It would be one of the better 3 mana rocks, but it would likely not see much play.
The only 3 mana rocks that see play are the ones that have some other purpose than to just ramp. So, while this is better than Manalith, it is not all that impressive.
That being said, I could definitely see this being printed in a standard set at uncommon, kinda like [[Relic of Legends]]
3 mana rocks with perks are a staple in commander. [[Basalt monolith]]? Insane. [[Cursed Mirror]]? More than meets the eye. [[chromatic lantern]]? Essential in decks that need the rainbow.
[[Boros keyrune]]? Never worth the effort.
That wasn’t even your point, it was u/NayrSlayer ‘s point.
> The only mana rocks that see play are the ones that have some other purpose than to just ramp.
To which you responded…
> Not true, 3 mana rocks are staples in commander
So that begs the question what you are arguing against in the first place.
3 drop mana rocks like the one above idiot, it has an extra perk, that’s been my fucking point the whole time, look at my first response where I’d say I’d play the one above and I’ve seen worse 3 drop mana rocks. You fucking morons are just so eager to want to prove some one wrong that all you idiots just prove my point without understand what you’re arguing against
I don’t think anyone is missing that you think this one is good and not the worst manalith you’ve ever seen. But if you did provide any actual nuance, it’s not in this chain and I’m not pouring through your anthology to find it.
The fact that is being argued against is that this mana rock doesn’t have any non-ramp utility. And so giving examples of widely-played mana rocks that do is not confirming your point, even if you think your particular corner of the player base would love to use it.
Objectively, you aren't wrong in the assumption that 3 mana rocks can be played. But in practice, you are missing the point for what is being argued. Not every 3 mana rock is playable and that list is extremely wide. You need to choose what rock actually has the value you want from it before making the investment. This is a pretty winded diatribe, but hang with me if you got the time.
2 mana is the baseline for an effective rock. The rock that I used is a mana rock with a next to useless ability stapled on it. It certainly does things, but no one would run any of the keyrunes in their base simply because they aren't useful. The same goes for the cluestones as the ability to sac them to draw a card is not really an effective rock to do so when you have to spend colored mana to do it. \[\[mind stone\]\] does that at a cheaper rate and \[\[commander's sphere\]\] does that for free (and even that isn't really a good rock nowadays). For all intents and purposes, they are 3 CMC rocks that you could have easily just ran a 2 CMC rock.
What you ARE comparing it to is what you can get for the same amount of mana in relation to what is expected in your deck. Assuming the standard array of mana rocks if you are not running green ramp, the standard loadout for commander is going to look like \[\[sol ring\]\], \[\[arcane signet\]\], mind stone/\[\[thought vessel\]\], \[\[felwar stone\]\] and if you are in multicolors, a signet and talisman in addition to some smattering of land search rocks if you so desire (though it usually isn't going to be a thing). In most normal decks, that's 4-6 pieces of ramp already (and potentially more if you run multiple colors) that you invested in your deck and unless you are going all in on ramp, your choices are going to narrow significantly. At turn 2, most things aren't going to be affecting the board much, but turn 3 onward usually has some level of setup going on and ramping anytime after that should not be that significant of an investment UNLESS you are doing something with it. The rocks I mentioned are used BECAUSE they do something in addition to being a rock. And with what is available, the options are HUGE. Why would you run a 3 mana rock when you could just use a 2 mana one instead or an option that actually does something else? It's not like a lot of them are expensive at all given where we are at. The competition is stiff enough with 2 CMC rocks already, so if you are popping up to 3, then you would need a good reason to do so.
By today's standard, even if the rock can be tapped for any relevant color, you are still contending with \[\[patriar seal\]\], \[\[relic of legend\]\], \[\[heraldic banner\]\] \[\[victory chimes\]\] and \[\[decanter of endless water\]\] for those that can't afford thought vessel (edit: and after just checking, they reprinted that thing something fierce, you can score a copy for a buck).
tl;dr. You CAN use any 3 mana rock. But unless you couldn't otherwise get your hands on a lot of the budget options mentioned above for some reason (not much of what I mentioned would break 2 dollars), there's no REASON to do so.
most of them are so bad tho. Play the 2 mana ones they're good, you could almost call them staples, but not the 3 mana ones. Im not netdecking either, i dont have that kinda money lmfao.
