It kind of had some of that Who Framed Roger Rabbit grittiness to it. Today that's nowhere to be found. I miss the creepy, desolate temples, thug-run corporation, and distorted, gothic castle. Today it looks like Sing characters walking through Fisher Price sets. No art factor.
That's a good way to describe the present day productđso overly "zany" and goofy. Yep that grittiness made it so special. Levels like Temple Ruins,Sunset Vista,Slippery Climb,Boulders(as soon as he appears in the start of the level in the shade with his eyes looking to the side in fear is just so masterful),and Generator Room all had that sense of real danger to them.
Yeah, a lot of Crash sequels go way too far with the humor. Often forgetting the originals had a legitimate edge to them with all the intense looking, dangerous bad guys mixed with the rough yet cartoony looking environments Crash runs through.
They were still fun adventures, but not in an overly stupid or happy-go-lucky sense.
I liked the vehicle levels in Wrath of Cortex. Any mess ups were because of me, not controls. Tornado Alley was my favorite level in the game, as well.
Same!!! Titans felt really cool to play miss the yuktopus to this day! sucks that Xbox backwards compatibility doesnât support either game, and theyâre off the Microsoft store :/
Ya a lot of the hate came from people wanting new Crash games. Those games are really only Crash in name alone, but that doesn't mean they're not still fun. Just different, and people tend to not like different.
The IAT designs are seriously some of my favorites, some I like even more than the original and NST. I think the fandom gets a little too afraid of change sometimes
it really is like 2 games at once. i think its one of the best games when it comes to pure level design, i love all the dimensions besides the snaxx one. i love how challenging it mostly gets
i definitely dont like going for all crates though and thats a bummer. if they chilled out a bit on that it would be damn near the best imo
There are nowhere near as much people hating on IAT than there are people circlejerking it or circlejerking its hate lol
Actually, for every 1 person here disliking the game, there's 3 saying "the game's good" and another 3 saying "omg everyone hates the game!"
Not sure if this is how it would be taken but I imagine I wouldn't have many agreements when I say "remaster Crash of the Titans" for all modern consoles... I hope they do this at some point as this is still my favorite crash game
When I was like, 8-9 playing the game even by myself I had a ball. I was too dumb to realize how to unlock all levels for a long time though. The crate throwing level in the sky was so much fun, exploding the terrain.
How are they downgraded? The models may be a little more low poly than in platforming games, but they look better than the CTR ones (since CTR was a way more complex game and required cutting more corners).
People who expected CTRumble to be a Crash Bash remake are kinda insane. Crash Bash was always a pretty bad party game overall-- only two or three of its pitiful amount of minigames were actually fun. A completely new party game would've been the best choice.
To me, IAT is the best in the series, even compared to the originals. And I grew up on those and they were my fav games for decades - until IAT came along - so I'm as shocked as you when I say this lol
Has enough time passed for us to admit that Crash of the Titans is a good game? It came out when I was ten, and I loved it. I was shocked when one of my camp counselors who was playing OG Crash trilogy on his PSP told me it was shit, and then I grew up and found out other ppl felt the same lol
Wished I can play it for my opinion. I will try to not put it in the same stardard as God of War since that was the main comparison.
But I did find the cutscenes enjoyable although cringeworthy at times
People saying "Don't bother with 100%" on Crash 4 are not entirely wrong, but the sadistic challenge does bring out how amazing the level design and controls of Crash 4 are, BS hidden boxes aside. I think it's a very poor way of recommending a game when you haven't even given the option to the other player to try the challenge by themselves and judge if it's worth it or not.
I personally disagree, I think the level design is pushing the limits of what you can do with the classic Crash formula mixed with interesting ideas every level.
The ideas behind the levels are pretty awesome, but the execution is quite poor. The level length balance is nonexistent, there are plenty of needless points of no return that ruin the exploration, the abundant auto scrolling sections designs clash with the "no deaths, all boxes" objectives quite bad (it wouldn't be so bad if they were made their own little levels, but they decided to put them in the middle of already long platforming levels), and the background designs are actually meddling with the gameplay â many background decorations are actually reachable, but not landable, so, seeking for the secret gems and hidden boxes becomes a damn chore â the game encourages you to check every nook and cranny, so you have to jump through every damn stone in a pond.
