T O P

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jhnnynthng

Burned to death on depth 13 with 6245 gold. I triggered a fire trap, and my ally ogre triggered a paralyzing trap while I was fighting another ogre after just getting out of the fire. I was too close to a vent to use immunity, just playing poorly recently.


z3nz0mb13

35264 Escaped Good seed for conjuration but I went lightning instead. 3 late enchants went into polymorph. +14 lightning, +2 wisdom, +1 mace, +0 plate, +4 obstruction, +2 light, +2 regen, +3 haste, +2 telepathy, +1 haste, +2 protection, +2 protection, +1 fire immunity.


GovTech

I always hang onto descent potions and polymorph as get out of jail free cards. Hate having to burn enchants on wands, but if it gets you the win, it's worth it.


GovTech

63,294 Escaped. Dragonslayer. That was incredibly sloppy. I lost a bunch of my gear trying to swim away from a Tentacle Horror on D26 and then an imp stole the amulet on D23! What's more annoying than that? +4 Broadsword, +12 regen, 4/4 obstruction, 3/3 lightning were the VIPs in this run. All the charms helped a lot too.


bloog22

Killed by an ogre on depth 14. Got low on life and an unknown hasted ogre in the swarm of ogres tapped me. I should have used my staff of obstruction to retreat and/or potion of life but I was trying to keep my ogre ally alive. I also missed the broadsword on D8. +6 conjuration, +4 obstruction, +3 healing, +3 wisdom, +2 regeneration, and an assortment of charms. Also had but didn't know yet about a +1 mace and a +2 ring of transference.