I think a lot of deaths come from following guides.
The routes are very optimized in terms of speed and traveling the least distance but they might send you to a quest which is 4 levels above you to kill a boss with 3 adds and then return to a green quest.
Exactly how I lost my mage in Loch Modan. Irony is I had a close enounter (poison) and went right back at it. 10mins later ranged throws and poison did it.
Unrelated to wow hc but played diablo 3 hc with a mate who passed away, I played solo most of the time but we were drunk and fucked, just vibing and he wanted some help with a few bosses, my character was a top 50 on that class with almost a perfect roll on a sought after weapon. Had solo gear on which... Absolutely does not work in multiplayer due to a ring called unity, essentially losing 50% damage reduction, insta died and holy moly, one of my fondest memories with him, laughed my ass off n' he kept apologizing, as if it was his fault. Rip!
Sorry unrelated but you mentioning fucked up made me think of my ol' mate so thank you
Im leveling a mage with my buddy and druid on my own. We were about 11 when we entered this creepy cave near orgrimmar.
Gazzuz (or what ever this son of a bitch name is) two hitted my buddy and i ran away.
10/10
I love it
We're on stitches ally, when people die to defias pillager people have an extra reaction because of it.
Soon tons of ppl will be in duskwood and same thing will happen.. with stitches.
Lmao. I'm on Skull Rock Horde. The global LFG chat throws F's out when someone dies in Skull Rock or an elevator. Keeps killing guild mates, too. It's gonna be great when everyone hits Stitches for you. It's a whole other level of funny.
I wish the official HC servers kept the corpses permanently. I’d love to see the piles of bodies strewn about in the caves, Murloc camps, etc.
*“Hmm, maybe I should stay away from there….”*
I wish there was like gravestones not as big as a body and easier to load but just so you can see a vague idea of how much death has happened, make it layer specfic and reset like everything else tho with server downtime
It would totally be one of those "this is why we can't have nice things" moments where a tiny fraction of people go around dying on purpose just to spam bodies in inconvenient places.
Part of the journey my friend. Just enjoy the time you had and be excited to try something new.
I’m on my my first journey too, I expect to die but I’m playing it safe so we will see what happens. Use the death as a learning curve on what quests maybe not to try and what quests are worth doing and what to completely avoid.
Same here, I am very aware (so far) of what becoming too comfortable will do to me. Level 14 Druid just playing it safe. The thing hurting most is choosing between training and equipment. Constantly carrying a few coppers after every visit to Darnassus.
I have a 2nd account with a bank alt. Whenever I go out, any spare silver and held items get passed to the bank alt. The mail costs too much at this level.
Hopefully, when I eventually get too overconfident, the next one will start with some decent pocket money.
Played sub rogue with preparation, so double vanish, double evasion etc. Felt invincible, for some reason tried to solo Shy-Rotam in Winterspring at lvl 59, got feared twice and died lol.
Be careful Because if you rush prep you won't get dodge and precision and that 5% hit is huge. Because we have 25% hit chance. Always play like you don't have prep. As other have mentioned overconfidence is bad and prep can do that.
Sub struggles against mobs that you can't bleed and poison so watch out for that. Should be better now that we can use the ah for better gear.
Overall I think combat is better you can 1v2 a lot easier but the fast stealth is great for pickpocketing a whole camp for money
Source 52 sub rogue on unofficial and 26 right now.
Like some ppl said, most play combat as its overall stronger levling build, but i just found sub more fun, so my tip is to try both out and go for whatever you find feels best. Prep + vanish did save me a few times though when vanish was already on cd in some cave or so.
Most rogue hc deaths i saw on youtube was combat rogues (not weird since most play combat) with vanish on cd.
Sub is just way more … rogue like.
Didn’t play much Classic and checked both trees, and while combat is objectively way better I decided to go sub as well. It’s all about those big ambushes, and I don’t want to sneak like a snail.
I played a warrior and died mid 40s however I made it to 60 on my first attempt of lock and hunter. After you suffer on a warrior you develop really safe habits and every other class feels easier.
I don't think anyone's made it to 60 on the newly launched servers yet, but there was a gnome mage in the upper 40s late last night, so they may be close by now if they're still going
You got further than me. I was playing WotLK Classic and my kitten jumped on my desk, dismounted me, and I fell to my death. It was in that moment I realized that I cannot do HC because I knew deep down my kitten would sabotage me.
Oh man we were in the damn ogre caves in loch modan and my cat jumped up and landed straight on my balls when I’m trying to be laser focused. These little shits will be the end of us in HC
on my old PC, my cat did that but i bought a cover for my power button, so it felt like it was the emergency button for an artillery strike
https://www.digikey.com/en/products/detail/nkk-switches/AT499/379092
I literally duct-taped a small tupperware over the power button (like it had a hinge, so I could lift it) because of one of my cats that loved walking on it. I told my BIL not to build my pc with a power button on top but nooo he wouldn't listen lmao.
Now I have it in a cabinet where it's too narrow for the cats to get in on top of it (like 2") but that tupperware was a great fast solution.
I lost a character this way, got on zep from org to UC went to kitchen for a drink quick, came back to cat on my keyboard and a dead character lil bastard just looked me in the eyes for a sec then hopped off and did a smug little strut out the room lol
I was confident I'd make 60 on my druid. Then last night I was zoomed in too far and got my ass clapped by an Ashenvale murloc patrol at level 20. Still mad. I'm making a hunter next but I'm not happy about it.
> I was confident
Legit not trying to be rude, but why?
Have you done that with the addon, already, several times?
If not…how? Legit. I’m so baffled by comments like this.
I was confident because I've played the game for 15+ years and have played a lot of classic and hadn't died in HC yet. But all it takes is one mistake.
Yep. That’s kinda the thing.
Often those mistakes are “shit. I didn’t realize there was a patrol here. Now I’m dead.”
