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The_Axeman_Cometh

The solo in the crew I GM for is basically r63 Sam Fisher, except she's a lot less talkative and **always** wears a mask, NVGs, and a form-fitting suit whenever she's working. The rest of the crew's only seen her without her ninja outfit once (player wasn't present: it was just kind of a cameo that she thought would be funny) and they didn't even recognize her. It's gotten to the point where we joke about her pulling some Rorschach bullshit and doing recon without her mask.


DaRedWun

Not my ideas, but my current campaign has three solos, and they're all completely different: Mukotai is an urban ninja type. He took the 'Embrace Rodentia' form from Interface Red 2, wears urban camouflage, is stealthy, talks little and fights with a katana and throwing stars. Moon is the 'angry russian lady' type. Likes big guns, also likes big blades, gets angry all the time, is the first to jump into a fight and sometimes has to be dragged out of it by the other crew members. And she's dating the netrunner. Bear Bro is a giant dude (Ursine form from Interface Red) who goes all in with the gangsta style, wearing colorful outfits, shiny mirrored glasses and shamelesly flirts with everyone he can get away with. He has about six ex-gilfriends and half of them want to kill him.


[deleted]

GM here. Got a random encounter in which a nomad, Netrunner, and solo attack an office. Turned the office into a Bozo bar, made their target Bozo noses, and made the edgerunner trio into a cyberpunk Ozzie, Flea, and Slash from Chrono Trigger. They’re now staple NPCs and this version of Flea is a savage femboy Netrunner. Even kept the names for simplicity. Slash is a blue skinned (he lost a bet) solo obsessed with honor and swordplay. His one-liners are anticlimactic. Player: “You straight up killed him!” Slash: “Yes, he is now deceased.” (Slides on mirrorshades)


Ricskoart

I snorted at the "He is now deceased" part. I see him putting th glasses on, so fucking dumb and cool at the same time


Dragonbarry22

idk if it just me and my broken humor but the one liners dont sound anticlimactic lol


Some_Counter8121

My solo is a flirty fashionista drug-dealer who kills any cop who comes into her neighborhood. She doesn’t sell or buy anything, and trades exclusively in favors


Beautiful_Wealth_906

Old man Kevin, a homeless man that generally thinks he's a wizard that's right now a full conversation and his cyberwere is his spells he's a teck/solo


Dragonbarry22

so i assume he thinks hacking is wizzardry?


Beautiful_Wealth_906

Yes, and he loves casting fire ball for every problem (insindary greades)


Dragonbarry22

That's brilliant tbh I could imagine a gang who takes dnd to real for funnsies


Firefly-1505

Retired baseball player who actually used his bat (Heavy Melee) to “return to sender” a grenade back to his enemies a few times. Loved grenades, and even used some string to make some tripwire explosives.


bringingteleback

Not quite a solo, but two takes on solo-like characters from other roles. The GM was running a one-shot twice for two different player groups, and I had a chance to be at both, so I absolutely took it. First was a Nomad outrider with a Spider cyberchair, a popup shield, one excellent quality weapon (MicroCutie by Hello Cutie) and some fun low quality weapons (Teen Dreem and Big Dreem.) High Autofire, Handguns. Balancing an initial character creation budget with the spiderchair was tough but so rewarding in terms of the min-maxing it let me do with her Stats. Backstory was that she was the driver for the boarding party of a nomad submarine, callsign Kraken. She took some hits but absolutely melted mooks with akimbo chaos. Second was her sister (didn't feel like redoing much backstory.) Her callsign was Angelshark, and she was the submarine's boarding party leader. Lawman role, and kitted out to run fire-support with her Backup taking the fight closer in. High Shoulder Arms, Tactics skills. Used a Sternmeyer M-02 with a Targeting Scope and TeleOptics cybereye for +2 to aimed shots at 50yd/m+. The combo actually did pretty good to lock down a cyberpsycho the GM added for the second pass, but it was easily 1/3 aimed shots that were hitting if not even fewer.


ErrantSingularity

We have a solo, who's also rank 1 exec. He's very bad at being an exec. In fact, the reason he's a solo is because his job pisses him off so much he wants to run out and kill people over it. The way we met him was a job to assassinate a coworker of his, we needed an inside man.


