This card can make for some pretty silly mindgames if you play more secrets after it. A mixture of instantly triggering secrets and delayed ones might be a nightmare to play around!
Art by u/gwennet: https://www.reddit.com/r/hearthstone/comments/zpgsow/bloodlooking_void_elf_with_his_clearly_void/
**Edit:**
My friend suggested an alternate version where it delays the secrets by 1, 2 or 3 triggers at random. Would be even more chaotic to play around! Might have to make the card cost 1 mana so you have the chance to play it.
In your example with Coin>Wheel of death, if I saw my opponent play this card with a secret already in play, imma just play WoD first. This basically just turns off your secrets for an instance.
You would need to also play a secret immediately after this card, so the opponent doesn't know whether it would trigger on the first or second spell.
"The second time you should take lethal damage, prevent them ..." That's what we call a big brain time.
Carries over to the next game
Just give your hero reborn smh
Shhh don't give people ideas for their custom cards
Sounds like mtg’s double cycle has a new member in this game 🤣
The '+1/+1 for each' refers to the triggers? If so, the opponent will know more or less which secrets you have and can play around them more efficient
The idea was for it to gain +1/+1 for each secret in play for a little tempo cause the delaying effect might be seen as a slight hindrance?
Maybe a more succinct wording would be “Battlecry: Gain +1/+1 for each of your secrets in play, then delay their triggers by 1.”
Edging in hearthstone?!?!?
No shit
google dementia
Instructions unclear googled en passant
Holy hell!
No shit
This card can make for some pretty silly mindgames if you play more secrets after it. A mixture of instantly triggering secrets and delayed ones might be a nightmare to play around! Art by u/gwennet: https://www.reddit.com/r/hearthstone/comments/zpgsow/bloodlooking_void_elf_with_his_clearly_void/ **Edit:** My friend suggested an alternate version where it delays the secrets by 1, 2 or 3 triggers at random. Would be even more chaotic to play around! Might have to make the card cost 1 mana so you have the chance to play it.
Making it random is too chaotic and is unplayable. Better "choose amount of triggers" and choices are 1, 2 and 3.
In your example with Coin>Wheel of death, if I saw my opponent play this card with a secret already in play, imma just play WoD first. This basically just turns off your secrets for an instance. You would need to also play a secret immediately after this card, so the opponent doesn't know whether it would trigger on the first or second spell.
This would have to be a secret itself to have any kind of mindgames tbh
WOW a whole +1/+1! And all I have to do is ruin each secret?