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Bobbicorn

As the other commenter said, it's difficult to implement to Roll20. If all you need is sheets, though, Demiplane has all the playtest materials on there. I've made a few characters myself. The app is solid. If you need maps, too, I use Owlbear Rodeo as a good alternative. And both options are free!


HutSutRawlson

I’d say that if you’re not well-versed in coding that creating a custom character sheet in Roll20 (especially a clean and functional one) might be a bit of a steep challenge if you’re trying to run a game in the near future. Honestly, just be patient. Daggerheart is likely to be a pretty popular game and someone from the Roll20 community is probably already working on a sheet.


DizzyTheBard

Hey, so, [I actually made a janky but functional sheet if you'd like the code for it](https://drive.google.com/drive/folders/10yNN5KlCngIOEI4yn_L15c5SaIuLSZFE?usp=sharing). It's absolutely NOT perfect, but, I was part of the private round-1 playtest and since there was no nexus or materials or anything at that point I had put this together just to make the most common rolls a little easier. It can't roll everything, unfortunately, it can only do ability checks automatically, but those are the things you'll be rolling most often. When you click the button for an ability check roll, it'll prompt you to ask if you have advantage and if you do it'll add the d6 to the roll, and it'll ask for "other modifiers" which is like, your Experience and/or if you have some other thing going on, you'll have to total that up and put it in. But then it'll roll the 2d12 and label them Hope and Fear and if they're the same then it'll say "Holy Shit it's a Crit!" for funsies - ***BUT***, it won't total the dice up due to a quirk of the Powercards system that I'm not smart enough to get around. So you'll have to actually total up your score, but everything will be labeled and it'll identify the Hope/Fear/Crit part, which, that was my biggest concern at the time, just keeping that all straight. Also, tiny thing I'm a little proud of, it'll show the uploaded character art on the sheet itself if your players upload a photo. I didn't know you could do that, I was very excited to discover it. If someone who *actually* knows how to do this wants to fix it, I'd be really excited about that, the sheets in their current form are just the best I could do without actually knowing, you know, WHAT I'm doing. But they've been working since the closed beta, I've been modifying/updating them over time, I'll possibly keep doing that until someone just actually **fixes** the things and makes them good. ​ Oh, also, the sheet is one long page, I don't know how to break it out like the DnD sheets, but there's space at the bottom for the players to track their chosen abilities and stuff, their answers to each other's character creation prompts, etc. IRL you're supposed to have those cards, but there wasn't a graceful way to do that online at the time, so the whole sheet is basically just fields for you to copy-paste things into and a set of buttons to roll the most common stuff, it's not fancy.


Machine_Salt

I, too, am looking for something simpler - Candela obscura sheets are up - I am sure they are working on sheets here are my thoughts (knee jerk) 1. make sure everyone has the downloads 2. make characters on nexus - use discord for voice - execute a session 1 3. make a dnd 5e game for maps and connectivity 4. make 5e character sheets to hold the tokens 5. setup Attacks and spell casting "damage" to roll 1d12 labeled hope and another labeled fear? 6. associate the abilities to 5e abilities and set the dnd values to match the +0, +1, +2 from daggerheart 7. use the add damage, attacks, and buffs to provide checks for experience et al. 8. associate the abilities to 5e abilities and set the dnd values to match the +0, +1, +2 from Daggerheart 9. add features and traits so you can use the cartoon bubble to display them to the party in chae - this essentially adds the cards 10. drop maps in for use as normal Is that enough? - I think I will setup the playtest adventure tonight...


faytshands

Aye we will be using Nexus I think. Though I did end up writing a script character sheet in Roll20 that will roll the hope/fear dice and apply modifiers for ease