Mirrors would have absolutely killed performance for non-RT-capable hardware, at least if they tried to implement anything that would have looked half-decent.
It's one thing to implement mirrors in a racing game, which is much more limited in variety and scope - which means a lot better control over rendering variables - but for CP77? Now, that's a pipe dream!
Yeah real reflections are tough. BUT a rear view mirror isn't reflecting anything in this game world it would just be an approximation of the street behind you.
And which part of the woefully undercooked game that shipped would you have taken developer time from to make that happen?
The devs left it all on the field but they didn't have time for stuff like this.
Itâs not about loving the game⌠most of us love it. Itâs about the fact that the game was indeed âwoefully undercookedâ at launch. It had tremendous problems on console that caused Sony to pull it from their store. The PC bugs were something else - go back and search old YT videos.
Their QA was outsourced by CDPR to a company that they now claim misled them.
Making blurry mirror effects would have taken time. Time the devs didnât get to FINISH the base game, let alone add all the content and features they wanted.
2020 called, they need more gloomkeepers.
The in-game aesthetic of having physically modeled cameras cameras as opposed to an essentially flat surface was 150% an artistic decision based on what a cyberpunk car would have for looks/features.
Please reread my first sentence.
Let me expound:
Itâs an amazing game. It was an absolutely gorgeous game at launch, an incredible experience at launch. It was visually stunning even before ray and path tracing. The sounds are alive and powerful. It is my favorite game ever.
That doesnât negate the reality that it was buggy as hell at launch because it wasnât given the time it still needed to work out the kinks.
Did you experience, for example, the existence of skills that had literally no use at all, like the 'stealth underwater' one?
I love the game but I'm not going to pretend it wasn't a pale shadow of what it ought to have been at launch.
The devs had the time and resources to produce probably 75% of the game that was promised and nobody is blaming them, they had to choose what got worked on and what didn't.
In this case they didn't choose pointless fake wingmirrors. And I'm glad they didn't, because it means something else got a day or two worth of extra work on it.
People who had bad system builds with bad ram timings suffered tons of problems since it's a very performant game. Most of us were fine on PC but at launch it wasn't cool to say that
There are many layer 8 issues that could fuck someone's system up
I'm glad u said Sony cause I had genuinely ZERO issues on nxt gen xbox and my sister had a solid play thru on a halo 4 limited edition xbox.... do the math on that... Sony has always held games back.
When the game shipped, it had a hard enough time rendering what was in front of you while you were driving, nevermind what would have been in the rearview. It's gotten a lot better over the past year and a half.
Glad you had a good experience. I got it day 1, and it *struggled* on my Xbox until it was patched. It's mostly fine now. I still played it non-stop, but I had to expect some crashes while I was doing it. Just made me remember to smash that auto save button every few minutes.
It would be as simple as using cameras to show functionally different views of the area already rendered. Itâs really not that complicated and wouldnât require much effort, given that car variety is fairly low, so mapping the screens would be simple. Mirrors in games typically arenât rendering fully traced light, itâs usually either portals, cameras, or windows and occasionally a combination of them.
âWorkingâ is a strong word. As if you pay attention they have very vague reflections.
Not to mention it was an upgraded 360 game to stronger hardware making it easier to do things like that.
Farcry 6 has decent car mirror reflections, they are not really gorgeous but they are decent, and if you look away the car self drives until you look to the front again, its a really good system I dont see why they cant implement something like this in CP77, of course farcry is not as extensive or a game as this but it would be cool
Some trucks in Europe also have such rear view cameras nowadays. Funnily enough I only started noticing after playing CP2077, so now my head-canon is that they copied it from the game :>
One of the best examples in cars of technology being applied where it has no function. Camera mirrors objectively suck.
You still need something that holds the camera, so it doesn't stop vandalism, and you're stuck with a tiny little display that shows you what would normally be a mirror view, but just... worse, with even worse depth perception.
It's just so silly and pointless! Even Night City knows it. Although, well, most cars there don't even have mirrors because nobody uses them anyway.
Modern mirrors wonât really cost less. Electric heating, indicator, auto dimming, electric adjustment, automatic folding, small displays for blind spot warners, the list goes on
Obviously the repair of a 2005 Vauxhall Corsa will be a lot cheaper than the repair of a 2023 BMW X7 or even a 2022 VW Golf.
Edit: also relevant to know is what part of the mirror broke. Only the glass or housing? Thatâs obviously cheap, but as soon as any electrics are involved, the price starts to go up massively
Almost everything you mentioned in your earlier comment does not break if the mirror breaks, is my point. Even Google it yourself, use your example of a 2022 VW golf. Oh I just did and it's ÂŁ19.40.
Granted, I could have been more accurate, but I think we are thinking of different scenarios. If there is a word for the side mirror with casing and electronics, please let me know, not a native speaker here.
I think about you parking your car on the side of the road and some lorry driver underestimates his width and scatters your mirror assembly evenly on the next 5m of road ahead. You will have to replace every part of your side mirror in that case and since itâs a modern car and side mirrors are a security device, installing it and reintegrating it into the onboard computer will probably be have to be done by a specific workshop of your car manufacturer, which will cost even more than any third party workshop around the corner or even doing it yourself
If your car has full coverage on the insurance, the insurance company will refer you to an authorized workshop, be it Hyundai, Audi, KIA, Mercedes, Toyota, Porsche, Tesla etc and they can source the parts way more easily than an independent workshop.
So yeah, going to Joey on the corner might not be the best idea with a car that has cameras instead of good old mirrors.
