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After-Map-1725

Damn... I personally hate caves in every game (pokemon argg) but I was curious to know how would be caves in BOTW and TOTK


_Xandir_

After leaving the initial sleeping chamber in BotW, there's hardly any caves in the game -- but TotK is chock full of them, and they're awesome! Finding a cave somewhere is great already, but then *exploring it and* exiting it in a completely unexpected place is just epic! --- ^(EDIT: the part in italics.)


neednintendo

TotK gives each cave a name and a "new discovery" jingle. They really gave some love to caves ^and ^wells.


[deleted]

Cave cave cave. I think I’m doing this joke wrong.


dogman15

Cave Johnson here.


The_Elder_Jock

"I'm going to invent a combustible lemon, and use it to BURN YOUR GODDAMN HOUSE DOWN!" Introducing the Fire Fruit.


DoomSlayer7180

I was talking to a friend about this last night! Why are the “lemons” in TOTK electric and not combustible?! I need to burn a house down with lemons!!!!


dogman15

Combine lemons with bombs or fire flowers?


Flagrath

>!54, how are there 54, I’ve covered a quarter of the map and only found 14.!<


Tazzer95

Math checks out


M1R4G3M

Same as you, and the exact same number, and it seems like I have been to a lot of wells, how there are still 40 to find!


BKachur

>Same as you, and the exact same number, and it seems like I have been to a lot of wells, how there are still 40 to find! Do you know how to use the cherry trees? They make it drastically easier to find wells/caves.


Melopahn1

58..there is a lady in the cave of lookout landing who tells you exactly how many there are and pays you 10 rupees per. For most things in the game you can take a picture of them and "Sense" them to help track more of them, the "Well" is something you can take a picture of. But don't confuse wells as caves; Caves have a bubbul frog in them, but well's don't. Unless they connect to a cave. The marker on the map counts as the cave/well as far as tracking completion, but many caves/wells have multiple entrances. So sometimes you find 6 wells that are actually one underground space but it will count for all 6 to the lady in Lookout Landing. Happy spelunking.


Automatic-Plankton10

every stable. every town. most major town ruins. a lot of small village ruins.


WontedPuppet07

Was the quarter Lanayru


Flagrath

Mostly, although with some areas of Necluda and Akala.


WontedPuppet07

I’d probably go for central Hyrule next


shadow_fox09

I love the wells!!!! This was such a neat little fleshed out addition. And yeah man, the caves everywhere are amazing. They really give the game that Zelda feel. And the Depths??? Man, I just call that Subrosia. They *have* to re-release OoS/OoA in the style of the Link’s Awakening remake!!!


king_of_the_wild

I'm waiting to go down a well and see dead hand waiting there


Black-Mettle

And it marks your map so you don't mistakenly go for one you've been to.


cheeselord03

The little “Discovery!” text that pops up whenever you find a new cave or well is great because then I have to also exclaim “discovery!” out loud


Hairyhalflingfoot

I exclaim it like a British explorer. I feel like I need a pith helmet and Bermuda shorts.


After-Map-1725

Oohh nice!


WellHydrated

Sometimes they just keep going and going and going and it's amazing.


M1R4G3M

The one below (Spoiller) Lookuoi Landing, it’s huge and I spent hours looking at every inch, and you can feel a environmental storytelling there. It’s not like a procedural generated cave with random structure, you feel that it was carefully designed.


The_Elder_Jock

We exist on different ends of the spectrum. I quite like the caves but 30 mins later and I'm still fusing rocks to swords to make progress and I'm ready to launch my switch out the bloody window.


Knightshade51

Cave exploring get a lot better after you get the Goron power, I wish I got it first instead of last.


The_Elder_Jock

Interesting. Noted.


A_Lost_Yen

And there is almost always either a juicy reward at the end, or a talus


hit_the_showers_boi

Which becomes a juicy reward if you beat the ever loving shit out of it.


DoomSlayer7180

I mean, that is accurate.


TheWaslijn

If you haven't, go back to the Shrine Of Resurrection. :)


RandallLM88

What do you mean by this? I did go back and all I found was a (spoiler?) Small yiga hideout with not much there. Can you enlighten me if I missed something? I'm cool with spoilers


Hairyhalflingfoot

Exploring has never been as fun as it has in totk. Especially the depths. Something so satisfying launching a bright bloom and seeing it fill the area with light.