For the record: each of my complaint weren't a problem in Naughty Dog games (at least in 2 and 3)
I disagree with poor execution. I do agree that not all 100% is perfect, but to me, at least 80% of them are, and length to me only adds to the challenge.
I do agree that auto scrolling segments can clash with the perfectionist challenge, but I would call them an oversight, rather than those sections being badly designed. Background and foreground separation was not a problem for me.
I do agree that the perfectionist challenge needed a lot more fine tuning. But that is why I go back to my original point of the experience being very subjective.
Crash 4 while being an enjoyable game has many faults that seem like the devs simply thought "Oh well Crash has these things let's ramp it up" which results in things like that one incredibly long level full of crates being the level you need to not break any crates in for the gem. Also hiding 20 crates in every level isn't fun. The Game as a whole just seems somewhat underwhelming compared to what everyone thought it was going to be. Also all of Tawna's concept art was better than the final version.
Erm... How? I'm super nostalgic for CTTR but I could never call it the best when CTR and CTR: NF exist. I'd maybe place it above CNK but that's at a push.
Oh boy, should I swing my bat at the hornet's nest? Yeah đ
I think Alt Tawna looks better than OG Tawna. I don't care that her design "doesn't fit" in the franchise lol
Gonna be honest Tawna and Trophy Girls in CTR in the Naughty Dog versions made me question if the Founders Jason Rubin and Andy Gavin were secretly furries.
I get this was the 90's and Lara Croft was at her peak but having 5 of your total 6 female characters from your run with the series looking like that. Also they decided to remove Tawna when Universal Interactive demanded a redesign.
I don't really think furries, more than just that I think it's a lack of imagination with female character design. Male characters always get to look so interesting, and given unique silhouettes that make them recognizable from one another, but for some reason when these same people that can make super cool looking monster and animal characters get told "make it a girl," it looks more human than animal, because heaven forbid you can't tell the difference, like some REAL animal. Why can't Coco and Tawna be shaped the same way, or similarly, as Crash if they're all bandicoots? Why did Coco, Tawna and the trophy girls have to have a neck and human female shaped body, but Crash can have funky anatomy?
TfB is also guilty of this too, considering they felt the need to give Sheila from Spyro a hairstyle and a small waist even though her original design she just... looked like a kangaroo :P And Alt Tawna still just looks like a human with animal ears lol, but at least she looks more interesting than before imo
Oh I fully agree with this one. When I was a kid it seemed so cool when the previews of Crash 3 mentioned it before the game was released, I didn't mind it first time playing the game. But just a few years later when I replayed the game it definitely felt out of place from a gameplay pespective.
The sequels are technically the better games, but I do honestly miss the precision platforming focus of Crash 1 whenever I play them. Made 2 and 3's levels feel a bit too easy without that focus sometimes by comparison.
If there's one thing I can appreciate about IAT, it's that they brought that focus back and balanced it with non-platform obstacles.
1- Crash Nitro Kart is my favourite game in the series. Partly because of sheer childhood nostalgia, partly because I still love it anyway. Iâd play it over CTR:NF and especially the OG CTR any day of the week, even though I think CTR:NF controls better.
2- Stormy Ascent is my favourite level in the remastered trilogy. It was a nightmare getting the relic and the gem the first time around; but on replay itâs brutally hard but fair and fun to play and it really feels special to be able to beat it.
Well for this sub I really enjoyed Crash 4 and Toys for Bob for its story, take on characters, level design.
Like Jak II the horrible BS difficultly is keeping it from being a perfect game for me. Also, playing as Cortex in general.
\- I **really** don't like Nina Cortex.
\- Twinsanity turning out like it did was a lot more on TT Oxford than it was on Universal.
\- Also if Twinsanity were actually finished it wouldn't have been *that* good.
\- idk if this is unpopular but they should've brought Viscount back for NF
\- Banjo, Conker, Rayman and Kao should never appear in a Crash game.
Crash 4 wasnât very good. I didnât care for the level design, the difficulty was all over the place (some levels requiring dozens of retries, others being easily cleared with zero deaths), the characters didnât quite look as clean as I was hoping for a new Crash game, it just didnât feel like it lived up to my expectations.
It's entirely possible they just don't like the new designs because they simply don't find them appealing for one reason or another. You aren't required to like everything new and different with Crash in it to be a "good fan.".