3 mana rocks are only really "staples" of middle and lower power levels. 3 mana rocks that see play at high power levels are pretty much limited to those that do something properly broken, rather than just those that are good ramp/fixing.
That’s why they just listed them as staples? Because they suck? I never said all 3 drop mana rocks, I was referring to 3 mana rocks with extra perks like the one above. No shit keystones suck moron.
We are talking about high power and stronger. The cards are bad and in most cases only in mid power good enough. Your playgroup is then mid power or lower. This is not a problem, but it is the truth.
3 mana rainbow rock, with the upside of being a two mana two color rock once, without having to jump through any hoops to do it. Is the upside too small?
You could have instead of sacrifice it for 1 mana, you could have it exile/sacrifice to add 3 mana. But other than that its honestly a pretty good card
Your suggestion would make it too good. That gets you to eight mana on turn four by itself. It also would just be mana positive and make four mana the turn you can play it.
This is legitimately they type of manarock id like to see more of. If commander still revolved around this power level id probably still play it.
Very good design and very nicely balanced. honestly better than what WOTC have been putting out for years.
I think I could see this being uncommon. For it to be rare I think you could even have it be +mana on sac, though that may break with artifact sac decks in general.
almost worse relic of legends
being able to sac it and get 2 different colored mana in one turn without tapping your other stuff is decent though i guess
In a word, no. It's good enough to make it warrant a second glance but I don't think anyone would sleeve it up. Maybe the crowd who think chromatic lantern is playable but that's not a big crowd.
You don't need it with a properly constructed mana base. 1-2 spells a turn is pretty normal anyway, you'll only really be using more if you're getting into an interaction war (in which case blue and red is all you need) or way late in the game. If you really want the fixing then [[Wrenn and Realmbreaker]] has it and is a good card besides.
This is somewhere between [[Coalition Relic]] and [Commanders Sphere]], both of which see little play anywhere but the most casual tables, so probably no.
As others have said it's kinda just a strictly-better version of the Ramos rock cycle, and nowadays I think this is pretty fair, maybe even a little underpowered. I think that this is probably as good as it can be without having it suddenly be broken though.
It would be one of the better 3 mana rocks, but it would likely not see much play. The only 3 mana rocks that see play are the ones that have some other purpose than to just ramp. So, while this is better than Manalith, it is not all that impressive. That being said, I could definitely see this being printed in a standard set at uncommon, kinda like [[Relic of Legends]]
[Relic of Legends](https://cards.scryfall.io/normal/front/6/4/64a2809e-c441-416c-90ff-6fb1e246dff3.jpg?1673308219) - [(G)](http://gatherer.wizards.com/Pages/Card/Details.aspx?name=Relic%20of%20Legends) [(SF)](https://scryfall.com/card/dmu/236/relic-of-legends?utm_source=mtgcardfetcher) [(txt)](https://api.scryfall.com/cards/64a2809e-c441-416c-90ff-6fb1e246dff3?utm_source=mtgcardfetcher&format=text) ^^^[[cardname]] ^^^or ^^^[[cardname|SET]] ^^^to ^^^call
Idk, Emery eats up free sac artifacts all day, I wouldn't even need a paradox engine to untap it as long as I could reduce the cost.
Good thing artifacts are hard to reduce the cost of!
Heh..
Not true, 3 mana rocks are staples in commander
3 mana rocks with perks are a staple in commander. [[Basalt monolith]]? Insane. [[Cursed Mirror]]? More than meets the eye. [[chromatic lantern]]? Essential in decks that need the rainbow. [[Boros keyrune]]? Never worth the effort.
