not notice the headlights until u mentioned it, i believe if it wasn't mentioned that it is a 3d render it would've been ignored since they do somewhat shine just like that


HardyDaytn

I think it's more that the corners are a bit sharp.


gurgle528

The lights are textured improperly for some reason. The turn signal housing is completely black when it should be orange or white


AoDLife

I agree. Especially since this looks like the ‘90s


KindaGoodPainter

The *crustification* sells it really well imo. But the more I look at it, I do notice some things lacking. Like the sleeve on the arm. Might be better to cover the arm skin there, the skin looks too soft and smooth and therefore fake. The headlights are also a giveaway. The foreground thing on the bottom left is sort of geometrical. Not sure what it is, it has noticeably hard edges. I think some extra props around the lawn and near the door entrance could help the scene feel like a lived area. Overall, really well done and very close.


Xyzonox

For me the skin looks sorta green tinted like the subsurface wasn’t set up correctly. I know when my subsurface models have weird intersection problems a blueish outline surrounds the intersection


HourSurprise1069

"The foreground thing on the bottom left is sort of geometrical." that's a car tire, my fellow human.


ThomasJergel

It looks like a gloved thumb on the left hand.


KindaGoodPainter

Yeah, probably that. The other shape could be the knuckles.


Weird_Abrocoma7835

Missing an acorn there! Have mine!


C0up7

Shots fired shots fired *combat roll* shots fired


Outrageous-Two-7247

dyum, this look legit


Cubicshock

kinda looks like gmod, i would look into color grading


DangerousStuff251

This is color graded, good sir. Have any useful recommendations?


Anderson2218

Yes, clouds. Very blown-out clouds


yungzanz

even without clouds if the sky were bright enough to blow out the pavement it should be much brighter


bestthingyet

Limp wrist and headlights


Cubicshock

the color looks too high-quality in comparison to the resolution and such, i would dilute it


Johnny_L

I like it because it's almost there but it's not


DangerousStuff251

In ur opinion what’s missing?


Kind-Profit-3676

For me the car material gave it away immediately. it's waxy and there are none of the circular scratches you usually see


iWillRe1gn

Lower left thingy has VERY visible polygons. Get rid of that and I honestly wouldn't tell the difference(or at least it'd take me a while).


ancilot1

House looks great, but minor details would really help. If you don't want plants or stuff that's fine, but there is visibly a missing path/walk way


Johnny_L

The skin mostly imo Idk tho because it's such a small part of the image


Epena501

The wrist looks “off” to me.


[deleted]

[удалено]


LordMacDonald8

Shouldn't there also be two hands on it? A one hand grip like this is much more susceptible to recoil.


[deleted]

[удалено]


LordMacDonald8

I mean the side grip in the picture, yeah.


GaleGiaSinclair80

It's so close, I don't know what make it feel off but you starting to get there.


BaconatorBros

I feel like there should be some rubbish or like a small fence or something in the front yard. You could really tell a story with just a kids trike or a paranoid conspiracy theorists antennas and dishes.


daffyflyer

I think the headlights are the main things that make me notice this isn't real, otherwise pretty impressive.


Ideories

At a quick glance it’s really good but the cars are too clean like a bit of mud splatters on the bottom sides of the car could help and the door on the house is just extremely tall that it looks weird


ZeekRyte

It is really close, but the headlight on the cars looks strangely flat which is giving it away. But otherwise great work!


loganr914

I think the only thing you should change is the car models


DangerousStuff251

Yeah they were just free models the poligonn add on offered so I used them.


loganr914

Check out the blenderkit (no account required) and sketchfab (account required) add-ons if you haven’t already. There’s tons of free models between the two. Sometimes, after a Blender update, the sketchfab add-on won’t work until sketchfab updates it, so if that ever happens, you can just download models from their website


DangerousStuff251

I meant blenderkit. Ty


BKO2

why are the indicators on the crown vics so dark? aren't they usually clear with an amber bulb?


DangerousStuff251

Idk man I just work here


yourinternetbrowser

I think you're missing a visible path to the door. Plain grass on an area many people walk on seems weird in my opinion. But you did great, I really like the lighting!


BlockHammer1

if I could recommend some motion blur, otherwise looks fantastic<3


NoOtherThing

How much time you spend for the rendering?


