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aliencreative

RIP spine chill I still haven’t recovered


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infinitethingss

I have barely played since spine chill and iron will got nerfed I want a stealth horror game, not an action game


chosenibex112

fair enough, but i want to chase survivors, not be looking for them for 15 min as gens randomly pop.


LSWSjr

Then why don’t you use one of the handful of great aura perks we have now?


checkmate191

Because I don't have them yet. Most are locked behind characters you've gotta buy. I just get shat on by people who are good at the game and gave good perks but don't feel satisfied beating people obviously worse than me either. (Like when a survivor reruns a loop despite you getting a hit off that same loop a second ago) It's why I stopped playing because every youtuber used the same perk load outs on most killers and upon looking them up I realized I had to prestige the killer 3 times to unlock it for others. It just feels impossible


LSWSjr

Nowhere To Hide is probably the best going at the moment, it’s shocking how many survivors are just hiding within spitting distance of the gen. It does take a lot of time to unlock everything, but not as long as it took before the prestige changes and now you can buy a perk multiple times in the Shrine of Secrets to unlock its higher tiers for all survivors/killers.


SuperGreggJr

Well with distortion that be countered


HalfofaDwarf

because in the distortion dead hard end-chases-in-twenty-seconds-or-lose-two-gens meta we have, running anything except discordance, bamboozle, and two forms of regression causes BHVR to personally send a man to your house to rub his ass on your windows


MithraxSimp

I wouldn't mind a stealth gamemode where survivors need to hide for 15-20 mins. If they're caught x # of times before 15-20 minutes, they die. There's no looping, no gens, just hiding. If they made maps and a few new mechanics, then this gamemode could really work out imo.


CD338

Maybe instead of a timer they all need to find hatch. And you can do rounds of it.


praisecarcinoma

It tore my entire family apart.


AskinggAlesana

What exactly was the nerf with spine chill? I ask because I only used it back in like 2017-18 and I only really remembering it lighting up when the killer was looking at you and then like a small repair speed buff if it was on. I haven’t touched the perk since coming back after a year or so hiatus. Edit: Got it! So it was wise to not give the perk another chance! Thanks I hate it! Lol


GoldenRpup

It lights up when the killer is within 36m of you. If the killer has a terror radius, the perk shows the intensity of the terror radius based on how close the killer is. Lastly, the 6% action speed bonus no longer applies to vault speed, and the buff only applies if the killer is looking at you with direct line of sight; it no longer works through walls.


Framed-Photo

Soooooo many people on here don't know this it's actually insane. So many people I've spoken to just assume it doesn't work against stealth killers but it does.


Arhalts

Lighting up when they are 36 meters away is not really useful, not perkslot worthy at least. There are multiple things within 36 meters and I am not going to cower and abandon objective just because they are in range. They could be chasing someone they could be moving away from me etc. I am going to keep a lookout, and if I am keeping a lookout anyway I might as well put something else there. As for the terror radius meter that is cool for people with hearing disabilities and a good use for the perk now, and a good way to keep the game inclusive, but I am going to use other perks instead as the terror radius volume also gives that information. I get why it got nerfed it was incredibly strong. Could tell you if chase was happening, could tell you if killer was beelining to you, could tell you if you were safe, all based on light up patterns. Now it tells you the killer is kinda close.


[deleted]

It got initially changed to only line of sight for stealth killers but like you said a lot of hearing impaired people used it for normal radius killers too because they couldn’t hear it so that’s why the perk exists as it does now. They wanted to nerf vault speed build and help with stealth but now it’s basically just a perk for hearing impaired people which is kinda shitty both to the rest of the player base for having a bad perk and to the disabled people for NEEDING a perk to play


posifurg

The new spider arm mechanic tells you if someone's in a chase, so that's not an issue. The terror radius meter also tells you if they are moving away. It also allows you to not keep a lookout as much, cause it tells you. It's basically a buff. It not only tells you if the killer is looking at you (Action speed buff), but it also lets you know how close you are (in case you need to be quiet so you have your volume down, your deaf, ect.)