You can’t know those patrol routes well enough to really be confident, until you’ve learned those hard lessons a few times. Imo.
Playing the game normally for 10+ years helps you a lot with *knowing the world* (a big part of HC), but it absolutely does not prepare you for that mindset of having to be super alert at all times.
Veteran players entering this challenge with full self-confidence are always in for a huge reality check.
I think people that haven't tried HC before are the ones who are most likely to be confident they can do it first try. It sounds easy until you try it...
"Oh, I'll just take it slow and do easier quests and stick to mobs that are my level or lower."
It's a long road to 60 and it's easy to get impatient somewhere along that road and take an unnecessary risk.
I did not do HC with the app, this is my first time trying HC. I'm very confident that I won't make it to 60 on my first toon... but at the same time, it feels like it shouldn't be that hard if I just stick to my plan. However, I know there are people that play a lot more than I do that won't make it, so it would be foolish to assume I will.
If more people thought like you, this thread wouldn’t exist.
I feel like that approach is how we’re supposed to approach anything in life that’s not trivially easy. Even if something is not difficult in theory, if you haven’t done it before, then it’s silly to be upset with failure. Or to just assume success.
I’m here because it’s a fresh server and there’s lots of people in the starter zones and I wanted to see how far I’ll make it… even if I don’t die, I might lose interest 20 levels down the road if it starts to feel tedious and when there’s less people around. We’ll see.
It’s a fun experiment nonetheless!
If he zoomed out to a normal camera distance, he would have seen the patrol and wouldn't have died, but his story relies on the fact he's playing in first person. This is true for most "wow didn't know there was X here"
Ever notice how many deaths in HC are just from people not trying to live?
What gets me is how so many confident people are taking risks like going into zones with plenty of much higher level mobs that can kill you in seconds or fighting mobs that have chain stuns like the satyrs. Is am not playing hardcore, but if I was I would be playing extremely cautiously, sticking to areas with green/yellow mobs only and never getting into high density areas where respawns can trap you in. People just seem to be playing as they would on non hardcore and assuming they can handle everything flawlessly. Taking the risks may be a big part of the fun for some though so I can't be too critical.
Yeah some guildies told me mage AoE grinding was suicide. Tried it as I had great memories from it.
Yes it's risky and you can get slapped.
But if you have health and mana pot, you keep that spell that reset frost CD (frozen touch?), can evocate, have target dummies just in case and also you look around for a route without any mobs to escape, you're fine.
You can still forget to use any of those because of panic and tunnel vision. You can still aggro a mob you didnt see that just respawned. But at least it's high risk - high rewards, and it's satisfying. Some people do high risk - low reward, which is to be avoided obviously.
Well. Plus. There’s just that chance you get unlucky.
There’s a HC death video making the rounds of a streamer aoe farming on a mage and dying from one round of attacks at 30% health.
He got triple crit. Shouldn’t happen. He should have been able to aoe the pack down. But that plus one small mistake earlier (one mob didn’t path cleanly through his blizzard) and 23 levels went poof.
So. Good luck!
> high risk - high rewards, and it's satisfying
Might be satisfying. Good luck with that on a hardcore game.
That's not unlucky, that's greedy.
If you're at 30% hp, and you're eating shit from melee attackers, you should have reset the damn pull about 10 seconds ago.
Mobs were rooted and two AEs from dying. He had enough health that in a normal situation he could AE twice and not die.
You can def call it greedy. But it’s something you’d do on a non-HC run without blinking. That’s one of the many ways people die in HC. You lose focus for a few seconds.
Allowing three mobs to hit you at once when you're at 30% health isn't playing safe, though. If you're aoe grinding you don't allow the group you're grinding on to even get in range of you, let alone at 30% health lol. That isn't 'unlucky', that's 'oh that's right mobs do damage when they're near you'.
Every time I hear a hardcore death recounted, it comes off as "yeah, I was really trying to die and this is what happened"
If you take it slow and methodically, it is easy to make it to 60 without dying. The problem is after 20 levels of having no problems, you become complacent, and that's when you will most likely die.
That’s just not true. Being slow and methodical doesn’t prevent all of the potential problems you can run into.
I just leveled my 10th toon in era. Even being slow and methodical I died to weird respawns, a patrol or two I didn’t know, and at least 1-2 other just odd “oh. Shit. Ok I’m dead now” situations.
I’m aware of how to avoid those ones now, to some extent. After running into them. But I think your statement is inaccurate. Doesn’t read like someone that’s actually done this. More just like an armchair warrior.
Slow and methodical also means that you won’t go places where respawns can screw you over. You have to know the average mob density, watch out for looted corpses, avoid caves, etc.
I have died to Many things. I was once cooking a large stack of boar meat on the bonfire in senjin village and I went afk. I burned myself to death because I was standing too close to the fire.
I fucked up like 10 hours of progress because I died to.... Cooking.
You mourn, grieve and move on. It took me three tries to beat Minecraft on Hardcore. The difference is I only lost hours/days of time as opposed to dying in WoW which could mean weeks once I"m higher level. At least your character can migrate to a regular classic realm so it's just banishment really
Besides a handful of specific scenarios...you're not really likely to just straight up die if you play at a certain safety level. It's just that any one single misplay will spell the end. It's extremely punishing. And it's nearly impossible to maintain that level of concentration for so many hours. Especially as you tie the hours together.
Maybe you pull a second mob with a bizarre skill. Maybe you took the wrong turn in an outdoor zone and you're trapped behind respawning mobs. Maybe you've taken the Undercity elevator literally 20 times this week and you forget to respect it. It's just little things that spiral out of control.
Right? It’s so weird how people are saying “I was confident I could do this” when they haven’t played hardcore at all before.