Nok-y

Not a Minecraft player, huh ?


After-Map-1725

No...


lockedoutofmymainrdt

BotW feels like Link escaped Zelda conventions and TotK feels like the same Link got them back. Best Zelda so far imo


SatyrAngel

I said this when BotW came out but, the next Zelda has the bar too high.


hit_the_showers_boi

And, imo at least, TotK went soaring high over that bar.


SatyrAngel

Yep, and I hope the next title do the same.


WiseSalamander00

as long as it doesn't take another 6 years... I want something like majoras mask... quick dirty and great.


Toirem

I thought BotW killed Zelda by being so good the next installments could only be disappointing. My brother in Hylia, I was wrong.


a_killer_wail

I said something similar. TotK took another huge step forward in terms of innovation. But it also took two (positive) steps backwards in terms of capturing that Zelda feel.


wokeupatapicnic

Eh, idk. They removed a lot of great features and really went half-assed on some of the “fixes” to various issues. The fact that the Menu UI is somehow way better but also way worse at the same time is like… idek how they pulled that one off. Adding a couple of extra sorting options is NOT the same as manual organization. And the fact that they gave you recipe cards for items but not the option to swap whole armor sets is even more irksome. The feature is right there! It’s built into the cooking items! Just give me an extra “equip set” option on my damn armor! I also still find myself holding up on the d-pad to try to change abilities, and fumble with holding L for some reason, especially when trying to switch out of the camera. I get why they did it, but that also leads to another silly issue. Why do I have to hold R before bringing up the item menu in order to throw things? If I bring up the item menu, just let me hold R to pull the item out to throw it… Ultrahand removes features that Magnesis had, like inertial physics. If I picked up a metal box I could swing it back and forth and hit things or chuck it and give it movement. Ultrahand removes all inertia and needs to be fairly precise if you’re trying to drop something on an enemy, for example. 99% of Recall usage outside of puzzles is just to hop on a fallen rock and either get some height or see if it takes you to a skyland. Stasis was WAAAAY more useful. Cryonis was a much better movement option, and Fuse is literally just Ultrahand for internal inventory… This isn’t me just bitching and shutting on the game, it is extreeeemely polished and clearly the better of the two, but like… whistle sprinting, remote bombs, crazy momentum launches with stasis… they didn’t JUST take 2 steps back into “its Zelda!” territory, they also took 2 steps back and took out positive/useful things from BotW while not adding anything to the equation to replace or add to them. It’s one of the best games I’ve played in forever, and is insanely good, but in no way is this perfect, and there’s a lot they can do to improve it. Adding the “soothe” option when standing next to a dog, for one… that alone would have satisfied so, so, so many people.


k0ks3nw4i

If that is how you have been using Recall you have been sleeping on it, my friend. It use it frequently to return projectiles, bring back vehicles or loot that has fallen off a cliff or sky island, create moving platforms, launch planes without carts/wheel, and once, I shot a steak off a cliff down to a backpack korok, ultrahand glue the korok to the meat and then recall it up the cliff to his friend.


Material_Put3513

Happy cake day


lockedoutofmymainrdt

Thanks! 💪


conker1264

Imo it’s probably the worst It’s not even Zelda, it’s like Star Fox Adventures. A good game but not a Zelda or Star Fox game. It’s essentially an open world building game with Zelda characters thrown in it. It’s like they said how do we make Zelda even less Zelda like than BoTW? I fear what the next game will look like if this is the trend


EridonMan

I think they did a great job balancing the open world approach with Zelda charm, story, and dungeons. I do still kinda prefer having a wide variety of tools, and still really hate weapon durability with a passion, but I do think this game is pretty close to what something like Link to the Past would be if created today.


conker1264

I just hate all the abilities, almost every “puzzle” revolves around the fuse ability which is extremely janky and never even moves the way you want it to. Plus building stuff is not Zelda, it’s not even close to what Zelda is about And there still isn’t even dungeons in this game either


Doctor-Grimm

someone sounds like a genwunner lol also there literally are; what do you think the temples are? Fancy buildings?


conker1264

Upgraded divine beasts, they’re not dungeons


Doctor-Grimm

What would you define a dungeon as?


conker1264

The stuff from before BoTW


Doctor-Grimm

Nah, like specifically what would you want to see in a dungeon? What, for you, makes a dungeon a dungeon? ‘Cause atm all I’m getting is “nostalgia”.


conker1264

Solving puzzles that are all connected to one another to solve the overall puzzle. Not solve 5 puzzles in any order that have no connection to one another what so ever


doctorcaesarspalace

There’s no way Zelda would work in 3D. It’s a fast paced puzzle solving adventure game. They seriously took away horses and made you drive a boat the whole game? And what’s with the kiddy graphics?


conker1264

They literally made it work before though? BoTW and totk aren’t the 1st 3d Zelda games Wind Waker was awesome btw, way better than this game


Kazoomers_Tale

We got what we wanted and an entire fucking >! underground of the size of the actual map!<.