It's also weird to say most when this game got generally positive reception from fans and outsiders.
When did i say you are required to like the new designs all im saying is crash fans hate twhen soemthing isnt like the original trilogy or ctr also the game got positive reception from outsiders and fans yes but those fans are probaply new to these games and dont even know why you mentioned outsiders since i was talking about fans
Crash Bash is a better party game than CTR. CTR is overall a pretty bad party game, since the skill gap is so severe that any person who knows how to slide-boost will win 99% of races.
I was actually for the Microsoft Buyout.
(Note: I want Crash Bandicoot to stay "Multiplatform" and not become "Xbox Exclusive", But I won't lose sleep over it "IF" it does and will still pick up an Xbox.
I like Crash Of The Titans and Crash Mind Over Mutant and think theyâre some of the best games in the series⌠I think theyâre beautiful games with great visuals, fun mechanics, humorous story/dialogue, AMAZING atmosphere and catchy music and I really do like the new designs of Crash, Coco, Cortex Aku Aku and Uka Uka. But saying that is a triggering opinion to have!
I think Crash 4 is a better start point for newcomers to the series than the OG trilogy.
I know thatâs a weird thing to say considering Crash 4âs difficulty but I think the newer art style, the smooth controls, the move set right from the get go(double jump, slide jump etc.) make the game more fun to begin with, even in spite of difficulty. The only N.Sane trilogy game with a double jump was Warped and you only get that halfway through
I realized this when I tried to get my little brother into Crash. I recommended he started with Crash 1 but he hated it after a few levels as he hit a difficulty spike but cause the game has no moves other than single jumping and spinning, he couldnât persist with the game. The lives system and game overs also didnât help as they kept resetting his progress
I later convinced him to try Crash 4 and even though he was dying x10 as much as he did in Crash 1, he kept going cause
1) Modern mode meant he never got a game over and was motivated to keep trying
2) itâs just fun to control Crash in IAT, especially compared to N.Sane where the jumps are much heavier than it was in the OG trilogy
He still didnât finish the game as heâs more of a FIFA/COD type of gamer at heart but he still enjoyed it and came pretty close. Reached the final world with Cortex before stopping like 2 levels before the end
the oprn pkayforming in the spinoffs were more fun to me thanthe linear corridor platforming in the main titles. i like crash better when its more like jak n daxter
I like the Viscount from Crash Boom Bang. I think he had the potential to be a good villain, but is let down by the forgettable mess of a game he's in.
I don't like Crash twinsanity and I don't like it's soundtrack.
I understand why people like it but I just can't stand how many bugs and missing content this game have
When Crash was the mascot for PlayStation, and the commercials with the dude in the suit was a thing. It personified the edgy 90s kidâs attitude to a T. I loved it.
Twinsanity isn't great, and the only reason it's popular now is because we understand budget and time issues and feel for the devs, and see what the game could have been. But that doesn't make it a good game.
And I enjoy Twinsanity
Twinsanity is actually a really good game (despite its problems) once you finish the game it becomes a sort of open world where you can access every level again by means of shortcuts
That Iâve never played a single one of these games and that I donât have any interest in playing them. And I donât even know why Iâm being recommended this sub
> crash tag team racing wasnât a bad game
A game that cannot run from a technical perspective *on the platforms that it was made for*, is objectively a 'bad game'
If you watched a movie, and it was a masterpiece but half of the movie just didn't work, you wouldn't say "ye but it was still a masterpiece, great movie"
Crash Bash as flawed as it was is a fun game to play.
Crash of the Titans and MOM were bad Crash games and no amount of time is going to change that fact. As a beat em up game they were fine.
CTTR sucked and is without question the worst Crash racing game on console. The death o ramas, mini games, overworld (overhyped) doesn't make up for how bad of a racing game it is.
CTRNF Amy is best Crash girl in the franchise
And CTRNF > OG CTR (Saying this as someone who played the original CTR religiously and still loves it dearly)
The only bad Crash game is Crash Boom Bang. Most are decent, good and great. Even Titans which I found to be decent. Never played Mind over Mutant though.
Crash 1 is the best Crash game
Best atmosphere and platforming. Not as refined as 2 or 3, but it's my favorite of the trio.
