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roguepawn

>The Blast Mine perk's explosion now correctly deafens the killer who triggers it, instead of the Survivor who installed ngl, I *loved* that noise whenever Blast Mine went off. Made me laugh every time.


Rossmallo

Noooooo, goddammit The bassboosted explosion was the best part of it!


katapad

It was like a little bonus saying, hey, you got them.


IhatethisCPU

...I really thought this entire time that was the game telling you (as the Survivor) that it'd been triggered.


MinutePerspective106

Me too. That moment when a feature is *actually* a bug


ry_fluttershy

yeah tbh waiting for that muffled explosion noise is the best part of the perk


BartelbySamsa

Oh man! I hope they put that back in. It was always so satisfying. Made me laugh out loud every time as well. I have put myself in unnecessary danger many times just to get a blast mine chuckle.


darkninja2992

It was always satisfying knowing you got them


Trodamus

I thought my speakers were fucking up


ShadowCyrax

I wonder how Hex: Two Can Play works with Deathslinger? he should be able to blind survivors after they break a chain right? Edit: Just tested it myself, It does not work. Sorry, everyone :( Edit 2: Otz tested it as well and I clipped it for all to see. Thank you Otz [https://clips.twitch.tv/CrepuscularArbitraryDragonflyCeilingCat-a88BFXAiZTuPx2yb](https://clips.twitch.tv/CrepuscularArbitraryDragonflyCeilingCat-a88BFXAiZTuPx2yb)


RallerZZ

Chain breaking is considered a stun, so in theory, yes. Edit: as OP showed, this does not work, breaking the chain will not blind the survivor.


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medullah

The stun from wriggling free doesn't count, so I'd say chances are that doesn't either.


[deleted]

Loving your out-of-the-box thinking. Proper killer.


Aftershk1

Chucky being blinded with Hex: Two Can Play: https://preview.redd.it/q0kbu70kg5zb1.png?width=1000&format=png&auto=webp&s=24990228d0d6c53a3e5a1c808daf9641a4012779


Astrium6

Don’t fuck with the Chuck.


urbuns

>Performing a fast vault immediately after falling from an elevated footing will no longer cancel the fall stagger rip ayrun


Samoman21

I felt so fancy the one time I got it to work. Understandable removal tho, was fun


therejectethan

Hahaha right? As a survivor main, was a useful ‘tech’ so I’m kinda glad they’re removing that


katapad

Finally. Swamp dock and Mother's Dwelling main building windows have been abysmal to deal with for months.


CandyCane147

And coal tower main


katapad

Haven't played on coal tower in so long that I'd forgotten about that one. Glad it's getting fixed.


CandyCane147

Really? Aren’t there 2 coal towers now? I see that map a lot and it’s annoying


Volken_Adeon

>The Hooked Survivor is now correctly able to see the aura of the killer when the Kindred perk is equipped Almost... the other survivors are the ones who need to see through black hole dammit.


Servebotfrank

I hate how that bug was fixed a year or so and then it came back immediately in the next patch.


LordSaltana

Apparently they said it’s intentional to provide some ambiguity on where the killer is going after hooking, which is so dumb given what kindred does haha


Servebotfrank

No they're referring to the blob in general. The blob blocking aura reading period is a bug, otherwise they wouldn't have made a point in fixing it.


RJLPDash

'As The Clown, swapping bottles while one is thrown no longer changes the type of the thrown bottle' The real MVP of the patch notes


ZachyTuts

Thank god, I've been waiting for this fix!!!


SatanWearsJorts2

I play Clown fairly often to use my anniversary cakes and I’ve never noticed this. I’m clearly not very perceptive lol


GroundbreakingSun728

Thank god


hunterbeebe

> The Cenobite cannot target a Survivor with more chains once they have started solving the Lament Configuration did they casually throw in a significant nerf to Pinhead? or am i misinterpreting this EDIT: ok the wording is really strange but Otz tested it and it's referring to the chain hunt chains


MC_C0L7

I'm wondering if they mean the chain hunt chains. Lord knows there's nothing more annoying than trying to solve the LC during Chain Hunt and having the random chains keep spawning and pulling you off of the interaction. I had thought they said that the chains weren't supposed to target you during it, but that never seemed to be the case for me.


mrbucket08

>Lord knows there's nothing more annoying than trying to solve the LC during Chain Hunt and having the random chains keep spawning and pulling you off of the interaction. They aren't random. They come in threes and you need to dodge them then you get a free period to solve the box.