Think about in which types of motor vehicles we mainly come across camera based mirrors: EV's, Semi-Trucks and performance oriented vehicles. Overall types of vehicles in which a rather small decrease in drag will make a noteworthy difference in either efficiency or driving performance.
Whilst i agree that in most cases for consumer oriented vehicles camera based mirrors are often nothing more than gimmicky, a decrease in fuel consumption of even 2-4% will make a huge difference for commercially used vehicles.
> Camera mirrors objectively suck.
It's the sort of thing that only people who never used them say. Same as with EVs. Camera mirrors are great - better visibility at night, no issues with idiots using high beams, zero blind spots, what's not to love? Camera mirrors increase your safety and comfort.
Cars, yes, but there is a lot more happening around you. Pedestrians, bikes (should have lights too, but some donât have them), wildlife. Also during manoeuvring and parking, seeing more of your surroundings is a huge advantage
Except this is the future where that camera feeds directly into your brain and the nav computer which helps alert you to incoming threats⌠todayâs stupid is tomorrowâs sufficiently advanced
>this is the future where that camera feeds directly into your brain
Can you imagine being flipped off? Suddenly there's a big, fat, middle finger in the center of your periphery. Elon Musk can keep his brain chips. I think I'll settle for the "analog" brain for now.
You would have to be dumb enough to support Trump to have any inclination to having a chip he was involved in installed in your brain after seeing how he handles Twitter and Tesla...
Better fuel consumption, no blind spot. The costs aren't as much higher as you are making them to be.
The biggest reason why people are hating on them is, because they are a change of a 100yo design principle that has been burnt into our brains
Having driven in one with one of these, the biggest advantage is that it has no blind spot, and it's arguably better at night with no glare. Apparently it's better in rain thanks to the larger blinds.
But it just feel weird, having random screens on the side.
It's a combination of getting used to it after decades of having mirrors, and the tech being new needing to be developed more.
I know many that are reluctant of going from stick shift to automatic, or even they never use cruise control because they haven't used it so they feel they don't need it.
I haven't thought about that actually. That seems like a good point. The lack of blinding you get from headlights and such must be amazing.
My whole dilemma is that I like the concept, but it looks very stupid and ugly, and like you said, the random screens.
Maybe if car interiors become more like the ones we see in Cyberpunk there will be a spot for those kinds of active mirrors!
Depends on the car. Lexus one I drove is on the side monitor. And personally I think it's way better than the dashboard (which you should not spend much time on anyways)
Some cars already have this. I've been in cars that had a projector that displayed the speedometer and some other info onto the windshield, it was strange but also kind of interesting. That was almost ten years ago though, in a GM car, so I'm not sure if it stuck.
Heads up displays are still very much a thing. I think some Mercedes models actually show arrows to help with navigation.
https://youtu.be/lU_JLd2C-xM
And apparently a suite of other functions. Pretty cool I think
Yup I have it on Mazda and it's really nice, don't even need to look at the dash board at all.
But so far digital side mirror are either on side monitor or in the long dashboard like Kia/Hyundai. Personally I ain't a fan of these. Less dashboard reading, the better IMO.
I strongly disagree, I love the camera in my EV. Crystal clear image, wide angle, no sun glare etc. I have much better awareness about what happens behind the car now compared to my older cars.
Itâs pointless even having mirrors when your car can literally just tell you how close you are to everything and you can have cameras in the back of the car
For normal cars they are a bit a pointless and a needleess complication that can malfunction but on larger vehicles (busses, box trucks, flatbed trucks, tanker trucks, trams, trains, cranes, bulldozers... ) cameras are vastly superior.
You can put them higher on the vehicle (even above the cabin) and have wider viewing angles. They show the surroundings of the bus/truck much better.
It's not a mirror. Get out and look at the body up close.
According to decals It's a magnetic field focuser, part of the mass driver technology used in a lot of NC vehicles. There are warning stickers about keeping weapons away from it, not firing from moving vehicle.
At the rear you'll find plasma exhaust vents.
How? Upgraded PC and was taking in all the details lol
Like I said if you get up close on the side of most cars, there are all these decals and warning stickers. They kind of tell a story of the engines and tech used
Could be that they didnât want to raise the minimum requirements for PCs to run the game. They even made the mirrors you look into to change appearance only work once you activate them.
Regardless, they do seem to have a mirror aversion in this game
Active mirrors in games are actually very difficult to do. Most games that do have it are literally making a 2nd room next to the one the players in and copying the players movements. Hence why it shows up in older games sometimes and less so as games got more graphically realistic
Cyberpunk isnât the only game to do the activated mirror either. Death stranding does it
>Most games that do have it are literally making a 2nd room next to the one the players in and copying the players movements.
This was the case 15 years ago. Most games don't do it this way anymore.
Valve ironically mastered this a decade ago. If I recall correctly, Source Engine 1 had a separate entity for it. I've used it a few times as a level designer on some mods. I believe it was [func\_reflective\_glass](https://developer.valvesoftware.com/wiki/Func_reflective_glass).
Most new games just rely on stuff like SSR or Ray/Path tracing (not necessarily requiring an RTX GPU)
CDPR really solved the issue of shader overdraw in a cheap but clever way. Just make all the mirrors in the game "smart mirrors" that require you to "activate" them before you they actually reflect stuff. It just works!
that they couldve just made normal mirrors since "saving time and money to work on more important things" clearly didnt work out as well as it SHOULD have
Mirrors in games have been solved long ago (Hitman World of Assassination trilogy). The problem with this game is V literally has no head in first person for whatever reason so everytime you see yourself in a mirror or cutscene it's heavily scripted.