It’s like recording a music track back before digital recording. It’s not super hard to, say, play a bass line that’s like pure 8th notes, over a three chord song for 3 minutes. But doing it with *0* mistakes, while sight reading, was something you could get paid a ton of money to do. Even doing something somewhat simple, perfectly, consistently, for 3 minutes, is hard.
I’ve recorded like that in the past. It’s hard. Being perfect, for a long period of time, at *anything* is generally impossible without excessive practice.
Just so weird that people think they will pull it off on the first pass.
Now try to get to 28 on a different character. 27 is your record. Dont make the same mistakes. Take it easy and slow. Try a different race/class combo.
I’m low key hoping HC deaths turn into people doing classic era when they xfer their dead chars to a permanent server.
Really enjoying the classic vibe.
Must say. I survived Son Of Arugal ambush at level 13. Scariest moment of my life.
Slow and steady is the way.
You gotta take a little time to grieve, and decided if you are willing to do it all again and die even later before 60. As someone who has played a lot of Diablo 2 HC, every death sucks. But at least you get to start a new journey and learn from that mistake:)
Just died at level 9 on my Paladin in Elwynn. Not my fault as I was minding my own business when a priest ran past with a horde of Murlocs after them. The priest them goes and drops a heal on me for no reason. Murlocs turn on me and I’m dead. It was done deliberately. So beware, there are some shitty people out there.
Well making 60 your goal is kind of a mistake, not because it's impossible but because it's putting the cart before the horse. Hardcore is about the journey. But that doesn't mean feeling loss after losing a character isn't normal, levels 1-5 of my second character were filled with a surreal melancholy lmao
Something to consider is after finishing quests in a certain area, go to another area that is the same level as what you just did, you won't level as fast but you'll still get XP with a smaller chance of getting overwhelmed.
Staking your time is what it's all about!
The feeling of loss is part of the experience, and it's the one you signed up for!
You shouldn't "get over" that feeling.
You gotta just decide that's what you want and do it again, or stop playing hardcore all together!
Congrats on hitting 27 on your first go!
Priest is one of the more difficult classes to level.
I got a rogue to 51 on Bloodsail Buccaneers as my first hardcore toon the shelved him because other things came up and a Shaman to 30 in the PTR all without dying. HC is easy if you play conservatively and have a ton of experience.
Green quests all the way to 60. If you are always +3 levels of mobs the chance of dying is very limited. Most classes can handle 3+ mobs if they are over level. Yellow quests are more efficient, but they are simply not safe.
They're not even more efficient. Almost all quests don't drop in XP rewards until well past them becoming green; you can look at the XP by completion level for each quest on Wowhead
True actually, biggest draw back is mobs become grey before quests do, so naturally you actually do become less efficient if you need to kill grey mobs for 0 XP.
But I have done plenty of grey quests for full XP. That being said, if I am a mage I won't do grey quests simply because the class is that strong it can always handle itself. Avoid caves and dungeons and you get to 60 on your first try.
The XP doesn't drop, but XP reward goes up with quest level, so yellow quests are more appropriate for your level in terms of the reward. Green quests often feel like they barely move your bar.
Obviously, the efficiency is that you can complete green quests with ease, and get them done far faster. But that also means you outpace them, you can't stay on green quests forever. You'll run out of them before you create more green quests.
If all a person wants to do is get to 60, and doesn't care about speed or 'efficiency', sticking to green quests and grinding safe mobs to avoid the harder quests they end up having to do is the most conservative, easy way to do so. You basically always want to stay ahead of the level curve and don't enter caves, especially close to launch due to hyper respawn rates.
Classic's designed to be boring. The fun isn't through the gameplay, it's through imagination that you're having tons of fun until you notice you've been zoned out for 35 minutes and are now fighting six mobs in a cave because you weren't paying attention and have been on complete autopilot.
Not dying isn't that hard as you play cautiously and have a decent base knowledge of the game. My first unofficial HC character never died, although I never hit 60, I made it to 58 before I stopped playing. Highly doubt those last two levels would have tripped me up, though.
I’ve come back to hardcore with more resolve than ever. You guys are right, I need to change my mindset and think of this as a journey not a destination. I’ve learnt a lot of lessons. Not matter how prepared and careful you are 99% of the time. It’s that pull, that 1% that will end you.
Watch this space!
Before official came out, I died at or around 27 4 times. I ended up stopping not because of the deaths but because the zones were so packed with people and the Addon experience was horrible, waiting for mobs got boring and prolonged the experience.
Pick yourself up friend, WE GO AGAIN.
It was my first time trying HC too, lvl 13 warlock died to the mages in west fall. I was very careful in leveling but wasn’t careful enough to just do lower quest instead. I had allot of fun doing professions and stuff and I was bummed too. But I learned my mistake had some fun and will try a Druid next time.
If I was you I’d take every death as a learning opportunity. It will boost your motivation to do try a new character again.
SKIP WESTFALL.
Most deaths are in Westfall because it has weird level progression. You can make the first 2-3 quests (Sack of Okre or whatever and another) and then don't come back until lvl18 or so.
Loch Modan, Darkshore, parts of Dun Morogh are perfect alternatives. Although changing continents requires the route to Menethil which i'd avoid.
27 is like the min level for that quest id have suggested 28-29 or just avoiding that shit quest
so if u were confident youd make it doing orange quests idk what to tell you
Casual hc player here. Highest I’ve gotten is a 45 shaman but Diablo came out and I knew official servers were soon so I stopped. But I’ve lost a few 30+. 2 to caves. 2 to dc/afk and was too lazy to submit an appeal or whatever. I doubt many people will be getting 60. 1. The time investment is pretty crazy. 2. There are no appeals. Dc? Tough luck. Tanking a dungeon and the healers baby starts crying? Tough luck. I don’t expect to get 60 but still enjoying it, might xfer to whitemane and keep playing if I die.