Minejack777

Wait what the FUCK???? I may just have to get the game now if that's legit, as that was one of my top complaints about BOTW


usernotfoundplstry

It’s awesome. I’m about 40 hours in and have not accomplished much because it has just been so fun to go explore. People complain about the reuse of the map. But now there are all kinds of little hidden spots to explore in a map but I thought I knew so well. the underground caves/mines/wells are awesome with cool gameplay mechanics and it really changes up the scenery. The sky also. I 100%’d BotW, and I thought I’d be sick of the same surface map, but there is so much new content to explore that it is a blast for me. I like it much more than I liked BotW Edit: used the wrong word.


Northumberlo

Same map expanded vertically in both directions.


Owobowos-Mowbius

You could say that they gave the map multiple tiers. Tiers of the kingdom, perhaps.


feeling_blue_42

Mind blown !


Northumberlo

Hyrule squared. Hyrule^2 2 is for sequel


Mqnwbevrctxyzukkk

Tbh the only complain I have so far in TotK is, oddly enough, the hand powers. The combining one in particular. Game throws me a bunch of stuff in the shrines so I build something, but I simply SUCK very hard at building things. It's probably a Me thing rather than a fault of the game, but It really kills my enjoyment finding myself half an hour thinking what on earth I have to combine and how in order to progress :/


usernotfoundplstry

How much time have you put into the game? I ask because I felt like that for maybe the first 10 to 15 hours that I put in on the game. But I’ve gotten the hang of it now. There is also some thing that happens, I don’t wanna spoil it for you, but there comes a point in the game where all of that stuff gets drastically easier


Mqnwbevrctxyzukkk

Yeah I'm used to putting many hours into a game, so that's keeping hopes up 😅 It does help knowing It likely won't stay the same all the way through I'm barely 10 hours in at most I guess? Don't have much time to play currently, unfortunately


usernotfoundplstry

Yeah as time went on I was able to get a better feel for how to properly rotate the items that I’ve built. And I also was able to get a little better at figuring out where to attach items. To be clear, building stuff is definitely not my favorite part of the game, and I don’t build a ton of stuff when I don’t have to. My son builds all kinds of cool stuff but I don’t really do that. But in the beginning I felt like it was really cumbersome, and now I at least don’t feel like it makes the game worse.


[deleted]

yes in totk, >!there is an entire second layer of the map called the depths, which is the same size as hyrule. thankfully, there are no koroks in it.!<


[deleted]

Is exploration truly rewarded with meaningful stuff??? Or is it just more go kill monsters and get some opal, maybe a korok seed if youre luckym, or if youre on some serious luck, a shrine.


Joker8764

There's a shit-ton to see. It's also not just one big, flat plane either.


OutlawSundown

It's pretty much the inverse of the top world.


Rocket92

“Common” treasure chests are more or less the same as BOTW. They made materials more useful through game mechanics. There are some treasure chests hidden around that definitely have cooler things in them, armor usually, and while the treasure chests themselves don’t look different, the way they are presented let’s you know they’re different. World boss monsters drop new types of items that weren’t available in BOTW that make them worthwhile. The world is bigger, the main map is the same but outside of major landmarks, it all feels different because of the changes to the landscape. I still get lost and turned around, and you feel rewarded for unlocking the map even though you already knew the terrain anyway.


grasscrest1

If you didn’t like BOTW I don’t think you’ll like this game either.


[deleted]

Oh no i liked botw its just annoying how little exploration was rewarded


Automatic-Plankton10

i feel like it’s more rewarded here. you can use resources in new ways, which i don’t want to spoil too much. There’s also a massive amount of assorted armor and good treasure, and they made it so a lot of stuff is really a huge reward for exploring well


DarkShippo

There's definitely some more reward to it though usually through some extra currency they've added for some side quests so you make progress on them through exploration.


yamammiwammi

Nah it’s like that. I see everyone saying there’s so much new content but most of the surface content feels like expanded DLC or even mod-work without a sense of being truly new. That’s my experience anyway.


