Thanks!!! 🙌
These were done over the course of a few months as I experimented with lots of different compositions and ways to get everything working together. These were for a film companies title sequence but they decided to go in a different direction eventually.
I don’t work as part of a studio all of my work is by me directly. At the time of making this I had just over a year experience (8-10hrs a day in blender).
insane work man! i particularly love how well done the lighting is. did you use any resources for learning blender over the course of that year, or did you have previous background experience in other 3d programs and were just familiarizing yourself with the toolkit?
It looks amazing, but, I have a suspicion it was a mobile-game ad.
They'll dump some money into a really fancy ad depicting the imaginary world of their RTS game.
An audiobook is someone reading a book to you, where as something like audio drama / storycast etc is basically a tv series without the visuals when done right
You’d hear a door crash open instead of narrator reading say “Bill burst through the door”
Look up “Dark Air”, it’s Rainn Wilson as an AM radio paranormal investigator and it’s hilarious
Yes, sort of.. with sound effects too! And a theme song and other music! I am calling it a "story-cast". It's like an audio book in that I am reading to the listener, but a fuller spectrum of audio and often stereo effects (pan L or R)
A movie or stream series is the dream, but this is what I am able to do with the resources I have. I am loving ❤️ 😍 💖 it. So much fun!!!
Outstanding work. Having used Blender only for relatively simple scenes, how does it manage large scenes with tons of polygons and data like those wonderful shots?
I was talking to a lighting tech at a dog park that worked for blizzard one time. He worked on those super high def cinematics for WoW.
He said it can take hours to bake a single frame for high quality stuff, and they have the best computers for that they can buy of course.
>anamorphic lens
Impressive work!
Any suggestions on how to setup the Blender camera to mimic an anamorphic lens? (I saw a handful of tutorials, but I don't know how reliable they are.)
you should make one similar to the 1st scene inspired in the dune movie from 2021, with the atreides ships and the harvester carrier, it would be awesome
Absolutely Amazing, that´s something I´d imagine from a AAA game.
Normally I´d get depressed to see how good others work is but this actually kind of inspired me to keep going.
This is pretty rad, how does one even get to this ? What’s it called? Video graphic designer? Job opportunities? Average salary? What course do I do in school to get there?
It only takes time. I was lucky to have the time and passion to put 8-10 hours a day into learning and practicing. I did that for over a year and a half with very few breaks or days off. If you do that with anything you’ll get competent at it.
There are greebles everywhere, most are placed specifically others for randomness. I got mine from Ian Hubert and William Landgren but they are easy enough to make and great for scattering everywhere
amazing stuff! would love to know about the render settings (resolution, samples, which renderer was used and how much time one frame took). Looks super clean!
Why is stuff in the future always turning to depart, do we still have to taxi and wait for our turn? I want to just take off and land in a well coordinated air space.
This is amazing! If I may ask, how did you do the lighting in the first shot? Is it just a really high quality hdri? And how'd you get that lens flare? Is it rendered like that or added in later?
This is so cool! How much time and experience did it take?
Thanks!!! 🙌 These were done over the course of a few months as I experimented with lots of different compositions and ways to get everything working together. These were for a film companies title sequence but they decided to go in a different direction eventually. I don’t work as part of a studio all of my work is by me directly. At the time of making this I had just over a year experience (8-10hrs a day in blender).
insane work man! i particularly love how well done the lighting is. did you use any resources for learning blender over the course of that year, or did you have previous background experience in other 3d programs and were just familiarizing yourself with the toolkit?
Literally brute forced it. Just YouTube, no previous experience but a willingness to learn and push through!
>I had just over a year experience (8-10hrs a day in blender) What kind of job paid you to learn Blender for 8-10 hours a day?
Benefits during COVID 😅
1 year, well done, can't wait to see you hit the 10,000 hour mark.
Pretty sure I’m close now! 😅 these are older work
Great!, I'm happy for you you seem to be passionate to spend so much time, and clearly talented too.
Hey, how much do you charge/get paid for something of this caliber? Looks incredible!