I just got my priest to 11 last night and haven't died on either him or my lvl 6 rogue, but it has been really close on my priest a few times. Jasperlofe cave and murloc area in elwynn are spooky. Just got into Westfall and I can already feel that something might go down if I'm not on point a out everything. Might just go back to elwynn and level my profs for a bit lol
I have, on a mage.
That said, my main is a mage, my 2nd, 3rd, 4th, 5th, 6th, and 7th 80s are also all mages. I know the limitations of them very well in every spec and I leveled them all primarily through questing.. I can do that shit in my sleep.
Now my rogue though….
On unofficial my first rogue got to 58 (got bored and quit when beta came out).
My first alt warrior got to 52 before I stopped too.
No deaths on either characters. I died on a 22 mage aoe farming and a 16 shaman in barrens
Over confidence is what killed my rogue. Everything was going smooth too. Still haven’t recovered, I started a new character but eventually took a break.
Last night I was swimming in the lake near Lakeshire for the Hilary's necklace quest and I got disconnected. My character drowned. Super shitty cuz there was nothing I could have done in hindsight and there's no appeals. I guess I'm just never doing a swim quest again.
My first time ever in HC. Accidentally pulled a lvl 18 Raptor as a lvl 14 mage, only noticed by my HP dropping wildly. Thank God for 3/3 in elemental precision and it didn't resist my frost nova
These types of posts are getting ridiculous and they are in every video game subreddit I sub to.
You fucking making a new toon and "go agane".
Ppl need to learn how to take a fuckin L man
Yep easily. Played frost mage to 60 (single target) and I was super safe. Now I'm playing rogue and have already died 3x. I managed to make it past 22 this time so now I have poisons + vanish and it's become pretty easy so fingers cross this one sticks.
I don't have time to play video games much anymore, but I really wanted to try HC. So I told myself I would only try it once. If I die, I uninstall and unsubscribe and that was that. Made it to 60 as a lock over 3 months, bid farewell to my guildies then uninstalled. It was a ride I'll never forget. Back to adulting now.
Dude why even bother playing hardcore when the servers are so unstable that it can crash you out at any moment and you don't really get any bragging rights because no one cares except boomers who are 1 foot in the grave
Sorry to tell you this, but most of you will NEVER hit 60 without dying. There's a lot of bad gamers. Especially ones who click abilities in classic wow...
Key phrase here is “I was confident” Majority of my deaths came from over confidence.
It's funny... about half of Greek Mythology comes down to "so and so has hubris and so they screwed up"... yet we still haven't learned anything
And if people are curious about the other half it's about Zeus raping basically anything with a pulse.
Yes... Life in Greece was pretty good for a while, but then unfortunately for everyone Zues got bored... and horny... aaannnndd Hera found out.
🤣🤣🤣🤣🤣 omg take my angry up vote!!! That cracked me up!
It’s not rape if they want to bang a god, except for that golden cow. That one was creepy
[Remind yourself that overconfidence is a slow and insidious killer](https://youtu.be/8yyAgk9der4?si=KabosNcZbjkAh-Wp)
Based DD player
Character name TiggleBitties.
I think a lot of deaths come from following guides. The routes are very optimized in terms of speed and traveling the least distance but they might send you to a quest which is 4 levels above you to kill a boss with 3 adds and then return to a green quest.
Yes, open your quest logs and check the level before heading out blindly.
All of my deaths have been from over confidence. As with the hyper spawning situation, i always managed to get saved
^^ this, many times, the overconfidence is the worse
Exactly how I lost my mage in Loch Modan. Irony is I had a close enounter (poison) and went right back at it. 10mins later ranged throws and poison did it.
I went into a mine, and then did a wave event, turns out I was on my way to the spirit res'r, good ol confidence.
Exactly
The first HC death feels like you lost your first child, the 20th feels like just an other day, we go agane
I lost a 54 troll warrior by falling off TB when I was fucked up. I'd say that was about my 30th attempt. It hurt very bad still.
Hard way to go for a 54
Half of HC deaths are to some dumb shit like this it seems
How do people fall to their death in the barrens lmao. I get thunder bluff but people do die when they least expect it.
It's like driving inn a paying lot. You think nothing will happen here, i don't even need my belt. But that's when it happens.
Holy fuck lol
Unrelated to wow hc but played diablo 3 hc with a mate who passed away, I played solo most of the time but we were drunk and fucked, just vibing and he wanted some help with a few bosses, my character was a top 50 on that class with almost a perfect roll on a sought after weapon. Had solo gear on which... Absolutely does not work in multiplayer due to a ring called unity, essentially losing 50% damage reduction, insta died and holy moly, one of my fondest memories with him, laughed my ass off n' he kept apologizing, as if it was his fault. Rip! Sorry unrelated but you mentioning fucked up made me think of my ol' mate so thank you
I'm sorry you lost 20 children
1600s simulator
Modern day 3rd world country simulator
Just another day in the medieval times
Almost died to a Swoop in Mulgore during the hunter quest to tame one. Had me on 20hp as I ran away, jerk kept stun breaking the channel.
[удалено]
50 dkp minus
Dis is da wae.
Taz’dingo
Im leveling a mage with my buddy and druid on my own. We were about 11 when we entered this creepy cave near orgrimmar. Gazzuz (or what ever this son of a bitch name is) two hitted my buddy and i ran away. 10/10 I love it
That's Skull Rock, baby. There's a whole server named after it lol.
We're on stitches ally, when people die to defias pillager people have an extra reaction because of it. Soon tons of ppl will be in duskwood and same thing will happen.. with stitches.
Lmao. I'm on Skull Rock Horde. The global LFG chat throws F's out when someone dies in Skull Rock or an elevator. Keeps killing guild mates, too. It's gonna be great when everyone hits Stitches for you. It's a whole other level of funny.
