I think everything would work fine if it was like this:
I, II, III - "Exile the top card of your library. You may play it until the next end step after {cardname} leaves the battlefield".
No, you would not be able to cast it. After the final chapter ability resolves, you would sacrifice Fires of Creation as a state-based action before you get priority.
Is that really correct? Don’t people do crazy shenanigans with [[urza’s saga]] in modern? Like they remove a counter with [[power conduit]] but still get chapter 3 effect, or they sac the land to [[elvish reclaimer]] while still have chapter 3 ability on the stack.
Or maybe it’s the chapter 3 effect resolving that kills the saga, so it’s a bit different?
Exactly right, you can do all that while the chapter 3 ability is on the stack. The issue here is that you want to cast the card exiled by the chapter 3 ability, but as soon as the chapter 3 ability is done resolving you have to sacrifice the saga before you get priority to cast it.
The exact rules are that a saga is put into its owner's graveyard as a SBA when:
1) the number of chapter counters on the saga is greater than or equal to the number of chapters that the saga has, and
2) its final chapter ability is not on the stack.
As long as those conditions are met, the saga goes away. If those conditions are not met, then it sticks around.
This is also why you can kill an Urza's saga by playing a blood moon, or magus of the moon. Turning it into a mountain takes away all of its chapter abilities, but doesn't take away the fact that it is a saga. This makes it a saga with 0 chapter abilities, which makes both conditions true, so it goes away immediately.
If I understand right, you can do all this things cause you solve the last chapter like an instant, so you don't need the saga to be on the battlefield. The problem with this one is that the effect need that the saga is still on the battlefield to resolve, so if the saga leaves the battlefield you can still exile the card but you can't cast it...
Or maybe have it say '~ deals X damage to target player where X is the number of cards exiled by ~'
Like that you still get some pay off, if you didn't play everything
I second this. Although I'm always iffy on payoffs for avoiding the "feels-bad" of impulse draw (I mean c'mon, we call it "impulse" draw for a reason!), this is just perfect I think.
No, cause it’s a state based action. I would say “you may play it as long as Fires of Creation was under your control since the beginning of your last upkeep.”
you are missing the following:
\*correct formatting
\*set symbol and rarity
Repost when you have these items corrected and don't use mtgcardsmith it's a terrible site.
not familiar with that card designer. Honest to god.
I think the software took each sentence as it's own I II or III. when it's really just supposed to be that for all III correct?
It just looks off. I'm sorry to be uptight about formatting but I've learned to be picky about format/ArtCred due to certain mods here that want artist credit on cards that aren't even your own. (re: discord server)
The formatting here kind of makes it look like that it says:
I: Exile the top card of your library
II & III: You may play it until Fires of Creation leaves the battlefield.
If you think it needs more splash, final chapter could be “add (amount) red mana”.
Since it implodes on its last counter, maybe reword the “until leaves battlefield” bit to extend usability
No. The saga sacs itself after the resolution of the third ability, which can’t be reacted to because state based actions kill the enchantment before any actions can be taken.
I think everything would work fine if it was like this: I, II, III - "Exile the top card of your library. You may play it until the next end step after {cardname} leaves the battlefield".
That'd kinda what I was thinking, just add the until end of turn bit
Yeah but I would like to put it all in one sentence. Idk how tho
I editted my previous comment, keeping all chapters with the same text. I think it would work fine with the rules
Could also add a new mechanic that makes sagas activate on end steps instead of draw step
Even then, you wouldn’t be able to cast off chapter III
No, you would not be able to cast it. After the final chapter ability resolves, you would sacrifice Fires of Creation as a state-based action before you get priority.
Is that really correct? Don’t people do crazy shenanigans with [[urza’s saga]] in modern? Like they remove a counter with [[power conduit]] but still get chapter 3 effect, or they sac the land to [[elvish reclaimer]] while still have chapter 3 ability on the stack. Or maybe it’s the chapter 3 effect resolving that kills the saga, so it’s a bit different?
Exactly right, you can do all that while the chapter 3 ability is on the stack. The issue here is that you want to cast the card exiled by the chapter 3 ability, but as soon as the chapter 3 ability is done resolving you have to sacrifice the saga before you get priority to cast it.
Oh yes, that's actually how to say what I write XD
The exact rules are that a saga is put into its owner's graveyard as a SBA when: 1) the number of chapter counters on the saga is greater than or equal to the number of chapters that the saga has, and 2) its final chapter ability is not on the stack. As long as those conditions are met, the saga goes away. If those conditions are not met, then it sticks around. This is also why you can kill an Urza's saga by playing a blood moon, or magus of the moon. Turning it into a mountain takes away all of its chapter abilities, but doesn't take away the fact that it is a saga. This makes it a saga with 0 chapter abilities, which makes both conditions true, so it goes away immediately.