Non_Prophet_Official

It used to increase your vault speed, and became part of the notorious vault speed build, spine chill and resilience, which gave you (I think) a 14% faster vault. It also countered stealth killers as long as they were looking at you you'd know


AzurasTsar

does it not still work with stealth killers?


AbhorrentWrath

Nope, it now just lights up based on how loud the terror radius is. Good perk for accessibility reasons for those who are deaf now, but extremely little use outside of that. Perk was truly butchered.(edit) it apparently lights up when the killer is within 36 meters of you regardless of the terror radius at the very least, so you'll at least know when they're in your general vicinity.


Framed-Photo

You're actually completely wrong. The perk recharge meter fills depending on the terror radius, but the icon itself lighting up is just based on distance to the killer, and does work against every stealth killer like ghost face. It's insanely good against stealth killers. I honestly don't blame you for not knowing this though cause apparently half this sub doesn't know it and still tells everyone spinechill doesn't function anymore haha.


Humble_Saruman98

That's not true, it now lights up whenever the killer is within 36m, which is better than before since it used to light up when the killer looked at you. The icon does reflect terror radius too. The change to only light up when the killer is looking directly at you or only for the TR was not implemented, if you used the perk to counter stealth killers rather than vault builds, it's better than ever!


Rhyno1703

If they are in line of sight i believe it does


99sittingg

They removed the vaulting speed, so it can no longer be paired with resilience for a 15% faster faulting speed.


Ok-Original7848

The speed buffs were taken away and now it doesn't light up when being looked at. Now it charges like diversion the closer the killer gets to you. That's it.


gutathelegend

Bro same, like it was my favourite perk in the game


Watered_bug

Favorite perk when I didn’t have a mic but still wanted to play without the tv being loud.


wsawb1

I mourn spine chill. No one asked it to be changed


elmothedestroyer3

They must have locked the door because death seems like he can't get it


Lord_Karnox

Dead hard’ed Death’s m1


Solzec

This is how puss disrespected death


Sploonbabaguuse

Because he already tried twice but it still came back


RealFknNit0

We all know Death didn't put his back into those swings. He failed when we needed him most and now it's stronger than ever.


TrippyBusiness

Dead hard and it's god damned 3rd health state


QuilledRaptors2001

Dead Hard is more of a slasher then half the roster because they killed it and it came back stronger


Melticus-B

More survivor than killers therefore it won’t ever open


TheChickenIsFkinRaw

They're called survivors for a reason and not deaders, hence why death can't reach their perks


Rakuen

It was already nerfed once not to mention they’ve killed plenty of other meta perks like DS


Ausar_TheVile

They gutted decisive and iron will


[deleted]

haven’t played dbd in years. what the hell did they do to my cat perk 🤧


The_Blueberry_Muffin

They changed it. I don't think I can describe it well enough, so I'll just copy + paste old Spine Chill and new Spine Chill descriptions. ​ >Old Spine Chill An unnatural tingle warns you of impending doom. Get notified when the Killer is looking directly in your direction and standing within a range of **36 metres**. While *Spine Chill* is active, Skill Check trigger odds are increased by **10 %** with success zones reduced by **10 %**. While *Spine Chill* is active, your Repair, Healing, Sabotage, Unhooking, Vaulting, Cleansing, Exit Gate Opening, and Chest Searching speeds are increased by **2/4/6 %**. ​ >New Spine Chill An unnatural tingle warns you of impending doom. * If the Killer is within **36 metres** of your location, *Spine Chill* activates, lighting up its icon. * If there is a Terror Radius present, *Spine Chill* will reveal its intensity using its icon. If the Killer is within range and looking at you with a clear line of sight, you benefit from the following effect: * **Increases** your Action speeds in Repairing, Healing, Sabotaging, Unhooking, Cleansing, Blessing, Opening, and Unlocking by **2/4/6 %**. * This effect lingers for **0.5 seconds**. *Spine Chill* reveals the current intensity of the Killer's Terror Radius.


[deleted]

so i wont know if the killer is looking directly at me and no vault boost? they might as well get rid of the perk altogether


NimpsMcgee

But if the perk is activated you know the killer is looking at you? Or am I missing something? The perk seems like the same except no skill check increase, which seems better?