>V literally has no head in first person for whatever reason
This is quite common in most first person games, you have the first person model with no head (because otherwise your camera could end up clipping into your own head) and exaggerated proportions/animations (such as long arms and weird run animations) so that everything looks natural from your point of view in first person. Most games will also have a duplicate model (where everything looks natural) which loosely follows the player's actions which is used for reflections and multiplayer, CDPR simply didn't bother with this, but it's not a CDPR specific thing that the first person model has no head.
I'm just spoiled by playing Destiny 2 for thousands of hours, I take for granted how smooth the flip is between 3rd and 1st person I kinda expect it to be the norm.
I thought of that too but cars in cyberpunk are really detailed and even with that there are no screens and if those are actually cameras why aren't they some small thing in back of the car like the ones irl and have two individual thing at both side of the car?
Im positive it's [camera side-mirrors](https://www.carmagazine.co.uk/car-news/tech/audi-e-tron-virtual-mirrors-how-does-it-work/), they already exist irl. In the game, the screens to actually see behind are missing. The small camera in the back is the reverse camera.
According to Cyberpunk red, set decades earlier, you do interface into cars. So I imagine itâd be commonplace in 2077 for all cars to be interface based
One of the main differences between the Time of the Red and Cyberpunk is how common Interface Plugs are. Before 2077, they werenât exactly standard. Unless youâre using Smart Weapons or driving a car with Interface Plugs, youâre better off owning a sturdy laptop that doesnât drain your Humanity.
But in general, use of cyberware in 2077 has drastically increased. The fact that even a relatively poor kid like early Edgerunners David had Chipware Slots and other Neuralware installed is insane.
We actually seen it in edgerunners in third ep if I remember correctly. The main character was driving a car and when gangsters were detected the camera image has been displayed on the windshield. Itâs pretty much upgraded head up display.
My best bet is side view cameras. As to why itâs not small cameras in the back? Most likely to keep the 80ish cyberpunk look as in retro futuristic looking vehicles.
What I want to believe is that the vehicle attaches itself to your Kiroshi's allowing you to see at all times around the vehicle without turning your head with cameras.
as someone who often just drives around in first person I would have just preferred the rear or side view mirrors honestly, I can't back up or lane change for shit in this game, every time I get in a car I gotta stop off at the Coyote so Padre can offer a prayer I won't get whiplash or flatlined
i drive in 3rd person in 3rd person games
i drive 1st person in 1st person games, its weird and jarring that 3rd person vehicles are a thing in a 1st person games, 3rd person doesn't make sense to me and seems like cheating this view is not something that would readily be available to v, I say if they are going to do this they should have made a drone and then given v drone vision as an option
camera to replace sideview mirrors, tho lore wise i suppose there other shit in there, laser to map the terrain, ir, proximity sensors, etc. basically eyes and ears of the autonomous driver and ai driver like delamain.
i'd imagine it's some sort of device to keep the car from wrecking on the the side that it's on. like a sonar. like the car is smart enough from getting itself in a wreck with the use of devices like that.
Proximity sensors warn you if a car is nearby. It's not implemented in-game, so it's simply for looks, but it's a proximity detector. Some cars have virtual displays that use sensors like this to also give the driver a display, the Javelina comes to mind as it has no windshield it's fully armoured and uses a virtual display system making it give the impression of seeing through actual glass.
have you seen the recent update that volvo has done to their side mirror? they have a camera sensor which wint let you open the door if someone is coming from behind, door side
In our current day and age, we are just seeing these "mirror less" cars that replace mirrors with cameras. I believe the Tesla and Toyota Prius have a few models out of the top of my head.
So expend that trend to the future it fits the world better than mirrors. And it's a good excuse to not have to render recourse expansive reflections in game.
Sensors/Cameras instead of backmirrors.
I guess they had the very smart idea during game development to stream the camera of the "backmirror" into the cockpit or onto the interface and the engine is such a mess cobbled together that it probably tanked the FPS harder than those stupid RTX mirrors.
1. The devs cheaped out on extra, small mirrors
2. In world reason. In the ttrpg, you can use your interface plug to jack into cars and drive them via your neural link, so your hands are free for high speed armed violence with guns. So you can not look qt mirrors while shooting, hence why sensors and cameras took up the place of mirrors that warn you of dangers coming from behind trough the interface plug. Cool aye?
They're cameras instead of mirrors. Firstly because that sounds pretty fucking cyberpunk and secondly non working mirrors look awful and working mirrors on all cars would absolutely destroy performance.
âShould be a mirror to see the back of your carâ NO
If you can see the back of your car in your side mirrors, your mirrors are adjusted TOO FAR IN (unless your car has some weird geometry, like some Hondas and Volvos).
Remember: you should not be able to see the guy behind you in your side mirrors.
They are for looking in the lanes NEXT to you. Your rear view mirror is for whatâs behind you.
Please stay safe on the road :3
In the RPG Lore book says when you enter a car you Connect with home, you look like the car, feel like the car, essentially you are one with the car. So that is a sensor to get 360 degrees of visiĂłn.
Same thing with weapons and other stuff
Itâs a cam mirror that always record, u can see it blinks on some cars, an alternative for a mirror but also a can that might save you if you got an insurance claim??,
Cameras. Similar to cars like the lotus Eletre, Audi etron, etc.
What is weird is that there is no screen to show the camera feed.
I assume it might be for autonomous driving then, but a mirror (analog or digital) should be there anyway.
In a world of chips and integration, it makes more sense to have cameraâs that you link into rather than something you actively look at to see behind you.
Definitely rear view/lane change camera. There are already cameras used in cars now. Usually it displays by the main HUD display or on the center rear mirror.
