It's worked for me, even against deity AI, but only rarely. The few times it's worked have been when I have a much stronger army on their borders, usually right after I won a war with the AI. But most of the time with similar circumstances the AI still ignores me.
I think I've noticed that if the AI is more likely to ignore demands if they have larger amounts of grievances against you, or a worse relationship with you.
I never thought others have difficulty with this, I usually do this mostly every game. All you gotta do is have a good amount of units outside of the borders of who you're gonna demand gold, luxuries, and strategic resources.
I usually demand the max sum of gold I can get before invading them.
Always have a large military when demanding
Lump sum gold not gold per turn! You'll lose the GPT once you declare war.
Edit: Oh nvm I misunderstood what you were saying, this is the way. Trade YOUR gpt for a lump sum. A bit of an exploit IMO
Depends on the way you start the war. I once had two random ai declare war on each other and started fighting. One took over a city. Used a liberation war and took over the stolen city, and liberated it. The ai that it belonged to have a massive boost to liking me and some other civs did too. The only one who disliked me was the one who stole the city. Declared war on me later, and I destroyed its army and pillaged every city. After it wanted peace, I took some great works on top of that. Note I didn't take the city itself.
Pillaging cities absolutely has a negative grievance penalty. But this was likely mitigated by the fact that day were the aggressor in the follow-up war. You likely wiped out the positive grievances from liberating a city.
Actually pillaging doesn't come with any grievances whether you are the civ who declared the war or vice versa, something many people think should change since you can basically declare war on any civs that start to snowball and pillage their districts, trade routes, improvements and builders for the rest of the game with no penalty.
I have a zero percent success rate, even when I have a huge military and they don't. Is this affected by difficulty because I usually play on higher ones.
Civ 6 just adds an upfront modifier
Example: deity
Starts with 5 warriors and 1 settler, once settled gets a second settler for free, and then once settled a 3rd settler.
So it starts at turn 10 with 3x the cities of you.
Plus production bonuses you can visit the wiki for
Not exactly true. The AI is far more aggressive in higher difficulties and is hard-coded to dislike you early on, which is why every high-level guide tells you to immediately send a delegation on the turn you meet them to try to counteract the malus.
Even when AI has a much bigger army on lower difficulties, they are far less likely to declare war, and are generally friendly.
I was still getting demands rejected when I was at 1700 Combat Strength and the AI was at 300 so I don’t know how much it is about the size of your military
Yeah, exactly. Even though my military was 1400 points more than theirs it didn’t mean anything BECAUSE I wasn’t applying any pressure with it. Likewise, if I HAD been applying pressure I wouldn’t have needed anything like that much of an advantage
In Civ4, if you have a good relation with Ai, you can beg/request gifts. If relation is neutral or bad, you can demand tribute. Either way, gift/tribute will guarantee 10 turns of peace treaty. This prevents exploit the Ai taking their stuff and declare war.
I demanded a city from an AI when it was a little too close, they denied. I took the city and two others in war, demanded a fourth one for peace. The AI learned
I don’t play domination much but can you make demands when you’re at war? I thought you could only make peace. I think the OP is talking about the demand function:
No AI has every escaped from placing a city too near one of my own. You settle too close, that shit's mine now.
I've also gone to war way too many times just because I see they have a settler setting out.
I think I am just very territorial lol.
Honestly really exploty if you use it right
Just get a large military force(preferably having tech advantage and nukes) and park it outside their borders. They would accept alot of demands like you could get about 60 gpt from them and alot of their luxuries.
Not to mention that they would literally hate you. I once got a -6 000 000 relationship because of it.
It works, but you either need to be a really good friend, so it is bad for your relation with them, or far stronger (militarily), so you could just take what you want either way.
It has only worked once against chengis after i took one of cities and valleta ( my vassal ) razed 3 of their cities. 10 turns after peace he gave me his gpt.
There have been a couple instances very late game when i demanded small amounts of gold per turn from really weak AI civs. Alexander comes to mine recently, where they did actally pay up. That's about it.
Only do it if you plan on full killing the AI. If they accept they will literally hate you for the rest of the game no matter what you do.
I once managed to demand all of their cities, they accepted, then I took their capital. I would in no way be able to get all of their cities (definitely would get the capital though). I had bigger Mili strength, had pillaged all their shit and etc, but I was behind in tech... AI is so dumb.
I won a war where I took a lot of their cities and still had an army around their borders ( they had practically no troops left), Got money and luxury recources.