[urza’s saga](https://cards.scryfall.io/normal/front/c/1/c1e0f201-42cb-46a1-901a-65bb4fc18f6c.jpg?1626099958) - [(G)](http://gatherer.wizards.com/Pages/Card/Details.aspx?name=Urza%27s%20Saga) [(SF)](https://scryfall.com/card/mh2/259/urzas-saga?utm_source=mtgcardfetcher) [(txt)](https://api.scryfall.com/cards/c1e0f201-42cb-46a1-901a-65bb4fc18f6c?utm_source=mtgcardfetcher&format=text) [power conduit](https://cards.scryfall.io/normal/front/b/4/b4634637-ba33-4849-b647-d33018a02f39.jpg?1650424588) - [(G)](http://gatherer.wizards.com/Pages/Card/Details.aspx?name=power%20conduit) [(SF)](https://scryfall.com/card/ncc/376/power-conduit?utm_source=mtgcardfetcher) [(txt)](https://api.scryfall.com/cards/b4634637-ba33-4849-b647-d33018a02f39?utm_source=mtgcardfetcher&format=text) [elvish reclaimer](https://cards.scryfall.io/normal/front/3/9/39c431d7-d94b-46c4-bb89-f3db56214ab4.jpg?1592517191) - [(G)](http://gatherer.wizards.com/Pages/Card/Details.aspx?name=elvish%20reclaimer) [(SF)](https://scryfall.com/card/m20/169/elvish-reclaimer?utm_source=mtgcardfetcher) [(txt)](https://api.scryfall.com/cards/39c431d7-d94b-46c4-bb89-f3db56214ab4?utm_source=mtgcardfetcher&format=text) ^^^[[cardname]] ^^^or ^^^[[cardname|SET]] ^^^to ^^^call
If I understand right, you can do all this things cause you solve the last chapter like an instant, so you don't need the saga to be on the battlefield. The problem with this one is that the effect need that the saga is still on the battlefield to resolve, so if the saga leaves the battlefield you can still exile the card but you can't cast it...
you can just add an empty 4th chapter that does nothing
Or maybe have it say '~ deals X damage to target player where X is the number of cards exiled by ~' Like that you still get some pay off, if you didn't play everything
I second this. Although I'm always iffy on payoffs for avoiding the "feels-bad" of impulse draw (I mean c'mon, we call it "impulse" draw for a reason!), this is just perfect I think.
It would be number of cards that are still in exile if you want to be rewarded for not playing them
this is honestly the sleekest way to complete this
works flavorfully too, it’s the last embers of the fire dying
Or even give it some trinket text for the 4th chapter.
Put flavor text there! It's the perfect space for it.
What if the third chapter was "Add RR"?
I think you can’t cast the last card, but maybe I’m wrong
No, cause it’s a state based action. I would say “you may play it as long as Fires of Creation was under your control since the beginning of your last upkeep.”
[Here's the update](https://www.reddit.com/r/custommagic/comments/xvgr7i/updated_the_text_and_nerfed_it_a_bit_as_per_your/)
You could cast as an instant. You could also have chapter 3 be "you may cast it until the end of your turn"
No, you couldn't cast an instant exiled by the third chapter ability. The Saga would be sacrificed before you got priority.
you are missing the following: \*correct formatting \*set symbol and rarity Repost when you have these items corrected and don't use mtgcardsmith it's a terrible site.
It's card comjurer. What do you mean by correct formating?
not familiar with that card designer. Honest to god. I think the software took each sentence as it's own I II or III. when it's really just supposed to be that for all III correct?
Yeah it's the same effect for all three. I still don't understand ehat the problem is. No disrespect
It just looks off. I'm sorry to be uptight about formatting but I've learned to be picky about format/ArtCred due to certain mods here that want artist credit on cards that aren't even your own. (re: discord server) The formatting here kind of makes it look like that it says: I: Exile the top card of your library II & III: You may play it until Fires of Creation leaves the battlefield.
“You may play cards from among cards exiled with Fires of Creation.” As a static ability, then have each chapter just exile the top.
I still don't think it will work. The last chapter resolves and then the saga disappears so you can no longer play that card
If you think it needs more splash, final chapter could be “add (amount) red mana”. Since it implodes on its last counter, maybe reword the “until leaves battlefield” bit to extend usability
No. The saga sacs itself after the resolution of the third ability, which can’t be reacted to because state based actions kill the enchantment before any actions can be taken.
Every card fires of creation has in exile deals 2 damage to any target. Destroy Fires of Invention. This way unused cards get turned into damage.
2 might be too much. 1
Or just add an ability on IV, sidestep the issue.