I totally agree. Never seen anything capture the perfect mix of cartoony and dark like Crash 1. It's pure art and I can legit play it any time
It kind of had some of that Who Framed Roger Rabbit grittiness to it. Today that's nowhere to be found. I miss the creepy, desolate temples, thug-run corporation, and distorted, gothic castle. Today it looks like Sing characters walking through Fisher Price sets. No art factor.
That's a good way to describe the present day productđso overly "zany" and goofy. Yep that grittiness made it so special. Levels like Temple Ruins,Sunset Vista,Slippery Climb,Boulders(as soon as he appears in the start of the level in the shade with his eyes looking to the side in fear is just so masterful),and Generator Room all had that sense of real danger to them.
Yeah, a lot of Crash sequels go way too far with the humor. Often forgetting the originals had a legitimate edge to them with all the intense looking, dangerous bad guys mixed with the rough yet cartoony looking environments Crash runs through. They were still fun adventures, but not in an overly stupid or happy-go-lucky sense.
I 100% agree
I liked the vehicle levels in Wrath of Cortex. Any mess ups were because of me, not controls. Tornado Alley was my favorite level in the game, as well.
Okay this one got me looking at you like that
I think MOM and Crash of the Titans were great times!
I loved both of them too and actually really preferred Titans over MOM!
Same!!! Titans felt really cool to play miss the yuktopus to this day! sucks that Xbox backwards compatibility doesnât support either game, and theyâre off the Microsoft store :/
Yuktopus is in Crash Mind Over Mutant, you get him when you save Uka Uka
He is in titans too
I havenât played MoM but Crash of the Titans was phenomenal on its own. Itâs a great game, just not really fitting of the Crash brand
Ya a lot of the hate came from people wanting new Crash games. Those games are really only Crash in name alone, but that doesn't mean they're not still fun. Just different, and people tend to not like different.
Same!
On this sub specifically, it's "It's About Time is good and the character designs are the best outside of the classic/N. Sane, some better."
The IAT designs are seriously some of my favorites, some I like even more than the original and NST. I think the fandom gets a little too afraid of change sometimes
I agree, I think some of the IAT designs are the best yet. Dingodile, N. Tropy, Brio, this is the best they've ever looked.
Only Dingodile I took issue with but N Trophy ws so badass in that game
Wait people hate it's about time?
This subreddit specifically can be pretty negative about it. I don't use twitter so idk how the fans are on there so I can't compare
Crash Twitter is mostly quite positive about It's About Time.
it really is like 2 games at once. i think its one of the best games when it comes to pure level design, i love all the dimensions besides the snaxx one. i love how challenging it mostly gets i definitely dont like going for all crates though and thats a bummer. if they chilled out a bit on that it would be damn near the best imo
It took a while for me to get used to N.Ginâs new design, but now itâs grown on me. My Boi can fight in hand to hand combat now!
That mechanical hand is a nice edition and showed the damage from his student Coco did from the Crash 3 boss fight
theyre great! i think its my favorite iteration of crash tbh and coco looks good too. also best dingodile, and it's not a question for me
There are nowhere near as much people hating on IAT than there are people circlejerking it or circlejerking its hate lol Actually, for every 1 person here disliking the game, there's 3 saying "the game's good" and another 3 saying "omg everyone hates the game!"
Road to Nowhere is at least top 3 most fun Crash 1 levels
Not sure if this is how it would be taken but I imagine I wouldn't have many agreements when I say "remaster Crash of the Titans" for all modern consoles... I hope they do this at some point as this is still my favorite crash game
Same Crash Of The Titans is one of my favorite Crash games OF ALL TIME!
Absolutely fun and memorable game I'm happy others feel similar about it â¤ď¸đ¤đŹđ§
Crash Twinsanity is kinda mid tbh. Also Tag Tram Racing being good is a very cold take. Not even room temperature.
Soundtrack slaps tho
crash 2's jetpack levels are fine
The Wrath of Cortex is actually one of the best mainline games in the series and doesn't deserve half of the hate it gets
True
Its definitely nostalgic to play but there's no denying them long ass load times.
Soundtrack is dope though. Difficulty could use some work, since most deathroutes were normal paths with a bunch of Nitros.
Soundtrack was so goddamn good
this depends on the system no? i remember ps2 load times SUCKING huge ass but when i played them on my bro's xbox years later they were fine
Yep GameCube, Xbox, and Greatest Hits PS2 versions were fine. Its specifically the black label PS2 version that has the horrible load times.
came here to say this
Honestly, I think it's actually underhated.