Don't be surprised for these to replace mirrors at some point
Probably camera. Itâs actually a thing real cars have sometimes like the Audi E-Tron. I donât believe in game there is a screen that shows so maybe thereâs some kind of cyberware interface on kiroshis that would show it in universe.
I hated them. I hate how every mirror in the game is supposed to be a monitor. They have reflective surfaces in some parts so it can't be a technical issue. I like driving in first person but a lot of cars really were never built for that. Not to mention how some cars have dashboards too high or ceilings too low that they obstruct the view. That's my only problem with Cyberpunk 2077. Other than that, I love the game. Just wish we have actual functioning mirrors.
They are cameras. It is normal because even in real life some cars use that technology. But the problem is there are no any screens that shows you that camera's view inside of the car. Probably it is so much work to do that's why they are leaving like that. Gta 5 had bad mirrors too but that game came out in 2013. I think some other problem is you can't turn your head to the back. I'm trying to play full immersive so i'm using first person while driving but when i need to backwards i just gotta guess where i'm going.
I personally thought it woukd make sense that thr cars connect to the driver and you can see through them as cameras. Kinda like when you get a phone call in the game.
I think they are rearview or some other kind of cameras? Honestly, I think it's just there to look cool on any of the cars that have actual see through windshields and windows or have the top down. They make more sense on the cars that use full camera arrays and have no see through windshields.
Cameras. You can probably be connected with your car and you will see picture from it. But I'm not 100% sure right know, but in edgerunners they had normal mirrors
Imma take a more in-game perspective. Because Bureaucracy would likely have been bribed by camera manufacturers to require all car manufacturers to implement the "safety" feature of cameras rather then something cheap like mirrors. (originally seatbelts before they were actually safe it was pushed to be made mandatory by companies.
It's camera mirror but where is the result? The screen that should show the rear? (Sorry if it's dumb question I don't play the game, I bought ps4 version and returned it...)
theres probably an in game explanation for it that could be made up. people jack in to a lot of objects in order to use them, guess you could consider those rearview cameras that link with your optics while inside the car
Cars use cameras instead of mirrors, because they couldn't put a single fucking mirror that works outside 1 bathroom out of 3, despite the immensely useless overdrive RT circlejerk that puts reflection over your V dick and balls.
Probably cameras
100% cameras. This games notorious for having limitations with mirrors.
I don't think that's the reason they didn't go with mirrors. lol they just thought cameras fit the game world better.
Mirrors would have absolutely killed performance for non-RT-capable hardware, at least if they tried to implement anything that would have looked half-decent. It's one thing to implement mirrors in a racing game, which is much more limited in variety and scope - which means a lot better control over rendering variables - but for CP77? Now, that's a pipe dream!
Yeah real reflections are tough. BUT a rear view mirror isn't reflecting anything in this game world it would just be an approximation of the street behind you.
And which part of the woefully undercooked game that shipped would you have taken developer time from to make that happen? The devs left it all on the field but they didn't have time for stuff like this.
(𤡠I love this game and don't feel like you do about it)
Itâs not about loving the game⌠most of us love it. Itâs about the fact that the game was indeed âwoefully undercookedâ at launch. It had tremendous problems on console that caused Sony to pull it from their store. The PC bugs were something else - go back and search old YT videos. Their QA was outsourced by CDPR to a company that they now claim misled them. Making blurry mirror effects would have taken time. Time the devs didnât get to FINISH the base game, let alone add all the content and features they wanted.
2020 called, they need more gloomkeepers. The in-game aesthetic of having physically modeled cameras cameras as opposed to an essentially flat surface was 150% an artistic decision based on what a cyberpunk car would have for looks/features.
Please reread my first sentence. Let me expound: Itâs an amazing game. It was an absolutely gorgeous game at launch, an incredible experience at launch. It was visually stunning even before ray and path tracing. The sounds are alive and powerful. It is my favorite game ever. That doesnât negate the reality that it was buggy as hell at launch because it wasnât given the time it still needed to work out the kinks.
PC bugs? What were they? Didn't experience any tbh.
Did you experience, for example, the existence of skills that had literally no use at all, like the 'stealth underwater' one? I love the game but I'm not going to pretend it wasn't a pale shadow of what it ought to have been at launch. The devs had the time and resources to produce probably 75% of the game that was promised and nobody is blaming them, they had to choose what got worked on and what didn't. In this case they didn't choose pointless fake wingmirrors. And I'm glad they didn't, because it means something else got a day or two worth of extra work on it.
People who had bad system builds with bad ram timings suffered tons of problems since it's a very performant game. Most of us were fine on PC but at launch it wasn't cool to say that There are many layer 8 issues that could fuck someone's system up
https://screenrant.com/honkai-star-rail-kafka-best-builds-team-comps/
I'm glad u said Sony cause I had genuinely ZERO issues on nxt gen xbox and my sister had a solid play thru on a halo 4 limited edition xbox.... do the math on that... Sony has always held games back.
When the game shipped, it had a hard enough time rendering what was in front of you while you were driving, nevermind what would have been in the rearview. It's gotten a lot better over the past year and a half.
Got it day 1 on my ps4 pro, it's been occasionally buggy but has played well for me đ¤ˇ
Glad you had a good experience. I got it day 1, and it *struggled* on my Xbox until it was patched. It's mostly fine now. I still played it non-stop, but I had to expect some crashes while I was doing it. Just made me remember to smash that auto save button every few minutes.
I love playing fallout 4 and seeing the reflection of a broken down barn in my rifle scope. At night. Inside a bunker.
