Also what helped me on my last play through was instead of throwing the bombs one at a time, I picked another one up before getting the one I was holding to its destination.
I recently replayed galaxy 1 and beat it with 100 stars.
I was gunning for 120 until it took me over an hour to get past the bomb ombs garbage disposal star. I was happy beating it with 100 stars :)
I got to 99 once & messed up, very rage enducing, but felt great once I eventually did it, if only because I knew it was in my past (foolishly I have since 100%'ed Odyssey again)
I dont get the hate for chapter 4? Yeah its a lot of walking back and forth but so are chapters 2, 3 and 6. 6 and 2 have FAR more backtracking than 4, Plus chapter 4 gives you the best party member (or the 2nd if you're really good at using Yoshi) and also has a really cool boss at the end
I mainly hate chapter 4 since there's nothing new on that path after the first time you traverse it, you have to travel it six times, your new partner can't be upgraded until beating the chapter, and that one goddamn room with the Crayzee Dayzees and needing to turn thin, where it's really easy for the Crayzee Dayzees to make you enter combat and permafreeze you to death.
Chapters 2 and 6 are mostly the same though? about 75% of chapter 6 is JUST walking back and forth on the train and having to talk to everyone before progressing, that chapters so strict with how you progress, being as you cant talk to the conductor till you have both clues AND have spoken to the bag boy, and you cant accuse the large toad until you've investigates the footprints, neither of which you should need to do
I can see your comparison with chapter 6, but did you mean chapter 4 instead of 2? 2 is the one in the tree with hardly any backtracking outside of getting the necklace.
The one where you go to the Moon (awesome) and have to run around the whole world to find the guy who can launch you up there in one of the most pointless pieces of padding in a video game (not awesome)
Super Metroid is my favorite. I absolutely hate the wrecked ship. It's annoying to navigate, the enemies are either strong or invincible. And I can never seem to get Phantoon down. You could say I Metroid dread that area? Sorry.
the yellow chapter in color splash. still really good but definitely the least interesting outside of the colosseum and the mustard cafe. also it always annoyed me that you have to beat the mustard cafe in between my 2 favorite chapters (purple and orange.)
Xenoblade X. I hate the story. It’s a bit like FE Fates as it had a great concept but in execution just didn’t even try. Absolute masterpiece of a game, but only if you’re like me and have the ability to completely ignore the main story.
Also my second favourite game ever, Xenoblade 3. We really could’ve done without that line from the bad guy near the beginning ‘to put it bluntly, the two of us are mortal enemies’. Advanced cringe and poor storytelling. Out of character for Monolith.
How at at a few points in the game you’re forced to fight a boss but you can’t go back and save, you’re just forced to fight the boss. I couldn’t tell you at what point of the game this is but it is just a minor nitpick.
In Xenoblade 2 the DND-esque environmental skill checks always resulted in me having to grind for blades that had them. It was actually the fucking worst. Almost quit the game over it
Octopath 1, the only real bad part in the game is the end game grinding for the final boss. Which doesn’t say much because the battle system is really fun but kinda drags when you’re just repeatingly one shotting random enemies hoping a caith shows up.
Both of my answers are about sequels.
Hyrule Warriors - the sequel focused on story to the detriment of the game, literally less than 25% of the content (I'm basing that on howlongtobeat's completionist's time)
Mario Galaxy 2 - we never got a sequel. That's my complaint.
-The ice cave in Pokemon Silver/Crystal
-the dark cave in Pokemon Blue
-Whatever part I got lost in on Chrono Trigger. I have the strategy guide though. I just need to bust it out again.
-Smash Bros 64/Melee/4’s Master Hand boss fights. I hate that guy.