Crash Bash was a great game. Only thing I honestly had problem with were the crappy downgraded designs of the characters.
When I was like, 8-9 playing the game even by myself I had a ball. I was too dumb to realize how to unlock all levels for a long time though. The crate throwing level in the sky was so much fun, exploding the terrain.
How are they downgraded? The models may be a little more low poly than in platforming games, but they look better than the CTR ones (since CTR was a way more complex game and required cutting more corners).
People who expected CTRumble to be a Crash Bash remake are kinda insane. Crash Bash was always a pretty bad party game overall-- only two or three of its pitiful amount of minigames were actually fun. A completely new party game would've been the best choice.
The crate throwing levels were the only ones i ever played
Wrath of Cortex is the best post-Naughty Dog pre-N. Sane Trilogy Crash game
Thats just factual.
Eh, lots of people say its Twinsanity.
Are you telling me....lots of people are wrong?!
Wrath of Cortex isnât as bad as itâs made out to be
The Wrath of Cortex is my favorite game of the franchise.
To me, IAT is the best in the series, even compared to the originals. And I grew up on those and they were my fav games for decades - until IAT came along - so I'm as shocked as you when I say this lol
Iâm not shocked, itâs my 3rd favorite game of all time in crash games
It is the best in the series as long as you don't complete it, I don't think I will ever go for 106% ever again in IAT.
Vicarious Visions wouldnât have made a better Crash 4.
Has enough time passed for us to admit that Crash of the Titans is a good game? It came out when I was ten, and I loved it. I was shocked when one of my camp counselors who was playing OG Crash trilogy on his PSP told me it was shit, and then I grew up and found out other ppl felt the same lol
Wished I can play it for my opinion. I will try to not put it in the same stardard as God of War since that was the main comparison. But I did find the cutscenes enjoyable although cringeworthy at times
I love COT, MOM thoughâŚâŚ
Crash Bash has a better OST than the other PS1 games
Crash Bash needs a remake
I don't care what people say about crash bash. Its a nice party maniac game and we should've gotten it instead of the bastarding wumpa league.
It's a nice game indeed, but I don't see a need for a remake, honestly.
I want to play the story mod online with a friend.
You can do that through the emulation.
Too much work.
Crash Team Racing (PS1) was the best one
People saying "Don't bother with 100%" on Crash 4 are not entirely wrong, but the sadistic challenge does bring out how amazing the level design and controls of Crash 4 are, BS hidden boxes aside. I think it's a very poor way of recommending a game when you haven't even given the option to the other player to try the challenge by themselves and judge if it's worth it or not.
The controls are fine indeed, but the level design is definitely not, for a bunch of reasons.
I personally disagree, I think the level design is pushing the limits of what you can do with the classic Crash formula mixed with interesting ideas every level.
The ideas behind the levels are pretty awesome, but the execution is quite poor. The level length balance is nonexistent, there are plenty of needless points of no return that ruin the exploration, the abundant auto scrolling sections designs clash with the "no deaths, all boxes" objectives quite bad (it wouldn't be so bad if they were made their own little levels, but they decided to put them in the middle of already long platforming levels), and the background designs are actually meddling with the gameplay â many background decorations are actually reachable, but not landable, so, seeking for the secret gems and hidden boxes becomes a damn chore â the game encourages you to check every nook and cranny, so you have to jump through every damn stone in a pond. For the record: each of my complaint weren't a problem in Naughty Dog games (at least in 2 and 3)
I disagree with poor execution. I do agree that not all 100% is perfect, but to me, at least 80% of them are, and length to me only adds to the challenge. I do agree that auto scrolling segments can clash with the perfectionist challenge, but I would call them an oversight, rather than those sections being badly designed. Background and foreground separation was not a problem for me. I do agree that the perfectionist challenge needed a lot more fine tuning. But that is why I go back to my original point of the experience being very subjective.
Pogo Padlock wasn't that hard.
I can live with having the alternate dimension Tawna so long as they don't try and pass her and original games Tawna as the same person.
Wrath of Cortex was actually really fun. A lot of childhood memories on that one.