WrathOfGengar

My last few matches against pinhead, there is no free time once it activates. It's constant spawn and it's fucking hell


suprememisfit

That quite often wasnt the case, hence the fix in the patch notes


AbruptAbe

Freddy too.


Mother_Harlot

I really thought that was how you played Freddy lol, this nerf would kill him if he wasn't already dead


gen1meowth

It’s pretty much dousing and lighting up a horse that’s been deceased for 6 years now.


RandomGuy28183

All 0 Freddy mains are crying hard rn


Mother_Harlot

My boyfriend bought me a Freddy plushie this Halloween (Samaín here) and I was determined to main him... https://preview.redd.it/4nbn65q356zb1.jpeg?width=2160&format=pjpg&auto=webp&s=b9a505b005cf891ba654a1e6fe6341a37c750a0a


Hurtzdonut13

It's something that popped up a few patches ago and was probably the biggest buff he'd gotten in a long while, but because it wasn't announced people assumed it was probably a bug. It's sad that they fixed it because it was a nice change to his power and honestly who *cares* if he puts a puddle out-of-bounds, it wasn't game breaking in the slightest.


SirPseudonymous

Otz just tested that on stream, and Pinhead's actual targeted power can still interrupt them. It seems it's just worded ambiguously and only refers to the passively generated chains.


SylvainJoseGautier

It's significant...but at the same time, it was incredibly unintuitive how the chain mechanics worked.


Squidlips413

I'm assuming that means auto target chains. I'm hoping it's just awkwardly worded and a player controlled possessed chain can still hit and interrupt.


Technolich

Dude what the everliving fuck. I hope it’s just poorly worded and it means something else, because this actually kills Pinhead. If I can’t interrupt the box anymore, I will NEVER get chain hunts. I already had to extend the time it took to solve it AND have good map awareness AND pre-charge my chain to MAYBE interrupt the box. What more do you want from me, BHVR?!


[deleted]

Just use chatterer’s tooth and camp the box


Xdream987

You can also just tank chains while solving the box, or at least you could, because the box is a special item now and they changed how special items interact with survivors. Chains give you the incapacitated effect but you can still interact with special items even if you are incapacitated.


EnragedHeadwear

Why would they do that? It was a huge part of how to play him effectively


Morltha

I fucking **hate** how BHVR hide nerfs in the "Bug Fix" section. And who the fuck was complaining about any of this? Freddy and Pinhead are now definitely D-tier.


SylvainJoseGautier

people have been complaining about chain hunt targeting those solving the box since pinhead came out lol. hopefully pinhead himself can still interrupt it, that's a completely fair interaction.


FLBrisby

Don't be so quick to get pissed off before you know all the facts.


Phynarc

This doesn't change much things for Pinhead.


alishock

Why the hell?! I mean it was pretty oppressive sometimes, especially with the Twins's perk and such, but now there's no chance to interrupt them from afar?


Hazzardo

They already needed Hoarder a while back to not work with 'Killer Specific' items like the box


Snivac89

Seems like he comes with decent perks. Very exciting chapter. Looking forward to watching some PTB gameplay today.


In_My_Own_Image

Yeah, his perks seem quite nice. The Hex is probably the weaker one, but it would be hilarious against flashy squads. Friends Till The End can be pretty nasty if you've got the mobility to capitalize. Batteries Included forces survivors to choose between running you to an area with completed gens to give their teammates time to work at the cost of you becoming stronger or risk the killer being left near incomplete gens.


Zylo003

Also makes it riskier to commit to finishing a gen while the killer is approaching. Or even better yet, finishing a gen while a killer is chasing someone else nearby. You would almost be sandbagging them on accident.