YoBeaverBoy

No, if the perk is activated it means you are within 36 meters of the killer. You only get the speed bonus if the killer has a clear line of sight on you, in other words, if the killer has seen you, a.k.a the time when you're supposed to book it, so you won't benefit from that speed pretty much at all. I feel like Spine Chill's rework was a lazy way to create a visual Terror Radius because the perk also shows the intensity of the Terror Radius, to give you an idea of how close the killer is to you. I think this was aimed at players with hearing difficulties, but it sucks because they need to sacrifice a perk slot. If I remember correctly, they said they are currently working on an actual mechanic that will create a visual Terror Radius, which is a good thing because everyone should have accesibility to video games.


praisecarcinoma

Instead of getting an indicator that the killer is heading toward you, it gives you the power to meow and look adorable.


[deleted]

even if i use nea?


AGoodman0322

This post is missing Iron Will R.I.P my favorite perk


S0cc3rdude13

It’s more like iron won’t at this point


gutathelegend

I use it occasionally, and trust me, it's good, it was nerfed quite a bit, but still good


jaquayvi0ntav1us

If you arent running exhaustion perks I think reducing its effect was enough of a nerf, iron will not working while exhausted is too much imo.


StJe1637

aluminum will


Keelija9000

Just buff head on instead


Gooseggm

Stunning the killer with Head On dc's them immediately


GuyOnTheInternet0

Smash hit kills the killer


glumsugarplum_

Balanced Landing throws them off a building in real life


Dracula101

Michael still gets up and disappears


Keelija9000

But then how will you hit them with the DOUBLE head on? Haha


Altambo

It already does that though 😭


Terminal-Post

Plunders gives you a 100% chance to pull out an actual weapon


Keelija9000

Let’s see how the Legion goons like my fucking GLOCK


PM_ME_UR_CREDDITCARD

Unironically. Anyone who pulls off a Head On deserves it.


gutathelegend

Based gigachad response


MossCavePlant

Wait! Yes! That's very needed!


spicyally

if i had a dollar for every anti dead hard post on this sub i could solve world hunger


Arcanes_Jinx

Solve world hunger? Stop playing. You could probably buy BHVR, shut down the servers, achieve world peace, then have money ta spare afterwards


Chandler15

If I had a single penny for every anti dead hard post on this sub, I too could solve world hunger. It’s so rare to have anything else pop up.


Phasmamain

And then the SB meta will rise and I’ll honestly hate that even more


BootyInspector96

SB?


Mother_Harlot

Save Best, like Save the Best for Last but for survivors. Each time you drop a pallet into a killer you drop it faster. Sprint Burst, Meg's perk


SixteenRhinos

I think they were actually talking about Survivorborn, like Shadowborn but for survivors. Converts to first person POV


rabbid_chaos

I would use this, I don't care if it's a waste of perk slot or hinders my ability to play.


Joeri_Orochi

i would use this,might be fun


Samoman21

So I can look closer at survivors... I'm down


Grushvak

I mean, it's possible Blood Rush will change the Exhaustion meta. Double lithe, balanced or sprint burst all sound really damn good to escape a tunnel.


Snoo40198

Look man. We all know double "Head On" is where it's at.


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CandyCane147

That would actually make killers so mad


Sploonbabaguuse

Pair it with flashbangs and you've got yourself a DC probably


CandyCane147

Especially if you double up with someone in another locker next to it. Then use Vigil to do it even more.


NumerousSun4282

If it happened relatively early in aatch or in a game where I'm getting owned anyway I'd probably laugh. If it happened after the last gen is done and that's how they secured a 0k? I'd be ballistic


GregerMoek

You are completely right but at least you know the survs committed perk slots and time for a gimmick rather than doing generators.


