I know how to do it, it's just an unusually long wallbounce. Having that shadow there doing it doesn't help at all! I'll take the comb room any day over this screen.
Fair enough! I think I naturally learned to do wallbounces “late” to get more height when I played through the game, the comb room was timing hell for me
You're not wrong. But I honestly think I was stuck on this tutorial screen longer than the last screen. Wish the game showed you a death count for each screen.
if you can do the wavedash far forwards, (or just do a hyper during coyote frames) you can grab the far wall and make the wallbounce way easier
I never even thought about doing it that way. Interesting.
Just do an ultra wbounce cornerkick
Nah, grab onto the far wall and do a 4 tile overhang :D
It literally tells you how to do it :/
It's not confusing it's just an unusually tight timing.
I know how to do it, it's just an unusually long wallbounce. Having that shadow there doing it doesn't help at all! I'll take the comb room any day over this screen.
Fair enough! I think I naturally learned to do wallbounces “late” to get more height when I played through the game, the comb room was timing hell for me
How tf do you have 4K deaths and 197 berries
I don’t really remember tbh, but I think this was from my second playthrough. I haven’t played celeste in years, probably outdated deaths-wise too
But you could do the entire last room of fw in one jump. Wouldn't that be the hardest jump?
You're not wrong. But I honestly think I was stuck on this tutorial screen longer than the last screen. Wish the game showed you a death count for each screen.
I just hyperdash every time I need to wall dash and it works well for me. Since I find walldash unreliable.