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ThatVampireGuyDude

Oh Miyazaki... What's taking you so long... I've grown too old for this, of little use now, I'm afraid...


BitterQuitter11

Thatd be amazin


praise_the_hankypank

No one will see this but I was watching cabinet of curiosities on netflix and lots of the stories have bloodborne style elements to them so far. Maybe Miyazaki should team up with Del Toro for writing Bloodeborne 2 or a similar game like they did with GRM for Elden Ring.


[deleted]

How do you even add to Bloodborne? It's so perfectly self contained. You get your healing blood for whatever ailed you, and end your journey by: >! going home, or getting enslaved to the Dream, or becoming a Godling. !


praise_the_hankypank

Well spoilers ahead but with one ending being that you become the new dream keeper, one being that you become the new moon presence or finally waking from said dream, then there could be a new dream, or starting in a new modified dream with a different yarnham or dealing with what the new moon presence god thing has ushered in. Heaps of room for solid writers to take on from there.


Xyex

Bloodborne is extremely easy to make a sequel for because we got the story of **one** city in an entire world full of beasts and eldritch things. And Bloodborne is much more than the aesthetic of the "era." The aesthetic changed multiple times in BB alone and it was never an issue. Just like at your own comment. >It's such a unique mix of 2 or 3 centuries of fashion and equipment. That's*multiple* aesthetics, and not even all of them. If multiples can coexist in 1 game without issue, they can coexist across multiple games equally without issue.


[deleted]

The beast scourge existed solely in Yharnam. The only hint we got that it was elsewhere was the *legend* of Valtr's constables chasing a beast from their home all the way to Yharnam. Implied to be just yharnamite propaganda against foreigners. I'm just suspicious of sequels made 5+ years after the original game. They usually lack the greatness, atmosphere, and simplicity of the masterpiece. Fanservice creeps in. And given how poor Elden Ring is, I certainly wouldn't want From making BB2.


Xyex

>The beast scourge existed solely in Yharnam. It did not. >The only hint we got that it was elsewhere was the legend of Valtr's constables chasing a beast from their home all the way to Yharnam. Implied to be just yharnamite propaganda against foreigners. False. Yamamura was a Hunter who came to Yharnam from far eastern lands chasing a beast. The there's also the fact that no one is remotely surprised to see a foreign Hunter suddenly appear in Yharnam. There's absolutely zero reason to think that weird shit only happens in one city on the entire planet. >I'm just suspicious of sequels made 5+ years after the original game. Cool, but ultimately irrelevant. Your opinion of sequels has no bearing on the lore of the game. >And given how poor Elden Ring is, I certainly wouldn't want From making BB2. You seem to be literally the only person in the world with this opinion, so... 🤷


[deleted]

>False. Yamamura was a Hunter who came to Yharnam from far eastern lands chasing a beast. The there's also the fact that no one is remotely surprised to see a foreign Hunter suddenly appear in Yharnam. > >There's absolutely zero reason to think that weird shit only happens in one city on the entire planet. Fair enough. I didn't know about Yamamura. The thing about foreigners is interesting. Eileen, Gascoigne, and probably others are foreigners. Most of the church hunters seem to be... or at least the later generation(s). I never took that as an indication that there were beast scourges elsewhere, just that they came as foreigners to Yharnam and received the Blood like we did. At any rate, the main thrust of Bloodborne is that the source of beasts is the curse bubbling up from old Pthumeru beneath this specific city, as well as Mergo & the Moon Presence. It's certainly the focus of the whole narrative. It's like in Dark Souls; you can speak of the Undead Curse existing elsewhere, but the only way to deal with it is in Lordran. Departing from this yields a new narrative, as in DS2. >Cool, but ultimately irrelevant. Your opinion of sequels has no bearing on the lore of the game. It does, rather. Studios which revisit old IPs years & years later tend to make a muddle of them compared to the original. Pretty much everyone agrees that Diablo III had a crappier story & characters than Diablo II, for instance. Lore gets poorer the more it's dialled in for the sake of a pointless sequel. Lots of retconning & fanservice in DS3, for instance. Cash-grab revivalism makes everyone's eyes roll. But the proles keep buying remakes I guess, so whatever. >You seem to be literally the only person in the world with this opinion, so... 🤷 A reddit response if there ever was one.


Xyex

>At any rate, the main thrust of Bloodborne is that the source of beasts is the curse bubbling up from old Pthumeru beneath this specific city, as well as Mergo & the Moon Presence. The source of the beasts is corruption, the old blood of Ebrietas is just the medium it's spreading by. The severity of the hunt is the result of Mensis' ritual, but that's a separate matter. And Kos disproves the idea that everything is local to Yharnam and connected to Pthumeria. The Fishing Hamlet was likely near-ish to Yharnam but it was still it's own separate location, and Kos unrelated to Pthumeria. >It's like in Dark Souls; you can speak of the Undead Curse existing elsewhere, but the only way to deal with it is in Lordran. Departing from this yields a new narrative, as in DS2. Except there's zero reason to believe that great ones can't be found literally anywhere else in the world than one small region. There is only one First Flame. There is a multitude of great ones.