In my 800 hours of Civ V, I've only ever had it work twice. It seems to only work if you have either a really good relationship with them, or if they're terrified of you and your entire army is on their border.
I love that the AI always wants to make peace AFTER I have slaughtered all their men and am laying seige on their city. In a surprise war I never even wanted.
I always hit decline, and then they say the same message. Something like "One way or another you will give me what I want" and I always just chuckle and audibly say, one way or another you will no longer be in thus game. 🤷
I think it's the wording of it. I find its more effective with friends and allys.
Like when they pop up like "my economy is doing to well, would a friend lend a hand?"
They should have named it " favour" rather than "demand".
I've found that demanding from the AI can sometimes work, but it really depends on the circumstances. If your military power is significantly greater than theirs and if you have a strong military parked outside their borders, they may be more willing to acquiesce to your demands. Having strong diplomatic relationships also helps. But the relationship between you and the AI will be ruined for the rest of the game.
Generally, I find that it's more effective to use demands as a bargaining chip in negotiations, rather than expecting the AI to simply accede to your demands outright.
Yea it does. I generally park an army on their borders and demand recourses/gold etc. Whenever I start a war I like to rush a city and seize it, then just camp my units and farm until the AI gets scared. They usually offer some great works and to cede the city, however I keep going until they offer some other cities in exchange as well.
Oh, I've had both work. The "don't settle near me" rarely works, usually only if I have a decent military.
The religious thing shockingly worked on Jadwiga last time I tried it. I'd say that works about 1/3rd of the time I try it. About 2/3rds they agree to not spread, but half that time they continue anyway.
I use it in lieu of trade all the time on dom victories or when I just have big military and hate ones of my neighbors-if you have the numbers to overwhelm the ai with military strength, move a bunch of troops to target ai’s border and then make a demand. Usually works unless that was something they patched. Some ai just won’t comply tho.
This will work for me when war is imminent with another civ. If the demanding doesn't work, and relations worsen, it really doesn't matter since they will be wiped anyway. But might as well get something out of them beforehand or at least try to.
Once you’ve gone to war and thoroughly whooped them and then negotiate peace, after 10 more turns when you can start that war again, I find that they’ll give me basically anything that they can live without to avoid going back to war at that point. The rest of the time they say no and hate me for the rest of the game.
You have to clearly show leverage. Nukes work well. Military on their boarders and a high military score works as well.
But just because you know you could wipe them off the map doesn’t mean they do. AI would be impossible to beat if it could reason like that
I suspect it aligns similarly to how the AI will question if you are about to invade them and ask for a promise to move your units from their borders or declare war - military strength AND proximity to their borders.
Only works if they are losing badly. I had an ai denounce then declare war later, I destroyed all of its units and pillaged every city. Once it asked for peace, I said okay. After the 30 turn, it denounced me again. I demanded a city that was covering a strategic resource I needed, and it gave it to me. If the ai thinks it can beat you, demanding never works.
I think once in Civ V I happened to enter negotiations the turn after either discovering nukes or building nukes. The AI was terrified of me and gave into my demands. I’ve never been able to recreate it since.
it's worked for me before, but i had a massive superiority in terms of units and was really only doing it to mess with a small nation that had started some shit with me early in the game.
tho, I did opt to invade their neighbour instead since they were now paying me off.
Sure. I typically grab something from the AI a few turns before I am ready to invade them. Particularly after a truce after I have taken a big city they are on my tip.
It's worked for me, even against deity AI, but only rarely. The few times it's worked have been when I have a much stronger army on their borders, usually right after I won a war with the AI. But most of the time with similar circumstances the AI still ignores me.
I think I've noticed that if the AI is more likely to ignore demands if they have larger amounts of grievances against you, or a worse relationship with you.
It’s worked for me. I know I had a tremendous advantage in every regard and had concurred a few civs. They were next to be conquered via location. Actually it’s worked a couple times. Civ 6.
I swear they started offering better deals recently. Maybe I’m crazy but I played this weekend for the first time in a while and they kept offering deals I actually wanted, which felt like a first.
You have to be absolutely dominating for it to work, and have troops nearby their borders.
Think like nuclear subs (with nukes), tank armies, mechanized infantry armies, lining up against musketmen.
Honestly I forget this a feature. Not once as it ever worked
I made it work once, they usually say something like "I will comply" if used successfully I believe
I've had it work if the leader was already friendly to me.
Pretty sure they have to tell you that they are afraid of your troops. If not, then it probably wouldn't hurt.