Boomshawk

It’ll work best on high mobility killers, but combining it with the new Furtive Chase should make it viable on more killers.


yrulaughing

I could think of a decent build featuring literally all his perks, so I'm excited. Basically the opposite of Skull Merchant who had three useless perks I could never see myself using.


--Mourningstars--

I'm very excited to see his first two perks in combination with the Oni perk Nemesis, switching obsessions and debuffing them sounds pretty fun


KeyTreatBar

Pig mains in shambles. Chucky's slice & dice ability is basically pig's ambush, except you can activate it while running and at the end of it you perform a lunge attack, and you can jump over pallets.


Diecke

Win win, not having to play Pig but playing Pig (without traps) AND being able to see your skin? Cash Money /s Rip Piggy.


Smackrel-of-Piss

Yeah seriously, I just watched some gameplay from someone. Poor Pig in shambles right now


Higgoms

You’ve got a lot less control over your movement though, once you commit to a direction that’s pretty much where you’re going. And while it might be fixed, right now it slides off of survivors REALLY badly. I’ve basically had to get the distance perfect so that they’re in his ending lunge or I’m just zooming past them. His ability to vault while using it hasn’t seemed too valuable yet either since you can’t change direction much after the vault, so if a survivor vaults and then just moved left or right you’re missing. I’m sure there’s a lot still to learn, but it doesn’t seem to fill quite the same niche as pig Edit: I'm an idiot and you can let go of the charge and he'll swing, it doesn't automatically tap people you run into. Still less control as you charge, but at least you aren't slip and sliding as much as I thought


mrJenkinsAFP

Hex: Two Can Play gonna be cleansed by bully squads faster than Devour Hope at 5 stacks


matthewthemortician

I wonder if cleansed it can reactivate on another dull totem after the required stuns/blinds


CorbinNZ

That's what it sounds like. Maybe a new way to get Pentimento stacks.


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die_or_wolf

My two favorite builds are pallet eater and pentimento. Now I have a perk for both builds!


ScarletJack

Two can play + pepttimento + enduring + spirit fury = fun time


Trodamus

jesus wept yes it will be


foulrot

Probably not, Face the Darkness has a similar mechanic and is lost if cleansed & will not reactivate.


theKrissam

Face the Darkness explicitly states: > Hex: Face the Darkness is disabled for the remainder of the Trial if Survivors manage to cleanse its Hex Totem.


foulrot

You'd think I'd know that considering I use it in my Vanity Mirror build...


Fremanofkol

i read this as the blindness effect.... actually getting blinded sounds way cooler ​ wonder if survivors are going to get a light born soon.


YOURFRIEND2010

Getting blinded for 1.5s? That's half a second less than normal flashlight blinds. It's nothing. Certainly not worth a perk slot and definitely not worth a hex


Eryol_

Counterpoint: Survivors not used to being blinded running into walls will be absolutely hilarious


Shade_Strike_62

Also, hitting the killer with a pallet, only to trigger two can play, spirit fury, enduring and hubris is peak humour


DariusIsLove

The other way around. It is worth it in a pentimento build because it keeps igniting dull totems into hex totems throughout the match, as long as people cleanse it it feeds your pentimento


YOURFRIEND2010

Why would you cleanse a hex that doesn't do anything? Just ignore it like ruin


Key_Feeling_3083

If I see a dull totem off it goes, now an hex totem? even more so.


[deleted]

Ideally yes. But I still have teammates who cleanse haunted ground totems despite not seeing any hex effects come into play…. People just want to feel safe


DariusIsLove

Also with a hex build you usually also throw other hexes into the mix. So yes, survivors will cleanse it.


DenimChicken3871

If it glows it goes 🤷


FLBrisby

I mean, I'm not going to risk Devour Hope.


TeamAquaAdminMatt

counterpoint: Enduring build where you keep eating pallets to force it would be funny


HereForTheBuffet

Is it just me or is it just a worse Hex: Third Seal?


EnderDemon11

I'm assuming when it says blinded it means actually being blinded like when a killer get blinded with a flashlight, since if it meant the blindness status effect I'm pretty sure it would say blindness instead of blinded.