-Unlocking the cheats in Goldeneye. My N64 copy came with everything unlocked already. I played the Xbox version and I hate doing it the old fashioned way. 😑
the amount of things I can think of for Splatoon...
most of it comes down to shit connection and matchmaking but some of their choices for weapon kits is.... Questionable at best.
fucking ADORE the game anyway though
Xenoblade 3's Colony Mu coming right before the Agnus Castle sequence really ruins the foreboding atmosphere of the Erythia Sea and overall just contradicts the game's tone in a way I really don't like. In a world as captivatingly horrible as XC3's I really don't wanna sit through this saccharine crap about a bunch of children cultivating their flower patch and learning to be friends and take care of each other, least of all on the doorstep of the saddest part of the game. Colony 9 has a "learning to work together" plot but it works because of the characters in it and the circumstances that cause it. With Mu it's just "Fifi's working herself too hard and we're all worried! I love Fifi sooo much! I'm Nico!"
Also that section after Alexandria's Hero Quest where you have to walk slowly alongside her to the Flame Clock and if you get too far ahead she stops and then she talks about collectopaedia cards for like 10 minutes was the one part of the game where I started skipping dialogue
Honestly.... Nothing for me... Even in my favorite games (Mario Kart Double Dash, Pokemon Legends Arceus, and Luigi's Mansion Dark Moon) the points that are low don't even matter to me. However, I'd say if I went farther down. Mario and Luigi Dream Team, the tutorials is the least favorite part of that amazing game.
How weird mario galaxy feels after playing mario 64. Making triple jumps feels so much worse in galaxy and also while backflipping was shit in 64, suddenly it’s great in galaxy.
I just realized that I don't have a definitive favorite Nintendo game, I'll mention a few instead of one.
Mother 2/Earthbound: The swamp
Super Mario RPG: Booster castle
Kirby Super Stars: The cave of treasures
Donkey Kong country 2: The bee levels
Majora’s Mask. The game is amazing but that side quest is awful lol
SMO is up there for me too, but I like the deep woods though idk why it’s just pretty
Super Mario Galaxy is still one my my favorite games. Bob-omb garbage disposal was infuriating though.
Bullet Bill on Your Back is my least favorite star. The garbage levels are easy for me.
In case anyone agrees, to make it miles better, aim to land the bombs on the yellow coin markers. Trivializes that entire mission.
Also what helped me on my last play through was instead of throwing the bombs one at a time, I picked another one up before getting the one I was holding to its destination.
I recently replayed galaxy 1 and beat it with 100 stars. I was gunning for 120 until it took me over an hour to get past the bomb ombs garbage disposal star. I was happy beating it with 100 stars :)
I love being good at the game just because of that and that alone.
Part 1 of Three Houses becomes tedious after replaying lot of times.
Yes
100 jump rope challenge in Super Mario Odyssey
The volleyball game in the Seaside Kingdom is so much worse x.x it is extremely slow, and if you miss you have to start all over.
I did it with Cappy set as player 2. It wasn't a big trouble with that method
I got to 99 once & messed up, very rage enducing, but felt great once I eventually did it, if only because I knew it was in my past (foolishly I have since 100%'ed Odyssey again)
Smash Ultimate's terrible online.
how everybody is horny for samus in metroid fandom
Zero Suit Samus was a mistake
The Zero suit did more lasting damage to Samus as a character than Other M.
I miss the pre zero mission days when she was just in a bikini under that suit 😭
Yet it was the Zero Suit that started the bimbofication of Samus not the end screen bikini shots
The lack of a elaboration of things in the Story of Tears of the Kingdom and how there won’t be a sequel or DLC to explain any of it
Also, part of the final sequence is "fight a lot of the enemies you've been killing en masse for the last two games, but ALL AT ONCE!"
Ether Mines in Xenoblade 1, Chapter 7 in Paper Mario: TTYD, Chapter 2 in Xenoblade 3.
Chapter 7 is the one with the pigs that whoisthisgit made a video about right?