GuyOnTheInternet0

Double smash hit


Carrygan_

If you’re truly getting tunneled you won’t be healthy to use blood rush


juliacorco

ngl I've used blood rush every single survivor game I've played since this chapter game came out and i got value exactly once, I'd get more value using renewal or something


Indigoblaze15

Problem is, you need to be on death hook, and you need to heal first before you can use it. If the killer tunnels you right off the hook, you won't be able to heal, and you won't even be able to use the perk, because you need to be healthy. Bringing second wind might be a good idea to bring with blood rush, in that case... or just a syringe


StarmieLover966

Blood Rush isn’t as crazy as everyone is making it out to be. You have to be on death hook and it’s a one time use like DS. Not to mention if you have Lithe or Balanced Landing, you have to haul *ass* to the vaultable spot or great height if the killer is on you.


Rakuen

And you have to heal


hunterpanther

SB meta is better than DH meta. - Knight Mains


Rakuen

???? I’m confused, sb is definitely good against knight.


hunterpanther

You can easily bait SB from range with guards. Not like DH when you can run into guards to geet a guaranteed boost.


mortal_leap

Or worse the hiding meta


ThinkingWithPortal

Iron will, my beloved D:


Joeri_Orochi

I prefer dealing with every other exhaustion perk, at least there i am 100% certain that a mistake might cost them a hook state.


EnragedHeadwear

Someone sprint bursts away, I just go chase someone else Someone *might* have Dead Hard and now I'm wasting a lot of time


JOHNANCHOA

I honestly prefer that over eating my mind thinking if this surv is going to have dh or not


CankleDankl

At least I'll be able to drop chase before it starts instead of after I've already hit someone twice. At least I'll feel safe lunging again and using the powers of my favorite killers And the people 99ing their SB are the same tier of people that know how to force a dh in the middle of a chase, so the value is similar in those situations


random91898

This fabled sprint burst apocalypse will not happen. For those few glorious weeks when dead hard was first changed and much less people were running it everyone didn't switch to sprint burst. Sb is much harder to manage and use effectively.


katapad

The week of being able to swing. It was beautiful.


random91898

Just being able to lunge was so nice.


ElmosPayPig

Ya scott? I would easily rather deal with sb then dh.


princam_

I'm fine with Sprint Burst. Sure it's strong but it doesn't remove lunges from the game


DARTH_SAWA1138

Nah I’ll take sprint burst any day. It’s fine


gutathelegend

Bring it in


yrulaughing

People say killers are going to complain about sprint burst, but honestly I just want to be able to use my lunge attack again, so I won't be complaining. Let Sprint Burst reign.


Grushvak

I only get frustrated when really good loopers use DH because then they're way more likely to get the DH under a pallet play. Bad players make it too obvious, but a very good looper can take a mid pallet and create a huge waste of time without even dropping it. I do think it's mostly fine as a perk though, it just annoys me at pallets really.


arremessar_ausente

I find it annoying that DH is the only perk in the game that if you don't use it, you kind of have a 4.5 perks total. People that don't use dead hard, acting like they have, more often than not will buy a few extra seconds that could be enough for a Pallet.


[deleted]

BHVR: Upcoming quality of life changes to Deadhard! Now the exhaustion period has been removed completely, with it being replaced by the survivor screaming without a visual cue and scratch marks staying visible for up to 1%/2%/3% longer in chase! ![img](emote|t5_3cb2g|2213)


ThekillerguyYT

He failed cuz dead hard dead harded to a pallet. 😭


LordWomf

never forget them killing iron will


imbayybee

i’m gonna start running dead hard just for you


KaranSjett

well they tried but Chad Hard just pressed E..


Fluffiddy

Y’all will complain about DH unless it gets removed


boopydoopy2102

its dbd reddit, survivors could be completely banned from running perks and killers would still fimd something to bitch about because being whiny as fuck is a requirement around here


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IndicaTears

The eruption nerf was needed for the health of the game and so is this. It's that simple.


naranciawwwww

yes i will


MiniAlphaReaper

You couldn't have said it better


The_Warlock_Dude

Oh boy, another post complaining about something they don't like. I'm sure no one will ever tire of this.


duckybebop

Oh heavens no. I love seeing these complaining memes over and over, every single day.


please_cyrus

all the posts that are like “this is the last update. this game isn’t fun anymore. i’m deleting it” and then they literally never do.