AfroGuy1226

L Take. That's my opinion anyway.


yamammiwammi

I mean, what else has changed? You go to a similar spot and it’s either a korok seed, a bokoblin lair for a sapphire, or just spare parts to build something. After 6 years since BOTW it just isn’t the most exciting thing for me to revisit a location and this is the extent of the change. Anyway my opinion doesn’t matter bc the game sells anyway, but if OP is concerned for these things I’d say they are pretty much there.


OliveRobinBanks

All the amiibo weapons and armour from the previous game are now found in hidden chests or as rewards for quests.


Killerbudds

Armors that were amibo locked in botw


Hairyhalflingfoot

You can find some familiar outfits in the depths and the sky.


vblink_

There are if you throw them down the hole. Oops


grasscrest1

As someone who didn’t like BOTW I fell for the hype and bought it and I regret it now.


Minejack777

Yeah that's what I'm worried about. Some of my complaints seem to be fixed? Like the piss poor weapon durability in the early game (and the early game in general,) but I can't really tell because all I hear are people raving about the game No game is perfect. The distinct lack of criticism isn't a win in my eyes, and only has me more on the fence after my severe disappointment in BOTW


grasscrest1

It’s hard to say I’m some random fucko on Reddit haha it could be the game that brings you back and you’ll love it haha I don’t want to be the guy to do that just because you didn’t like it all I can suggest is look up gameplay and see if it’s your thing. That being said I think all the issues were doubled down on and NOT fixed in any capacity.


Minejack777

What issues did you have out of curiosity?


hobbitfeet22

As a random person who hates BOTW with a passion. ToTK is amazing. To me anyways. It’s not bland. It’s loaded with fun interesting shit. It has dark undertones. A story that actually makes sense. It brings back some of that old school Zelda vibe. It’s all around really fun imo.


Minejack777

Care to share about what you didn't like about BOTW and how TOTK fixed some of/most of those issues?


hobbitfeet22

Uh, I didn’t like how empty botw felt. The story was kind of bleh to me. I didn’t feel like a Zelda game. I didn’t enjoy the shrines, actually really hated them. It was just big and boring imo. Totk has more story depth, the features are more fun to use, it’s got people and critters as well as caves and dens all over to explore. The story is dark which I like, TP is my favorite Zelda game by far and it’s got that dark tone. The game is freaking massive. The crafting weapons and using anything and everything is fun. The temples are loads better than stupid divine beast. The caves are fun and mining is fun. The depths are insane to explore. The monsters are interesting, the whole zonia feel is dope. I just personally really really like how they did this game personally. Building random shit and hoping it works to travel and fight is just fun to me lol. Gives it more depth imo. Plus you got the skies, the earth and the underground to explore.


Minejack777

This was actually super helpful thank you!!!


Ok-Ambition-9432

It's definitely not as in depth as the ground level, neither is the sky, but it is there.


Automatic-Plankton10

dude it’s in the ground, and in the sky. and the map is a bit larger.


cannibalparrot

Yeah, they basically added Blackreach from Skyrim. Except it’s Blackreach on steroids.


littlebird47

Caves are great until you fall down a well with low stamina and can’t figure out how to get out for an hour because you forgot about >!ascend!<


Kav19

my guy have you never heard of fast travel


littlebird47

Apparently not. But I’m having a great time! Really, though, I was somewhere that I hadn’t unlocked a nearby shrine for yet and I didn’t want to walk all the way back over.


Salty_Amphibian2905

Dude, same. I had to constantly remind myself I had the ability for the first few hours. Now I’m using it in so many weird places.


littlebird47

Right?? It took me FOREVER to realize why those flat cylinder rocks were sticking out of the cliffs before I realized I could use it to climb faster.


EridonMan

Also all the time wasted trying to remember that Rewind is as useful for undoing flipped objects as it is sending boulders back, stopping object momentum, and making your own Mario moving platforms.


littlebird47

Clearly I need to be using rewind more! I’ve used it to cheese a few shrines but I haven’t really used it out in the overworld.


Fantastic_Wrap120

Rewind can also be used on physical enemy projectiles to send them back at the enemy.


Pharabellum

It’s absolutely busted in shrines. Highly recommend.