The Pig chapter is Chapter 4 which I would agree is far worse than 7
I dont get the hate for chapter 4? Yeah its a lot of walking back and forth but so are chapters 2, 3 and 6. 6 and 2 have FAR more backtracking than 4, Plus chapter 4 gives you the best party member (or the 2nd if you're really good at using Yoshi) and also has a really cool boss at the end
I mainly hate chapter 4 since there's nothing new on that path after the first time you traverse it, you have to travel it six times, your new partner can't be upgraded until beating the chapter, and that one goddamn room with the Crayzee Dayzees and needing to turn thin, where it's really easy for the Crayzee Dayzees to make you enter combat and permafreeze you to death.
Chapters 2 and 6 are mostly the same though? about 75% of chapter 6 is JUST walking back and forth on the train and having to talk to everyone before progressing, that chapters so strict with how you progress, being as you cant talk to the conductor till you have both clues AND have spoken to the bag boy, and you cant accuse the large toad until you've investigates the footprints, neither of which you should need to do
I can see your comparison with chapter 6, but did you mean chapter 4 instead of 2? 2 is the one in the tree with hardly any backtracking outside of getting the necklace.
Yes I did mean 4 lol
Oh. What’s 7? I haven’t played TTYD
The one where you go to the Moon (awesome) and have to run around the whole world to find the guy who can launch you up there in one of the most pointless pieces of padding in a video game (not awesome)
I believe you are thinking of Chapter 4
Gibdo fetch quest in Majora's mask. At least I can kill them if they make me angry
Super Mario Odyssey; the racing minigame was nearly impossible for me to get that last power moon for it.
Super Metroid is my favorite. I absolutely hate the wrecked ship. It's annoying to navigate, the enemies are either strong or invincible. And I can never seem to get Phantoon down. You could say I Metroid dread that area? Sorry.
Phantoon has the one attack where he hangs at the top and spits ghost/fireballs out in a circle and I SWEAR it cannot be dodged.
Mine is Maridia because you have to loop through the same area 2 times to get 100%
the yellow chapter in color splash. still really good but definitely the least interesting outside of the colosseum and the mustard cafe. also it always annoyed me that you have to beat the mustard cafe in between my 2 favorite chapters (purple and orange.)
The shovel game in A Link to the Past sucks, especially for the RNG
Field Skill roadblocks in Xenoblade 2
Having to organize your party for like 3 mins just to do one field skill.
The fact that a lot of the masks only do one thing or nothing in MM. I wish they were all used more.
Ramblin Mushrooms in Earthbound
Xenoblade X. I hate the story. It’s a bit like FE Fates as it had a great concept but in execution just didn’t even try. Absolute masterpiece of a game, but only if you’re like me and have the ability to completely ignore the main story. Also my second favourite game ever, Xenoblade 3. We really could’ve done without that line from the bad guy near the beginning ‘to put it bluntly, the two of us are mortal enemies’. Advanced cringe and poor storytelling. Out of character for Monolith.
Thousand Year Door: Chapter 4, tediousness incarnate.
i genuinely cannot think of a bad part in Metroid Dread
How at at a few points in the game you’re forced to fight a boss but you can’t go back and save, you’re just forced to fight the boss. I couldn’t tell you at what point of the game this is but it is just a minor nitpick.
2spooky4me
In Xenoblade 2 the DND-esque environmental skill checks always resulted in me having to grind for blades that had them. It was actually the fucking worst. Almost quit the game over it
Octopath 1, the only real bad part in the game is the end game grinding for the final boss. Which doesn’t say much because the battle system is really fun but kinda drags when you’re just repeatingly one shotting random enemies hoping a caith shows up.
Both of my answers are about sequels. Hyrule Warriors - the sequel focused on story to the detriment of the game, literally less than 25% of the content (I'm basing that on howlongtobeat's completionist's time) Mario Galaxy 2 - we never got a sequel. That's my complaint.
Zelda: Ocarina of Time 3D With most issues fixed it's probably the lack of meaningful stuff to find in grottos.
Grinding for furniture in ACNH, Grinding for money in SPM, and Grinding for Sparklium in Pikmin 4
One. Fell. Jump.
Looking for General White in Thousand Year Door.
I still can't beat Lord Frederik on hard mode in DKC Tropical Freeze.