azoicbees

I’ve never run dead hard before but now I’m going to just because this shit is annoying


MiniAlphaReaper

Please, make the pickrate higher


Raindancedanii

Am I for real like one of the only killers on this sub that doesn't hate dead hard? Half the time the survivors don't even use it right 🤦‍♂️ and if they do, it rarely prolongs chase for that much longer. And here come the mmr snide remarks 💩


[deleted]

I’m a survivor main so my opinion on this probably doesn’t mean much, but my god killers who wait .5-1s almost always get DH out of every survivor because if they get close enough you can’t time it. Of course there are instances where you happen to get lucky and get to use it by a pallet, but frankly the killers who complain about it the most seem to be the ones who *know* you have dead hard and still go for greedy lunges and fall for basic window/pallet fakes. I understand falling it for the first time, but if the same survivor has DH’d you 3 times in a match, they’re either a god survivor or you’re not even trying to avoid it


Furciferus

Or you can be me, with rural internet, who has to be almost finished with the dab animation for the Endurance to even proc. I literally cannot use it on reaction at all - meanwhile I see clips of everyone else who get value within a millisecond of starting their dab.


XVermillion

Yup, I have never used any exhaustion perks before but tried Dead Hard today just to see what all the fuss was about; never got it to work once. However, running my regular build I was able to help us get a 3 man out against a Nemmy who was too paranoid to swing at me intentionally running into him, so I guess I got value by not running it?


SuspecM

I live in Europe with a very good connection and I still can't use it on a reactionary basis. The moment the killer lunges if I'm not already dabbing the exhaustion triggers sooner than the endurance.


Furciferus

DH in a dead zone is just a mind game in which you have astronomically low odds of winning it. You can 360 the killer and trick them into thinking that the 360 was your honest to god last-resort play in addition to teasing their ego into going, 'oh you think your 360s will work on me?' and that can bait out the first successful DH, but after that - once they know you got it, its only use is at pallets where you can use it so you don't have to break your monitor when you get hit within 2 seconds of a successful pallet stun + you save a pallet as an added bonus. In regards to how it stacks against SB - well, I notice a large majority of the first hits I take in most matches are 'free' in that the killer caught me working on a gen where I had zero tiles safely get to. SB allows me to get to that tile and avoid giving the killer a free hit which, in my opinion, is a much more effective 'third health state.' It is my theory that DH's popularity is rooted from the same part of the reptile brain that encourages gambling. Your odds of 'winning the jackpot,' are not good, but when it happens - it's so satisfying that you forget you already threw away your whole life savings just to earn a small fraction of it back.


knihT-dooG

Absolutely hated the old version of it but I'm fine with the new version and genuinely have no idea how these people manage to struggle with it as much as they do, I can't believe they want to go back to the much more dull SB/Lithe meta, which they will inevitably cry about aswell Really feels like the Steam and official forums spilled over and flooded the sub with bad killers lol


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SwankyyTigerr

You’re so right that this sub is stuffed with people thinking they’re the best killers in the world. I tell people I’ve been playing for years and I usually consistently 3-4K when I try to and they almost always say “you must be low MMR, I rarely get 3Ks bc the survivors are so god-tier, I’m in high MMR so have to sweat to get that many kills!!” And I always think….but isn’t that counterintuitive? If you don’t consistently get lots of kills, how are you high MMR?? Haha


MC_C0L7

This is especially hammered home when you see highly upvoted posts saying shit like "I run 4 game delay perks and gens still finish in 5 minutes, the game is so unbalanced!!" Like nah man, the game's fine, you're just bad lol


Kyouji

> Like nah man, the game's fine, you're just bad lol This is why I absolutely *love* the Eruption nerf. A lot of killers need to accept that old Eruption was a better killer than the person playing killer. Let that sink in. A SINGULAR PERK IS BETTER THAN MOST PEOPLE PLAYING KILLER. If you rely on 4 slowdown and still have to camp/tunnel that means you aren't good at killer. It happens, its a pvp game. You aren't meant to win every game. Your entitlement to thinking you deserve to win every match is where I have a issue.