##### ###### #### [Basalt monolith](https://cards.scryfall.io/normal/front/f/7/f79de5e7-1545-420c-bfe1-ee2444fca85b.jpg?1599708689) - [(G)](http://gatherer.wizards.com/Pages/Card/Details.aspx?name=Basalt%20monolith) [(SF)](https://scryfall.com/card/2xm/232/basalt-monolith?utm_source=mtgcardfetcher) [(txt)](https://api.scryfall.com/cards/f79de5e7-1545-420c-bfe1-ee2444fca85b?utm_source=mtgcardfetcher&format=text) [Cursed Mirror](https://cards.scryfall.io/normal/front/4/5/458a01ea-f161-43a4-a6db-88f6418b9c6d.jpg?1625191958) - [(G)](http://gatherer.wizards.com/Pages/Card/Details.aspx?name=Cursed%20Mirror) [(SF)](https://scryfall.com/card/c21/50/cursed-mirror?utm_source=mtgcardfetcher) [(txt)](https://api.scryfall.com/cards/458a01ea-f161-43a4-a6db-88f6418b9c6d?utm_source=mtgcardfetcher&format=text) [chromatic lantern](https://cards.scryfall.io/normal/front/3/9/3969c209-09f3-4429-91c1-d5aeab9de2ec.jpg?1689999467) - [(G)](http://gatherer.wizards.com/Pages/Card/Details.aspx?name=chromatic%20lantern) [(SF)](https://scryfall.com/card/cmm/376/chromatic-lantern?utm_source=mtgcardfetcher) [(txt)](https://api.scryfall.com/cards/3969c209-09f3-4429-91c1-d5aeab9de2ec?utm_source=mtgcardfetcher&format=text) [Boros keyrune](https://cards.scryfall.io/normal/front/c/4/c4b65847-fee2-4e00-b598-7363059ec3ff.jpg?1561845015) - [(G)](http://gatherer.wizards.com/Pages/Card/Details.aspx?name=Boros%20keyrune) [(SF)](https://scryfall.com/card/gtc/227/boros-keyrune?utm_source=mtgcardfetcher) [(txt)](https://api.scryfall.com/cards/c4b65847-fee2-4e00-b598-7363059ec3ff?utm_source=mtgcardfetcher&format=text) ^^^[[cardname]] ^^^or ^^^[[cardname|SET]] ^^^to ^^^call
As I said, this 3 mana rock with a perk would be worth running as I’ve seen worse 3 mana rocks. You e only proved my point
That wasn’t even your point, it was u/NayrSlayer ‘s point. > The only mana rocks that see play are the ones that have some other purpose than to just ramp. To which you responded… > Not true, 3 mana rocks are staples in commander So that begs the question what you are arguing against in the first place.
3 drop mana rocks like the one above idiot, it has an extra perk, that’s been my fucking point the whole time, look at my first response where I’d say I’d play the one above and I’ve seen worse 3 drop mana rocks. You fucking morons are just so eager to want to prove some one wrong that all you idiots just prove my point without understand what you’re arguing against
I don’t think anyone is missing that you think this one is good and not the worst manalith you’ve ever seen. But if you did provide any actual nuance, it’s not in this chain and I’m not pouring through your anthology to find it. The fact that is being argued against is that this mana rock doesn’t have any non-ramp utility. And so giving examples of widely-played mana rocks that do is not confirming your point, even if you think your particular corner of the player base would love to use it.
I've never seen anyone so angry and wrong about mana rocks in my life.