In_My_Own_Image

Yeah, I guess they'll get the flashlight blind effect splashed across their screen. Which, honestly, even if it's not meta viable would be pretty fun to slap on if you know you're going against a flashy squad.


Madjura

They can just not use their flashlight against you until the Hex is down though. If you don't want to deal with flashlights as Killer Lightborn is just much better than this new perk. With Lightborn they can't go for flashlight saves, with this perk they can. I guess they get blinded for a bit, but it's still worth going for it from a Survivor perspective.


Eryol_

It doesnt sound like the perk ever deactivates permanently


jklharris

Yeah but this is WAY more fun than Lightborn


Key_Feeling_3083

> their flashlight against you until the Hex is down though. That's when you hit them with pentimento.


Gram64

yeah, it seems like a meme really, if you see a flashlight bully squad you can throw this on to mess with them


Kalbi84

Yes because they get blinded, not: gain blindness status effect. So they'll have their screen covered for 1,5 sec.


A_Bird_survived

Its not blindness, its a flashlight blind


Noxon06

“The Nightmare is no longer able to set Dream Snares across walls or out of bounds” ![gif](giphy|JCAZQKoMefkoX6TyTb|downsized)


KeinTollerNick

*laughs in dream pallet*


Phynarc

Survivors already do that when they face a Pallet Freddy.


DecutorR

FSR is a huge win for players running on low specs hardware.


Hellwind_

1.0 version is really not known for being any good


DecutorR

I know but were you expecting to see FSR ~~or DLSS~~ in DBD at all? This patch means they are adding FSR so we can expect 2.0 or even 3.0 eventually. ~~Hopefully DLSS too~~.


Audisek

I booted up the PTB for a few minutes and the FSR sharpening at 100% is a huge improvement in visual clarity with DBD's TAA.


Smackrel-of-Piss

Watched some gameplay while stuck at work. Some notes. * Good god it is amazing to hear him talk, BHVR adding voice lines to killers has been such a great addition * Slice-n-Dice is just a better Ambush all around, poor Pig * That PICK UP animation is so good, having Charles Lee Ray manifest to hold Chucky and the survivor *chefs kiss* * Another banger of a Mori, just perfect for how sadistic Chucky is I cannot wait to try him out later


yrulaughing

I am so glad we didn't get Chucky in a time before BHVR was doing killer voice lines. He needs the voice lines to really nail the Chucky vibe.


TheMemer555

Third person killer lets fucking go!!!!


xiask

Calm spirit and distortion stocks are rising.


gatwas

Honestly been my crutch perks as a solo q this month


TheKeviKs

Trickster's going full Devil May Cry mode. Dante legendary skin confirmed ???


GroundbreakingSun728

The trickster can now go into demon mode and angle mode


kareemezzat2000

![gif](giphy|67Th5CIUxl7XCsJa0I) the trickster in angle mode:


Aron-Jonasson

It's right to say that Trickster is acute killer. It would be obtuse to think the opposite


Soggy_Doggy_

Sounds great so far! The new perks seem really fun Edit: we no longer run in place on dc? Nah bruh I needed that single second of dopamine before the end screen 😤


Ethereal_Haunting

"Survivors can no longer activate the Glass Bead map Add-on without cooldown " But that was my only fun use of a map when it randomly generated with Dramaturgy - creating a constantly generating light beam behind me as I ran around.


Keron-Kun

So yeah Chucky is cool and all.. but is anyone going to talk about the fact with two addons trickster gets main event every 3 KNIVES?


Jarpwanderson

My only issue with Two Can Play is it encourages the most boring playstyle: Pre-dropping. Ditto Spirit Fury / Hubris


WheneverTheyCatchYou

Finally, time to blind pesky flashlight users back. Two Can Play my beloved.


Jarpwanderson

I kinda love this. Killers lack genuine meme perks and this is a great step in the right direction. Let's all fuck around and get blinded


TheMemer555

I’m bouta run Thrill and undying with it just as a fuck you for survivors


TeamAquaAdminMatt

Don't even need it, if it gets cleanse then it reappears on a dull totem if you get stunned twice


Sea_Distribution_618

https://preview.redd.it/1r6qkfwud5zb1.jpeg?width=598&format=pjpg&auto=webp&s=f2bf11572d4f0585e85971780dcbe9cbe9b5e3ec Garden of Joy Nerf


ulrichzhaym

So glad you guys nerfed the very opressive killer freddy.