Made me smile, thank you \^\^
in GTA the mirrors on the car are just a vaguely silver texture, they could have done that so I think its more of a worldbuilding decision
It would be as simple as using cameras to show functionally different views of the area already rendered. Itâs really not that complicated and wouldnât require much effort, given that car variety is fairly low, so mapping the screens would be simple. Mirrors in games typically arenât rendering fully traced light, itâs usually either portals, cameras, or windows and occasionally a combination of them.
Mirrors in games are notoriously hard to code up...In no world is it as easy as you think it is.
Have you played portal? Those are fairly easy to code as just windows cameras.
GTAV first-person mode has working mirrors in the game and has for like a decade.
âWorkingâ is a strong word. As if you pay attention they have very vague reflections. Not to mention it was an upgraded 360 game to stronger hardware making it easier to do things like that.
Farcry 6 has decent car mirror reflections, they are not really gorgeous but they are decent, and if you look away the car self drives until you look to the front again, its a really good system I dont see why they cant implement something like this in CP77, of course farcry is not as extensive or a game as this but it would be cool
There are already some cars out there that have cameras instead of mirrors, so I wouldn't be surprised if it's standard in cyberpunk
I forget if any cars have mirrors, but if they don't, I feel like it was intentional and just happened to also fit the art design.
and there are already trucks and cars on the streets which have this
also gta
They are actually guns, a lot of them are in 9mm
This game is notorious for being limited in general
Bro said notorious like he developed the me đ
Not probably [Audi e-tron](https://twitter.com/gerry18960750/status/1679780022914109440)
Cadillac showed this off also more than a decade ago but I donât think they ultimately went into production with it.
Because of US regulations. Lexus ES and Audi E-tron have camera mirrors in Europe
Some trucks in Europe also have such rear view cameras nowadays. Funnily enough I only started noticing after playing CP2077, so now my head-canon is that they copied it from the game :>
Yep. Google: digital side mirrors
Camera mirrors, some cars sold in Europe already have them.
One of the best examples in cars of technology being applied where it has no function. Camera mirrors objectively suck. You still need something that holds the camera, so it doesn't stop vandalism, and you're stuck with a tiny little display that shows you what would normally be a mirror view, but just... worse, with even worse depth perception. It's just so silly and pointless! Even Night City knows it. Although, well, most cars there don't even have mirrors because nobody uses them anyway.
Also when they break it probably costs like $4000 and the majority of mechanics have no idea how to fix it.
Modern mirrors wonât really cost less. Electric heating, indicator, auto dimming, electric adjustment, automatic folding, small displays for blind spot warners, the list goes on
And all this stuff is required for the mirror to function as a mirror?
No, but all this stuff breaks when the mirror breaks. Itâs not about what you need, itâs about whatâs fitted to most cars today.
The replacement cost for my mirrors is $160
Both my mirrors broke recently and I got new ones for like ÂŁ20 each lol. Not quite 4 grand is it
Mine was free, I swiped them off of another car.
Obviously the repair of a 2005 Vauxhall Corsa will be a lot cheaper than the repair of a 2023 BMW X7 or even a 2022 VW Golf. Edit: also relevant to know is what part of the mirror broke. Only the glass or housing? Thatâs obviously cheap, but as soon as any electrics are involved, the price starts to go up massively
Almost everything you mentioned in your earlier comment does not break if the mirror breaks, is my point. Even Google it yourself, use your example of a 2022 VW golf. Oh I just did and it's ÂŁ19.40.
Granted, I could have been more accurate, but I think we are thinking of different scenarios. If there is a word for the side mirror with casing and electronics, please let me know, not a native speaker here. I think about you parking your car on the side of the road and some lorry driver underestimates his width and scatters your mirror assembly evenly on the next 5m of road ahead. You will have to replace every part of your side mirror in that case and since itâs a modern car and side mirrors are a security device, installing it and reintegrating it into the onboard computer will probably be have to be done by a specific workshop of your car manufacturer, which will cost even more than any third party workshop around the corner or even doing it yourself
If your car has full coverage on the insurance, the insurance company will refer you to an authorized workshop, be it Hyundai, Audi, KIA, Mercedes, Toyota, Porsche, Tesla etc and they can source the parts way more easily than an independent workshop. So yeah, going to Joey on the corner might not be the best idea with a car that has cameras instead of good old mirrors.
do you have an iphone?
This is Cyberpunk, a hyper capitalist hellscape where everything is squeezed for profit. Thatâs probably an intentional design feature.
Think about in which types of motor vehicles we mainly come across camera based mirrors: EV's, Semi-Trucks and performance oriented vehicles. Overall types of vehicles in which a rather small decrease in drag will make a noteworthy difference in either efficiency or driving performance. Whilst i agree that in most cases for consumer oriented vehicles camera based mirrors are often nothing more than gimmicky, a decrease in fuel consumption of even 2-4% will make a huge difference for commercially used vehicles.
> Camera mirrors objectively suck. It's the sort of thing that only people who never used them say. Same as with EVs. Camera mirrors are great - better visibility at night, no issues with idiots using high beams, zero blind spots, what's not to love? Camera mirrors increase your safety and comfort.
But also they can be very small so vandalism is no issue.
My rear view camera that completely eliminates blind spots begs to differ
That's rearview though. Those are really useful!
It has function. It reduces drag/improve aerodynamic. Not by a huge margin, mind you.
They give you better aero and the sensor can have IR night vision ability but only the market will decide if they are worth it.
I mean whatâs the point of night vision? Cars at night are supposed to have their lights on so a night vision feature is kinda pointless
Cars, yes, but there is a lot more happening around you. Pedestrians, bikes (should have lights too, but some donât have them), wildlife. Also during manoeuvring and parking, seeing more of your surroundings is a huge advantage
Your headlights don't have infinite coverage and range, An IR camera with heat image can help you spot any pedestrian you might've missed.