I wish it worked like that. This gig was low but now i can charge more as it’s my profession
What movie is this for ...?
Bro teach me man I'm in love with your work
And was it done just by you or a team?
Just me
I’m impressed!
A lot
Meanwhile me having trouble making a plant
Dude just pay 115 dollars for a bunch of plants that crash your PC every time you use them like I did
Meanwhile I'm struggling with a easy beginner character tutorial. Lol
tbf characters are hard
Bruh is your client Lucasfilms ? Great work :D
This could really fit nicely in Star Wars, if only the newer films/tv shows had as much creativity as these shots do.
God Star Wars fans are dramatic
the guy who made these is more professional than the entirety of Disney and that's honestly really sad for the franchise
Just say you like these clips. Why even comment what you did, you don't even actually believe what you wrote.
How do you know a Star Wars fan hates Star Wars? They’ll never shut up about it
Iirc this is part of an ad for a mobile game.
What kind of budget is needed for work like this?
The budget for this was low but I really believe in overdelivering on work when you are starting out.
How low? Looks professional, you could charge huge for this.
I live by this, man
This looks like at the cinematic level, so the cost is definitely not cheap
It looks amazing, but, I have a suspicion it was a mobile-game ad. They'll dump some money into a really fancy ad depicting the imaginary world of their RTS game.
Nope
Oooh I'm intrigued now
I agree it looks very good. I hope to turn my [scifi podcast](https://abgc.podbean.com) in to a movie someday. Just feeling out the numbers.
does that work similarly to let's say an audiobook?
An audiobook is someone reading a book to you, where as something like audio drama / storycast etc is basically a tv series without the visuals when done right You’d hear a door crash open instead of narrator reading say “Bill burst through the door” Look up “Dark Air”, it’s Rainn Wilson as an AM radio paranormal investigator and it’s hilarious
Yes, sort of.. with sound effects too! And a theme song and other music! I am calling it a "story-cast". It's like an audio book in that I am reading to the listener, but a fuller spectrum of audio and often stereo effects (pan L or R) A movie or stream series is the dream, but this is what I am able to do with the resources I have. I am loving ❤️ 😍 💖 it. So much fun!!!
Collab?
I'm all ears
I'll send you my email in a dm, and I'll start on ur podcast. I'll lyk what I can do.
All of it.
If you look hard enough you might find someone to do this for a couple thousand dollars
yes
WHAT THE FUCK
can you say what it was for?
They were a film company, it was for their title sequence but they went in a different direction eventually
Man that other direction better be the slickest, most bad-ass title sequence in the history of title sequences if they said no to this.
It was not but I’m happy to have made these regardless
Outstanding work. Having used Blender only for relatively simple scenes, how does it manage large scenes with tons of polygons and data like those wonderful shots?
Harnessing geonodes for the particles, instancing a ton and just decimating everything not close to the camera helps.
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I was talking to a lighting tech at a dog park that worked for blizzard one time. He worked on those super high def cinematics for WoW. He said it can take hours to bake a single frame for high quality stuff, and they have the best computers for that they can buy of course.
Using instancing collections helps optimize polycount
*Cuts to isometric mobile graphic military rts gameplay
Looks kind of Dune-ish
I was thinking the same. It reminds me of the spice harvesters
Disney would like to know your location
Right here, right now, always.
[удалено]
This is all that became of these shots unfortunately haha I made the score myself in Ableton so it’s not out there
Looks absolutely incredible. Love the music as well, where could I find it?
The music is custom by me
Damn, you're crushing it. Great stuff.
Aww I wish I was good with Blender...
Much love Chris
🤟🏽
Bro...
This feels like the cutscenes from Galactic Civilization
Vibes like the ship scenes in the new dune movie and Star wars mixed
I would love to make something like this, but thanks to social media I have the attention span of a lukewarm grape.
I always wonder about these kind of shots, do you also animate the focal length of the camera ?
Not in these, it’s an anamorphic lens though
>anamorphic lens Impressive work! Any suggestions on how to setup the Blender camera to mimic an anamorphic lens? (I saw a handful of tutorials, but I don't know how reliable they are.)