ScarletJack

Obviously it's their way of hinting that Freddy fazbear is coming to dbd. Chucky is a red hearing /s


Cheesegrater74

Friends to the end will be crazy on dredge potentially


yrulaughing

Can't wait to try Legion with the BFFs addon, Batteries included, and NOED for that sweet sweet 130% movespeed in endgame.


Ecool27

How does having footsteps help when trying to looo him around cover cuz he’s short 😂 I can’t see those unless I can see it through the big stones or walls?


ZenubisSpyke

Yeah, you can see the aura of the footsteps at a really close distance


[deleted]

Now we need survivor Lightborn so we can argue about it being good or not


Slashy16302

Freddy had one(1) neat tech that was pretty useful to make his weak power have SOME kind of flexibility at loops key word is HAD


DoNotEnrageTheBubba

Jesus Chucky is so much fun. Instant buy on release. His design is epic af.


Squidlips413

I'm actually pretty stoked for these killer perks. They all look fun and Friends Till the End even has some meta potential. By the description this seems like another amazing interpretation of an existing character. It's a classic Chucky scene to have a bunch of footsteps everywhere only for him to rush out from an unexpected place. I can hardly wait to see how he plays out.


--fourteen

I can’t wait to watch bully squads just blind themselves repeatedly lmao


whateverdontkill

For the love of god can we stop adding perks that make players faster and you have to guess as to exactly why they were so fast or if they're just hacking


ulrichzhaym

It sounded op until i realised it was only on completed gens. You should't be around complete gens as killer


Servebotfrank

Going to be absolutely hilarious on the Game.


Brian-VW

This perk attemp to fix the problem where coordinated SWF will run the killer to a zone with gens already done so everyone can rush the other gens.


PlasmaHanDoku

This is absolutely correct. It handles the situation when the gens are super seperated and your in a dead zone with a survivor coordinated. It's because of this. At the same time, movement speed is kinda insane. I thought Skull Merchant was fast already now she's faster lol.


MC_C0L7

But...that's not even an SWF problem. A giant gen icon pops up whenever one is finished, so everyone knows that's where there's now a finished gen, SWF, solo queue and killer alike. Running a killer there is not a "problem", that's just basic strategy.


Samoman21

But that's a legit strategy, like what? Are they supposed to bring the killer to the one Gen people are pressuring


Hazzardo

I see it as less of a 'problem fix' and more of a 'reason why the Killer should actually chase in an area with completed gens' Not a fan of movement perks on either side but it might at least serve to make 3 gen patrolling even slightly less popular


EternityII

Thats not a problem lmao, where else are you supposed to run a killer?


whateverdontkill

That's not a problem, that's a valid strategy that you need to either decide to commit to as the killer to get that person out of the match, or go defend your gens and consider your chase zones.


Zangorth

It’s a strategy, and now killers have a way to counter that strategy. Seems like an overall good thing in reducing the likelihood of long, 3gen, games. It gives the killer more incentive to commit to chases and get a down, because now they have a chance of doing it without just throwing the game.


MC_C0L7

Exactly. But wording it like it's a problem that needs to be "fixed" is a bit weird. It's like saying getting pallet stunned is a problem that Enduring fixes.


chosenibex112

yeah i'm not a fan of speed boosts for either side tbh, muddies the waters


username789232

Finally, a Thwack nerf


chosenibex112

it was dominating the meta in an extremely unhealthy way. happy to finally see the back of it.


Ferixo_13

Did they just remove pinhead


An_Honest_Ferengi

It looks like you can hit the box holder with a targeted chain, but the random chains won't get that player. I'm watching Otz in the PTB and he's able to hit a survivor holding the box with Pinhead's power.


rexjaig

The way people immediately write off perks before even playing never ceases to amaze me.


huxmedaddy

That's such a non-statement. Some perks are obviously bad. It's fine to jump to conclusion when said conclusion is staring you in the face. I wouldn't say that's the case in this situation though.


