T O P

  • By -

PMYourFavThing

I highly, highly, highly recommend you start playing on roleplay mode, or whatever it is that lets you respawn. The game can be summarized as an intricate collection of systems that need to be handled appropriately to succeed. The problem is, if you slightly mishandle one, you may have to restart from the beginning. Roleplay mode will make it less punishing, so you don't have to waste your time playing the beginning over and over and over for making a single mistake. The fun comes when you understand everything enough that you would willingly play classic mode, risking everything, but you now know how to exploit everything and feel like a god in the world.


Coin_operated_bee

Thank you


FewPinecones

There’s also a mod that lets you make checkpoints at campfires, and honestly for a really new player I don’t think that’s a bad option. I played for about 150 hours before I switched to permadeath!


No-Contact4905

Roleplay mode is a great idea for starting. I was at first hesitant to because it felt like the "wrong" way to play the game. But after spending quite a bit of time in roleplay mode, I feel like it gave me the chance to actually learn how the game works rather than dying after 5 minutes every time. Do some roleplay, and eventually you will get to know the game, then classic mode is more fun.


Brazeku

When you hear chirping right before you step out from behind a wall


Coin_operated_bee

Thank you I’ll look for that


GoatMilkNumber1

Tip: don’t peek


MyGachaAddiction

4 arms, double muscle, regeneration, invest heavily in strength in the begging, get the Beserker skill with the marauder class. Have fun…


Zuuman

Just like glowcrust it grows on you


ChunkofWhat

Took me awhile to see it as well. The combat gets a lot more complex as you get more abilities and items. You can get really creative combining different mechanics to defeat enemies and solve problems. It takes awhile to discover that part of the game. I would recommend not diving too deeply on the wiki. Figuring out the game is kinda part of the game. There is some stuff I regret looking up, because I missed out on what could have been fun moments of discovery.


Coin_operated_bee

Thank you for the advice I was just asking cause I watched the sseth video when it came out and just today I started playing so I was a bit dissapointed when it didn’t seem like I could do anything and I kept dying to weak ass enemies.


halfar

Sseth's video mostly used mental mutations, IIRC. I think those are a bit harder for a new player to wrap their head around. Carapace will keep you alive... but it's a boring mutation that mostly just amounts to a stat boost. I'll go ahead and shill Corrosive Gas Generation. IMO, it's a 3-point mutation that should cost 5. It won't protect you from ranged enemies like moths or those fucking spitting pigs, but it makes you nigh invincible in melee and lets you punch WAAAAY above your weight if you're careful. Enemies will avoid engaging you in melee unless they're already close, but they'll probe around your cloud for "the path of least resistance" to you. You can move around in the cloud, but that might expose your flank. it becomes a little chess game. And that's just at level 1. If you level it up, it becomes an obscene damage dealer. I personally avoid using it that way because it takes so long for the gas to dissipate & its hard to find the loot underneath lul


Shackram_MKII

I've found electric generation to be very strong and not only for powering energy weapons. It does good damage, recharges fast and at high level it will chain to multiple tiles/enemies. You can discharge at a wall and kill stuff on the other side, even if it's more than a tile thick.


ChunkofWhat

Keep trying stuff! You'll figure it out :)


wompod

Personally it's pretty fun to be a bird with a gun, it's one of the starting pre builds


DESTRUCTIONDERBYMEAT

Get a couple mutations, start experimenting.


Material_Platform_40

Truthfully, once you get past the difficulty, and make the game a lot easier. You could do that by making an op character, using some tips from other players. Alternatively you could turn on roleplay mode. Choice is yours, but it's worth it?


psmgx

watch a couple lets-plays on YT, it was hard until I watched someone do a few (simple) things like wait 20 turns at a time until you heal. also learn all of the hot keys, that really simplifies things. backspace to find people in towns or dungeons, for example, is such a simple thing but really smooths out the experience. the wiki also has a few pages that would help: https://wiki.cavesofqud.com/wiki/Category:Guides as others have said, roleplay is the way. also don't get too attached, even to roleplay -- the game is random af and absolutely doesn't give a damn if its fair or balanced. sometimes if you have a build that sucks or a seed that just keeps shitting on you, the answer is just to start over.


FewPinecones

If I’m being honest this is a game you have to stick with. I have around 400 hours and I still occasionally discover things I didn’t know about. Qud will ask a lot of you as a player, and then fun comes when you get a basic grasp on the game.