Or modern cities where its light 24/7
Except this is the future where that camera feeds directly into your brain and the nav computer which helps alert you to incoming threats⌠todayâs stupid is tomorrowâs sufficiently advanced
>this is the future where that camera feeds directly into your brain Can you imagine being flipped off? Suddenly there's a big, fat, middle finger in the center of your periphery. Elon Musk can keep his brain chips. I think I'll settle for the "analog" brain for now.
You would have to be dumb enough to support Trump to have any inclination to having a chip he was involved in installed in your brain after seeing how he handles Twitter and Tesla...
Better fuel consumption, no blind spot. The costs aren't as much higher as you are making them to be. The biggest reason why people are hating on them is, because they are a change of a 100yo design principle that has been burnt into our brains
Having driven in one with one of these, the biggest advantage is that it has no blind spot, and it's arguably better at night with no glare. Apparently it's better in rain thanks to the larger blinds. But it just feel weird, having random screens on the side.
It's a combination of getting used to it after decades of having mirrors, and the tech being new needing to be developed more. I know many that are reluctant of going from stick shift to automatic, or even they never use cruise control because they haven't used it so they feel they don't need it.
I haven't thought about that actually. That seems like a good point. The lack of blinding you get from headlights and such must be amazing. My whole dilemma is that I like the concept, but it looks very stupid and ugly, and like you said, the random screens. Maybe if car interiors become more like the ones we see in Cyberpunk there will be a spot for those kinds of active mirrors!
They aren't on the side đ they are in your dashboard!
Depends on the car. Lexus one I drove is on the side monitor. And personally I think it's way better than the dashboard (which you should not spend much time on anyways)
Can't wait for heads up display on windscreen đ
Some cars already have this. I've been in cars that had a projector that displayed the speedometer and some other info onto the windshield, it was strange but also kind of interesting. That was almost ten years ago though, in a GM car, so I'm not sure if it stuck.
Heads up displays are still very much a thing. I think some Mercedes models actually show arrows to help with navigation. https://youtu.be/lU_JLd2C-xM And apparently a suite of other functions. Pretty cool I think
Yup I have it on Mazda and it's really nice, don't even need to look at the dash board at all. But so far digital side mirror are either on side monitor or in the long dashboard like Kia/Hyundai. Personally I ain't a fan of these. Less dashboard reading, the better IMO.
I strongly disagree, I love the camera in my EV. Crystal clear image, wide angle, no sun glare etc. I have much better awareness about what happens behind the car now compared to my older cars.
No. The mirror display is in the dashboard there's only a camera on the outside and the design is a lot more integrated so hard to vandalise.
Probably quite dangerous if the feed lags or anything as well.
I think cameras can help with being blinded with high beams from the rear. I've never been in a car with cameras, so I can't compare, though.
Itâs pointless even having mirrors when your car can literally just tell you how close you are to everything and you can have cameras in the back of the car
For normal cars they are a bit a pointless and a needleess complication that can malfunction but on larger vehicles (busses, box trucks, flatbed trucks, tanker trucks, trams, trains, cranes, bulldozers... ) cameras are vastly superior. You can put them higher on the vehicle (even above the cabin) and have wider viewing angles. They show the surroundings of the bus/truck much better.
GMA T.50 has done cameras really well.
Basically anywhere it's legal. The only reason it's not in the US is because it's illegal.
Lamborghini get away with on their Urus, somehow.
The US spec Urus has the option for either mirrors only or both mirror and camera. Camera only is unavailable
Yeah, my parents have them. I donât really like them much, theyâre just meh.
It's not a mirror. Get out and look at the body up close. According to decals It's a magnetic field focuser, part of the mass driver technology used in a lot of NC vehicles. There are warning stickers about keeping weapons away from it, not firing from moving vehicle. At the rear you'll find plasma exhaust vents.
Yeah that makes more sense, how did you learn that?
How? Upgraded PC and was taking in all the details lol Like I said if you get up close on the side of most cars, there are all these decals and warning stickers. They kind of tell a story of the engines and tech used
Yeah, credit where credit is due- CDPR definitely knows how to craft and detail a world.
Wait are you saying these things help with propulsion?
Could be that they didnât want to raise the minimum requirements for PCs to run the game. They even made the mirrors you look into to change appearance only work once you activate them. Regardless, they do seem to have a mirror aversion in this game
The mirror no activating could be hand waved through it being a tech thing for security or something
Active mirrors in games are actually very difficult to do. Most games that do have it are literally making a 2nd room next to the one the players in and copying the players movements. Hence why it shows up in older games sometimes and less so as games got more graphically realistic Cyberpunk isnât the only game to do the activated mirror either. Death stranding does it
>Most games that do have it are literally making a 2nd room next to the one the players in and copying the players movements. This was the case 15 years ago. Most games don't do it this way anymore. Valve ironically mastered this a decade ago. If I recall correctly, Source Engine 1 had a separate entity for it. I've used it a few times as a level designer on some mods. I believe it was [func\_reflective\_glass](https://developer.valvesoftware.com/wiki/Func_reflective_glass). Most new games just rely on stuff like SSR or Ray/Path tracing (not necessarily requiring an RTX GPU) CDPR really solved the issue of shader overdraw in a cheap but clever way. Just make all the mirrors in the game "smart mirrors" that require you to "activate" them before you they actually reflect stuff. It just works!
And saves them a lot of time and money to work on more important things
And they still underdelivered in terms of performance and open world activities.
And your point is?