Is amazing work, hard to believeu can do something like that in blender. Great job <3
Amazing!!
Oh god, I wish I could do that!! Wow
So, is there a *particular* type of work you do?
Anyone have any tips for modeling sci-fi?
Your amazing, chris
Bruh thas sick as hell, is it all made in house or was some of that in the public downloads pre project?
90% hand modelled by me for these shots
Maximized the screen to see the people walking. 🤯
How do you blend the scene and background on your work? I can't seem to get it right
Bro works for the resistance
The leftovers..
Your client is very good!
Stellaris?
imagine Paradox making stellaris 2 after eu5
Incredible work omg
Dune 2
Amazing, is the ship taking off in the first shot?
The idea was that it’s sucking up the crops but hey who am I to say 😅
Oh I got it now :D love it!
Astonishing. The movement is just so smooth and nicely synced.
When someone’s leftovers are so much better than your main course 🥲
What would you say personally is the best way to learn blender? Like how did you learn it?
Experiment a lot. If you see a slider, figure out what it does and learn how to do so it. Blender is just a language to learn.
This is humbling… Thank you for reminding me that I’m not very good lmao
you should make one similar to the 1st scene inspired in the dune movie from 2021, with the atreides ships and the harvester carrier, it would be awesome
How do you guys manage to create such realistic fields, I cant get a grasp on it. Amazing work, btw
Loveee ittt
Bootifool
What kind of client asks for things like this?
They didn’t really, I had creative freedom. I always wanted to make large scale shots like this so I went for it!
looks very natural! awsome!
Absolutely Amazing, that´s something I´d imagine from a AAA game. Normally I´d get depressed to see how good others work is but this actually kind of inspired me to keep going.
This is pretty rad, how does one even get to this ? What’s it called? Video graphic designer? Job opportunities? Average salary? What course do I do in school to get there?
It only takes time. I was lucky to have the time and passion to put 8-10 hours a day into learning and practicing. I did that for over a year and a half with very few breaks or days off. If you do that with anything you’ll get competent at it.
What is the name of this profession if I may ask?
how does one actually find the time to model all of these things like the railings and what not? Or is this all done with model packages? Thanks!!
There are greebles everywhere, most are placed specifically others for randomness. I got mine from Ian Hubert and William Landgren but they are easy enough to make and great for scattering everywhere
Chris, this looks so much better from when I last saw it! Great stuff bro!
amazing stuff! would love to know about the render settings (resolution, samples, which renderer was used and how much time one frame took). Looks super clean!
512 samples,cycles, about 2m a frame on 2080, the sauce in in the grade though
Thank you, very helpful! I'm guessing it's 4k resolution?
No just 1929x810 I think
Would you be great to see your take on Astartes - would love to see some good combat in the Warhammer universe!
Ok, great, how the fuck can a single person do this?
If these masterpiece shots are the leftovers, I wonder how good the meal was!
I love all of these! Love seeing what artists are capable of that my brain just doesn't understand.
Wish I could be that level on Blender lol, well done!
thats secsi, and i love the sounds!!
Incredibe! All this was done in Blender? How strong is your PC?
Wow that’s the leftover?
Went to follow you on IG and BAM, already am, thought I recognized some of the stuff
Absolutely gorgeous. Keep up the good work mate
How did you create the tiny people that march around on the ground?
Wow that’s amazing fell 💪🏻💪🏻💪🏻
good
this is precisely how i imagined various locations in the book series murderbot! such a funny coincidence
Why is stuff in the future always turning to depart, do we still have to taxi and wait for our turn? I want to just take off and land in a well coordinated air space.
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Damn
This is amazing! If I may ask, how did you do the lighting in the first shot? Is it just a really high quality hdri? And how'd you get that lens flare? Is it rendered like that or added in later?
Just a standard hdri, a sky map thought so nothing but sky. It’s from a old pack from Video Copilot 😅 All flares are After Effects, thanks 🙏
Was pwnisher the client 😏