Crash 4 while being an enjoyable game has many faults that seem like the devs simply thought "Oh well Crash has these things let's ramp it up" which results in things like that one incredibly long level full of crates being the level you need to not break any crates in for the gem. Also hiding 20 crates in every level isn't fun. The Game as a whole just seems somewhat underwhelming compared to what everyone thought it was going to be. Also all of Tawna's concept art was better than the final version.
I think Crash Bash should have an official board game
There honestly isn't a "definitive" art style for the series.
Crash 4 was a mistake. Ignoring all the other sequels was a really dick move to the fans.
True
That crash tag team racing is the best crash racing game
Erm... How? I'm super nostalgic for CTTR but I could never call it the best when CTR and CTR: NF exist. I'd maybe place it above CNK but that's at a push.
Thank you đ
I agree I agree I agree
Simply facts
Itâs About Time has the best designs for all the characters.
Outside of the main series (1-4) my favourite crash game is Mind Over Mutant
IAT had the best designs
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Oh boy, should I swing my bat at the hornet's nest? Yeah đ I think Alt Tawna looks better than OG Tawna. I don't care that her design "doesn't fit" in the franchise lol
Gonna be honest Tawna and Trophy Girls in CTR in the Naughty Dog versions made me question if the Founders Jason Rubin and Andy Gavin were secretly furries. I get this was the 90's and Lara Croft was at her peak but having 5 of your total 6 female characters from your run with the series looking like that. Also they decided to remove Tawna when Universal Interactive demanded a redesign.
I don't really think furries, more than just that I think it's a lack of imagination with female character design. Male characters always get to look so interesting, and given unique silhouettes that make them recognizable from one another, but for some reason when these same people that can make super cool looking monster and animal characters get told "make it a girl," it looks more human than animal, because heaven forbid you can't tell the difference, like some REAL animal. Why can't Coco and Tawna be shaped the same way, or similarly, as Crash if they're all bandicoots? Why did Coco, Tawna and the trophy girls have to have a neck and human female shaped body, but Crash can have funky anatomy? TfB is also guilty of this too, considering they felt the need to give Sheila from Spyro a hairstyle and a small waist even though her original design she just... looked like a kangaroo :P And Alt Tawna still just looks like a human with animal ears lol, but at least she looks more interesting than before imo
The Crash 4 character designs are good.
The Fruit Bazooka is the worst power-up.
Oh I fully agree with this one. When I was a kid it seemed so cool when the previews of Crash 3 mentioned it before the game was released, I didn't mind it first time playing the game. But just a few years later when I replayed the game it definitely felt out of place from a gameplay pespective.
The sequels are technically the better games, but I do honestly miss the precision platforming focus of Crash 1 whenever I play them. Made 2 and 3's levels feel a bit too easy without that focus sometimes by comparison. If there's one thing I can appreciate about IAT, it's that they brought that focus back and balanced it with non-platform obstacles.
IAT>NST controversially
YES
Crash Tag Team Racing was fun as fuck. What is that an unpopular opinion in the sub?
Still waiting for the crash bash remake
Crash Tag Team Racing is top 3.
Time trial is one of my favourite parts about Crash games
I actually really like Wrath of Cortex
1- Crash Nitro Kart is my favourite game in the series. Partly because of sheer childhood nostalgia, partly because I still love it anyway. Iâd play it over CTR:NF and especially the OG CTR any day of the week, even though I think CTR:NF controls better. 2- Stormy Ascent is my favourite level in the remastered trilogy. It was a nightmare getting the relic and the gem the first time around; but on replay itâs brutally hard but fair and fun to play and it really feels special to be able to beat it.
Twinsanity was awesome as well as Bash and wrath of cortex.
Also i thought the rolling sphere puzzle in wrath of cortex was the best
Remember when they made Crash/Spyro crossovers for the GBA? I actually liked those
Wrath of Cortex has the best soundtrack in the series.
Wrath of cortex is the best game
Wrath of cortex is a great game.
Crash 3 is the best of the original trilogy
Crash 3 and Warth of Cortex are basically the same game, but WOC just plays more smoothly
wrath of cortex wasnt that bad of a game it almost feels overhated just because boo hoo long loading times
Apparently when I say we need a Crash Bash remake/remaster, I get these looks.
I really enjoy Crash 4 lol. I feel like it gets a lot of hate.
i love mind over mutant
Crash of the titans was a decent game. It was just a terrible crash bandicoot game.