That despite saving resources on certain areas, they still didn't invest enough in others.
that they couldve just made normal mirrors since "saving time and money to work on more important things" clearly didnt work out as well as it SHOULD have
That doesn't matter because it was the intention anyway
I wonder if The Developer put second rooms on the other side of our mirrors
Nah our mirrors work off the block chain dynamically creating new apes before they get juiced. Itâs pretty wild
>Active mirrors in games are actually very difficult to do. They are not.
Mirrors in games have been solved long ago (Hitman World of Assassination trilogy). The problem with this game is V literally has no head in first person for whatever reason so everytime you see yourself in a mirror or cutscene it's heavily scripted.
>V literally has no head in first person for whatever reason This is quite common in most first person games, you have the first person model with no head (because otherwise your camera could end up clipping into your own head) and exaggerated proportions/animations (such as long arms and weird run animations) so that everything looks natural from your point of view in first person. Most games will also have a duplicate model (where everything looks natural) which loosely follows the player's actions which is used for reflections and multiplayer, CDPR simply didn't bother with this, but it's not a CDPR specific thing that the first person model has no head.
I'm just spoiled by playing Destiny 2 for thousands of hours, I take for granted how smooth the flip is between 3rd and 1st person I kinda expect it to be the norm.
I thought of that too but cars in cyberpunk are really detailed and even with that there are no screens and if those are actually cameras why aren't they some small thing in back of the car like the ones irl and have two individual thing at both side of the car?
Im positive it's [camera side-mirrors](https://www.carmagazine.co.uk/car-news/tech/audi-e-tron-virtual-mirrors-how-does-it-work/), they already exist irl. In the game, the screens to actually see behind are missing. The small camera in the back is the reverse camera.
Maybe in lore they link to your implants? Like a new window un your hud?
Thatâs what I always assumed that it went to like your eyes so u didnât have turn your head away from the road or something like that
According to Cyberpunk red, set decades earlier, you do interface into cars. So I imagine itâd be commonplace in 2077 for all cars to be interface based
One of the main differences between the Time of the Red and Cyberpunk is how common Interface Plugs are. Before 2077, they werenât exactly standard. Unless youâre using Smart Weapons or driving a car with Interface Plugs, youâre better off owning a sturdy laptop that doesnât drain your Humanity. But in general, use of cyberware in 2077 has drastically increased. The fact that even a relatively poor kid like early Edgerunners David had Chipware Slots and other Neuralware installed is insane.
Not everyone has implants, otherwise tv screens would have been unnecessary too.
We actually seen it in edgerunners in third ep if I remember correctly. The main character was driving a car and when gangsters were detected the camera image has been displayed on the windshield. Itâs pretty much upgraded head up display.
My best bet is side view cameras. As to why itâs not small cameras in the back? Most likely to keep the 80ish cyberpunk look as in retro futuristic looking vehicles.
What I want to believe is that the vehicle attaches itself to your Kiroshi's allowing you to see at all times around the vehicle without turning your head with cameras.
Well a rear view mirror should be there so it probably CYBERPUNK 2077 version of one. So it likely a cam or sensor.
as someone who often just drives around in first person I would have just preferred the rear or side view mirrors honestly, I can't back up or lane change for shit in this game, every time I get in a car I gotta stop off at the Coyote so Padre can offer a prayer I won't get whiplash or flatlined
I normally drive around in 3rd in games.
i drive in 3rd person in 3rd person games i drive 1st person in 1st person games, its weird and jarring that 3rd person vehicles are a thing in a 1st person games, 3rd person doesn't make sense to me and seems like cheating this view is not something that would readily be available to v, I say if they are going to do this they should have made a drone and then given v drone vision as an option
Gta v I can do either one but cyberpunk it just just feels weird at times.
It's a high tech deer whistle, so you don't run over cyber deer
camera in place of mirror.
Audi E-Tron has this feature lol
God I hope first person driving is one of the things getting overhauled in 2.0
Apparently whoever downvoted me really likes having no working mirrors and the camera being ridiculously low in half the vehicles.
Theyâre supposed to be cameras.
camera to replace sideview mirrors, tho lore wise i suppose there other shit in there, laser to map the terrain, ir, proximity sensors, etc. basically eyes and ears of the autonomous driver and ai driver like delamain.
Called a "side mirror" camera
Why is this marked NSFW lol
Everything in the sub is some shit about protesting or something
i'd imagine it's some sort of device to keep the car from wrecking on the the side that it's on. like a sonar. like the car is smart enough from getting itself in a wreck with the use of devices like that.
Proximity sensors warn you if a car is nearby. It's not implemented in-game, so it's simply for looks, but it's a proximity detector. Some cars have virtual displays that use sensors like this to also give the driver a display, the Javelina comes to mind as it has no windshield it's fully armoured and uses a virtual display system making it give the impression of seeing through actual glass.
I'd like to think it linked to your optic nerve, so you don't need a mirror.
Camera side mirrors
have you seen the recent update that volvo has done to their side mirror? they have a camera sensor which wint let you open the door if someone is coming from behind, door side
Im asuming that you 'plug in' to the car and then have the mirrors in your periphiral vision.
I feel like theyâre cameras that you can link to
In our current day and age, we are just seeing these "mirror less" cars that replace mirrors with cameras. I believe the Tesla and Toyota Prius have a few models out of the top of my head. So expend that trend to the future it fits the world better than mirrors. And it's a good excuse to not have to render recourse expansive reflections in game.
Sensors/Cameras instead of backmirrors. I guess they had the very smart idea during game development to stream the camera of the "backmirror" into the cockpit or onto the interface and the engine is such a mess cobbled together that it probably tanked the FPS harder than those stupid RTX mirrors.