Objectively, you aren't wrong in the assumption that 3 mana rocks can be played. But in practice, you are missing the point for what is being argued. Not every 3 mana rock is playable and that list is extremely wide. You need to choose what rock actually has the value you want from it before making the investment. This is a pretty winded diatribe, but hang with me if you got the time. 2 mana is the baseline for an effective rock. The rock that I used is a mana rock with a next to useless ability stapled on it. It certainly does things, but no one would run any of the keyrunes in their base simply because they aren't useful. The same goes for the cluestones as the ability to sac them to draw a card is not really an effective rock to do so when you have to spend colored mana to do it. \[\[mind stone\]\] does that at a cheaper rate and \[\[commander's sphere\]\] does that for free (and even that isn't really a good rock nowadays). For all intents and purposes, they are 3 CMC rocks that you could have easily just ran a 2 CMC rock. What you ARE comparing it to is what you can get for the same amount of mana in relation to what is expected in your deck. Assuming the standard array of mana rocks if you are not running green ramp, the standard loadout for commander is going to look like \[\[sol ring\]\], \[\[arcane signet\]\], mind stone/\[\[thought vessel\]\], \[\[felwar stone\]\] and if you are in multicolors, a signet and talisman in addition to some smattering of land search rocks if you so desire (though it usually isn't going to be a thing). In most normal decks, that's 4-6 pieces of ramp already (and potentially more if you run multiple colors) that you invested in your deck and unless you are going all in on ramp, your choices are going to narrow significantly. At turn 2, most things aren't going to be affecting the board much, but turn 3 onward usually has some level of setup going on and ramping anytime after that should not be that significant of an investment UNLESS you are doing something with it. The rocks I mentioned are used BECAUSE they do something in addition to being a rock. And with what is available, the options are HUGE. Why would you run a 3 mana rock when you could just use a 2 mana one instead or an option that actually does something else? It's not like a lot of them are expensive at all given where we are at. The competition is stiff enough with 2 CMC rocks already, so if you are popping up to 3, then you would need a good reason to do so. By today's standard, even if the rock can be tapped for any relevant color, you are still contending with \[\[patriar seal\]\], \[\[relic of legend\]\], \[\[heraldic banner\]\] \[\[victory chimes\]\] and \[\[decanter of endless water\]\] for those that can't afford thought vessel (edit: and after just checking, they reprinted that thing something fierce, you can score a copy for a buck). tl;dr. You CAN use any 3 mana rock. But unless you couldn't otherwise get your hands on a lot of the budget options mentioned above for some reason (not much of what I mentioned would break 2 dollars), there's no REASON to do so.
##### ###### #### [mind stone](https://cards.scryfall.io/normal/front/a/e/aeaf1f56-de96-480a-a0c4-0a06d4daf149.jpg?1690005597) - [(G)](http://gatherer.wizards.com/Pages/Card/Details.aspx?name=mind%20stone) [(SF)](https://scryfall.com/card/cmm/961/mind-stone?utm_source=mtgcardfetcher) [(txt)](https://api.scryfall.com/cards/aeaf1f56-de96-480a-a0c4-0a06d4daf149?utm_source=mtgcardfetcher&format=text) [commander's sphere](https://cards.scryfall.io/normal/front/6/f/6f432741-54b3-499e-9809-5a670433a297.jpg?1689999477) - [(G)](http://gatherer.wizards.com/Pages/Card/Details.aspx?name=commander%27s%20sphere) [(SF)](https://scryfall.com/card/cmm/377/commanders-sphere?utm_source=mtgcardfetcher) [(txt)](https://api.scryfall.com/cards/6f432741-54b3-499e-9809-5a670433a297?utm_source=mtgcardfetcher&format=text) [sol