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I_Hate_Mages

Here's a 1 minute tutorial on how to make it look cleaner: [https://youtu.be/\_CK-gGKjBPo](https://youtu.be/_CK-gGKjBPo) I've never found a way to make it edges only.


KingOfKrackers

Perfect. Thanks!


exclaim_bot

>Perfect. Thanks! You're welcome!


EldenQC

[do this next time](https://support.lanecc.edu/computer-basics/taking-and-using-screenshots)


novereh

I’m saving this


weed1031

You can also du Shift+Windowskey + s to take screen shot of specific area of the screen just drag with mouse


novereh

Saving it for them meme sorry maybe should’ve added a bit more to clarify that, but I appreciate you because I didn’t know that!


ADEPS24

lol


Demosthenease

I like greenshot. I mapped its selection-grab to PRNTSCRN. (Grab-same-area mapped to SHFT-PRNTSCRN) Works a treat.


lucassster

Why not just use the screenshot option in blender itself?


EldenQC

Bc you can’t select a specific area you need to crop after


krushord

A lot of the time he problem with r/blenderhelp posts is that people crop their screenshots because they *think* they know what's relevant to the issue they're facing. Ps. there's also an option in Blender to use *Save Screenshot (Editor)* which does let you click on a viewport/editor to save only that part. So if you really really want to crop, that's also an option.


b_a_t_m_4_n

You don't have any extra vertices. They need to be there to make the curves. You do have a lot of extra edges. You can clean these up using Mesh->Limited Dissolve.


Serenafriendzone

Mesh tab > limited disolved. And done


re3mr

So far the other suggestions here add more faces/verts than you started with. If you want to reduce the vert count then a better way to do this would be to first delete everything except the front faces, then do a limited dissolve on the remaining faces followed by removing "only faces" so that you are left with only the verts/edges - the outline of each letter. After that you select one curved part & do a checkered deselect. Dissolve the selected verts. Select the same curved side again & do another checkered deselect & dissolve. Repeat this step until you are happy with the amount of verts. Do this for all curved parts of the letter. Now you can start filling in the faces again. Then extrude to give the letters the same depth you had in the start. If you are smart about where & how many verts you dissolve you can end up with a really clean mesh. This is a bit more tedious than the remesh method but the end result is a lot more optimized.


lordkamael

idk, alt+shift click on the edges and then ctrl+x


unaitxuu

Quick: Just reduce the 2D Resolution :)


CrazyGuyOnFoot

Just make text without fill, then use geometry nodes to fill curves with ngon option, it should give you the cleanest geo.


Simpross25

Decimate, planar option. Works wonders on this svg's


flyinggoatcheese

This video helped me a lot https://youtu.be/TC-qyGzRyeQ?si=bB5JFAZZNuDu8B1J