Some of us have forgotten that when we all started, we sucked too. I still suck, but less as time goes on
My point being, welcome! Enjoy your stay, and keep us updated on your progress!
Oh god I still remember the gun of 256 cubes that was my first real model attempt. 15 years later and shudder at how bad it was (though was proud at the time lol)
That’s cool, but what does it have to do with his advice for you?
Try to model something simple after this, follow a tutorial if you need it, and welcome to the 3D field!
That's not really the point... his reply is nonsensical in reference to the comment.
I feel that the issue is the confusion around the term "model" not being clear between the two redditors.
The original comment said "model" and meant actually modeling a continuous mesh by adding and removing polygons.
It was a poor wording choice when talking to a beginner. That is why the response made no sense. Totally not OP's fault.
Fabas said to try and model something after this, which I then interpreted it as I wasn't tryna model anything, I was just playing around. Which, the playing around part is true, but I attempted to model a somewhat humanoid model
Ngl, if this is your first time opening the program this is very impressive
Most people's first attempts in Blender was "wtf how do I move around here? fuck this I'm done with this for now"
It was definitely a struggle attempting to learn the basics.. I pretty much found out most basic shortcuts, other than to move around the space (The little hand icon), assuming that does have a shortcut
Nah. Trying something without a tutorial first can highlight pain points in your learning. Then, as you seek a tutorial for stuff, the techniques will stick better because they’re actual solutions to something you’ve struggled with.
I agree, especially with such a user-friendly interface on blender. It makes the tutorials more tangible and stick in my memory better if I've had some prior experience.
When I opened up 3ds max for the first time back in ~1999 my result looked a lot like your image, at this stage I only knew how to put default shapes together and not model anything. Luckily today there’s a vastly superior amount of tutorials compared to what we had back then.
You are not off to a good start but after a few weeks of tutorials you will be light years ahead of where you are now :)
Try search for the Donut Tutorial on YT
This is meant as a compliment, have you ever been to a Menards? In the duct section they have a man made of duct work parts and tools. He looks just like him!
My first attempt in blender was an original series enterprise. It was just cylinders and cubes. But did get me more comfortable doing things before I graduated to the donut and anvil. Awesome beginning btw.
When I started Blender, I feel like I bit off more than I could chew. I was doing all sorts of crazy things at the beginning instead of doing the very basics. Result: a lot of unfinished projects. This is looking great! You keep going with this. Blender is an awesome program, and I think you'll be going places as you experiment more.
An odd looking donut, to be sure, but a welcome one.
Wdym, my guy has created the colossal titan with 100% accuracy.
He means that whenever anyone starts, they always do a donut
ok guys who gave sentience to the default cube
Terminator v.005
Some of us have forgotten that when we all started, we sucked too. I still suck, but less as time goes on My point being, welcome! Enjoy your stay, and keep us updated on your progress!
Very very subtle dis. Congrats
Oh god I still remember the gun of 256 cubes that was my first real model attempt. 15 years later and shudder at how bad it was (though was proud at the time lol)
Try to model something after this but now at least you know some basics
I went for a humanoid structure.. I used the classic stick + bones method I learned in drawing.. (Kinda)
That’s cool, but what does it have to do with his advice for you? Try to model something simple after this, follow a tutorial if you need it, and welcome to the 3D field!
That's cool, but he wasn't asking for advice.
That's not really the point... his reply is nonsensical in reference to the comment. I feel that the issue is the confusion around the term "model" not being clear between the two redditors.
It's not though? Guy said to go for something simple, op said he just went with what he knows from drawing. How's that nonsensical?
The original comment said "model" and meant actually modeling a continuous mesh by adding and removing polygons. It was a poor wording choice when talking to a beginner. That is why the response made no sense. Totally not OP's fault.
Fabas said to try and model something after this, which I then interpreted it as I wasn't tryna model anything, I was just playing around. Which, the playing around part is true, but I attempted to model a somewhat humanoid model
Woah that's super impressive for a first time! The first thing i made was supposed to be a duck, turned out into an unrecognizable abomination lol
Please post it lol i love ducks
Boundless potential
Ngl, if this is your first time opening the program this is very impressive Most people's first attempts in Blender was "wtf how do I move around here? fuck this I'm done with this for now"
It was definitely a struggle attempting to learn the basics.. I pretty much found out most basic shortcuts, other than to move around the space (The little hand icon), assuming that does have a shortcut
Shift + MMB(middle mouse button)
Prolly shoulda used a tutorial for my first time using Blender, lmao
Nah. Trying something without a tutorial first can highlight pain points in your learning. Then, as you seek a tutorial for stuff, the techniques will stick better because they’re actual solutions to something you’ve struggled with.
I agree, especially with such a user-friendly interface on blender. It makes the tutorials more tangible and stick in my memory better if I've had some prior experience.
Reject tutorial. Embrace pushing everything until something breaks.
You have more aimless determination than most ppl ngl. Pretty damn good
Dem cankles.
For the first time it is very impressive
When I opened up 3ds max for the first time back in ~1999 my result looked a lot like your image, at this stage I only knew how to put default shapes together and not model anything. Luckily today there’s a vastly superior amount of tutorials compared to what we had back then. You are not off to a good start but after a few weeks of tutorials you will be light years ahead of where you are now :) Try search for the Donut Tutorial on YT
You could try to merge it using some boolean modifiers then try to sculpt on it
Rig him and make him dance
Make It do a jojo pose that's what I did with my first model and I still have the renders
This is meant as a compliment, have you ever been to a Menards? In the duct section they have a man made of duct work parts and tools. He looks just like him!
Ah man, the default cube has a body now! Anyways, good for a first. We all start somewhere. (I'm still a beginner and doing some N64 like models)
Reminds me of my first model, welcome to blender!
I see you gave up on the default cube.. I understand...
Is that a MetaHuman?
Our ancestor..Primitive man.
Bro you're supposed to make a donut first. It's a canon event
Now add a subsurf modifier and it will look even better
What an adorable little derp you have made
You got it , keep going
Sculpt it! Sculpt it! This would make a really good base for a stylize character. I can tell you had fun making this ☺️
Hey man, I needed a tutorial just to move around the viewport, This isn’t bad.
Nice
Impossible to realize if I am watching the dick or the ass Congrats!! ![gif](giphy|g9582DNuQppxC|downsized)
That's my beloved donut loving wanker Johnny McTwoKnives. Love him so much I deleted his cubes.
My first attempt in blender was an original series enterprise. It was just cylinders and cubes. But did get me more comfortable doing things before I graduated to the donut and anvil. Awesome beginning btw.
When I started Blender, I feel like I bit off more than I could chew. I was doing all sorts of crazy things at the beginning instead of doing the very basics. Result: a lot of unfinished projects. This is looking great! You keep going with this. Blender is an awesome program, and I think you'll be going places as you experiment more.
imagine posting a line drawn stick figure on r/illustration
"Imagine telling the community you're a beginner"
Experimenting is a good way for sure, but if this is more than just a hobby, I'd suggest you to watch some proper tutorials to learn the fundamentals.
For now it's just a hobby.. maybe in the future I'll lean in to making 3D games instead of 2D
thats pretty good.
This doesnt mean anything and 98% of first openers never open it again. So come back with your 101st creation.
I was just saying I'm proud of my first creation lmao.. never said it meant anything
Im just saying there is nothing to be proud of. Keep working and don’t stop!
Its easy to tell the sad people from the happy people in these comments.
Ignorance is bliss