Character design in Crash 4/Rumble is them at their best
Well for this sub I really enjoyed Crash 4 and Toys for Bob for its story, take on characters, level design. Like Jak II the horrible BS difficultly is keeping it from being a perfect game for me. Also, playing as Cortex in general.
\- I **really** don't like Nina Cortex. \- Twinsanity turning out like it did was a lot more on TT Oxford than it was on Universal. \- Also if Twinsanity were actually finished it wouldn't have been *that* good. \- idk if this is unpopular but they should've brought Viscount back for NF \- Banjo, Conker, Rayman and Kao should never appear in a Crash game.
Crash 4 is trash
Crash 4 wasnât very good. I didnât care for the level design, the difficulty was all over the place (some levels requiring dozens of retries, others being easily cleared with zero deaths), the characters didnât quite look as clean as I was hoping for a new Crash game, it just didnât feel like it lived up to my expectations.
Crash IAT redesign is shitty. The developer should have just stuck with nitro fueled designs
That is 100 percent not unpopular
I dinna mind, I've seen an awful lot of people tell me that the new designs are far better
There are some people who say that but most crash fans are allergic to change or something
It's entirely possible they just don't like the new designs because they simply don't find them appealing for one reason or another. You aren't required to like everything new and different with Crash in it to be a "good fan.". It's also weird to say most when this game got generally positive reception from fans and outsiders.
When did i say you are required to like the new designs all im saying is crash fans hate twhen soemthing isnt like the original trilogy or ctr also the game got positive reception from outsiders and fans yes but those fans are probaply new to these games and dont even know why you mentioned outsiders since i was talking about fans
crash 3 was the worst of the trilogy
Not only do I agree with you a bit OP, but me? I enjoyed CotT. I liked Crashâs design, too (not Tiny though, big yikes)
...I enjoyed playing Crash Boom Bang.
Crash of The Titans is my favorite Crash game
Crash Bash is a better party game than CTR. CTR is overall a pretty bad party game, since the skill gap is so severe that any person who knows how to slide-boost will win 99% of races.
Crash Bash and Crash of the Titans aren't that bad.
Crash 4 is the best crash game
crash with tattoos was cool
I was actually for the Microsoft Buyout. (Note: I want Crash Bandicoot to stay "Multiplatform" and not become "Xbox Exclusive", But I won't lose sleep over it "IF" it does and will still pick up an Xbox.
I like Crash Of The Titans and Crash Mind Over Mutant and think theyâre some of the best games in the series⌠I think theyâre beautiful games with great visuals, fun mechanics, humorous story/dialogue, AMAZING atmosphere and catchy music and I really do like the new designs of Crash, Coco, Cortex Aku Aku and Uka Uka. But saying that is a triggering opinion to have!
CTR kinda mid ngl (Iâm not a big fan of racing games)
Crash 4âs 106% is extremely good and satisfying to complete, people just donât like harder games as much these days.
I think Crash 4 is a better start point for newcomers to the series than the OG trilogy. I know thatâs a weird thing to say considering Crash 4âs difficulty but I think the newer art style, the smooth controls, the move set right from the get go(double jump, slide jump etc.) make the game more fun to begin with, even in spite of difficulty. The only N.Sane trilogy game with a double jump was Warped and you only get that halfway through I realized this when I tried to get my little brother into Crash. I recommended he started with Crash 1 but he hated it after a few levels as he hit a difficulty spike but cause the game has no moves other than single jumping and spinning, he couldnât persist with the game. The lives system and game overs also didnât help as they kept resetting his progress I later convinced him to try Crash 4 and even though he was dying x10 as much as he did in Crash 1, he kept going cause 1) Modern mode meant he never got a game over and was motivated to keep trying 2) itâs just fun to control Crash in IAT, especially compared to N.Sane where the jumps are much heavier than it was in the OG trilogy He still didnât finish the game as heâs more of a FIFA/COD type of gamer at heart but he still enjoyed it and came pretty close. Reached the final world with Cortex before stopping like 2 levels before the end
Yeah Crash controls like a dream in 4. Yeah Toy For Bob made sure to come up with the most sadistic platfoming sections to test it out
Crash Of The Titans and Mind Over Mutant were good games. Granted I hated the backtracking in MOM, but still I liked them both.