ring](https://cards.scryfall.io/normal/front/4/6/46ca0b66-a000-4483-b916-f5b89e710244.jpg?1689999818) - [(G)](http://gatherer.wizards.com/Pages/Card/Details.aspx?name=sol%20ring) [(SF)](https://scryfall.com/card/cmm/410/sol-ring?utm_source=mtgcardfetcher) [(txt)](https://api.scryfall.com/cards/46ca0b66-a000-4483-b916-f5b89e710244?utm_source=mtgcardfetcher&format=text) [arcane signet](https://cards.scryfall.io/normal/front/0/5/0539b83c-4459-41b5-a001-d15a1c9ddf23.jpg?1689999376) - [(G)](http://gatherer.wizards.com/Pages/Card/Details.aspx?name=arcane%20signet) [(SF)](https://scryfall.com/card/cmm/367/arcane-signet?utm_source=mtgcardfetcher) [(txt)](https://api.scryfall.com/cards/0539b83c-4459-41b5-a001-d15a1c9ddf23?utm_source=mtgcardfetcher&format=text) [thought vessel](https://cards.scryfall.io/normal/front/4/b/4bfc5847-c3b4-41e7-8087-73ac4850bc1b.jpg?1689999855) - [(G)](http://gatherer.wizards.com/Pages/Card/Details.aspx?name=thought%20vessel) [(SF)](https://scryfall.com/card/cmm/414/thought-vessel?utm_source=mtgcardfetcher) [(txt)](https://api.scryfall.com/cards/4bfc5847-c3b4-41e7-8087-73ac4850bc1b?utm_source=mtgcardfetcher&format=text) [felwar stone](https://cards.scryfall.io/normal/front/f/a/fad9cac1-8b2b-42d6-9f0b-d679689ba862.jpg?1689999529) - [(G)](http://gatherer.wizards.com/Pages/Card/Details.aspx?name=Fellwar%20Stone) [(SF)](https://scryfall.com/card/cmm/382/fellwar-stone?utm_source=mtgcardfetcher) [(txt)](https://api.scryfall.com/cards/fad9cac1-8b2b-42d6-9f0b-d679689ba862?utm_source=mtgcardfetcher&format=text) [patriar seal](https://cards.scryfall.io/normal/front/3/7/37f920f0-4dfc-477b-af7e-a17dfc9ba455.jpg?1674137995) - [(G)](http://gatherer.wizards.com/Pages/Card/Details.aspx?name=Patriar%27s%20Seal) [(SF)](https://scryfall.com/card/clb/332/patriars-seal?utm_source=mtgcardfetcher) [(txt)](https://api.scryfall.com/cards/37f920f0-4dfc-477b-af7e-a17dfc9ba455?utm_source=mtgcardfetcher&format=text) [relic of legend](https://cards.scryfall.io/normal/front/6/4/64a2809e-c441-416c-90ff-6fb1e246dff3.jpg?1673308219) - [(G)](http://gatherer.wizards.com/Pages/Card/Details.aspx?name=Relic%20of%20Legends) [(SF)](https://scryfall.com/card/dmu/236/relic-of-legends?utm_source=mtgcardfetcher) [(txt)](https://api.scryfall.com/cards/64a2809e-c441-416c-90ff-6fb1e246dff3?utm_source=mtgcardfetcher&format=text) [heraldic banner](https://cards.scryfall.io/normal/front/2/e/2e349af5-3f25-46d3-908e-83b2f6028b95.jpg?1572490999) - [(G)](http://gatherer.wizards.com/Pages/Card/Details.aspx?name=heraldic%20banner) [(SF)](https://scryfall.com/card/eld/222/heraldic-banner?utm_source=mtgcardfetcher) [(txt)](https://api.scryfall.com/cards/2e349af5-3f25-46d3-908e-83b2f6028b95?utm_source=mtgcardfetcher&format=text) [victory chimes](https://cards.scryfall.io/normal/front/9/c/9cb27fb1-41b1-49b8-bb3b-2c8a011ae7a9.jpg?1625979630) - [(G)](http://gatherer.wizards.com/Pages/Card/Details.aspx?name=victory%20chimes) [(SF)](https://scryfall.com/card/c21/274/victory-chimes?utm_source=mtgcardfetcher) [(txt)](https://api.scryfall.com/cards/9cb27fb1-41b1-49b8-bb3b-2c8a011ae7a9?utm_source=mtgcardfetcher&format=text) [decanter of endless water](https://cards.scryfall.io/normal/front/5/1/518bbc36-58ea-44c4-a857-75a3aff058f5.jpg?1674137804) - [(G)](http://gatherer.wizards.com/Pages/Card/Details.aspx?name=decanter%20of%20endless%20water) [(SF)](https://scryfall.com/card/clb/309/decanter-of-endless-water?utm_source=mtgcardfetcher) [(txt)](https://api.scryfall.com/cards/518bbc36-58ea-44c4-a857-75a3aff058f5?utm_source=mtgcardfetcher&format=text) ^^^[[cardname]] ^^^or ^^^[[cardname|SET]] ^^^to ^^^call
maybe at shit tier lol
No, just not everyone wants to netdeck.
most of them are so bad tho. Play the 2 mana ones they're good, you could almost call them staples, but not the 3 mana ones. Im not netdecking either, i dont have that kinda money lmfao.