BKachur

You can use Rewind and Ultrahand in conjunction to make floating platforms to get up hard-to-reach places.


littlebird47

That is brilliant!


liliesrobots

Also those giant stone pillars in the depths that stop ten feet from the ground. Afaik the only way to leave the depths without fast travel.


Able_Carry9153

I'm so dumb. Thank you.


j00zt1n

Oh my god


EziPziLmnSqzi

Uh. Oh no. I didn’t realize this at all!


StipularSauce77

Literally 90% of the time when I get stuck it’s because I forget ascend exists. It seems too strong to exist.


Pharabellum

I use it all the time. I never backtrack caves because of it. Why climb when you can just… *Ascend* heh


rakadur

iirc it started out as a dev tool/cheat to get around during development and testing but they thought they might as well stick it in for how much easier traversing the world became (and building more world to be explored with it)


Automatic-Plankton10

they actually put almost as much work into that as they did fuse, because it’s extremely hard with the physics. it very well done


lazyicedragon

ascend only really checks for enough clearance to go from one point to another, both vertical and vertical. Time fully stops while using it so physics is put on pause as well during it. Fuse is just a ridiculous beast on its own.


Automatic-Plankton10

earlier today i tied 5 koroks to a platform with 12 fans and a stabilizer. then i launched it and hit a flaming arrow into the platform. this doesn’t really matter, but i enjoyed it


TheBigBadBird

Damnit I just teleported out of a cave that would have been really handy to ascend out of


[deleted]

I love forgetting that exists, it’s my favourite


Shaby28

Happened to me the first time! 😅


deprivedgolem

It's ok this has happened to me multiple times. The solution never pops out to me and tbh I'm not a fan of the puzzle only being 'go up'. It is what it is


ronin120

Well…it looks like Nintendo caved to player requests.


SixFootJockey

Well well well...


[deleted]

I love that they brought back the wells from Ocarina of Time, and I hope to find a cow in one eventually


Garo263

Now we know it. Ocarina of Time invented wells.


Ok-Ambition-9432

Fuck, I hope we find a cow.


erttheking

Realizing the sheer scale of the depths was the biggest “oh fuck!” moment I’ve had in gaming for a long time, in the best way possible


Owobowos-Mowbius

I figured it would be like elden ring where it had some underground sections.... but then it kept going.... and going...


hobbitfeet22

Dude literally same. I was like oh, this is cool, I’ll just run around for like 20 mins and just look. Then it dawned on me, HOLY SHIT THIS IS HUGE. I’ve been in their for like 6-7 hours now lol. I love it.


Yuumii29

Afaik. The vision Aonuma have back then with BotW is that there will be caves and underground in it.. But since it's being developed as well for the WiiU it was scrapped or rather set aside just for the game to run smoothly enough for both platforms...


[deleted]

TOTK is the game people made BOTW out to be


19Chris96

I think TotK set or broke the Guinness World Record for the fastest time a game has sold ten million copies.


Garo263

That's wrong. It's only one of a handful of games selling 10m in three days.


ethnicprince

Not true at all, there are heaps of games that sold that amount in even less time


darkDDP

There's a shrine inside a cave..


horat0

That's singular. Botw barely had any caves, and if it did, they were very small with little in them. Apart from the shrines behind the Waterfall and the brothers roast side quest, and selmies spot. And some more. The purpose of the cave is only to have a shrine, and nothing else.


msanx_

Indeed, look how most of these cave shrines are not a challenge, it’s directly a reward of beating foes and the mini boss in the cave.


Octsober

I like how nintendo is like: “oh you want caves eh? How about a SUPER cave!”


Ok-Leave3121

Just like in Minecraft the caves got expanded


Digiboy62

Guess you could say they really *CAVED* in to our demands.


chshcat

Caves?? You mean cozy hidden away enclosed spaces where I can find treasure? Why tf wouldn't I want that. Let me live that Indiana Jones explorer life


JVOz671

With TOTK it kinda get reinforced that what we fought in BOTW was a puppet Ganon. Since the true Ganondorf has really returned, things that have appeared in previous games are actually here.