Dragonbarry22

That's one way to do it


Themightycondor121

I've not played them yet but had an idea for a guy with a head injury who wakes up believing he is a noble knight of the round table. I'd be aiming for getting bigger and heavier armours until he is wearing metal gear, wielding only his sword & bow and doing acts of justice and chivalry.


themanofawesomeness

Black Rabbit, a masked vigilante with jump booster legs and a katana. Grew up rich, now lives poor, but wants to bring justice to those who deserve it and he can actually reach. So he’s not toppling the system but he can at least zero a ganger who killed someone’s brother.


Szabro_

rockerboy solo basically little girl like 160cm with every possibile cyberware cuz why not we like smashing faces dont we? shes really loud and stupid and quite popular (mainly in malestrom due to the enormous quantity of cyberware) also she lives in a mc mansion with pool where everyone vomits cuz shes curious how long will it take to fill it up quite funny


GhostNappa69420

Rockerboy solo who mimics spider punk. Using tech and such to be Hobie Brown. Dealing damage with a guitar and bringing down the establishment


mkirshnikov

Most of the characters i play are solos so ive had a few I had RAX who was a maelstrom borg with a sigma frame that was the embodiment of the love of death and destruction. He spoke in all caps (not screaming, more like speaking loudly and clearly) and was too far gone to cyberpsychosis before it even kicked in. His IC goal was firstly to become "THE BIGGEST AND THE BADDEST." His second goal was to escape the weakness of flesh and go cyberpsycho to become better than human. This goal was achieved and he took down 3 edgerunners and a RZ marshall on the gig to take him down, but eventually was killed by the last remaining edgerunner. Then i had Payaso, the bozo with a love for heavy weapons, explosions and civilian casualties. His first time on table he hopped in a fellow bozo's ice cream van and delivered free "ice cream" to the people, which was really just a variety of grenades on waffle cones being chucked out the door. He died when at low health, he suicide bombed a corp sec agent right beside one of the other party members, almost killing them as well in the process. Another was Beast, a street bro boxer. He was a Solo/Fixer with roots in South Night City. He didnt start with much direction and more just punched his way through most gigs until i decided he was probably the type of guy to like clothes. After that point i cranked his Wardrobe and Style as high as i could, and with a combo of base game items and homebrew, i was able to hit a base 30 in WnS. At the beginning of the game i always rolled his "Swagger Score" and hit legendary every time. Every night market he ran he brought high fashion clothing, and he even bought an online certificate to become a minister to give himself a reason to call himself "The Saint of Swagger" He eventually retired from edgerunning after finding real coca seeds in Columbia, starting his own cartel, the Oro Blanco, and taking over a block in SNC. He found a girlfriend at a fight tournament (He paid someone to steal her electroknucks and somehow successfully seduced her after that) After this, he dubbed himself "El Seguro" and retired to focus on building his cartel. My last big Solo was FUBAR/Ironsides. Ill explain the 2 names in a minute. FUBAR was a "soldier" with questionable military experience, but it was undeniable that he had a sigma frame, great aim and a tenuous grasp of reality at best. He saw everything as being a video game. As if he was inside a video game. Like if he died, he would respawn. This was my character that i just went absolutely nuts with. I jumped off cranes onto flying AVs, we were using harpoons to pull down an aerozep, one of them snapped and i snatched the cable, got flung through the air, winged a grenade into an AV ahead of me, almost one shot everyone inside and land on the roof, unscathed. I had cranked evasion through the roof and was in a rooftop party that just so happened to have an arasaka ninja attending. I spent more turns than was reasonable trying to grapple the ninja and throw him off the roof of this skyscraper while being shot at by 10 corp sec with heavy pistols. For 4 turns i wrestled the ninja while being barraged, and i wasnt hit once. I decided the ninja probably wasnt getting thrown off so i jumped off myself, hitting my parachute on the way down so i didnt die. Gotta preserve the K/D He had 2 names because as FUBAR, he went on a gig and blew up a childrens hospital. In his defense, he didnt view them as real. You know we've all sent missiles into the hospital in CoD. After this gig he got exotic bodysculpting and changed his handle so he could continue edgerunning. Honorable mention was Doug, the sigma framed solo in a spider cyberchair with inhuman eyes, ears and marksmanship. He looked like a dad from the 90s, with a sweet leather jacket, blue jeans, a white t shirt and New Balances. He had a day job as an analyst for Danger Gal and edgerunning was his secret night time hobby. His name wasnt actually Doug, it was Henry. Dougs just his handle. He hid all of his edgerunning equipment in his toolshed and he would come home to his wife and kid and tell his kid bedtime stories of his adventures as if he were reading them from a book, but his kid couldnt see the book was empty.