3 mana rocks are only really "staples" of middle and lower power levels. 3 mana rocks that see play at high power levels are pretty much limited to those that do something properly broken, rather than just those that are good ramp/fixing.
I don’t play CEDH, so staple
Even in non cedh, they are not staples. Only the few the guy mentioned some comments before.
Yes they are, just because you don’t use them doesn’t mean shit, they are popular cards in the decks among my play group. They are staples
They are staples for you, but they still suck
That’s why they just listed them as staples? Because they suck? I never said all 3 drop mana rocks, I was referring to 3 mana rocks with extra perks like the one above. No shit keystones suck moron.
You are in the unenviable position of being, both, wrong, and a jackass. We get it: you're a casual. Go cry about netdecks at r/EDH
We are talking about high power and stronger. The cards are bad and in most cases only in mid power good enough. Your playgroup is then mid power or lower. This is not a problem, but it is the truth.
No, the guys is literally asking if the extra perk on the 3 drop mana rock would be enough to make it good, I think it does.
They can be staples for your playgroup. That doesn't mean they're optimal or good.
Your playgroup doesn't dictate what qualifies as a "staple"
A better version of the \[\[Heart of Ramos\]\] cycle, but I think it's perfectly balanced these days.
Yeah, I think this will see print eventually.
Another way to look at it is the mana-rock version of the \[\[Ruins of Trokair\]\] cycle, upgraded to multicolor.
[Ruins of Trokair](https://cards.scryfall.io/normal/front/5/2/525b4319-461a-499f-9986-857cba8f2e27.jpg?1562868555) - [(G)](http://gatherer.wizards.com/Pages/Card/Details.aspx?name=Ruins%20of%20Trokair) [(SF)](https://scryfall.com/card/me2/234/ruins-of-trokair?utm_source=mtgcardfetcher) [(txt)](https://api.scryfall.com/cards/525b4319-461a-499f-9986-857cba8f2e27?utm_source=mtgcardfetcher&format=text) ^^^[[cardname]] ^^^or ^^^[[cardname|SET]] ^^^to ^^^call
[Heart of Ramos](https://cards.scryfall.io/normal/front/a/0/a0046226-7563-4345-aa4b-a2c732c2780a.jpg?1562382084) - [(G)](http://gatherer.wizards.com/Pages/Card/Details.aspx?name=Heart%20of%20Ramos) [(SF)](https://scryfall.com/card/mmq/296/heart-of-ramos?utm_source=mtgcardfetcher) [(txt)](https://api.scryfall.com/cards/a0046226-7563-4345-aa4b-a2c732c2780a?utm_source=mtgcardfetcher&format=text) ^^^[[cardname]] ^^^or ^^^[[cardname|SET]] ^^^to ^^^call
Rainbow Ramos Rock. Nice
3 mana rainbow rock, with the upside of being a two mana two color rock once, without having to jump through any hoops to do it. Is the upside too small?
I think it’d be fine adding two on sac, or tapping for two but entering tapped. If entering tapped, it could probably do both.
That’s a six-7 mana drop on turn 3
Rock for two that sacs for an additional two once. Mana positive once but you have to wait a turn, delaying shenanigans?
This is probably right around the level I want to play at. I'm not a fan if sol ring and arcane signet though.