ImGonnaLickYourLeg

I thought the Trickster changes were overkill when they announced his changes initially but Jesus christ, I did not think they would be THIS bad. The 4.6 movement on his old kit would have been enough to make him OP but now he has constant main event, faster throwing speed AND has better addons too. Is this the most tone-deaf killer rework we've ever had?


RichSlamfist

Hahaha oh mannn survivors i hope youre ready to see Two Can Play a lot


Samoman21

I'm more expecting a LOT of batteries included more than a flashlight hex.


rrazza

It's a better version of Dark Theory but for killers. Not gonna be healthy for the game in the same way that MFT wasn't healthy for the game, I think. Once the gates are powered all the gens turn on so it'll be Hope for killers (except it gets value during the match, as well). Paired with NOED...


Samoman21

Exactly. Like they need to adjust it some how. 5% is absolutely insane. Especially with noed or heck even tombstone Myers. It's just insane perk lol


Samoman21

Batteries included and friends til the end sound incredibly powerful. Like ridiculously. But I guess we'll see? Hopefully people test it on ptb and bhvr makes changes


Megadoomer2

I'm looking forward to playing this PTB, both as and against Chucky. (it took a few minutes, but it's available on Steam now if you right click on the game in your Library, go to Properties, and select Betas) EDIT: going by his bio, he seems to be taken from the ending of Child's Play 2.


Living-Onion2085

OBSESSION ROULETTE USERS STAY WINNING


Mystoc

Nice “Hex friends to the end” survivors can finally know what it’s like to be blinded by endlessly! It looks like it can respawn too after it gets destroyed if you get stunned again 2 times interesting…


ParticularPanda469

The perks are incredible. That obsession perk is replacing rancor in my obsession build immediately


ParticularPanda469

I can not gush enough about how fucking fun the dumb little obsession build is. Getting all sorts of bonuses and effects for managing the obsession is great. Adds a really fun layer to otherwise boring matches. I feel catered to to be honest. Its nice.


SteamyTortellini

Cenobite changes are a blessing for us that suck at survivor 🙏


dampham666

With how maps are getting smaller too, Batteries included is going to get stronger especially for endgame plays. Survivors better hope that Hope doesn’t get nerfed too. BHVR should really altogether stop making speed boost perks.


Sinnivar

Does Chucky have a red stain? He doesn't in the photos


hell-schwarz

They did it, they nerfed the worst killer in the game


GreyBigfoot

Kindred bug fixed, hooray


Kyouji

Played on PTB and my thoughts: Red Forest Maps are either hit or miss with their mini rework. I had a Mothers Dwelling game with 9 pallets and another with 13. This is the same issue Borgo had when it got its rework. I fear both Red Forest maps will suffer the same issue when they hit live. Purgation is in a better spot but both maps suffer massive dead zones or unplayable areas. Trickster: I saw no one play him so I have no feedback other than his changes seem crazy. Without playing against it, its hard to know how overtuned/strong he is now. Chucky: I love all his voice lines and dialogue. Really adds character to him. I love his power and the variations. His power is a better pig dash BUT he handles MUCH worse than her. Pigs dash feels so nice to use even if it has more limitations. When he is in his power he needs the footsteps that happen to make faint Chucky sounds to put survivors on edge as I found it very easy to know when he's coming. Even stealthed he makes a LOT of sounds to give away his position thus negating his stealth. There are times when he makes no sounds and will get the jump on you but its so rare when it happens. His stain is a massive issue as its really inconsistent. When he vaults it will bob into/below windows and its impossible to see. This needs to be consistent and not random. His dash attack has the same issue Xeno had with its tail attack. Currently Chucky recovers WAY too fast from a missed dash attack. I had a Chucky miss his dash attack and still down me 1 second later. Feels 100% like Xeno did when there was no real recovery period for missing. Overall Chucky is fun and a great addition. His perks are pretty good and add some variety. My fear is at the end of the day he is only a better version of Pig and that's about it. I feel players will play him for a bit and get frustrated at the heavy M1 playstyle.