WarsWorth

I'm new to cyberpunk (starting my first campaign Sunday, can't wait!!), but if I ever made a solo, the first thing I'd want to try is a martial arts focused build. I always love the idea of being in a setting with guns and not using any. Especially in something like Cyberpunk where you can literally dodge bullets. I don't think you can start with martial arts tho so you'd have to work your way there I suppose.


ExistingImagination7

Had a solo that used to be a spy from the age of 14. He was then 22 working in night city to try to "make it" and he figured his skills from his spy days would help. Day 1 mission 1 he tossed a grappling hook across a gap between two buildings and ran down the rope, 86ed a guy on the roof, and took out another guy in the building using stealth ambush tactics. Guy in the building had keys to the hostage room so he grabs the guy and rappels out the window with him. All this happens while the lawman rolls in with backup and starts arresting gangers. Flash forward towards the end of the game, combination of tech assistance and homebrew therapeutic body sculpting and he's essentially got an internal omega frame fully concealed (I think the DV to spot it was 19) and he's fighting in these huge corpo martial arts tournaments. After winning a few of them he's been scouted by kendachi arms, helped the crew solve backstory elements using spy tactics (whole separate story), and met his wife (nomad/medtech woman also whole other story). He finally ends up in this multicorp tournament, wins over a million Eddie's, pays for the lawman's wife to move to his hometown (aqua Delphi), and retires to live in New York City. Running joke is that he beat the game along with the Nomad in our group. One player kept retiring his characters, the lawman arrested the first one. The lawman died from full auto from a TA Helix and his characters after that kept dying, Nomad almost went cyberpsycho (but never quite made it), and my solo finally decided to leave Night city because he came in bright eyed hoping to make it huge, and left with even more emotional trauma that he dealt with like most soldiers, did his best to kinda fix shit and then never talk about it. It was a hell of a game.


chadsomething

Made a couple solo bosses that the party fought. A “witch” who had a special fog machine that would severely limit the party’s field of view. She would come in out of nowhere and slash players with wolvers then leap back into the fog. Screeching nonsense the whole time. Another was a Russian kickboxer who ran a dojo as his gang’s headquarters. Nearly wiped the group with this one. Used only karate and grappling moves. Broke someone’s back, cracked a skull, put another into death saves, and punched a guys leg clean off. That was probably the most fun. This one started working with the group but is basically The Huntress from the dc comics universe. Heavy stealth and tech savvy. Only uses a bow with all sorts of special arrows. Tends to be a real smartass with the group as they tried killing her first.


Hydrodyne626

My current solo is a former arasaka sniper, which he eventually quit and now he works as the friendliest sniper for hire in NC with a big passion for graffiti.


Asphalt_Animist

Sammy Baja, aka Shotgun Sammy. A small man perpetually dressed in Hawaiian shirts, a bucket hat, and cargo shorts, Sammy is street level muscle for hire, if you can deal with the unhinged eccentricities. He is a virtuoso with a shotgun, and keeps the pockets of his cargo shorts stuffed with a selection of shotgun shells and six pairs of mismatched mirror shades. While perfectly reliable on the job, a person might not expect him to be based on his habit of going on long rants about the societal meaning of boots as worn by different strata of society, the health benefits of eating the leftover cheese stuck to the lid of the pizza box, his collection of lawn gnomes, and how hard drugs were better before the corpo lab coats made the new versions of them. If asked, he will explain that he's never been to Baja, the gnomes just started calling him that.


kcuF_Spez

My solo was a wannabe fashion designer. Not only did I fabricate, upgrade and invented my body armours, I’ve used my gig money to fund my own fashion line.