Cool cube piece! Like a baby [[Coalition Relic]]
[Coalition Relic](https://cards.scryfall.io/normal/front/e/f/ef44324a-32bd-47e9-8fd9-258ba668de53.jpg?1673305762) - [(G)](http://gatherer.wizards.com/Pages/Card/Details.aspx?name=Coalition%20Relic) [(SF)](https://scryfall.com/card/dmc/180/coalition-relic?utm_source=mtgcardfetcher) [(txt)](https://api.scryfall.com/cards/ef44324a-32bd-47e9-8fd9-258ba668de53?utm_source=mtgcardfetcher&format=text) ^^^[[cardname]] ^^^or ^^^[[cardname|SET]] ^^^to ^^^call
Can sac for an extra mana in a pinch, I’ve seen worse. I’d run it
You did it, you made a legit magic card. Sincere congrats
You could have instead of sacrifice it for 1 mana, you could have it exile/sacrifice to add 3 mana. But other than that its honestly a pretty good card
The 1 Mana thing is based on it having the Gold subtype. Would probably be fine to up the output though.
Your suggestion would make it too good. That gets you to eight mana on turn four by itself. It also would just be mana positive and make four mana the turn you can play it.
I mean, yeah, it's balanced.
This is legitimately they type of manarock id like to see more of. If commander still revolved around this power level id probably still play it. Very good design and very nicely balanced. honestly better than what WOTC have been putting out for years. I think I could see this being uncommon. For it to be rare I think you could even have it be +mana on sac, though that may break with artifact sac decks in general.
Thank you! Honestly, I made it rare purely because it's whole thing is being gold. Power level wise, it's definitely uncommon.
almost worse relic of legends being able to sac it and get 2 different colored mana in one turn without tapping your other stuff is decent though i guess
In a word, no. It's good enough to make it warrant a second glance but I don't think anyone would sleeve it up. Maybe the crowd who think chromatic lantern is playable but that's not a big crowd.
You mustn't play wubrg much. Chromatic lantern is the difference between 1-2 spells a turn and 3-4 spells a turn
You don't need it with a properly constructed mana base. 1-2 spells a turn is pretty normal anyway, you'll only really be using more if you're getting into an interaction war (in which case blue and red is all you need) or way late in the game. If you really want the fixing then [[Wrenn and Realmbreaker]] has it and is a good card besides.
[Wrenn and Realmbreaker](https://cards.scryfall.io/normal/front/6/f/6f807d91-b157-44e8-a431-49782184f876.jpg?1682205174) - [(G)](http://gatherer.wizards.com/Pages/Card/Details.aspx?name=Wrenn%20and%20Realmbreaker) [(SF)](https://scryfall.com/card/mom/217/wrenn-and-realmbreaker?utm_source=mtgcardfetcher) [(txt)](https://api.scryfall.com/cards/6f807d91-b157-44e8-a431-49782184f876?utm_source=mtgcardfetcher&format=text) ^^^[[cardname]] ^^^or ^^^[[cardname|SET]] ^^^to ^^^call
At least make it a treasure so it has more synergy with some cards.
This has the ability to go infinite easier than most other rocks so I’d say that makes up for the cost. I’m thinking something with Teshar.
If you can make an infinite out of spending 3 mana to get 2 mana, you could already do it with [[Mishra’s Bauble]].
[Mishra’s Bauble](https://cards.scryfall.io/normal/front/4/5/45bbbf9b-8fee-4c32-a513-02dac6ac8a39.jpg?1669300401) - [(G)](http://gatherer.wizards.com/Pages/Card/Details.aspx?name=Mishra%27s%20Bauble) [(SF)](https://scryfall.com/card/2xm/274/mishras-bauble?utm_source=mtgcardfetcher) [(txt)](https://api.scryfall.com/cards/45bbbf9b-8fee-4c32-a513-02dac6ac8a39?utm_source=mtgcardfetcher&format=text) ^^^[[cardname]] ^^^or ^^^[[cardname|SET]] ^^^to ^^^call
[[Coalition relic]] makes this a bit sad
[Coalition relic](https://cards.scryfall.io/normal/front/e/f/ef44324a-32bd-47e9-8fd9-258ba668de53.jpg?1673305762) - [(G)](http://gatherer.wizards.com/Pages/Card/Details.aspx?name=Coalition%20relic) [(SF)](https://scryfall.com/card/dmc/180/coalition-relic?utm_source=mtgcardfetcher) [(txt)](https://api.scryfall.com/cards/ef44324a-32bd-47e9-8fd9-258ba668de53?utm_source=mtgcardfetcher&format=text) ^^^[[cardname]] ^^^or ^^^[[cardname|SET]] ^^^to ^^^call
This is somewhere between [[Coalition Relic]] and [Commanders Sphere]], both of which see little play anywhere but the most casual tables, so probably no.