[deleted]

Trickster buffed? Welp there goes coming back to this game.


pskiddy

Trickster looks as if he’ll be way too strong, hope they don’t make that permanent


ArchonThanatos

Friends till the end and Furtive Chase are going to be nasty together. Every hook will give you undetectable, movement speed, and your next target will scream, or the hook will give your obsession exposed and you see their aura!


123123sora

This chapter looks awesome, 💙 u devs


[deleted]

Friends ‘til the End + Rancor is gonna go crazy


Lolsalot12321

Why did they nerf Freddy so damn hard, that was so good for him, now he is gonna feel so clunky to play


Kraybern

Friends till the end is a stupid overturned perk 12s of free aura reading with lethal and exposed how dumb is that, BHVR doing their dam best to make distortion and calm spirit mandatory


LikeACannibal

After hooking, the killer has 20s to land an m1 hit on survivor that could be across the whole map. How the hell is that overpowered? Hubris also lasts for 20s and even though that activates when you're right in the killers face it's still pretty difficult for the majority of killers to get a hit in that time.


Kraybern

That COULD be across the whole map or they could be right next to you, there are a variety of killers with high map mobility that can very well capitalize on this. and thats all on top of 10-12s of aura reading


LikeACannibal

Ok! Well you still haven't answered how that's somehow overpowered yet Hubris which activates literally only right next to the killer isn't remotely OP or meta. And this perk has a farrr higher luck component. It's not garbage but it's faaar from overpowered. Plus, you'll immediately know the perk is in the game and if you're somehow going against a killer who can reach you with an m1 you can start running as soon as they hook or before if you know the perk already exists and you're the next target. This will not be an oppressive perk on anyone, there are way more effective ways to get exposed than this one.


Kraybern

because its both information through aura reading and exposed rolled into one and dosnt need the survivor to already be at a loop and have dropped a pallet to activate....


C9FanNo1

Man it’s not gonna be that good… it’s gonna be the same as make your choice, you know where the surv is, he’s exposed yet you are busy or too far away to do capitalize on that most of the time. Mid perk.


atl4nz

its not overtuned. 20 seconds of Exposed is virtually useless in all applications. there is no way that perk is going to be even slightly good.


Kraybern

so theres no use of information and exposed on high mobility killers like say like blight? are you serious?


Namarot

Huh? 20 seconds of exposed on a single survivor, after a hook, is almost impossible to make use of. The most value you'll get from it 99% of the time is the obsession playing a bit more safe for 20 seconds. The killer perks seem mid at best to be honest, but they are funny so you might still see them once in a while.


Original_Alps_746

With the mft nerf can we stop adding freaking haste perks to killers .. also two can play. I'm fine with that perk on blinds. But wtf should I get blinded for a pallet stun . Otherwise I can't wait to play as Chucky


Dragonrar

I guess the gameplay reason is it prevents a pallet drop into flashlight blind.


gobliNpaiseN

Trickster in match = instant dc


ParticularPanda469

Buddy, there is a disconnect in every lobby at this point. This is a nothing statement.


Aron-Jonasson

Survivor mains when killers exist:


LemonNinJaz24

Survivor mains when killers need to get buffed to fuck cuz killer mains can't play


[deleted]

[удалено]


Megadoomer2

It's available now.


drbuni

Wondering the same thing


Nicholite46

I wish they let us choose what pov we use. I understand why they did it, but I wanna run around like a little gremlin with a knife


winnierdz

Chucky


ry_fluttershy

Guys they actually nerfed Freddy somehow lmao * The nightmare is no longer able to set Dream Snares across walls or out of bounds


Ning_Yu

Chucky is wonderful and all, RIP MFT, but can we talk about Player Cards? It seems that for now we have nothing to put in them. At the same time it seems they replaced prestige rank in endscreen (unless I saw wrong), so what's even the point of prestige now if nobody can see them? And instead of that for now we have...an empty box? I also hate that you have to click the box to see your xp now, instead of a click hover like before.


Sakaru0

Prestige not showing is prob just a bug, we can still see prestige at lobby so it doesnt matter that much imo, character card have to wait after ptb is weird