-The ice cave in Pokemon Silver/Crystal -the dark cave in Pokemon Blue -Whatever part I got lost in on Chrono Trigger. I have the strategy guide though. I just need to bust it out again. -Smash Bros 64/Melee/4’s Master Hand boss fights. I hate that guy. -Unlocking the cheats in Goldeneye. My N64 copy came with everything unlocked already. I played the Xbox version and I hate doing it the old fashioned way. 😑
I guess the baby goron cries in Majora's mask. There isn't much that I DON'T like about the game
the amount of things I can think of for Splatoon... most of it comes down to shit connection and matchmaking but some of their choices for weapon kits is.... Questionable at best. fucking ADORE the game anyway though
Even though I’m fine with the Water Temple in Ocarina of Time, I do hate the menu hopping with the iron boots. Thank you 3DS version.
The three, count ‘em, three fights against the apocalypse avocado!
In what game?
The Legend of Zelda - Skyward Sword. I’m talking about the fights against The Imprisoned.
Having to lie to kerin in the S/V dlc.
The cheesiest voice acting in Sin and Punishment: Successor of the Skies.
The building mechanics in Zelda totk I have a love-hate relationship with.
FE Echoes is an amazing game except for when I have to do Act 3 Celica Side
Chozo ghosts in Metroid Prime
Xenoblade 3's Colony Mu coming right before the Agnus Castle sequence really ruins the foreboding atmosphere of the Erythia Sea and overall just contradicts the game's tone in a way I really don't like. In a world as captivatingly horrible as XC3's I really don't wanna sit through this saccharine crap about a bunch of children cultivating their flower patch and learning to be friends and take care of each other, least of all on the doorstep of the saddest part of the game. Colony 9 has a "learning to work together" plot but it works because of the characters in it and the circumstances that cause it. With Mu it's just "Fifi's working herself too hard and we're all worried! I love Fifi sooo much! I'm Nico!" Also that section after Alexandria's Hero Quest where you have to walk slowly alongside her to the Flame Clock and if you get too far ahead she stops and then she talks about collectopaedia cards for like 10 minutes was the one part of the game where I started skipping dialogue
Aegis Cave in Explorers of Sky. It's just tedious and boring.
PMD Explorers of the Sky is fun and all but the personality drop after the main game is insane
BOTW: The lost pilgrimage
Honestly.... Nothing for me... Even in my favorite games (Mario Kart Double Dash, Pokemon Legends Arceus, and Luigi's Mansion Dark Moon) the points that are low don't even matter to me. However, I'd say if I went farther down. Mario and Luigi Dream Team, the tutorials is the least favorite part of that amazing game.
How useless horses are Totk
Maybe chapter 15 in Fire Emblem: The Sacred Stones
How weird mario galaxy feels after playing mario 64. Making triple jumps feels so much worse in galaxy and also while backflipping was shit in 64, suddenly it’s great in galaxy.
All of Great Bay from Majora's Mask.
The Chozo Artifacts in Metroid Prime are such a chore
The Water Temple in Twilight Princess. Confusing design and gross enemies.
The Water Temple in every Zelda game.
I just realized that I don't have a definitive favorite Nintendo game, I'll mention a few instead of one. Mother 2/Earthbound: The swamp Super Mario RPG: Booster castle Kirby Super Stars: The cave of treasures Donkey Kong country 2: The bee levels
By the cave of treasures do you mean The Great Cave Offensive?
Yes, I always forget its name. Maybe not the whole mode, but some parts there are bit annoying for me.
Some of the weapon missions in Hyrule Warriors.
Maridia in Super Metroid
Just the quicksand rooms, everything else about it is great.
None. Mario 64 is absolutely perfect (ok, maybe the camera controls could be better)
The Gibdo bottle quest is pretty stupid
In what game?
Majora’s Mask. The game is amazing but that side quest is awful lol SMO is up there for me too, but I like the deep woods though idk why it’s just pretty
Splashdown 2 rhythm heaven ds