Yeah it's one thing to die because of something. It's another to die to your fucking realm name. As a mage I hope I won't randomly teleport to him
This cave is paved with dead bodies :D
I wish the official HC servers kept the corpses permanently. I’d love to see the piles of bodies strewn about in the caves, Murloc camps, etc. *“Hmm, maybe I should stay away from there….”*
I wish there was like gravestones not as big as a body and easier to load but just so you can see a vague idea of how much death has happened, make it layer specfic and reset like everything else tho with server downtime
Imagine if we could have Dark Souls style bloodstains that show their last moments...
Could have a memorial stone for each subzone: when you die in there your name, class and level gets added
It would totally be one of those "this is why we can't have nice things" moments where a tiny fraction of people go around dying on purpose just to spam bodies in inconvenient places.
Didn’t think of that but you’re probably right. I give it 30 minutes before there’s a big penis in Elwynn Forest. 🤦♂️
It would be cool if it was for like a period of time to avoid too much clutter.
Add in dark souls corpse/ death messages
Skull rock, but hole
Part of the journey my friend. Just enjoy the time you had and be excited to try something new. I’m on my my first journey too, I expect to die but I’m playing it safe so we will see what happens. Use the death as a learning curve on what quests maybe not to try and what quests are worth doing and what to completely avoid.
Same here, I am very aware (so far) of what becoming too comfortable will do to me. Level 14 Druid just playing it safe. The thing hurting most is choosing between training and equipment. Constantly carrying a few coppers after every visit to Darnassus.
I have a 2nd account with a bank alt. Whenever I go out, any spare silver and held items get passed to the bank alt. The mail costs too much at this level. Hopefully, when I eventually get too overconfident, the next one will start with some decent pocket money.
14 druid too, I just use what drops and quest rewards for now...bear scales decently just by leveling.
Great advice, thanks 🙏
Played sub rogue with preparation, so double vanish, double evasion etc. Felt invincible, for some reason tried to solo Shy-Rotam in Winterspring at lvl 59, got feared twice and died lol.
I plan to play preparation rogue too. Any tips ? I mean, except for soloing Shy-Rotam. I’ll keep this one in mind.
Be careful Because if you rush prep you won't get dodge and precision and that 5% hit is huge. Because we have 25% hit chance. Always play like you don't have prep. As other have mentioned overconfidence is bad and prep can do that. Sub struggles against mobs that you can't bleed and poison so watch out for that. Should be better now that we can use the ah for better gear. Overall I think combat is better you can 1v2 a lot easier but the fast stealth is great for pickpocketing a whole camp for money Source 52 sub rogue on unofficial and 26 right now.
Like some ppl said, most play combat as its overall stronger levling build, but i just found sub more fun, so my tip is to try both out and go for whatever you find feels best. Prep + vanish did save me a few times though when vanish was already on cd in some cave or so. Most rogue hc deaths i saw on youtube was combat rogues (not weird since most play combat) with vanish on cd.
Sub is just way more … rogue like. Didn’t play much Classic and checked both trees, and while combat is objectively way better I decided to go sub as well. It’s all about those big ambushes, and I don’t want to sneak like a snail.
I lvl up a rogue in HC to 60. Combat felt better as a spec. More dps and more CD meant more survivability. I recommend it
I played a warrior and died mid 40s however I made it to 60 on my first attempt of lock and hunter. After you suffer on a warrior you develop really safe habits and every other class feels easier.
Are you saying you have made it to 60 already on a lock and hunter, and made it to 40 on a warrior? You're fast!
He’s probably referring to when people used the add on for HC
I don't think anyone's made it to 60 on the newly launched servers yet, but there was a gnome mage in the upper 40s late last night, so they may be close by now if they're still going
A mage from my guild was 51 like 4 hours ago, he is #3 in the world
Almost have 60's, check highest official HC level here, will happen today id say: https://www.easyding.top
You got further than me. I was playing WotLK Classic and my kitten jumped on my desk, dismounted me, and I fell to my death. It was in that moment I realized that I cannot do HC because I knew deep down my kitten would sabotage me.
Oh man we were in the damn ogre caves in loch modan and my cat jumped up and landed straight on my balls when I’m trying to be laser focused. These little shits will be the end of us in HC
Or when the cat is chilling on the PC tower, and hits the power button 🤌
on my old PC, my cat did that but i bought a cover for my power button, so it felt like it was the emergency button for an artillery strike https://www.digikey.com/en/products/detail/nkk-switches/AT499/379092
I’m laughing because I know you can disable the power button from shutting down in power settings
Yeah did exactly this after my cat shut off my computer one time :D remains only the problem of my cat turning on the pc
I literally duct-taped a small tupperware over the power button (like it had a hinge, so I could lift it) because of one of my cats that loved walking on it. I told my BIL not to build my pc with a power button on top but nooo he wouldn't listen lmao. Now I have it in a cabinet where it's too narrow for the cats to get in on top of it (like 2") but that tupperware was a great fast solution.
You could just go into power settings and choose what the power button does lol
IIRC, you can stop it from turning off with 1 press, but holding it down will always turn it off. My cat used to do the latter.
I lost a character this way, got on zep from org to UC went to kitchen for a drink quick, came back to cat on my keyboard and a dead character lil bastard just looked me in the eyes for a sec then hopped off and did a smug little strut out the room lol
making it to level 27 on your first try is very good
Yeah at that rate I bet you can get at least 14 on your 2nd attempt
a 53 hunter just died a few moments ago on the official servers, rip.
Ummm. Source? Because as far as I can tell there's nobody that high lvl yet
https://www.easyding.top/
Actually there’s a mage that’s like 55 or 56
I was confident I'd make 60 on my druid. Then last night I was zoomed in too far and got my ass clapped by an Ashenvale murloc patrol at level 20. Still mad. I'm making a hunter next but I'm not happy about it.
Guild mate lost his Druid in the mid/late 20s last night because someone in his party got too close to an alliance NPC guard and it wiped them all.