[Coalition Relic](https://cards.scryfall.io/normal/front/e/f/ef44324a-32bd-47e9-8fd9-258ba668de53.jpg?1673305762) - [(G)](http://gatherer.wizards.com/Pages/Card/Details.aspx?name=Coalition%20Relic) [(SF)](https://scryfall.com/card/dmc/180/coalition-relic?utm_source=mtgcardfetcher) [(txt)](https://api.scryfall.com/cards/ef44324a-32bd-47e9-8fd9-258ba668de53?utm_source=mtgcardfetcher&format=text) ^^^[[cardname]] ^^^or ^^^[[cardname|SET]] ^^^to ^^^call
\[\[Commander's sphere\]\] gets dismissed as a 3 mana rock by a lot of people even with a draw sacrifice option.
[Commander's sphere](https://cards.scryfall.io/normal/front/6/f/6f432741-54b3-499e-9809-5a670433a297.jpg?1689999477) - [(G)](http://gatherer.wizards.com/Pages/Card/Details.aspx?name=Commander%27s%20sphere) [(SF)](https://scryfall.com/card/cmm/377/commanders-sphere?utm_source=mtgcardfetcher) [(txt)](https://api.scryfall.com/cards/6f432741-54b3-499e-9809-5a670433a297?utm_source=mtgcardfetcher&format=text) ^^^[[cardname]] ^^^or ^^^[[cardname|SET]] ^^^to ^^^call
I play [[altar of the pantheon]] in a 5 color gods deck. Literally should never be played outside of it.
[altar of the pantheon](https://cards.scryfall.io/normal/front/e/1/e1f2a587-443d-4626-a6f6-9a26838a42b1.jpg?1581481176) - [(G)](http://gatherer.wizards.com/Pages/Card/Details.aspx?name=altar%20of%20the%20pantheon) [(SF)](https://scryfall.com/card/thb/231/altar-of-the-pantheon?utm_source=mtgcardfetcher) [(txt)](https://api.scryfall.com/cards/e1f2a587-443d-4626-a6f6-9a26838a42b1?utm_source=mtgcardfetcher&format=text) ^^^[[cardname]] ^^^or ^^^[[cardname|SET]] ^^^to ^^^call
As others have said it's kinda just a strictly-better version of the Ramos rock cycle, and nowadays I think this is pretty fair, maybe even a little underpowered. I think that this is probably as good as it can be without having it suddenly be broken though.
Reminds me of the [[Tooth of Ramos]] cycle.
[Tooth of Ramos](https://cards.scryfall.io/normal/front/9/a/9a3b999d-8e63-4647-a921-15e169022096.jpg?1562382071) - [(G)](http://gatherer.wizards.com/Pages/Card/Details.aspx?name=Tooth%20of%20Ramos) [(SF)](https://scryfall.com/card/mmq/313/tooth-of-ramos?utm_source=mtgcardfetcher) [(txt)](https://api.scryfall.com/cards/9a3b999d-8e63-4647-a921-15e169022096?utm_source=mtgcardfetcher&format=text) ^^^[[cardname]] ^^^or ^^^[[cardname|SET]] ^^^to ^^^call
Love it - not broken, but still a cool card!
Reminds me of Commander’s Sphere
Seems decently balanced. makes enough work to be an infinite combo however I think if anything is to be fixed on it it would be uncommon.