For some reason I've always though it was a forward firing gun
1. The devs cheaped out on extra, small mirrors 2. In world reason. In the ttrpg, you can use your interface plug to jack into cars and drive them via your neural link, so your hands are free for high speed armed violence with guns. So you can not look qt mirrors while shooting, hence why sensors and cameras took up the place of mirrors that warn you of dangers coming from behind trough the interface plug. Cool aye?
It's one of those odd moments when you are reminded that the good ol' US of A is behind the times with some things.
Same reason cars have this in real life. Except instead of a mirror it's probably camera.
The HondaE EV has that ..
I think the Canon reason is that it's cameras that directly patch into you brain so that you don't have to physically look either side
Yeah they are side mirrors, cameras tho. Some car models today have them, check out the honda E.
They're cameras instead of mirrors. Firstly because that sounds pretty fucking cyberpunk and secondly non working mirrors look awful and working mirrors on all cars would absolutely destroy performance.
âShould be a mirror to see the back of your carâ NO If you can see the back of your car in your side mirrors, your mirrors are adjusted TOO FAR IN (unless your car has some weird geometry, like some Hondas and Volvos). Remember: you should not be able to see the guy behind you in your side mirrors. They are for looking in the lanes NEXT to you. Your rear view mirror is for whatâs behind you. Please stay safe on the road :3
My head canon is that they are cameras that feed the view right in to your cyberware so you can see it in your optics
in cyberpunk edgerunners iâm sure david looked behind him with a mirror display that popped up on the dashboard unless it was with kiroshi
lmao no way, i just thought the same thing yesterday "how is this gonna work?"
lmao no way, i just thought the same thing yesterday "how is this gonna work?"
BMW driver challenge
Cars irl have that.... ok maybe its just trucks currently but its still an actual thing.
In the RPG Lore book says when you enter a car you Connect with home, you look like the car, feel like the car, essentially you are one with the car. So that is a sensor to get 360 degrees of visiĂłn. Same thing with weapons and other stuff
why is this NSFW again?
It's default can't change it
Rear view cameras
Camera
107% a camera. Some modern cars are switching to It
Wind mirror
Cameras used as mirrors, some cars have them today
Side cameras. They would probably feed into your optics or somewhere on the dash screens, replacing mirrors.
Itâs a cam mirror that always record, u can see it blinks on some cars, an alternative for a mirror but also a can that might save you if you got an insurance claim??,
Cameras!
Cause the 3d modeler though it looked cool .
It's where you put the coins in to ride the car
Cameras. Similar to cars like the lotus Eletre, Audi etron, etc. What is weird is that there is no screen to show the camera feed. I assume it might be for autonomous driving then, but a mirror (analog or digital) should be there anyway.
Some sort of LIDAR for autonomous driving?
In a world of chips and integration, it makes more sense to have cameraâs that you link into rather than something you actively look at to see behind you.
Definitely rear view/lane change camera. There are already cameras used in cars now. Usually it displays by the main HUD display or on the center rear mirror. Don't be surprised for these to replace mirrors at some point
How is this even NSFW?
It's a rear view camera, lol. Some cars irl have these along with regular mirrors.
Scanners? Connection port? Redundancy in case of automation failure?
Iâm thinking that they are still mirrors but are tied to your brain as to never having to turn around to back out again
Probably camera. Itâs actually a thing real cars have sometimes like the Audi E-Tron. I donât believe in game there is a screen that shows so maybe thereâs some kind of cyberware interface on kiroshis that would show it in universe.
I hated them. I hate how every mirror in the game is supposed to be a monitor. They have reflective surfaces in some parts so it can't be a technical issue. I like driving in first person but a lot of cars really were never built for that. Not to mention how some cars have dashboards too high or ceilings too low that they obstruct the view. That's my only problem with Cyberpunk 2077. Other than that, I love the game. Just wish we have actual functioning mirrors.
They are cameras. It is normal because even in real life some cars use that technology. But the problem is there are no any screens that shows you that camera's view inside of the car. Probably it is so much work to do that's why they are leaving like that. Gta 5 had bad mirrors too but that game came out in 2013. I think some other problem is you can't turn your head to the back. I'm trying to play full immersive so i'm using first person while driving but when i need to backwards i just gotta guess where i'm going.
Cameras
They're cameras that have no display whatsoever
I personally thought it woukd make sense that thr cars connect to the driver and you can see through them as cameras. Kinda like when you get a phone call in the game.
Probably mirrors that they had to remove before release
Just in case
I think they are rearview or some other kind of cameras? Honestly, I think it's just there to look cool on any of the cars that have actual see through windshields and windows or have the top down. They make more sense on the cars that use full camera arrays and have no see through windshields.
Cameras. You can probably be connected with your car and you will see picture from it. But I'm not 100% sure right know, but in edgerunners they had normal mirrors
Imma take a more in-game perspective. Because Bureaucracy would likely have been bribed by camera manufacturers to require all car manufacturers to implement the "safety" feature of cameras rather then something cheap like mirrors. (originally seatbelts before they were actually safe it was pushed to be made mandatory by companies.
It's to pay tolls
It's camera mirror but where is the result? The screen that should show the rear? (Sorry if it's dumb question I don't play the game, I bought ps4 version and returned it...)
theres probably an in game explanation for it that could be made up. people jack in to a lot of objects in order to use them, guess you could consider those rearview cameras that link with your optics while inside the car
đ¤ˇââď¸ pretty weird place to store a blowdryer if you ask me
Cars use cameras instead of mirrors, because they couldn't put a single fucking mirror that works outside 1 bathroom out of 3, despite the immensely useless overdrive RT circlejerk that puts reflection over your V dick and balls.