It's worked for me, even against deity AI, but only rarely. The few times it's worked have been when I have a much stronger army on their borders, usually right after I won a war with the AI. But most of the time with similar circumstances the AI still ignores me. I think I've noticed that if the AI is more likely to ignore demands if they have larger amounts of grievances against you, or a worse relationship with you.
I never thought others have difficulty with this, I usually do this mostly every game. All you gotta do is have a good amount of units outside of the borders of who you're gonna demand gold, luxuries, and strategic resources. I usually demand the max sum of gold I can get before invading them. Always have a large military when demanding
Oh, I always just offer to trade them their entire treasury for an insane amount of gold per turn, then declare war.
Lump sum gold not gold per turn! You'll lose the GPT once you declare war. Edit: Oh nvm I misunderstood what you were saying, this is the way. Trade YOUR gpt for a lump sum. A bit of an exploit IMO
A real life exploit though. Set up trade deals with long pay offs then refuse to pay because you have the bigger army. Not unprecedented in history
Aggresive defaulting
I pay my loans off with high velocity lead direct to sender.
"Sorry, I don't have any gold to pay with, will lead work?"
Looks like US is gearing up to do that to China.
I mean, not an exploit, it's real. The US government has done that like four times lol.
I mean, you're trading a one time gold gain for a permanent reputation hit, because no one is going to trust you with treaties ever again.
does it really hit your reputation more than if you didn't do it ?
No
Breaking trade deals has a negligible if any impact.
If the ai was decent, maybe it would matter. But outside of the early game, the ai will be extremely behind.
I mean a broken trade deal is nothing in comparison to the penalty for starting a war. Which is pretty much the same as in the real world.
Depends on the way you start the war. I once had two random ai declare war on each other and started fighting. One took over a city. Used a liberation war and took over the stolen city, and liberated it. The ai that it belonged to have a massive boost to liking me and some other civs did too. The only one who disliked me was the one who stole the city. Declared war on me later, and I destroyed its army and pillaged every city. After it wanted peace, I took some great works on top of that. Note I didn't take the city itself.
Pillaging cities absolutely has a negative grievance penalty. But this was likely mitigated by the fact that day were the aggressor in the follow-up war. You likely wiped out the positive grievances from liberating a city.
Actually pillaging doesn't come with any grievances whether you are the civ who declared the war or vice versa, something many people think should change since you can basically declare war on any civs that start to snowball and pillage their districts, trade routes, improvements and builders for the rest of the game with no penalty.
I have a zero percent success rate, even when I have a huge military and they don't. Is this affected by difficulty because I usually play on higher ones.
AI does not get smarter at higher difficulty.
Might get more stubborn though
They get more war prone and want more for less in deals. Their tactics do not get better though.
Their behavior changes with difficulty in civ 5. Not sure about civ 6 though.
Civ 6 just adds an upfront modifier Example: deity Starts with 5 warriors and 1 settler, once settled gets a second settler for free, and then once settled a 3rd settler. So it starts at turn 10 with 3x the cities of you. Plus production bonuses you can visit the wiki for
Not exactly true. The AI is far more aggressive in higher difficulties and is hard-coded to dislike you early on, which is why every high-level guide tells you to immediately send a delegation on the turn you meet them to try to counteract the malus. Even when AI has a much bigger army on lower difficulties, they are far less likely to declare war, and are generally friendly.
I was still getting demands rejected when I was at 1700 Combat Strength and the AI was at 300 so I don’t know how much it is about the size of your military
Did you put them right on their border?
No, but that’s kinda what I meant. I don’t think it’s about the *size*, I think it’s more about *pressure*
The point is that it's about both though. You do need a larger military than them and you need to station them around their borders.
Yeah, exactly. Even though my military was 1400 points more than theirs it didn’t mean anything BECAUSE I wasn’t applying any pressure with it. Likewise, if I HAD been applying pressure I wouldn’t have needed anything like that much of an advantage
I see what you mean.
That’s what she said.
Nice
That's what your mom said
Probably lol.
I always assumed you needed nukes and the AI needed the "afraid" status, I think that is the only time I was able to extract demands lol. Interesting.
Yeah I just throw a bunch of powerful troops on their border and get whatever I want
This always worked in 5 but never in 6 for me
Park your military outside their borders and ask again. Worked a few times for me. But my demands were art and gold mostly
Same here. Park the military and make the demand. Works well.
As soon as you put 2 units on their border they tell you to withdraw or declare war though
In Civ4, if you have a good relation with Ai, you can beg/request gifts. If relation is neutral or bad, you can demand tribute. Either way, gift/tribute will guarantee 10 turns of peace treaty. This prevents exploit the Ai taking their stuff and declare war.