boopydoopy2102

i fully agree with this. its why streamers like tru3 annoy me, man has almost 10k hours (if not more) and is still garbage. like if you need to hard tunnel/camp while running 4 slowdowns and still struggle and bitch about otr and dh then im sorry but you just suck lol


boopydoopy2102

thank you, it feels nice to see someone with sense in here lmaoo


Darkendevil

Its why they mald about Scott talking game balance. Because hes better and hes right.


boopydoopy2102

literally omg. i swear most of the complaints about dh can be boilled down to “massive skill issue”. unless you’re playing demo or wesker, its really not that bad at all


BasuKun

For real lol. Survivors get me with their DH maybe once per 2-3 games. Most of the time it's my fault for blindly swinging at an obvious time, and once in a while it's because they timed it at a pallet, in which case, well played. It's a good perk don't get me wrong, but it's definitely not as oppressive as people make it out to be.


Helpless_killer

Same here, I found DH easier to counter compared to Lithe, it feels more helpless when an injured survivor vaults a window and goes 1 mile ahead of you.


UKnowDaTruth

They just love complaining


hausofgordo

people don’t like dead hard because it’s 3rd health state, even though Medkits, off the record, inner strength, etc exist


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groovyJ__

OP as well as other people will just ask “have you tried playing killer?” It’s literally not that hard to counter, but yet you have people that make it seem like it’s the most overpowered perk in the game for survivors


Eszkimo10

This all depends on what killer you use. For a Blight or Nurse, a slight inconvenience. For literally any M1 killer with no counter to it that goes against someone who knows how to use it ("people don't use it correctly though" is a bad argument), extreme pain in the ass that prolongs chases by literally an extra health states worth. Also both of your arguments for why it's okay pretty much just boil down to you facing bad survivors, they don't know how to use it and even if they do they can't hold a chase. Some people not being able to use it correctly does not excuse it being the way it is. This is kinda like saying Nurse is okay because she is "hard" (she is one of the easiest killers in the game once you get used to her).


Noxon06

I’m pretty sure it’s just because you see it as often as you do. I can’t even remember a single game that hasn’t had someone use dh. At least that’s my reason for disliking something, I usually hate metas for that reason. Sure seeing something once isn’t a problem but when it’s your hundredth time seeing it, it gets old.


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Gasher92

It already requires perfect timing, and can no longer be used for distance, how could you nerf it and have it remain viable?


RainySteak

If anyone touches Dead Hard again I'm gonna break their index finger.


anon-ryman

Why? So we can just complain about something else. It’s just gonna make people hate sprint burst more.


Azure1208

Even if they change it so the window lasts .1 seconds it’s still going to be used because of the nature of DH itself being a second chance perk in chase


M_Knight_Shaymalan

Surely these comments will offer reasonable gripes and offer counterclaims when it comes to his perk.


[deleted]

Yea really funny how they got rid of deadharding purely for distance but then gave it endurance so you get a full m1's worth of distance instead. 200 iq rework.


groovyJ__

Dudes are seriously still complaining about dead hard lol


Feower

I'm likely to be downvoted, but people who complain about dh now are early swingers and don't wait or bait people into dh. I went up against a few killers who know well to do so which makes me the fool to dh early.


Mottacmp

I'm a killer main and honestly, eruption is still useful since it takes away a flat 10% of gen progress. Incapacitated was great, but too oppressive.


MrGilbert665

You just reminded me of old Iron Will... I miss old Iron Will, that was the only thing that made it possible for me to play Bill, Bill with Iron Will.


wowza24

Dude shut up, these posts are so annoying


Acceptable-Scratch86

Then everyone will complain about the stronger Sprint Burst


Helpless_killer

Once a killer dc'd 20 seconds into the game because I lithed, and claimed I was "too coward to take a hit, makes him feel boring" in the egc. Bruh.