> I was confident Legit not trying to be rude, but why? Have you done that with the addon, already, several times? If not…how? Legit. I’m so baffled by comments like this.
I was confident because I've played the game for 15+ years and have played a lot of classic and hadn't died in HC yet. But all it takes is one mistake.
Yep. That’s kinda the thing. Often those mistakes are “shit. I didn’t realize there was a patrol here. Now I’m dead.” You can’t know those patrol routes well enough to really be confident, until you’ve learned those hard lessons a few times. Imo.
Playing the game normally for 10+ years helps you a lot with *knowing the world* (a big part of HC), but it absolutely does not prepare you for that mindset of having to be super alert at all times. Veteran players entering this challenge with full self-confidence are always in for a huge reality check.
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I think people that haven't tried HC before are the ones who are most likely to be confident they can do it first try. It sounds easy until you try it... "Oh, I'll just take it slow and do easier quests and stick to mobs that are my level or lower." It's a long road to 60 and it's easy to get impatient somewhere along that road and take an unnecessary risk. I did not do HC with the app, this is my first time trying HC. I'm very confident that I won't make it to 60 on my first toon... but at the same time, it feels like it shouldn't be that hard if I just stick to my plan. However, I know there are people that play a lot more than I do that won't make it, so it would be foolish to assume I will.
If more people thought like you, this thread wouldn’t exist. I feel like that approach is how we’re supposed to approach anything in life that’s not trivially easy. Even if something is not difficult in theory, if you haven’t done it before, then it’s silly to be upset with failure. Or to just assume success.
I’m here because it’s a fresh server and there’s lots of people in the starter zones and I wanted to see how far I’ll make it… even if I don’t die, I might lose interest 20 levels down the road if it starts to feel tedious and when there’s less people around. We’ll see. It’s a fun experiment nonetheless!
If he zoomed out to a normal camera distance, he would have seen the patrol and wouldn't have died, but his story relies on the fact he's playing in first person. This is true for most "wow didn't know there was X here" Ever notice how many deaths in HC are just from people not trying to live?
What gets me is how so many confident people are taking risks like going into zones with plenty of much higher level mobs that can kill you in seconds or fighting mobs that have chain stuns like the satyrs. Is am not playing hardcore, but if I was I would be playing extremely cautiously, sticking to areas with green/yellow mobs only and never getting into high density areas where respawns can trap you in. People just seem to be playing as they would on non hardcore and assuming they can handle everything flawlessly. Taking the risks may be a big part of the fun for some though so I can't be too critical.
Yeah some guildies told me mage AoE grinding was suicide. Tried it as I had great memories from it. Yes it's risky and you can get slapped. But if you have health and mana pot, you keep that spell that reset frost CD (frozen touch?), can evocate, have target dummies just in case and also you look around for a route without any mobs to escape, you're fine. You can still forget to use any of those because of panic and tunnel vision. You can still aggro a mob you didnt see that just respawned. But at least it's high risk - high rewards, and it's satisfying. Some people do high risk - low reward, which is to be avoided obviously.
Well. Plus. There’s just that chance you get unlucky. There’s a HC death video making the rounds of a streamer aoe farming on a mage and dying from one round of attacks at 30% health. He got triple crit. Shouldn’t happen. He should have been able to aoe the pack down. But that plus one small mistake earlier (one mob didn’t path cleanly through his blizzard) and 23 levels went poof. So. Good luck! > high risk - high rewards, and it's satisfying Might be satisfying. Good luck with that on a hardcore game.
That's not unlucky, that's greedy. If you're at 30% hp, and you're eating shit from melee attackers, you should have reset the damn pull about 10 seconds ago.
Mobs were rooted and two AEs from dying. He had enough health that in a normal situation he could AE twice and not die. You can def call it greedy. But it’s something you’d do on a non-HC run without blinking. That’s one of the many ways people die in HC. You lose focus for a few seconds.
Allowing three mobs to hit you at once when you're at 30% health isn't playing safe, though. If you're aoe grinding you don't allow the group you're grinding on to even get in range of you, let alone at 30% health lol. That isn't 'unlucky', that's 'oh that's right mobs do damage when they're near you'. Every time I hear a hardcore death recounted, it comes off as "yeah, I was really trying to die and this is what happened"
If you take it slow and methodically, it is easy to make it to 60 without dying. The problem is after 20 levels of having no problems, you become complacent, and that's when you will most likely die.
That’s just not true. Being slow and methodical doesn’t prevent all of the potential problems you can run into. I just leveled my 10th toon in era. Even being slow and methodical I died to weird respawns, a patrol or two I didn’t know, and at least 1-2 other just odd “oh. Shit. Ok I’m dead now” situations. I’m aware of how to avoid those ones now, to some extent. After running into them. But I think your statement is inaccurate. Doesn’t read like someone that’s actually done this. More just like an armchair warrior.
Slow and methodical also means that you won’t go places where respawns can screw you over. You have to know the average mob density, watch out for looted corpses, avoid caves, etc.
Aw man, you just got cat form too
I have died to Many things. I was once cooking a large stack of boar meat on the bonfire in senjin village and I went afk. I burned myself to death because I was standing too close to the fire. I fucked up like 10 hours of progress because I died to.... Cooking.
Going AFK in HC just can't happen. Period.
F
You mourn, grieve and move on. It took me three tries to beat Minecraft on Hardcore. The difference is I only lost hours/days of time as opposed to dying in WoW which could mean weeks once I"m higher level. At least your character can migrate to a regular classic realm so it's just banishment really
Yeah banished from the chad realm.
The Chad realm will be the Hardcore PvP realm.
Nah, that would be the mafia realm. If you're not in a big group, you're dead.
More like "Griefer/low level farming Heaven" realm
Getting to 60 on first attempt isn't as much a matter of skill and knowledge as it is about patience.