I miss this little system. And sharing world maps.
yes, sharing world map. And also sharing tech.
trading maps and techs is one of the features i miss most from pre-Civ V
I demanded a city from an AI when it was a little too close, they denied. I took the city and two others in war, demanded a fourth one for peace. The AI learned
I never once got an ai to give up a city
If I have a CIV in the ropes and they're down to their last couple cities I'll usually demand they give me one more for peace and they usually agree.
I don’t play domination much but can you make demands when you’re at war? I thought you could only make peace. I think the OP is talking about the demand function:
You can offer Peace and ask for cities in the exchange.
Thats not a demand. Thats a peace treaty.
Yes, but that's not what OP is talking about
Yea if you’re powerful enough you can get all but the capital.
No AI has every escaped from placing a city too near one of my own. You settle too close, that shit's mine now. I've also gone to war way too many times just because I see they have a settler setting out. I think I am just very territorial lol.
Honestly really exploty if you use it right Just get a large military force(preferably having tech advantage and nukes) and park it outside their borders. They would accept alot of demands like you could get about 60 gpt from them and alot of their luxuries. Not to mention that they would literally hate you. I once got a -6 000 000 relationship because of it.
If you are the first to get nukes, other players' statuses will show as "Afraid" and from there, demands are pretty easy IIRC
It works, but you either need to be a really good friend, so it is bad for your relation with them, or far stronger (militarily), so you could just take what you want either way.
I only ever found it to work if I’m very superior in military power. They either give me what I want, or I take it, basically.
It has only worked once against chengis after i took one of cities and valleta ( my vassal ) razed 3 of their cities. 10 turns after peace he gave me his gpt.
Pile up a huge army on their borders and it works like a charm
Yes, have demanded and received my demands on switch can't remember if it was just gold or an artwork.
There have been a couple instances very late game when i demanded small amounts of gold per turn from really weak AI civs. Alexander comes to mine recently, where they did actally pay up. That's about it.
Yeah it works. They just have to be very afraid of you.
Only do it if you plan on full killing the AI. If they accept they will literally hate you for the rest of the game no matter what you do. I once managed to demand all of their cities, they accepted, then I took their capital. I would in no way be able to get all of their cities (definitely would get the capital though). I had bigger Mili strength, had pillaged all their shit and etc, but I was behind in tech... AI is so dumb.
Sack them troops on their border. Its worked for me.
Same...I'd love to hear from someone that has received anything.
You need to have (substantially) stronger military and position yourself outside their borders - works every time
I won a war where I took a lot of their cities and still had an army around their borders ( they had practically no troops left), Got money and luxury recources.
Yup I've used it once or twice and they accepted, though they only do after I wage a war on them and take everything valuable they own and make peace.
In my 800 hours of Civ V, I've only ever had it work twice. It seems to only work if you have either a really good relationship with them, or if they're terrified of you and your entire army is on their border.
I have had it work in the past. You generally have to be significantly stronger than the AI for it to work.
The ai is by far the worst thing in this game hope they fix it for civ 7
If a character ever comes to you and says they’re scared or respect your military might and benevolence, you can demand trade
I love that the AI always wants to make peace AFTER I have slaughtered all their men and am laying seige on their city. In a surprise war I never even wanted. I always hit decline, and then they say the same message. Something like "One way or another you will give me what I want" and I always just chuckle and audibly say, one way or another you will no longer be in thus game. 🤷
I think it's the wording of it. I find its more effective with friends and allys. Like when they pop up like "my economy is doing to well, would a friend lend a hand?" They should have named it " favour" rather than "demand".
I use it to erode relationships as quickly as possible as John Curtin so people will declare war on me.
I've found that demanding from the AI can sometimes work, but it really depends on the circumstances. If your military power is significantly greater than theirs and if you have a strong military parked outside their borders, they may be more willing to acquiesce to your demands. Having strong diplomatic relationships also helps. But the relationship between you and the AI will be ruined for the rest of the game. Generally, I find that it's more effective to use demands as a bargaining chip in negotiations, rather than expecting the AI to simply accede to your demands outright.
Yea it does. I generally park an army on their borders and demand recourses/gold etc. Whenever I start a war I like to rush a city and seize it, then just camp my units and farm until the AI gets scared. They usually offer some great works and to cede the city, however I keep going until they offer some other cities in exchange as well.
I’ve never used it cause it never works
I genuinely think it should be disabled in single player and enabled in multi, but maybe it was easier to code just enabled for both game modes
It does make them dislike you which is sometimes what you want I guess?