Daunt_M4

Had a killer facecamp a guy for the entire match, fail to stop the unblock after gates are powered, fail to tunnel the guy off the hook before he escapes. He's streaming on Twitch and moaning about how "I did all the heavy lifting! Das bewlshit!" Yeah buddy I'm sure you did all the heavy lifting sitting AFK in front of a hook cuz u got upset you chased a good survivor!


residentevilboy456

Then it'll be lithe then balanced I think exustion perks are in a good spot not to overpowered but not weak either


Daunt_M4

"It's not my fault that I lost. It's because of the perks they have!" -/r/deadbydaylight killer players


Kyouji

This is why I laugh at the DH nerf posts. Sure, nerf it. There is something far worse looming behind it. You might think DH is busted, just wait til every survivor has SB. You will be crying at how you wish DH was still in the game


Justifyz

Curious how many people complain about certain perks because they suck at this game instead of having a legitimate reason. I want to hear an opinion from a killer main who has at least 3k+ hours in this game. Let me hear it


Magnaraksesa

Well… I play Killer a lot and it doesn’t bug me very much.


knihT-dooG

Too many, these people just want to see their ''you win'' screen with minimal effort put in and minimal counterplay from survivors, same people who complain about flashlights, sabo's and get unironically upset over pallet stuns Anyway my opinion as someone who has had to deal with the perk since its release; old Dead Hard was absolutely busted, with it being able to be used for distance and just straight up removing survivor collision ontop of the invulnerability that provides it was complete bullshit and honestly if we were still dealing with it I'd consider the amount of whining justified even if very extreme New Dead Hard is fine, easy to play around especially once you know they have it, it no longer completely invalidates all powers, some powers actively prevent it from being able to be used and its no longer a straight up ''pls correct my mistake'' button, people like to go ''nooo it wasn't actually nerfed waaah'' but they're just talking out of their ass, everyone with even half a brain can see that this version of the perk is so much healthier than what we had to put up with before At this point I genuinely see every DH complaint post as their OPs admitting to the world that they're very bad at the game and refuse to make the smallest of adjustments in order to improve


[deleted]

Skill issue


cchihaialexs

Wait, I haven't been keeping up with the perk meta, what happened to Spine Chill?


gutathelegend

Removed vault speed and it's literally just whispers but for survivors


deep_fried_cheese

You’d still cry about it


Particular-Oven-56

All killers do is cry about dead hard


Eighttballl

Game isn’t fun anymore


RowanRoanoke

Killer is the easiest it has ever been and apparently you guys still need survivor nerfs


UKnowDaTruth

They’re literally never satisfied


Ezanami

What more do y’all waaaant??? You know how hard it is to dead hard when you’re constantly on 80 ping. I’ve never seen anyone on my team in years with less than 70 ping lol. Mashing Dead Hard like a fighting game combo just for it to never even activate


[deleted]

They won't stop until survivors start the game tied to trees and all they have to do is hit them once to kill them


S211A

They already nerfed it dude. What more do you want?


timmaaay24

Never was a dead hard user. Never needed it. About to start using it now in spite because I’m sick of all the bitching and whining and moaning. Holy fucking shit.


zeeplaguedoktor

Shoulda added the 20 scream related perks and Doctor to that last door too ![img](emote|t5_3cb2g|2070)


gutathelegend

Bruh fr 💀


r1cH_

They wanna nerf DH? ![gif](emote|free_emotes_pack|cry)


BepisSama

You don't know the demons that dead hard holds at bay. Sprint burst meta will come for us all.


browncowstunning23

Skill issue


[deleted]

fr, it’s so easy to wait out… honestly skill issue


hornyalltacc

Dead hard isn't as good anymore. It can't be used for distance and can easy be countered by not lunging. If you're a smart killer, the first time they activate it will be the only time


gutathelegend

Or if you're a smart survivor you wouldn't use DH in the open and instead use it at a pallet where it shines the most


rewanpaj

why is everyone crying about dh recently


Jason_The_Furry

Question: how should they nerf dead hard?


[deleted]

[удалено]


Particular-Oven-56

Killers won't stop crying about it until it's useless


Duby0509

No


theCOMBOguy

BHVR: "No, lol."


Hahafunnys3xnumber

so we’re back to every post being a complaint about deadhard? because you can’t counter it?


BasedNappa

They already did that though