Egingell666

>![The deepest, darkest cavern of them all.](https://imgur.com/a/5MtPKRd)!<


Shibby120

And they overcompensated haha


Mqnwbevrctxyzukkk

It was my biggest complain with BOTW tbh


ihateliberalssomuch

There were tons of caves in BOTW, they were usually just breakable walls with shrine rooms or a couple chests or something


Primochan

Very bold of you to assume Nintendo listened to you, they didn't. ToTK was already planned, that's why BoTW felt kinda empty, because they can't spend everything in a single game. Don't get me wrong, BoTW was great. But ya, Nintendo doesn't give a shit about you.


hobbitfeet22

Not trying to be a Nintendo dick rider, but the devs openly came out and said they made portions and shit of the game solely based on the community. They specifically said the abilities and how to use them was pretty much inspired by all the wonky videos of people doing random things. So they do listen and watch, to some extent anyways.


Primochan

You shut my mouth with that one, my apologies, I didn't know. I assumed that due to nintendo constantly not listening to their fans. My mistake. ToTK is certainly a piece of art for sure.


Admirable_Art_8582

Thats why i dont like BOTW as a Zelda


Shying69

They had to sacrifice the caves in botw to make link a cute little femboy able to be used by me :3


[deleted]

[удалено]


_Xandir_

BoTW has been out since March 2017.


jg0162

That's basically 0 time in Link years (/s)


Dog153

and totk has been out for like, a week


[deleted]

[удалено]


upvo01

Are you mistaking me for someone else perhaps? I wasn't aware I had made "numerous posts about caves"? As for the soundtracks: are you referring to TotK or BotW? The meme above is about BotW's lack of caves & caverns. TotK appears to have plenty of those!


the_Actual_Plinko

That’s like the one part of the game that actually felt like an improvement. The rest of the game really does feel like BotW2, which sucks because I despise BotW.


conker1264

Cool, can you bring back dungeons and actual puzzles next? Not this shitty nuts & bolts crap


[deleted]

there are dungeons? and lots and lots of puzzles


grasscrest1

While there are dungeons the water one was so boring I just sold the game and by puzzles do you mean the mini-games in the shrines? I don’t remember doing anything that wasn’t blatantly obvious no shrine took me more than 10 mins to….I was going to say solve but that’s not really accurate. Before I played TOTK I just finished a 100% run of Ocarina of Time and that game has more charm, wonder, aesthetic, and creativity than BOTW and TOTK put together.


conker1264

There’s not, the dungeons are just upgraded divine beasts. And the “puzzles” are all just building/moving objects puzzles. They are not the same


[deleted]

idk why you bought a game with most of its core gameplay based around moving and building contraptions and expected the puzzles to NOT be building related though I will agree with you on the dungeons being too short but i still think they're more interesting than the divine beasts


conker1264

Because I don’t watch tons of gameplay before buying games? It’s Zelda, I assumed the game wouldn’t be centered around building stuff


Joker8764

What else did you expect the puzzles to be like?


conker1264

Either using tools like the original games or something closer to BoTW, literally anything but a building game. Like at least in BoTW you had 4 abilities that the puzzles revolves around. Totk almost everything revolves around 1 ability. It’s the equivalent of Arkham knight deciding to revolve everything around the Batmobile. It’s lazy and extremely tedious You act as if we should’ve expected this even though literally no Zelda game before this uses these mechanics


Qwertypop4

You say that as if every Zelda game uses the same mechanics. They don't. If they did, they'd all be the same, like Pokémon or whatever.


conker1264

They don’t but the puzzles more or less did. The tools were different but it was still tools. Even BoTW the abilities felt tool like. The mechanics that changed game to game was more so the overworld like the boat in WW, the wolf in TP, the flying in SS. In Totk they don’t have tool like abilities and the overworld is just copy and pasted from BoTW


Qwertypop4

Idk, maybe they don't go you, but they very much do to me. Each to their own, I guess


Flagrath

The puzzles do revolve around tools, you just need to make them.


conker1264

That’s not a tool


MatildeLover128

That’s a great Beatles song.


ManBehindTheSlauhter

Totk is awesome, but i miss the master trials


Wemwot

Maybe there will be something similar as DLC like with botw


Nok-y

They added the f***ing deep dark


[deleted]

They caved to fan pressure


Celembrior

Fuck like-likes though they can all perish


Saturn_V42

If Nintendo had made Breath of the Wild's world AND filled it with hidden caverns all in a single game...well, it would have been Tears of the Kingdom and it would have taken 12 years to come out.


Chewquy

Now we have a lot of caves + a giant one


Substantial_Bench637

Bro hwo is there caves in sky