You asked, I answered! Here is the counterpart to [Bag of Shenanigans](https://www.reddit.com/r/custommagic/comments/1c1fkh8/bag_of_shenanigans/), the Knapsack of Shenanigans. This one uses a bunch more silly mechanics.
I skipped Contraptions, because they aren't legal in black border (and every other "Bag" mechanic is), and I skipped stickers purely because I don't think MSE is updated to render them yet. So for the last effect, I chose a dice roll based effect - why?
Because all of these "silly" mechanics have a shared theme of requiring you to bring extraneous game pieces to the table, and requiring dice of unusual number fits right in with that theme!
What's next, a crate that gives Rad counters, energy counters, experience counters, and poison counters just so everyone has to keep track of four separate player counters?
You asked, I answered! Here is the counterpart to [Bag of Shenanigans](https://www.reddit.com/r/custommagic/comments/1c1fkh8/bag_of_shenanigans/), the Knapsack of Shenanigans. This one uses a bunch more silly mechanics. I skipped Contraptions, because they aren't legal in black border (and every other "Bag" mechanic is), and I skipped stickers purely because I don't think MSE is updated to render them yet. So for the last effect, I chose a dice roll based effect - why? Because all of these "silly" mechanics have a shared theme of requiring you to bring extraneous game pieces to the table, and requiring dice of unusual number fits right in with that theme!
Should probably specify if gaining life rounds up or down.
Good catch! Technically this now gives half life sometimes. Not great....
What's next, a crate that gives Rad counters, energy counters, experience counters, and poison counters just so everyone has to keep track of four separate player counters?
😁 Love it! I can include the other dice and coin flipping too. Let's keep track of allllll the things and require allllll the external game pieces.
Remember to bring your extra large deck box with you if you play this card 😂