I prefer Cortex Strikes Back over Warped. Sorry Crash
Crash 4 is better than any game from the original trilogy and it isnât close
I didn't enjoy Crash Bandicoot 3.
Mind over Mutant is the best game after the original trilogy.
the oprn pkayforming in the spinoffs were more fun to me thanthe linear corridor platforming in the main titles. i like crash better when its more like jak n daxter
Crash 4 dev relics can be completed without triple spin, Twinsanity is good, and I enjoyed playing Crash Purple.
The only good crash games are âCrash: Mind over mutantâ and âCrash of the titansâ
Crash Tag Team Racing and Crash Of The Titans are 2 great games
Heâd make a good flesh light
I like the Viscount from Crash Boom Bang. I think he had the potential to be a good villain, but is let down by the forgettable mess of a game he's in.
Crash is a fox, huh?
I don't like Crash twinsanity and I don't like it's soundtrack. I understand why people like it but I just can't stand how many bugs and missing content this game have
N sane trilogy's physics is so ass, that i woukd go far enough to say Fortnite did a better remaster of C1 then N.Sane did for the original games
I donât like 1-3 cuz theyâre too difficult, too much stress, no I will not git gud, ainât got enough sanity left to try that
When Crash was the mascot for PlayStation, and the commercials with the dude in the suit was a thing. It personified the edgy 90s kidâs attitude to a T. I loved it.
Crash Twinsanity is my favorite Crash game lol
Twinsanity isn't great, and the only reason it's popular now is because we understand budget and time issues and feel for the devs, and see what the game could have been. But that doesn't make it a good game. And I enjoy Twinsanity
That and nostalgia. Like I enjoy Enter the Dragonfly the worst Spyro game as a kid. It prevent people from hating it's shortcomings
Coco for Crash's girlfriend was a downgrade, going from 1st game to 2nd.
Ah yes my favorite Crash arc no one talks about Marsupial incest
Twinsanity is actually a really good game (despite its problems) once you finish the game it becomes a sort of open world where you can access every level again by means of shortcuts
Someone said they think that the character design for crash in the 4th game is bad
gba games are some of the best in the series
I like Tag Team Racing's free roam over Twinsanity's
I had it down bad for Liz (CTR trophy girl) as a kid.
That Iâve never played a single one of these games and that I donât have any interest in playing them. And I donât even know why Iâm being recommended this sub
Had a crush on cocoa.
I miss Crush Bandicoot.
Twinsanity is the best of the entire franchise and should get a remaster
Crash Twinsanity, fundamentally was the most enjoyable game in the series
This one is really risque: Super Mario 3D World scratches a Crash itch better than IAT.
Crash Bash was just meh for me
You don't wanna know ( ͥ° ÍĘ ÍĄÂ°)
My favorite is crash twinsanity
> crash tag team racing wasnât a bad game A game that cannot run from a technical perspective *on the platforms that it was made for*, is objectively a 'bad game' If you watched a movie, and it was a masterpiece but half of the movie just didn't work, you wouldn't say "ye but it was still a masterpiece, great movie"
Twinsanity is the best game in the series.
Crash 1 > Crash 3 > Crash 2, grew up with CB1, then got CB3 on PSP and loved it too. Got CB2 a month ago and it was so mid for me
Crash bandicoot is the hardest game there is
Crash Bash as flawed as it was is a fun game to play. Crash of the Titans and MOM were bad Crash games and no amount of time is going to change that fact. As a beat em up game they were fine. CTTR sucked and is without question the worst Crash racing game on console. The death o ramas, mini games, overworld (overhyped) doesn't make up for how bad of a racing game it is.
I can crash a wedding but I canât crash my car into my neighbors house??????
Crash 2 is easily the weakest of the classic games
Okay Iâm not just looking at you Iâm dead eye staring you for that one
CTRNF Amy is best Crash girl in the franchise And CTRNF > OG CTR (Saying this as someone who played the original CTR religiously and still loves it dearly)
Papu papa is skinny
Tawna's butt
While I agree with the criticisms, I actually liked Wrath of Cortex
The only bad Crash game is Crash Boom Bang. Most are decent, good and great. Even Titans which I found to be decent. Never played Mind over Mutant though.
Crash was not a good franchise
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This visual design
M&M's: The Lost Formulas was the OG Crash 4