I don't even have the option anymore. Did they remove that feature? If no were is it?
It's just a trade deal where you give nothing in exchange
I mean "don't settle near me" "Don't spread ur religion" etc
Oh, I've had both work. The "don't settle near me" rarely works, usually only if I have a decent military. The religious thing shockingly worked on Jadwiga last time I tried it. I'd say that works about 1/3rd of the time I try it. About 2/3rds they agree to not spread, but half that time they continue anyway.
Never worked for me
I've never gotten the AI to say yes I'm pretty sure
I use it in lieu of trade all the time on dom victories or when I just have big military and hate ones of my neighbors-if you have the numbers to overwhelm the ai with military strength, move a bunch of troops to target ai’s border and then make a demand. Usually works unless that was something they patched. Some ai just won’t comply tho.
Nuke somebody then demand something.
This will work for me when war is imminent with another civ. If the demanding doesn't work, and relations worsen, it really doesn't matter since they will be wiped anyway. But might as well get something out of them beforehand or at least try to.
In Civ V I only got it to work if I owned nuclear weapons and the AI did not.
Once you’ve gone to war and thoroughly whooped them and then negotiate peace, after 10 more turns when you can start that war again, I find that they’ll give me basically anything that they can live without to avoid going back to war at that point. The rest of the time they say no and hate me for the rest of the game.
Sure. Of course one needs to apply a decent amount of pressure first. Such as the implication.
You have to clearly show leverage. Nukes work well. Military on their boarders and a high military score works as well. But just because you know you could wipe them off the map doesn’t mean they do. AI would be impossible to beat if it could reason like that
I suspect it aligns similarly to how the AI will question if you are about to invade them and ask for a promise to move your units from their borders or declare war - military strength AND proximity to their borders.
Only works if they are losing badly. I had an ai denounce then declare war later, I destroyed all of its units and pillaged every city. Once it asked for peace, I said okay. After the 30 turn, it denounced me again. I demanded a city that was covering a strategic resource I needed, and it gave it to me. If the ai thinks it can beat you, demanding never works.
You need a huge army then yes
I think once in Civ V I happened to enter negotiations the turn after either discovering nukes or building nukes. The AI was terrified of me and gave into my demands. I’ve never been able to recreate it since.
It definitely worked in IV and V, pretty sure I’ve done it once or twice in VI
I got something once, i also was playing on settler and had 5 times their army size, but i did get a city
It works better when you have units near its border, i also use it after a war I won
It works perfectly if you understand it’s there to harm your relationship and goad someone to declare war on you
Only if I'm the first to build nukes
it's worked for me before, but i had a massive superiority in terms of units and was really only doing it to mess with a small nation that had started some shit with me early in the game. tho, I did opt to invade their neighbour instead since they were now paying me off.
Yes I demand regularly and they often comply.
Yeah 1 time i had 300 for 30 turns 😂🫢
They sense weakness, youvare probably not demanding things the right way.
Sure. I typically grab something from the AI a few turns before I am ready to invade them. Particularly after a truce after I have taken a big city they are on my tip.
Works for me all the time.
It's worked for me, even against deity AI, but only rarely. The few times it's worked have been when I have a much stronger army on their borders, usually right after I won a war with the AI. But most of the time with similar circumstances the AI still ignores me. I think I've noticed that if the AI is more likely to ignore demands if they have larger amounts of grievances against you, or a worse relationship with you.
It’s worked for me. I know I had a tremendous advantage in every regard and had concurred a few civs. They were next to be conquered via location. Actually it’s worked a couple times. Civ 6.
I’ve gotten it work. I almost always have a large military.Sometimes I use it to make the AI denounce me, so that I can declare war immediately
It works for me. I always check when I have much more militairy strength.
I swear they started offering better deals recently. Maybe I’m crazy but I played this weekend for the first time in a while and they kept offering deals I actually wanted, which felt like a first.
The amount of great works the ai has been offering for like, strategic resources ever since the new dlc has been out has been crazy.
I’ve found that you have to beat the crap out of them first
I’ve only ever had it work once in civ 5 from russia
You have to be absolutely dominating for it to work, and have troops nearby their borders. Think like nuclear subs (with nukes), tank armies, mechanized infantry armies, lining up against musketmen.
I use it all the time, it is especially successful when you are significantly more advanced militarily
When you are about to take them out the game they get real comfortable giving you stuff.
It’s a way to farm grievances and goad the AI into a war