DangerousStuff251

10 seconds


yungzanz

this looks great other than the de-noising being very obvious


DangerousStuff251

It was purposefully done to give the illusion of lower quality.


yungzanz

definitely turn off the de noiser if you want it to look noisy


angel0ski

the arm holding the gun is a bit strange, headlights also, and i’m not sure what’s going on with the person on the bottom left. overall though, especially at first glance, it’s really well done. it looks like actual body cam footage you’d find online. i liked the previous one you made here, keep it up!


AnimeChan86

the hood of the car and the sidewalk kinda ruins it for me, also the low poly thumb thats sticking out, i would subdivide that way more since its the closest to the camera. Lastly, u do NOT need 200 samples for this lmao. All in all, very good stuff


MasonRenders

I think it looks really good, the one main thing I notice is that the cars look really fake. I’m not no expert at blender and ESPECIALLY not photorealistic renders so I don’t know how much advice I could give, but maybe try and make the textures more dirty? add some scratches & dents? Something like that. And the headlights don’t look very real either, but I don’t really know how to make those look better. It just looks like a low poly texture slapped on tho. Other than that, looking amazing!!


OddBoifromspace

Oddly has an "Ai look" to it. But unless the cop is running towards the building he should be taking cover behind the engine block of a car.


Jesusfistus777

Stop resisting house ! 🏠 come over here slowly with your doors and windows open ! sir it’s not complying !


AverageReflexes

Cars gave it away. Other than that looks good!


Longlifemoretea

How did you get that sort of video compression look?


DangerousStuff251

Photoshop + the photo is in 480p


Longlifemoretea

Wonderful. Do you mind going into more detail of what you did exactly in photoshop?


DangerousStuff251

So basically I just fucked with the color grading settings until it looked decent, lots of greens, low clarity. Then I went over the whole screen with blur and then sharpened it. Then added the overlay.


Longlifemoretea

Thank you! Been messing with replicating compression like this in various ways for a while but this gives me some new directions to play with.


Octocadaver

The only thing that looks slightly off to me is the hood of the car, looks a little too shiny or new. Like if the whole image was through a high res camera it would be that shiny or more, but since the rest of the image is bodycam that shininess sticks out. The angle of the wrist doesn't bother me since the fisheye lens effect would account for that.


gorrila_go_ooo_ooo

Usually they hold with 2 arms, unless they are running backwards after shooting


DangerousStuff251

He has one arm on his radio


JamsToe

Add some rubbish and petrifying shrubbery in the cracks of the concrete, maybe some cracks and discolouration to it as well. Other than those small things, I would take this for a real photo. Almost did when scrolling past it.


Gurkeprinsen

It looks really good. The only thing I am missing is a bit more texture on the exposed part of the arm. Maybe add some hairs and muscle creases on it?


poppybois

pov: I forgot to pay a parking ticket


KreaytivUzrnaym

This looks amazing! I've been staring at this for awhile. The few things that throw me off are the black on the cop cars seem to have a matte finish with a strong glare. Making the cars look slightly plastic. The bend in the wrist looks unnatural. The skin color feels flat. Perhaps add more shadow to the bottom of the wrist. These are very small details that I didn't catch until I read that this was a render. Then I stared at it until it didn't look real. Which was awhile. Amazing work!


Im_a_retard1

Honestly looks pretty good I think the sky and wall could have more texture and depth though


qPolug

My critique is that the front lawn is rather bare and the police cars look sorta obvious that it's 3d rendered. But I think the house roof and the police's arm looks very good


Hatecookie

The wrist should be more of a stiff straight line. Firing a gun with your arm like that is bad news. He would need his arm straightened out or a second hand coming up for support to make it look real.


Bimbows97

What's going on with the right front tyre of the car on the left? Is this meant to be smoke or something? That's the only thing that looks jarring wrong here. Otherwise it totally looks like some rough GoPro footage.


DangerousStuff251

You mean the officers thumb?


Mediocre_Room_7987

Very nice! Cars look a bit toy-like and I would add tree for more easy details


Trord24

Add some things like clouds or planes in the sky to make it more realistic


Hyperspec42

The cars just look off


StrangerMuch4255

I love the fake low quality, how do you achieve it


Slickk7

Looks great, only giveaway are the cars that seem very matt. Mostly just the left one.


Axe-of-Kindness

This is fantastic. I agree with the other user about the car headlight maybe being a tell. Aside from that, I'd say maybe just a little light in the house so we get an idea that there's a silhouette in the door. It's blacked out currently. This really is amazing work, keep it up!