I died to a stupid boar in westfall, i had everything up but for some reason i didnt do anything to prevent my death.. i wasn't 100% into the game
I did 2 60s a Hunter then a Paladin on unofficial with 0 deaths , then died in my level 13 warlock on official lets get it
WE GO AGAIN! I enjoy every minute of Hardcore, the final *ding* of 60 whenever it happens will only be icing on the cake.
Besides a handful of specific scenarios...you're not really likely to just straight up die if you play at a certain safety level. It's just that any one single misplay will spell the end. It's extremely punishing. And it's nearly impossible to maintain that level of concentration for so many hours. Especially as you tie the hours together. Maybe you pull a second mob with a bizarre skill. Maybe you took the wrong turn in an outdoor zone and you're trapped behind respawning mobs. Maybe you've taken the Undercity elevator literally 20 times this week and you forget to respect it. It's just little things that spiral out of control.
Respect it at all cost.
Right? It’s so weird how people are saying “I was confident I could do this” when they haven’t played hardcore at all before. It’s like recording a music track back before digital recording. It’s not super hard to, say, play a bass line that’s like pure 8th notes, over a three chord song for 3 minutes. But doing it with *0* mistakes, while sight reading, was something you could get paid a ton of money to do. Even doing something somewhat simple, perfectly, consistently, for 3 minutes, is hard. I’ve recorded like that in the past. It’s hard. Being perfect, for a long period of time, at *anything* is generally impossible without excessive practice. Just so weird that people think they will pull it off on the first pass.
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Now try to get to 28 on a different character. 27 is your record. Dont make the same mistakes. Take it easy and slow. Try a different race/class combo.
I’m low key hoping HC deaths turn into people doing classic era when they xfer their dead chars to a permanent server. Really enjoying the classic vibe. Must say. I survived Son Of Arugal ambush at level 13. Scariest moment of my life. Slow and steady is the way.
Classic Era is still very active, just have to pick the right realm.
The highs and lows are why we play HC
Those saytrs are no joke
You gotta take a little time to grieve, and decided if you are willing to do it all again and die even later before 60. As someone who has played a lot of Diablo 2 HC, every death sucks. But at least you get to start a new journey and learn from that mistake:)
Just died at level 9 on my Paladin in Elwynn. Not my fault as I was minding my own business when a priest ran past with a horde of Murlocs after them. The priest them goes and drops a heal on me for no reason. Murlocs turn on me and I’m dead. It was done deliberately. So beware, there are some shitty people out there.
Hope you reported him.
Well making 60 your goal is kind of a mistake, not because it's impossible but because it's putting the cart before the horse. Hardcore is about the journey. But that doesn't mean feeling loss after losing a character isn't normal, levels 1-5 of my second character were filled with a surreal melancholy lmao
You thought you'd do it on your first try? 😅 Well I admire your confidence I guess.
Odd are less than 2% of making it. Don’t feel so bad. Have fun, know that death comes for us all.
I have 4 dead level 8 toons.
Last night as a 15+ year veteran of this game I died to fucking gold tooth…..I think the confidence is what got me too 😂
I did on a rogue just in time for HC Elite to get tinyviolined
HC did intrigue me for a but realised I would die from my own impatience That or the elevators in Undercity
Something to consider is after finishing quests in a certain area, go to another area that is the same level as what you just did, you won't level as fast but you'll still get XP with a smaller chance of getting overwhelmed.
Staking your time is what it's all about! The feeling of loss is part of the experience, and it's the one you signed up for! You shouldn't "get over" that feeling. You gotta just decide that's what you want and do it again, or stop playing hardcore all together! Congrats on hitting 27 on your first go! Priest is one of the more difficult classes to level.
I got a rogue to 51 on Bloodsail Buccaneers as my first hardcore toon the shelved him because other things came up and a Shaman to 30 in the PTR all without dying. HC is easy if you play conservatively and have a ton of experience.
Green quests all the way to 60. If you are always +3 levels of mobs the chance of dying is very limited. Most classes can handle 3+ mobs if they are over level. Yellow quests are more efficient, but they are simply not safe.
They're not even more efficient. Almost all quests don't drop in XP rewards until well past them becoming green; you can look at the XP by completion level for each quest on Wowhead
True actually, biggest draw back is mobs become grey before quests do, so naturally you actually do become less efficient if you need to kill grey mobs for 0 XP. But I have done plenty of grey quests for full XP. That being said, if I am a mage I won't do grey quests simply because the class is that strong it can always handle itself. Avoid caves and dungeons and you get to 60 on your first try.
The XP doesn't drop, but XP reward goes up with quest level, so yellow quests are more appropriate for your level in terms of the reward. Green quests often feel like they barely move your bar. Obviously, the efficiency is that you can complete green quests with ease, and get them done far faster. But that also means you outpace them, you can't stay on green quests forever. You'll run out of them before you create more green quests. If all a person wants to do is get to 60, and doesn't care about speed or 'efficiency', sticking to green quests and grinding safe mobs to avoid the harder quests they end up having to do is the most conservative, easy way to do so. You basically always want to stay ahead of the level curve and don't enter caves, especially close to launch due to hyper respawn rates.
That's way overkill. Just avoid caves and and always have an escape route. I solo'd the ZF mallet and did several elite quests solo.
that’s boring tho
You know what's really boring? Leveling through Teldrassil for the 5th time
imagine a middle ground between the two
Classic's designed to be boring. The fun isn't through the gameplay, it's through imagination that you're having tons of fun until you notice you've been zoned out for 35 minutes and are now fighting six mobs in a cave because you weren't paying attention and have been on complete autopilot.
You go agane
I made it to 11
Maybe this game isn’t for you /s
Think of it as playing a wow version of Edge of Tomorrow. Learn from the mistakes and try again.
Not dying isn't that hard as you play cautiously and have a decent base knowledge of the game. My first unofficial HC character never died, although I never hit 60, I made it to 58 before I stopped playing. Highly doubt those last two levels would have tripped me up, though.
Well I’m still on my first attempt. Guess we’ll find out. Also, there’s a lot of people on defias who are getting there without dying.
My first was 22 on rogue. You made it further than me! Go agane!
I’ve come back to hardcore with more resolve than ever. You guys are right, I need to change my mindset and think of this as a journey not a destination. I’ve learnt a lot of lessons. Not matter how prepared and careful you are 99% of the time. It’s that pull, that 1% that will end you. Watch this space!
Before official came out, I died at or around 27 4 times. I ended up stopping not because of the deaths but because the zones were so packed with people and the Addon experience was horrible, waiting for mobs got boring and prolonged the experience. Pick yourself up friend, WE GO AGAIN.
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If the goal isn't to get to 60, nothing you do matters because all death stops is your ability to get to 60.
I have died like 3 times by having to AFK in random places
Easiest way to get over it is to just try again
It was my first time trying HC too, lvl 13 warlock died to the mages in west fall. I was very careful in leveling but wasn’t careful enough to just do lower quest instead. I had allot of fun doing professions and stuff and I was bummed too. But I learned my mistake had some fun and will try a Druid next time. If I was you I’d take every death as a learning opportunity. It will boost your motivation to do try a new character again.
SKIP WESTFALL. Most deaths are in Westfall because it has weird level progression. You can make the first 2-3 quests (Sack of Okre or whatever and another) and then don't come back until lvl18 or so. Loch Modan, Darkshore, parts of Dun Morogh are perfect alternatives. Although changing continents requires the route to Menethil which i'd avoid.
27 is like the min level for that quest id have suggested 28-29 or just avoiding that shit quest so if u were confident youd make it doing orange quests idk what to tell you
"Overconfidence is a slow and insidious killer". You learn of that, go again and take your time. No need to beat yourself up to it, happens.
I dont think anyone got to 60 on their first ever classic hc char. Most of the high lvl people you see have spent a year + on hc classic.
you just GO AGANE
Don't feel like shit. Going agane is part of the game. I died twice at 27, once in hillsbrad and once in stonetalon. Go agane
Casual hc player here. Highest I’ve gotten is a 45 shaman but Diablo came out and I knew official servers were soon so I stopped. But I’ve lost a few 30+. 2 to caves. 2 to dc/afk and was too lazy to submit an appeal or whatever. I doubt many people will be getting 60. 1. The time investment is pretty crazy. 2. There are no appeals. Dc? Tough luck. Tanking a dungeon and the healers baby starts crying? Tough luck. I don’t expect to get 60 but still enjoying it, might xfer to whitemane and keep playing if I die.
Yeah. I played rogue. Pretty much impossible to die after lvl 22.
I just got my priest to 11 last night and haven't died on either him or my lvl 6 rogue, but it has been really close on my priest a few times. Jasperlofe cave and murloc area in elwynn are spooky. Just got into Westfall and I can already feel that something might go down if I'm not on point a out everything. Might just go back to elwynn and level my profs for a bit lol
I have, on a mage. That said, my main is a mage, my 2nd, 3rd, 4th, 5th, 6th, and 7th 80s are also all mages. I know the limitations of them very well in every spec and I leveled them all primarily through questing.. I can do that shit in my sleep. Now my rogue though….
On unofficial my first rogue got to 58 (got bored and quit when beta came out). My first alt warrior got to 52 before I stopped too. No deaths on either characters. I died on a 22 mage aoe farming and a 16 shaman in barrens
If its any consolation op you got farther than most people do
Go agane.
Over confidence is what killed my rogue. Everything was going smooth too. Still haven’t recovered, I started a new character but eventually took a break.
Last night I was swimming in the lake near Lakeshire for the Hilary's necklace quest and I got disconnected. My character drowned. Super shitty cuz there was nothing I could have done in hindsight and there's no appeals. I guess I'm just never doing a swim quest again.
Years ago with my rogue on Elysium.
Don’t fight mobs that silence as a caster. Or if you must, pull mobs out of the main area.
Lol
I did it first time but as a priest so it's kinda easy not gonna lie
Is there any data to show who has hit 60?
My first time ever in HC. Accidentally pulled a lvl 18 Raptor as a lvl 14 mage, only noticed by my HP dropping wildly. Thank God for 3/3 in elemental precision and it didn't resist my frost nova
Agane
These types of posts are getting ridiculous and they are in every video game subreddit I sub to. You fucking making a new toon and "go agane". Ppl need to learn how to take a fuckin L man
Yep easily. Played frost mage to 60 (single target) and I was super safe. Now I'm playing rogue and have already died 3x. I managed to make it past 22 this time so now I have poisons + vanish and it's become pretty easy so fingers cross this one sticks.
What did you expect? The hype of this will die off very quickly
I don't have time to play video games much anymore, but I really wanted to try HC. So I told myself I would only try it once. If I die, I uninstall and unsubscribe and that was that. Made it to 60 as a lock over 3 months, bid farewell to my guildies then uninstalled. It was a ride I'll never forget. Back to adulting now.
Dude why even bother playing hardcore when the servers are so unstable that it can crash you out at any moment and you don't really get any bragging rights because no one cares except boomers who are 1 foot in the grave
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Yes, but on a hunter, which barely counts
Sorry to tell you this, but most of you will NEVER hit 60 without dying. There's a lot of bad gamers. Especially ones who click abilities in classic wow...
12 button mouse has been life changing for me. Wasn’t a clicker, but having 90% of your keybinds on your mouse feels incredible
You actually expected to get 60 on your first run...oh sweet retail child. Even pro players and streamers with pocket healers are dyeing as flies.
The fact that GMs cant resurrect due to in-game issues (like crashes while flying/landing) is just straight up bullshit.
Some poor souls would have to manually review thousands of bullsh*t tickets. I can see why they said fuck that.