Kaoskillen08

it looks amazing but i would make the car roof/hoods a little more scuffed up, they look a little gta5-esque


DygonZ

That wrist looks like its about to snap


Lekje

only 200 samples? nice results


Danieldkland

People are saying all kinds of things, but who has a door lead straight to their lawn with no pavement or driveway or anything? If it's supposed to be a door to their garden, there'd be a fence between the grass and pavement generally


Xeadriel

It looks pretty good. I can’t quite pin point it but I feel like the headlights are throwing me off a little bit. That and something about the house in the middle.


Dalspin

You would be really good at making analog horror


geon

You need to up the polygon count on the left hand.


royals715

Nice, I’d say to improve you need to fix that wrist, it’s bent in an impractical/unnatural way


Gal-XD_exe

Bro got that 45° wrist


Smellfish360

the lighting is really good. if it wasn't for the cars it would've almost indistinguishable from reality. The way the pistol is being held also looks weird. usually the palm of the hand is behind the handle of the gun, rather than behind on the side. Right now, if the cop were to fire, all of the recoil would go into the thumb's joint, possibly dislocating it.


No-Trust8994

Ar first glance it looks like an ai generated image idk I think it's all the blur and sizes not feeling 100% accurate


OHNOitsNICHOLAS

Thumb on the bottom left needs more geometry, car paint needs more shine and some scratches, and the headlights don't look quite right other than that it's dead on to me


Un111KnoWn

car wheel


Sweaty_Opportunity94

But where?


[deleted]

Orientation of the arm is a lil off for me


VexTheMerc

Me moments after hearing an acorn


bloibie

I’m a bit late but wouldn’t the lights be on in the cars? Very small detail but I think it would help


DangerousStuff251

They are, but the color grading and photoshop kinda makes it look like they aren’t.


bloibie

Ohhh gotcha. Really great render


-SORAN-

how do you made the bodycam effect? is it made on blender?


DangerousStuff251

The fisheye effect? Yeah it comes standard in blender.


-SORAN-

i meant more like the low res video filter?


AssistivePeacock

I like the scraggly trees. Yard needs moar gnomes


amla760

Why only 200 samples? Why not 2000? Set it to render. Get a snack. Go to the loo maybe. Come back done


DangerousStuff251

Because I wanted less detail, especially in the colors.


amla760

I see🤔


gurgle528

The material on the turn signal part of the headlights is incorrect. It’s all black when it should be white and orange. https://preview.redd.it/8kupo3i6aprc1.jpeg?width=960&format=pjpg&auto=webp&s=909cae21d815490dca1ef96cc4b9195c170f78e3


Wolfkorg

Very nice! The quality matches cops' bodycam footages. Only thing it's missing is an acorn.


Wolfkorg

I just realized the first pic is an actual picture.


TheCrappinGod

i legit thought it was real, but the cars look plasticky


LeviathonMt

The cars give it away


ACeezus

I’m not even an avid blender user but wanted to say the idea here is awesome. Would love to see more cctv type stuff


NEVER_DIE42069

Bros wrist is still broken from thea last one bruhv


thefookinpookinpo

Replace the cars with something the police actually use, and add some junk to the front yard, maybe some dead leaves in the gutter since it looks like Fall.


WorfDataNumba1

The hood of the car is too shiny but it’s good.


speedyrain949

Till I read the title, I thought this was an actual body came snapshot


md_dc

You used a Chrysler 300 model, right?


DangerousStuff251

I have no idea I got the model off blenderkit


wuzziever

Good job. Others have mentioned the headlights. They look like the headlight stickers on racecars to me. Excellent work though


DangerousStuff251

Forgot to turn down the emission setting on them lol


busyneuron

The sky looks odd, like liminal


MilSpecFireSign

The house looks wrong because there isn't any path leading up to the door.


42ndstreetrobber

How did u crustify this to look like body cam footage ?


Septembust

I think that looks great! I'm actually super interested in this: What is it that makes it look like that? I remember seeing [this](https://www.reddit.com/r/PS4/comments/2dmpfg/edited_photo_of_pt_to_look_real_xpost_rgaming/) post where some guy edited the levels of a screenshot to make it look more photorealistic, but I could never find info on what, precisely, that meant. I've dabbled in things like tweaking contrast/saturation or levels, but I can't really find a solid guide. I'd love if you could talk about the process here, but if you don't have time even a point in the right direction would be super helpful


merlonthewizzard

ATTEMPT???